diff options
author | Steve Bennetts <steve@lindenlab.com> | 2009-11-06 12:20:52 -0800 |
---|---|---|
committer | Steve Bennetts <steve@lindenlab.com> | 2009-11-06 12:20:52 -0800 |
commit | 0db73b1ac58650bf681803c93767c64c3d908e15 (patch) | |
tree | cba28950adfcf3b8040f1bc7cf449ddab6379b85 /indra/newview | |
parent | 5b5df4769773025978409590e14a807ea2790c84 (diff) | |
parent | afe6350160aa93323a6a5d8ef8c6206bffc337e0 (diff) |
merge
Diffstat (limited to 'indra/newview')
111 files changed, 7229 insertions, 3580 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index cba9b09dc0..f10db9330c 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -268,7 +268,6 @@ set(viewer_SOURCE_FILES llmaniprotate.cpp llmanipscale.cpp llmaniptranslate.cpp - llmapresponders.cpp llmediactrl.cpp llmediadataclient.cpp llmediaremotectrl.cpp @@ -397,6 +396,10 @@ set(viewer_SOURCE_FILES lltexturecache.cpp lltexturectrl.cpp lltexturefetch.cpp + lltextureinfo.cpp + lltextureinfodetails.cpp + lltexturestats.cpp + lltexturestatsuploader.cpp lltextureview.cpp lltoast.cpp lltoastalertpanel.cpp @@ -522,6 +525,8 @@ set(viewer_SOURCE_FILES llwlparamset.cpp llworld.cpp llworldmap.cpp + llworldmapmessage.cpp + llworldmipmap.cpp llworldmapview.cpp llxmlrpclistener.cpp llxmlrpctransaction.cpp @@ -757,7 +762,6 @@ set(viewer_HEADER_FILES llmaniprotate.h llmanipscale.h llmaniptranslate.h - llmapresponders.h llmediactrl.h llmediadataclient.h llmediaremotectrl.h @@ -885,6 +889,10 @@ set(viewer_HEADER_FILES lltexturecache.h lltexturectrl.h lltexturefetch.h + lltextureinfo.h + lltextureinfodetails.h + lltexturestats.h + lltexturestatsuploader.h lltextureview.h lltoast.h lltoastalertpanel.h @@ -1011,6 +1019,8 @@ set(viewer_HEADER_FILES llwlparamset.h llworld.h llworldmap.h + llworldmapmessage.h + llworldmipmap.h llworldmapview.h llxmlrpclistener.h llxmlrpctransaction.h @@ -1663,6 +1673,12 @@ LL_ADD_INTEGRATION_TEST(llcapabilitylistener ) #ADD_VIEWER_BUILD_TEST(llmemoryview viewer) +#ADD_VIEWER_BUILD_TEST(llagentaccess viewer) +#ADD_VIEWER_BUILD_TEST(llworldmap viewer) +#ADD_VIEWER_BUILD_TEST(llworldmipmap viewer) +#ADD_VIEWER_BUILD_TEST(lltextureinfo viewer) +#ADD_VIEWER_BUILD_TEST(lltextureinfodetails viewer) +#ADD_VIEWER_BUILD_TEST(lltexturestatsuploader viewer) # Don't do these for DARWIN or LINUX here -- they're taken care of by viewer_manifest.py diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index b17d621910..6f6d5fb979 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -309,7 +309,18 @@ <key>Value</key> <integer>0</integer> </map> - <key>AutoAcceptNewInventory</key> + <key>AuditTexture</key> + <map> + <key>Comment</key> + <string>Enable texture auditting.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AutoAcceptNewInventory</key> <map> <key>Comment</key> <string>Automatically accept new notecards/textures/landmarks</string> @@ -4567,6 +4578,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>MiniMapPrimMaxRadius</key> + <map> + <key>Comment</key> + <string>Radius of the largest prim to show on the MiniMap. Increasing beyond 256 may cause client lag.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>256.0</real> + </map> <key>MiniMapRotate</key> <map> <key>Comment</key> @@ -4581,7 +4603,7 @@ <key>MiniMapScale</key> <map> <key>Comment</key> - <string>Miniature world map zoom levle (pixels per region)</string> + <string>Miniature world map zoom level (pixels per region)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -8611,6 +8633,28 @@ <key>Value</key> <real>20.0</real> </map> + <key>TextureDisable</key> + <map> + <key>Comment</key> + <string>If TRUE, do not load textures for in-world content</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureLoadFullRes</key> + <map> + <key>Comment</key> + <string>If TRUE, always load textures at full resolution (discard = 0)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>TextureMemory</key> <map> <key>Comment</key> @@ -10669,5 +10713,38 @@ <key>Value</key> <integer>0</integer> </map> - </map> + <key>LogTextureDownloadsToViewerLog</key> + <map> + <key>Comment</key> + <string>Send texture download details to the viewer log</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>LogTextureDownloadsToSimulator</key> + <map> + <key>Comment</key> + <string>Send a digest of texture info to the sim</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>TextureLoggingThreshold</key> + <map> + <key>Comment</key> + <string>Specifies the byte threshold at which texture download data should be sent to the sim.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> +</map> </llsd> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 75a72e5b17..24bdf66c2a 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -75,6 +75,8 @@ #include "llstatusbar.h" #include "llteleportflags.h" #include "llteleporthistory.h" +#include "lltexturestats.h" +#include "lltexturestats.h" #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" @@ -6085,17 +6087,16 @@ void LLAgent::teleportCancel() void LLAgent::teleportViaLocation(const LLVector3d& pos_global) { LLViewerRegion* regionp = getRegion(); - LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); + U64 handle = to_region_handle(pos_global); + LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); if(regionp && info) { - U32 x_pos; - U32 y_pos; - from_region_handle(info->mHandle, &x_pos, &y_pos); + LLVector3d region_origin = info->getGlobalOrigin(); LLVector3 pos_local( - (F32)(pos_global.mdV[VX] - x_pos), - (F32)(pos_global.mdV[VY] - y_pos), + (F32)(pos_global.mdV[VX] - region_origin.mdV[VX]), + (F32)(pos_global.mdV[VY] - region_origin.mdV[VY]), (F32)(pos_global.mdV[VZ])); - teleportRequest(info->mHandle, pos_local); + teleportRequest(handle, pos_local); } else if(regionp && teleportCore(regionp->getHandle() == to_region_handle_global((F32)pos_global.mdV[VX], (F32)pos_global.mdV[VY]))) @@ -6512,3 +6513,4 @@ LLAgentQueryManager::~LLAgentQueryManager() } // EOF + diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index e95eec4741..8e6d6b885d 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -57,6 +57,8 @@ #include "llallocator.h" #include "llares.h" #include "llcurl.h" +#include "lltexturestats.h" +#include "lltexturestats.h" #include "llviewerwindow.h" #include "llviewerdisplay.h" #include "llviewermedia.h" @@ -255,9 +257,6 @@ F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME; BOOL gDisconnected = FALSE; -// Map scale in pixels per region -F32 gMapScale = 128.f; - // used to restore texture state after a mode switch LLFrameTimer gRestoreGLTimer; BOOL gRestoreGL = FALSE; @@ -419,7 +418,7 @@ static void settings_to_globals() gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); - gMapScale = gSavedSettings.getF32("MapScale"); + LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale"); LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap"); } @@ -432,7 +431,7 @@ static void settings_modify() LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession; gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); - + gAuditTexture = gSavedSettings.getBOOL("AuditTexture"); #if LL_VECTORIZE if (gSysCPU.hasAltivec()) { @@ -553,7 +552,7 @@ LLAppViewer* LLAppViewer::sInstance = NULL; const std::string LLAppViewer::sGlobalSettingsName = "Global"; LLTextureCache* LLAppViewer::sTextureCache = NULL; -LLWorkerThread* LLAppViewer::sImageDecodeThread = NULL; +LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL; LLTextureFetch* LLAppViewer::sTextureFetch = NULL; LLAppViewer::LLAppViewer() : @@ -657,6 +656,9 @@ bool LLAppViewer::init() ////////////////////////////////////////////////////////////////////////////// // *FIX: The following code isn't grouped into functions yet. + // Statistics / debug timer initialization + init_statistics(); + // // Various introspection concerning the libs we're using - particularly // the libs involved in getting to a full login screen. @@ -1637,14 +1639,14 @@ bool LLAppViewer::initThreads() LLWatchdog::getInstance()->init(watchdog_killer_callback); } - LLVFSThread::initClass(enable_threads && true); - LLLFSThread::initClass(enable_threads && true); + LLVFSThread::initClass(enable_threads && false); + LLLFSThread::initClass(enable_threads && false); // Image decoding - LLAppViewer::sImageDecodeThread = new LLWorkerThread("ImageDecode", enable_threads && true); + LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true); LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true); - LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), enable_threads && false); - LLImage::initClass(LLAppViewer::getImageDecodeThread()); + LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), sImageDecodeThread, enable_threads && true); + LLImage::initClass(); if (LLFastTimer::sLog || LLFastTimer::sMetricLog) { @@ -2437,7 +2439,7 @@ void LLAppViewer::cleanupSavedSettings() } } - gSavedSettings.setF32("MapScale", gMapScale ); + gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale ); // Some things are cached in LLAgent. if (gAgent.mInitialized) @@ -2763,7 +2765,7 @@ void LLAppViewer::initMarkerFile() // Create the marker file for this execution & lock it apr_status_t s; - s = mMarkerFile.open(mMarkerFileName, LL_APR_W, gAPRPoolp); + s = mMarkerFile.open(mMarkerFileName, LL_APR_W, TRUE); if (s == APR_SUCCESS && mMarkerFile.getFileHandle()) { diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 73256a8fe6..c1bfbca868 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -41,15 +41,13 @@ class LLCommandLineParser; class LLFrameTimer; class LLPumpIO; class LLTextureCache; +class LLImageDecodeThread; class LLTextureFetch; -class LLTimer; -class LLVFS; class LLWatchdogTimeout; -class LLWorkerThread; +class LLCommandLineParser; struct apr_dso_handle_t; - class LLAppViewer : public LLApp { public: @@ -100,7 +98,7 @@ public: // Thread accessors static LLTextureCache* getTextureCache() { return sTextureCache; } - static LLWorkerThread* getImageDecodeThread() { return sImageDecodeThread; } + static LLImageDecodeThread* getImageDecodeThread() { return sImageDecodeThread; } static LLTextureFetch* getTextureFetch() { return sTextureFetch; } const std::string& getSerialNumber() { return mSerialNumber; } @@ -232,7 +230,7 @@ private: // Thread objects. static LLTextureCache* sTextureCache; - static LLWorkerThread* sImageDecodeThread; + static LLImageDecodeThread* sImageDecodeThread; static LLTextureFetch* sTextureFetch; S32 mNumSessions; @@ -320,9 +318,6 @@ extern F32 gSimFrames; extern BOOL gDisconnected; -// Map scale in pixels per region -extern F32 gMapScale; - extern LLFrameTimer gRestoreGLTimer; extern BOOL gRestoreGL; extern BOOL gUseWireframe; diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index d4df6dfbe7..4d85ecb97c 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -369,7 +369,7 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) std::string result = content["state"]; LLUUID new_id = content["new_asset"]; - llinfos << "LLSendTexLayerResponder::result from capabilities: " << result << llendl; + llinfos << "result: " << result << "new_id:" << new_id << llendl; if (result == "complete" && mBakedUploadData != NULL) { // Invoke @@ -383,6 +383,14 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) } } +void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason) +{ + llinfos << "status: " << statusNum << " reason: " << reason << llendl; + + // Invoke the original callback with an error result + LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE); + mBakedUploadData = NULL; // deleted in onTextureUploadComplete() +} LLUpdateAgentInventoryResponder::LLUpdateAgentInventoryResponder(const LLSD& post_data, const LLUUID& vfile_id, diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h index a08d70213c..e656351305 100644 --- a/indra/newview/llassetuploadresponders.h +++ b/indra/newview/llassetuploadresponders.h @@ -84,6 +84,7 @@ public: ~LLSendTexLayerResponder(); virtual void uploadComplete(const LLSD& content); + virtual void error(U32 statusNum, const std::string& reason); LLBakedUploadData * mBakedUploadData; }; diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index ed304bdd34..442e9ab27b 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -228,7 +228,7 @@ void LLColorSwatchCtrl::draw() { if (!mFallbackImageName.empty()) { - LLPointer<LLViewerTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, + LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index 24a57cb0c1..9057d84f63 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -45,7 +45,7 @@ #include "llviewerwindow.h" #include "llappviewer.h" #include "llmemoryview.h" - +#include "llviewertexture.h" // // Globals // @@ -102,17 +102,29 @@ LLDebugView::LLDebugView(const LLDebugView::Params& p) gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp); addChild(gTextureView); //gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE); -#if !LL_RELEASE_FOR_DOWNLOAD - r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100); - LLTextureSizeView::Params tsvp; - tsvp.name("gTextureSizeView"); - tsvp.rect(r); - tsvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); - tsvp.visible(false); - gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsvp); - addChild(gTextureSizeView); -#endif + if(gAuditTexture) + { + r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100); + LLTextureSizeView::Params tsv ; + tsv.name("gTextureSizeView"); + tsv.rect(r); + tsv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tsv.visible(false); + gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsv); + addChild(gTextureSizeView); + gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ; + + r.set(150, rect.getHeight() - 50, 900 + LLViewerTexture::getTotalNumOfCategories() * 30, 100); + LLTextureSizeView::Params tcv ; + tcv.name("gTextureCategoryView"); + tcv.rect(r); + tcv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tcv.visible(false); + gTextureCategoryView = LLUICtrlFactory::create<LLTextureSizeView>(tcv); + gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY); + addChild(gTextureCategoryView); + } } @@ -122,5 +134,6 @@ LLDebugView::~LLDebugView() gDebugView = NULL; gTextureView = NULL; gTextureSizeView = NULL; + gTextureCategoryView = NULL; } diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 069155c255..03a3f2b43d 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -105,7 +105,7 @@ void LLDrawable::init() mVObjp = NULL; // mFaces mSpatialGroupp = NULL; - mVisible = 0; + mVisible = sCurVisible - 2;//invisible for the current frame and the last frame. mRadius = 0.f; mGeneration = -1; diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index d8c34581d5..95ddacb722 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -279,7 +279,7 @@ S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) iter != face_list.end(); iter++) { LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture()); + gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ; gGL.getTexUnit(0)->activate(); res += facep->renderIndexed(); } @@ -475,17 +475,13 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) { if (params.mTexture.notNull()) { - gGL.getTexUnit(0)->bind(params.mTexture.get()); + gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; if (params.mTextureMatrix) { glMatrixMode(GL_TEXTURE); glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; } - if(params.mTexture.notNull())//will be removed. - { - params.mTexture->addTextureStats(params.mVSize); - } } else { diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index a5a29dea7b..6d77361414 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -219,7 +219,7 @@ void LLDrawPoolAlpha::render(S32 pass) gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); glColor4f(1,0,0,1); LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); - gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep) ; + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); } diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 8d2cbc583c..5521fb05a8 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -253,7 +253,7 @@ void LLDrawPoolTree::renderTree(BOOL selecting) LLGLState normalize(GL_NORMALIZE, TRUE); // Bind the texture for this tree. - gGL.getTexUnit(sDiffTex)->bind(mTexturep.get()); + gGL.getTexUnit(sDiffTex)->bind(mTexturep.get(), TRUE); U32 indices_drawn = 0; diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index 0bb5edf3f9..e41c4104eb 100644 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -104,7 +104,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum { setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } - createGLTexture(0, raw_image); + createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX); setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); mGLTexturep->setGLTextureCreated(false); } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 8ec448e281..c54b83d865 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -52,6 +52,7 @@ #include "llvovolume.h" #include "pipeline.h" #include "llviewerregion.h" +#include "llviewerwindow.h" #define LL_MAX_INDICES_COUNT 1000000 @@ -175,6 +176,9 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) mLastIndicesCount = mIndicesCount; mLastIndicesIndex = mIndicesIndex; + mImportanceToCamera = 0.f ; + mBoundingSphereRadius = 0.0f ; + mAtlasInfop = NULL ; mUsingAtlas = FALSE ; } @@ -186,6 +190,7 @@ void LLFace::destroy() { mTexture->removeFace(this) ; } + if (mDrawPoolp) { mDrawPoolp->removeFace(this); @@ -207,7 +212,7 @@ void LLFace::destroy() } } } - + setDrawInfo(NULL); removeAtlas(); @@ -256,6 +261,7 @@ void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep) } mDrawPoolp = new_pool; } + setTexture(texturep) ; } @@ -750,7 +756,9 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, } mCenterLocal = (newMin+newMax)*0.5f; - + LLVector3 tmp = (newMin - newMax) ; + mBoundingSphereRadius = tmp.length() * 0.5f ; + updateCenterAgent(); } @@ -1314,6 +1322,151 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, return TRUE; } +const F32 LEAST_IMPORTANCE = 0.05f ; +const F32 LEAST_IMPORTANCE_FOR_LARGE_IMAGE = 0.3f ; + +F32 LLFace::getTextureVirtualSize() +{ + F32 radius; + F32 cos_angle_to_view_dir; + mPixelArea = calcPixelArea(cos_angle_to_view_dir, radius); + + if (mPixelArea <= 0) + { + return 0.f; + } + + //get area of circle in texture space + LLVector2 tdim = mTexExtents[1] - mTexExtents[0]; + F32 texel_area = (tdim * 0.5f).lengthSquared()*3.14159f; + if (texel_area <= 0) + { + // Probably animated, use default + texel_area = 1.f; + } + + //apply texel area to face area to get accurate ratio + //face_area /= llclamp(texel_area, 1.f/64.f, 16.f); + F32 face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); + + if(face_area > LLViewerTexture::sMaxSmallImageSize) + { + if(mImportanceToCamera < LEAST_IMPORTANCE) //if the face is not important, do not load hi-res. + { + static const F32 MAX_LEAST_IMPORTANCE_IMAGE_SIZE = 128.0f * 128.0f ; + face_area = llmin(face_area * 0.5f, MAX_LEAST_IMPORTANCE_IMAGE_SIZE) ; + } + else if(face_area > LLViewerTexture::sMinLargeImageSize) //if is large image, shrink face_area by considering the partial overlapping. + { + if(mImportanceToCamera < LEAST_IMPORTANCE_FOR_LARGE_IMAGE)//if the face is not important, do not load hi-res. + { + face_area = LLViewerTexture::sMinLargeImageSize ; + } + else if(mTexture.notNull() && mTexture->isLargeImage()) + { + face_area *= adjustPartialOverlapPixelArea(cos_angle_to_view_dir, radius ); + } + } + } + + return face_area; +} + +F32 LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) +{ + //get area of circle around face + LLVector3 center = getPositionAgent(); + LLVector3 size = (mExtents[1] - mExtents[0]) * 0.5f; + + LLVector3 lookAt = center - LLViewerCamera::getInstance()->getOrigin(); + F32 dist = lookAt.normVec() ; + + //get area of circle around node + F32 app_angle = atanf(size.length()/dist); + radius = app_angle*LLDrawable::sCurPixelAngle; + F32 face_area = radius*radius * 3.14159f; + + if(dist < mBoundingSphereRadius) //camera is very close + { + cos_angle_to_view_dir = 1.0f ; + mImportanceToCamera = 1.0f ; + } + else + { + cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; + mImportanceToCamera = LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist) ; + } + + return face_area ; +} + +//the projection of the face partially overlaps with the screen +F32 LLFace::adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius ) +{ + F32 screen_radius = (F32)llmax(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight()) ; + F32 