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-rw-r--r--indra/llrender/llgl.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 3b506d6965..70a28a1740 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1233,28 +1233,9 @@ bool LLGLManager::initGL()
}
#endif
-#if LL_WINDOWS
- if (mVRAM < 256)
- {
- // Something likely went wrong using the above extensions
- // try WMI first and fall back to old method (from dxdiag) if all else fails
- // Function will check all GPUs WMI knows of and will pick up the one with most
- // memory. We need to check all GPUs because system can switch active GPU to
- // weaker one, to preserve power when not under load.
- U32 mem = LLDXHardware::getMBVideoMemoryViaWMI();
- if (mem != 0)
- {
- mVRAM = mem;
- LL_WARNS("RenderInit") << "VRAM Detected (WMI):" << mVRAM<< LL_ENDL;
- }
- }
-#endif
-
if (mVRAM < 256 && old_vram > 0)
{
// fall back to old method
- // Note: on Windows value will be from LLDXHardware.
- // Either received via dxdiag or via WMI by id from dxdiag.
mVRAM = old_vram;
}