center_angle = acosf(cos_angle_to_view_dir) ; + F32 d = center_angle * LLDrawable::sCurPixelAngle ; + + if(d + radius > screen_radius + 5.f) + { + //---------------------------------------------- + //calculate the intersection area of two circles + //F32 radius_square = radius * radius ; + //F32 d_square = d * d ; + //F32 screen_radius_square = screen_radius * screen_radius ; + //face_area = + // radius_square * acosf((d_square + radius_square - screen_radius_square)/(2 * d * radius)) + + // screen_radius_square * acosf((d_square + screen_radius_square - radius_square)/(2 * d * screen_radius)) - + // 0.5f * sqrtf((-d + radius + screen_radius) * (d + radius - screen_radius) * (d - radius + screen_radius) * (d + radius + screen_radius)) ; + //---------------------------------------------- + + //the above calculation is too expensive + //the below is a good estimation: bounding box of the bounding sphere: + F32 alpha = 0.5f * (radius + screen_radius - d) / radius ; + alpha = llclamp(alpha, 0.f, 1.f) ; + return alpha * alpha ; + } + return 1.0f ; +} + +const S8 FACE_IMPORTANCE_LEVEL = 4 ; +const F32 FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[FACE_IMPORTANCE_LEVEL][2] = //{distance, importance_weight} + {{16.1f, 1.0f}, {32.1f, 0.5f}, {48.1f, 0.2f}, {96.1f, 0.05f} } ; +const F32 FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[FACE_IMPORTANCE_LEVEL][2] = //{cos(angle), importance_weight} + {{0.985f /*cos(10 degrees)*/, 1.0f}, {0.94f /*cos(20 degrees)*/, 0.8f}, {0.866f /*cos(30 degrees)*/, 0.64f}, {0.0f, 0.36f}} ; + +//static +F32 LLFace::calcImportanceToCamera(F32 cos_angle_to_view_dir, F32 dist) +{ + F32 importance = 0.f ; + + if(cos_angle_to_view_dir > LLViewerCamera::getInstance()->getCosHalfFov() && + dist < FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[FACE_IMPORTANCE_LEVEL - 1][0]) + { + F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; + F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); + + if(camera_moving_speed > 10.0f || camera_angular_speed > 1.0f) + { + //if camera moves or rotates too fast, ignore the importance factor + return 0.f ; + } + + //F32 camera_relative_speed = camera_moving_speed * (lookAt * LLViewerCamera::getInstance()->getVelocityDir()) ; + + S32 i = 0 ; + for(i = 0; i < FACE_IMPORTANCE_LEVEL && dist > FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[i][0]; ++i); + i = llmin(i, FACE_IMPORTANCE_LEVEL - 1) ; + F32 dist_factor = FACE_IMPORTANCE_TO_CAMERA_OVER_DISTANCE[i][1] ; + + for(i = 0; i < FACE_IMPORTANCE_LEVEL && cos_angle_to_view_dir < FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[i][0] ; ++i) ; + i = llmin(i, FACE_IMPORTANCE_LEVEL - 1) ; + importance = dist_factor * FACE_IMPORTANCE_TO_CAMERA_OVER_ANGLE[i][1] ; + } + + return importance ; +} + BOOL LLFace::verify(const U32* indices_array) const { BOOL ok = TRUE; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 2b134c8c31..68eee061b8 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -188,6 +188,9 @@ public: void setIndicesIndex(S32 idx) { mIndicesIndex = idx; } void setDrawInfo(LLDrawInfo* draw_info); + F32 getTextureVirtualSize() ; + F32 getImportanceToCamera()const {return mImportanceToCamera ;} + //for atlas LLTextureAtlasSlot* getAtlasInfo() ; void setAtlasInUse(BOOL flag); @@ -200,6 +203,12 @@ public: void removeAtlas() ; BOOL switchTexture() ; +private: + F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius ); + F32 calcPixelArea(F32& cos_angle_to_view_dir, F32& radius) ; +public: + static F32 calcImportanceToCamera(F32 to_view_dir, F32 dist); + public: LLVector3 mCenterLocal; @@ -214,7 +223,7 @@ public: LLMatrix4* mTextureMatrix; LLDrawInfo* mDrawInfo; -protected: +private: friend class LLGeometryManager; friend class LLVolumeGeometryManager; @@ -244,6 +253,13 @@ protected: F32 mVSize; F32 mPixelArea; + //importance factor, in the range [0, 1.0]. + //1.0: the most important. + //based on the distance from the face to the view point and the angle from the face center to the view direction. + F32 mImportanceToCamera ; + F32 mBoundingSphereRadius ; + + //atlas LLPointer<LLTextureAtlasSlot> mAtlasInfop ; BOOL mUsingAtlas ; diff --git a/indra/newview/llfloatermap.cpp b/indra/newview/llfloatermap.cpp index 0c9a759f32..3fe711a166 100644 --- a/indra/newview/llfloatermap.cpp +++ b/indra/newview/llfloatermap.cpp @@ -51,11 +51,26 @@ #include "llviewermenu.h" // +// Constants +// +const F32 MAP_MINOR_DIR_THRESHOLD = 0.08f; + +// // Member functions // LLFloaterMap::LLFloaterMap(const LLSD& key) - : LLFloater(key) + : LLFloater(key), + mPopupMenu(NULL), + mTextBoxEast(NULL), + mTextBoxNorth(NULL), + mTextBoxWest(NULL), + mTextBoxSouth(NULL), + mTextBoxSouthEast(NULL), + mTextBoxNorthEast(NULL), + mTextBoxNorthWest(NULL), + mTextBoxSouthWest(NULL), + mMap(NULL) { //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_map.xml", FALSE); } @@ -92,6 +107,8 @@ BOOL LLFloaterMap::postBuild() mPopupMenu->setItemEnabled ("Stop Tracking", false); } + updateMinorDirections(); + // Get the drag handle all the way in back sendChildToBack(getDragHandle()); @@ -139,6 +156,23 @@ void LLFloaterMap::setDirectionPos( LLTextBox* text_box, F32 rotation ) llround(map_half_height - text_half_height + radius * sin( rotation )) ); } +void LLFloaterMap::updateMinorDirections() +{ + if (mTextBoxNorthEast == NULL) + { + return; + } + + // Hide minor directions if they cover too much of the map + bool show_minors = mTextBoxNorthEast->getRect().getHeight() < MAP_MINOR_DIR_THRESHOLD * + llmin(getRect().getWidth(), getRect().getHeight()); + + mTextBoxNorthEast->setVisible(show_minors); + mTextBoxNorthWest->setVisible(show_minors); + mTextBoxSouthWest->setVisible(show_minors); + mTextBoxSouthEast->setVisible(show_minors); +} + // virtual void LLFloaterMap::draw() { @@ -180,17 +214,23 @@ void LLFloaterMap::draw() LLFloater::draw(); } +void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLFloater::reshape(width, height, called_from_parent); + updateMinorDirections(); +} + void LLFloaterMap::handleZoom(const LLSD& userdata) { std::string level = userdata.asString(); F32 scale = 0.0f; if (level == std::string("close")) - scale = MAP_SCALE_MAX; + scale = LLNetMap::MAP_SCALE_MAX; else if (level == std::string("medium")) - scale = MAP_SCALE_MID; + scale = LLNetMap::MAP_SCALE_MID; else if (level == std::string("far")) - scale = MAP_SCALE_MIN; + scale = LLNetMap::MAP_SCALE_MIN; if (scale != 0.0f) { gSavedSettings.setF32("MiniMapScale", scale ); diff --git a/indra/newview/llfloatermap.h b/indra/newview/llfloatermap.h index 501777ed07..6c9138c6a7 100644 --- a/indra/newview/llfloatermap.h +++ b/indra/newview/llfloatermap.h @@ -51,12 +51,14 @@ public: /*virtual*/ BOOL postBuild(); /*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask ); /*virtual*/ BOOL handleRightMouseDown( S32 x, S32 y, MASK mask ); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); /*virtual*/ void draw(); private: void handleZoom(const LLSD& userdata); void handleStopTracking (const LLSD& userdata); void setDirectionPos( LLTextBox* text_box, F32 rotation ); + void updateMinorDirections(); LLMenuGL* mPopupMenu; diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 0f4d6e33a3..1002697fe5 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -790,7 +790,7 @@ void LLFloaterReporter::takeScreenshot() // store in the image list so it doesn't try to fetch from the server LLPointer<LLViewerFetchedTexture> image_in_list = LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); - image_in_list->createGLTexture(0, raw); + image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER); // the texture picker then uses that texture LLTexturePicker* texture = getChild<LLTextureCtrl>("screenshot"); diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index 412011e76a..7d2eb98111 100644 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -56,7 +56,6 @@ #include "llregionhandle.h" #include "llscrolllistctrl.h" #include "llslurl.h" -#include "lltabcontainer.h" #include "lltextbox.h" #include "lltracker.h" #include "lltrans.h" @@ -64,7 +63,9 @@ #include "llviewermenu.h" #include "llviewerregion.h" #include "llviewerstats.h" +#include "llviewertexture.h" #include "llworldmap.h" +#include "llworldmapmessage.h" #include "llworldmapview.h" #include "lluictrlfactory.h" #include "llappviewer.h" @@ -80,6 +81,12 @@ //--------------------------------------------------------------------------- static const F32 MAP_ZOOM_TIME = 0.2f; +// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed +// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across +// sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit. +// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. +static const S32 MAX_VISIBLE_REGIONS = 512; + enum EPanDirection { PAN_UP, @@ -190,11 +197,11 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) gFloaterWorldMap = this; mFactoryMap["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL); - mFactoryMap["terrain_mapview"] = LLCallbackMap(createWorldMapView, NULL); //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_world_map.xml", FALSE); mCommitCallbackRegistrar.add("WMap.Location", boost::bind(&LLFloaterWorldMap::onLocationCommit, this)); mCommitCallbackRegistrar.add("WMap.AvatarCombo", boost::bind(&LLFloaterWorldMap::onAvatarComboCommit, this)); + mCommitCallbackRegistrar.add("WMap.Landmark", boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit, this)); mCommitCallbackRegistrar.add("WMap.SearchResult", boost::bind(&LLFloaterWorldMap::onCommitSearchResult, this)); mCommitCallbackRegistrar.add("WMap.CommitLocation", boost::bind(&LLFloaterWorldMap::onCommitLocation, this)); mCommitCallbackRegistrar.add("WMap.GoHome", boost::bind(&LLFloaterWorldMap::onGoHome, this)); @@ -213,17 +220,7 @@ void* LLFloaterWorldMap::createWorldMapView(void* data) BOOL LLFloaterWorldMap::postBuild() { - mTabs = getChild<LLTabContainer>("maptab"); - if (!mTabs) return FALSE; - - mTabs->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCommitBackground, this)); - - // The following callback syncs the worlmap tabs with the images. - // Commented out since it was crashing when LLWorldMap became a singleton. - // We should be fine without it but override the onOpen method and put it - // there if it turns out to be needed. -MG - // - //onCommitBackground(); + mPanel = getChild<LLPanel>("objects_mapview"); LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo"); if (avatar_combo) @@ -251,8 +248,8 @@ BOOL LLFloaterWorldMap::postBuild() landmark_combo->setTextEntryCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); } - mCurZoomVal = log(gMapScale)/log(2.f); - childSetValue("zoom slider", gMapScale); + mCurZoomVal = log(LLWorldMapView::sMapScale)/log(2.f); + childSetValue("zoom slider", LLWorldMapView::sMapScale); setDefaultBtn(NULL); @@ -265,7 +262,7 @@ BOOL LLFloaterWorldMap::postBuild() LLFloaterWorldMap::~LLFloaterWorldMap() { // All cleaned up by LLView destructor - mTabs = NULL; + mPanel = NULL; // Inventory deletes all observers on shutdown mInventory = NULL; @@ -298,7 +295,7 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) mIsClosing = FALSE; LLWorldMapView* map_panel; - map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); + map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel; map_panel->clearLastClick(); { @@ -309,15 +306,8 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) } map_panel->updateVisibleBlocks(); - // Reload the agent positions when we show the window - LLWorldMap::getInstance()->eraseItems(); - - // Reload any maps that may have changed - LLWorldMap::getInstance()->clearSimFlags(); - - const S32 panel_num = mTabs->getCurrentPanelIndex(); - const bool request_from_sim = true; - LLWorldMap::getInstance()->setCurrentLayer(panel_num, request_from_sim); + // Reload items as they may have changed + LLWorldMap::getInstance()->reloadItems(); // We may already have a bounding box for the regions of the world, // so use that to adjust the view. @@ -351,12 +341,9 @@ void LLFloaterWorldMap::onOpen(const LLSD& key) // static void LLFloaterWorldMap::reloadIcons(void*) { - LLWorldMap::getInstance()->eraseItems(); - - LLWorldMap::getInstance()->sendMapLayerRequest(); + LLWorldMap::getInstance()->reloadItems(); } - // virtual BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask) { @@ -388,12 +375,6 @@ BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) void LLFloaterWorldMap::reshape( S32 width, S32 height, BOOL called_from_parent ) { LLFloater::reshape( width, height, called_from_parent ); - - // Might have changed size of world display area - // JC: Technically, this is correct, but it makes the slider "pop" - // if you resize the window, then draw the slider. Just leaving it - // the way it was when you opened the window seems better. - // adjustZoomSliderBounds(); } @@ -475,7 +456,7 @@ void LLFloaterWorldMap::draw() childSetEnabled("Teleport", (BOOL)tracking_status); // childSetEnabled("Clear", (BOOL)tracking_status); - childSetEnabled("Show Destination", (BOOL)tracking_status || LLWorldMap::getInstance()->mIsTrackingUnknownLocation); + childSetEnabled("Show Destination", (BOOL)tracking_status || LLWorldMap::getInstance()->isTracking()); childSetEnabled("copy_slurl", (mSLURL.size() > 0) ); setMouseOpaque(TRUE); @@ -495,6 +476,18 @@ void LLFloaterWorldMap::draw() mCurZoomVal = lerp(mCurZoomVal, (F32)childGetValue("zoom slider").asReal(), interp); F32 map_scale = 256.f*pow(2.f, mCurZoomVal); LLWorldMapView::setScale( map_scale ); + + // Enable/disable checkboxes depending on the zoom level + // If above threshold level (i.e. low res) -> Disable all checkboxes + // If under threshold level (i.e. high res) -> Enable all checkboxes + bool enable = LLWorldMapView::showRegionInfo(); + childSetEnabled("people_chk", enable); + childSetEnabled("infohub_chk", enable); + childSetEnabled("telehub_chk", enable); + childSetEnabled("land_for_sale_chk", enable); + childSetEnabled("event_chk", enable); + childSetEnabled("event_mature_chk", enable); + childSetEnabled("event_adult_chk", enable); LLFloater::draw(); } @@ -583,14 +576,14 @@ void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) { mTrackedStatus = LLTracker::TRACKING_LOCATION; - LLTracker::trackLocation(event_info.mPosGlobal, event_info.mName, event_info.mToolTip, LLTracker::LOCATION_EVENT); + LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT); setDefaultBtn("Teleport"); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) { mTrackedStatus = LLTracker::TRACKING_LOCATION; - LLTracker::trackLocation(item.mPosGlobal, item.mName, item.mToolTip, LLTracker::LOCATION_ITEM); + LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM); setDefaultBtn("Teleport"); } @@ -599,29 +592,27 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); if (!sim_info) { - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = TRUE; - LLWorldMap::getInstance()->mInvalidLocation = FALSE; - LLWorldMap::getInstance()->mUnknownLocation = pos_global; + // We haven't found a region for that point yet, leave the tracking to the world map + LLWorldMap::getInstance()->setTracking(pos_global); LLTracker::stopTracking(NULL); S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); - LLWorldMap::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); + LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); setDefaultBtn(""); return; } - if (sim_info->mAccess == SIM_ACCESS_DOWN) + if (sim_info->isDown()) { - // Down sim. Show the blue circle of death! - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = TRUE; - LLWorldMap::getInstance()->mUnknownLocation = pos_global; - LLWorldMap::getInstance()->mInvalidLocation = TRUE; + // Down region. Show the blue circle of death! + // i.e. let the world map that this and tell it it's invalid + LLWorldMap::getInstance()->setTracking(pos_global); + LLWorldMap::getInstance()->setTrackingInvalid(); LLTracker::stopTracking(NULL); setDefaultBtn(""); return; } - std::string sim_name; - LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name ); + std::string sim_name = sim_info->getName(); F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS ); F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS ); std::string full_name = llformat("%s (%d, %d, %d)", @@ -633,9 +624,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) std::string tooltip(""); mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(pos_global, full_name, tooltip); - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; - LLWorldMap::getInstance()->mIsTrackingDoubleClick = FALSE; - LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; + LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking setDefaultBtn("Teleport"); } @@ -748,9 +737,9 @@ void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S3 // pass sim name to combo box gFloaterWorldMap->mCompletingRegionName = region_name; - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name); LLStringUtil::toLower(gFloaterWorldMap->mCompletingRegionName); - LLWorldMap::getInstance()->mIsTrackingCommit = TRUE; + LLWorldMap::getInstance()->setTrackingCommit(); } } @@ -817,19 +806,12 @@ void LLFloaterWorldMap::buildAvatarIDList() // Delete all but the "None" entry S32 list_size = list->getItemCount(); - while (list_size > 1) + if (list_size > 1) { - list->selectNthItem(1); + list->selectItemRange(1, -1); list->operateOnSelection(LLCtrlListInterface::OP_DELETE); - --list_size; } - LLSD default_column; - default_column["name"] = "friend name"; - default_column["label"] = "Friend Name"; - default_column["width"] = 500; - list->addColumn(default_column); - // Get all of the calling cards for avatar that are currently online LLCollectMappableBuddies collector; LLAvatarTracker::instance().applyFunctor(collector); @@ -850,10 +832,7 @@ void LLFloaterWorldMap::buildAvatarIDList() void LLFloaterWorldMap::buildLandmarkIDLists() { LLCtrlListInterface *list = childGetListInterface("landmark combo"); - if (!list) - { - return; - } + if (!list) return; // Delete all but the "None" entry S32 list_size = list->getItemCount(); @@ -894,7 +873,6 @@ void LLFloaterWorldMap::buildLandmarkIDLists() mLandmarkAssetIDList.put( item->getAssetUUID() ); mLandmarkItemIDList.put( item->getUUID() ); } - list->sortByColumn(std::string("landmark name"), TRUE); list->selectFirstItem(); } @@ -931,7 +909,7 @@ void LLFloaterWorldMap::clearLocationSelection(BOOL clear_ui) { childSetValue("spin z", 0); } - LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; + LLWorldMap::getInstance()->cancelTracking(); mCompletingRegionName = ""; } @@ -967,18 +945,16 @@ void LLFloaterWorldMap::clearAvatarSelection(BOOL clear_ui) // can see the whole world, plus a little. void LLFloaterWorldMap::adjustZoomSliderBounds() { - // World size in regions - S32 world_width_regions = LLWorldMap::getInstance()->getWorldWidth() / REGION_WIDTH_UNITS; - S32 world_height_regions = LLWorldMap::getInstance()->getWorldHeight() / REGION_WIDTH_UNITS; - - // Pad the world size a little bit, so we have a nice border on - // the edge - world_width_regions++; - world_height_regions++; + // Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed + // width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across + // sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit. + // Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window. + S32 world_width_regions = MAX_VISIBLE_REGIONS; + S32 world_height_regions = MAX_VISIBLE_REGIONS; // Find how much space we have to display the world LLWorldMapView* map_panel; - map_panel = (LLWorldMapView*)mTabs->getCurrentPanel(); + map_panel = (LLWorldMapView*)mPanel; LLRect view_rect = map_panel->getRect(); // View size in pixels @@ -1191,15 +1167,15 @@ void LLFloaterWorldMap::onLocationCommit() LLStringUtil::toLower(str); mCompletingRegionName = str; - LLWorldMap::getInstance()->mIsTrackingCommit = TRUE; + LLWorldMap::getInstance()->setTrackingCommit(); if (str.length() >= 3) { - LLWorldMap::getInstance()->sendNamedRegionRequest(str); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str); } else { str += "#"; - LLWorldMap::getInstance()->sendNamedRegionRequest(str); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str); } } @@ -1207,8 +1183,8 @@ void LLFloaterWorldMap::onClearBtn() { mTrackedStatus = LLTracker::TRACKING_NOTHING; LLTracker::stopTracking((void *)(intptr_t)TRUE); - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; - mSLURL = ""; // Clear the SLURL since it's invalid + LLWorldMap::getInstance()->cancelTracking(); + mSLURL = ""; // Clear the SLURL since it's invalid mSetToUserPosition = TRUE; // Revert back to the current user position } @@ -1260,9 +1236,9 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate) pos_global = LLTracker::getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal(); } } - else if(LLWorldMap::getInstance()->mIsTrackingUnknownLocation) + else if(LLWorldMap::getInstance()->isTracking()) { - pos_global = LLWorldMap::getInstance()->mUnknownLocation - gAgent.getCameraPositionGlobal();; + pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgent.getCameraPositionGlobal();; } else { @@ -1270,8 +1246,8 @@ void LLFloaterWorldMap::centerOnTarget(BOOL animate) pos_global.clearVec(); } - LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sPixelsPerMeter)), - -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sPixelsPerMeter)), + LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), + -llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sMapScale / REGION_WIDTH_METERS)), !animate); mWaitingForTracker = FALSE; } @@ -1429,13 +1405,6 @@ void LLFloaterWorldMap::flyToAvatar() } } -void LLFloaterWorldMap::onCommitBackground() -{ - // Find my index - S32 index = mTabs->getCurrentPanelIndex(); - LLWorldMap::getInstance()->setCurrentLayer(index); -} - void LLFloaterWorldMap::updateSims(bool found_null_sim) { if (mCompletingRegionName == "") @@ -1452,24 +1421,23 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) S32 num_results = 0; std::map<U64, LLSimInfo*>::const_iterator it; - for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { - LLSimInfo* info = (*it).second; - std::string sim_name = info->mName; - std::string sim_name_lower = sim_name; + LLSimInfo* info = it->second; + std::string sim_name_lower = info->getName(); LLStringUtil::toLower(sim_name_lower); if (sim_name_lower.substr(0, name_length) == mCompletingRegionName) { if (sim_name_lower == mCompletingRegionName) { - match = sim_name; + match = info->getName(); } LLSD value; - value["id"] = sim_name; + value["id"] = info->getName(); value["columns"][0]["column"] = "sim_name"; - value["columns"][0]["value"] = sim_name; + value["columns"][0]["value"] = info->getName(); list->addElement(value); num_results++; } @@ -1526,15 +1494,13 @@ void LLFloaterWorldMap::onCommitSearchResult() LLStringUtil::toLower(sim_name); std::map<U64, LLSimInfo*>::const_iterator it; - for (it = LLWorldMap::getInstance()->mSimInfoMap.begin(); it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { - LLSimInfo* info = (*it).second; - std::string info_sim_name = info->mName; - LLStringUtil::toLower(info_sim_name); + LLSimInfo* info = it->second; - if (sim_name == info_sim_name) + if (info->isName(sim_name)) { - LLVector3d pos_global = from_region_handle( info->mHandle ); + LLVector3d pos_global = info->getGlobalOrigin(); F64 local_x = childGetValue("spin x"); F64 local_y = childGetValue("spin y"); F64 local_z = childGetValue("spin z"); diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 20a8e6d321..7feebb583d 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -96,7 +96,7 @@ public: static const LLUUID& getHomeID() { return sHomeID; } // A z_attenuation of 0.0f collapses the distance into the X-Y plane - F32 getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const; + F32 getDistanceToDestination(const LLVector3d& pos_global, F32 z_attenuation = 0.5f) const; void clearLocationSelection(BOOL clear_ui = FALSE); void clearAvatarSelection(BOOL clear_ui = FALSE); @@ -121,8 +121,6 @@ protected: void onAvatarComboPrearrange(); void onAvatarComboCommit(); - void onCommitBackground(); - void onComboTextEntry( ); void onSearchTextEntry( LLLineEditor* ctrl ); @@ -155,10 +153,10 @@ protected: void cacheLandmarkPosition(); -protected: - LLTabContainer* mTabs; +private: + LLPanel* mPanel; // Panel displaying the map - // Sets gMapScale, in pixels per region + // Ties to LLWorldMapView::sMapScale, in pixels per region F32 mCurZoomVal; LLFrameTimer mZoomTimer; diff --git a/indra/newview/lllandmarkactions.cpp b/indra/newview/lllandmarkactions.cpp index b1829b3945..e0dc1b6f0f 100644 --- a/indra/newview/lllandmarkactions.cpp +++ b/indra/newview/lllandmarkactions.cpp @@ -49,6 +49,7 @@ #include "llstring.h" #include "llviewerinventory.h" #include "llviewerparcelmgr.h" +#include "llworldmapmessage.h" #include "llviewerwindow.h" #include "llwindow.h" #include "llworldmap.h" @@ -305,13 +306,13 @@ void LLLandmarkActions::getSLURLfromPosGlobal(const LLVector3d& global_pos, slur { U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseSLURL, + LLWorldMapMessage::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseSLURL, cb, global_pos, escaped, _2); - LLWorldMap::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); + LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); } } @@ -322,18 +323,19 @@ void LLLandmarkActions::getRegionNameAndCoordsFromPosGlobal(const LLVector3d& gl if (sim_infop) { LLVector3 pos = sim_infop->getLocalPos(global_pos); - cb(sim_infop->mName, llround(pos.mV[VX]), llround(pos.mV[VY])); + std::string name = sim_infop->getName() ; + cb(name, llround(pos.mV[VX]), llround(pos.mV[VY])); } else { U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseNameAndCoords, + LLWorldMapMessage::url_callback_t url_cb = boost::bind(&LLLandmarkActions::onRegionResponseNameAndCoords, cb, global_pos, _1); - LLWorldMap::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); + LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, url_cb, std::string("unused"), false); } } @@ -365,7 +367,8 @@ void LLLandmarkActions::onRegionResponseNameAndCoords(region_name_and_coords_cal if (sim_infop) { LLVector3 local_pos = sim_infop->getLocalPos(global_pos); - cb(sim_infop->mName, llround(local_pos.mV[VX]), llround(local_pos.mV[VY])); + std::string name = sim_infop->getName() ; + cb(name, llround(local_pos.mV[VX]), llround(local_pos.mV[VY])); } } diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp index 4f145891ea..63794be085 100644 --- a/indra/newview/llnavigationbar.cpp +++ b/indra/newview/llnavigationbar.cpp @@ -52,7 +52,7 @@ #include "llviewerinventory.h" #include "llviewermenu.h" #include "llviewerparcelmgr.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" #include "llappviewer.h" #include "llviewercontrol.h" #include "llfloatermediabrowser.h" @@ -393,14 +393,13 @@ void LLNavigationBar::onLocationSelection() // Resolve the region name to its global coordinates. // If resolution succeeds we'll teleport. - LLWorldMap::url_callback_t cb = boost::bind( + LLWorldMapMessage::url_callback_t cb = boost::bind( &LLNavigationBar::onRegionNameResponse, this, typed_location, region_name, local_coords, _1, _2, _3, _4); // connect the callback each time, when user enter new location to get real location of agent after teleport mTeleportFinishConnection = LLViewerParcelMgr::getInstance()-> setTeleportFinishedCallback(boost::bind(&LLNavigationBar::onTeleportFinished, this, _1,typed_location)); - - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false); + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, cb, std::string("unused"), false); } void LLNavigationBar::onTeleportFinished(const LLVector3d& global_agent_pos, const std::string& typed_location) diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index b6b433c28f..4286582cdc 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -65,9 +65,15 @@ static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map"); +const F32 LLNetMap::MAP_SCALE_MIN = 32; +const F32 LLNetMap::MAP_SCALE_MID = 1024; +const F32 LLNetMap::MAP_SCALE_MAX = 4096; + const F32 MAP_SCALE_INCREMENT = 16; -const F32 MAP_MIN_PICK_DIST = 4; -const F32 MAX_PRIM_RADIUS = 256.0f; // Don't try to draw giant mega-prims on the mini map +const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%) +const F32 MIN_DOT_RADIUS = 3.5f; +const F32 DOT_SCALE = 0.75f; +const F32 MIN_PICK_SCALE = 2.f; LLNetMap::LLNetMap (const Params & p) : LLUICtrl (p), @@ -89,6 +95,7 @@ LLNetMap::LLNetMap (const Params & p) mRotateMap(FALSE), mToolTipMsg() { + mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); } LLNetMap::~LLNetMap() @@ -101,17 +108,18 @@ void LLNetMap::setScale( F32 scale ) if (mObjectImagep.notNull()) { - F32 half_width = (F32)(getRect().getWidth() / 2); - F32 half_height = (F32)(getRect().getHeight() / 2); - F32 radius = sqrt( half_width * half_width + half_height * half_height ); - F32 region_widths = (2.f*radius)/mScale; + F32 width = (F32)(getRect().getWidth()); + F32 height = (F32)(getRect().getHeight()); + F32 diameter = sqrt(width * width + height * height); + F32 region_widths = diameter / mScale; F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters(); F32 num_pixels = (F32)mObjectImagep->getWidth(); - mObjectMapTPM = num_pixels/meters; - mObjectMapPixels = 2.f*radius; + mObjectMapTPM = num_pixels / meters; + mObjectMapPixels = diameter; } mPixelsPerMeter = mScale / REGION_WIDTH_METERS; + mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); mUpdateNow = TRUE; } @@ -302,6 +310,7 @@ void LLNetMap::draw() LLUI::getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); mClosestAgentToCursor.setNull(); F32 closest_dist = F32_MAX; + F32 min_pick_dist = mDotRadius * MIN_PICK_SCALE; // Draw avatars for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); @@ -345,10 +354,10 @@ void LLNetMap::draw() LLWorldMapView::drawAvatar( pos_map.mV[VX], pos_map.mV[VY], show_as_friend ? map_avatar_friend_color : map_avatar_color, - pos_map.mV[VZ]); + pos_map.mV[VZ], mDotRadius); F32 dist_to_cursor = dist_vec(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), LLVector2(local_mouse_x,local_mouse_y)); - if(dist_to_cursor < MAP_MIN_PICK_DIST && dist_to_cursor < closest_dist) + if(dist_to_cursor < min_pick_dist && dist_to_cursor < closest_dist) { closest_dist = dist_to_cursor; mClosestAgentToCursor = regionp->mMapAvatarIDs.get(i); @@ -378,10 +387,12 @@ void LLNetMap::draw() // Draw dot for self avatar position pos_global = gAgent.getPositionGlobal(); pos_map = globalPosToView(pos_global); - LLUIImagePtr you = LLWorldMapView::sAvatarYouSmallImage; - you->draw( - llround(pos_map.mV[VX]) - you->getWidth()/2, - llround(pos_map.mV[VY]) - you->getHeight()/2); + LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage; + S32 dot_width = llround(mDotRadius * 2.f); + you->draw(llround(pos_map.mV[VX] - mDotRadius), + llround(pos_map.mV[VY] - mDotRadius), + dot_width, + dot_width); // Draw frustum F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters(); @@ -429,6 +440,12 @@ void LLNetMap::draw() LLUICtrl::draw(); } +void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent) +{ + LLUICtrl::reshape(width, height, called_from_parent); + createObjectImage(); +} + LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos ) { LLVector3d relative_pos_global = global_pos - gAgent.getCameraPositionGlobal(); @@ -504,8 +521,12 @@ LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y ) BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { - // note that clicks are reversed from what you'd think - setScale(llclamp(mScale - clicks*MAP_SCALE_INCREMENT, MAP_SCALE_MIN, MAP_SCALE_MAX)); + // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in + F32 scale = mScale; + + scale *= pow(MAP_SCALE_ZOOM_FACTOR, -clicks); + setScale(llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX)); + return TRUE; } @@ -567,9 +588,7 @@ void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U & LLVector3 local_pos; local_pos.setVec( pos - mObjectImageCenterGlobal ); - F32 radius_clamped = llmin(radius_meters, MAX_PRIM_RADIUS); - - S32 diameter_pixels = llround(2 * radius_clamped * mObjectMapTPM); + S32 diameter_pixels = llround(2 * radius_meters * mObjectMapTPM); renderPoint( local_pos, color, diameter_pixels ); } @@ -662,13 +681,13 @@ void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, void LLNetMap::createObjectImage() { // Find the size of the side of a square that surrounds the circle that surrounds getRect(). - F32 half_width = (F32)(getRect().getWidth() / 2); - F32 half_height = (F32)(getRect().getHeight() / 2); - F32 radius = sqrt( half_width * half_width + half_height * half_height ); - S32 square_size = S32( 2 * radius ); + // ... which is, the diagonal of the rect. + F32 width = (F32)getRect().getWidth(); + F32 height = (F32)getRect().getHeight(); + S32 square_size = llround( sqrt(width*width + height*height) ); // Find the least power of two >= the minimum size. - const S32 MIN_SIZE = 32; + const S32 MIN_SIZE = 64; const S32 MAX_SIZE = 256; S32 img_size = MIN_SIZE; while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) ) @@ -684,7 +703,7 @@ void LLNetMap::createObjectImage() U8* data = mObjectRawImagep->getData(); memset( data, 0, img_size * img_size * 4 ); mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE); - setScale(mScale); } + setScale(mScale); mUpdateNow = TRUE; } diff --git a/indra/newview/llnetmap.h b/indra/newview/llnetmap.h index 5ebdd13384..7088ab3e70 100644 --- a/indra/newview/llnetmap.h +++ b/indra/newview/llnetmap.h @@ -70,9 +70,14 @@ protected: public: virtual ~LLNetMap(); + static const F32 MAP_SCALE_MIN; + static const F32 MAP_SCALE_MID; + static const F32 MAP_SCALE_MAX; + /*virtual*/ void draw(); /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); /*virtual*/ BOOL handleToolTip( S32 x, S32 y, MASK mask); + /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); void setScale( F32 scale ); void setRotateMap( BOOL b ) { mRotateMap = b; } @@ -94,16 +99,17 @@ private: void drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE); - - void createObjectImage(); + void createObjectImage(); + private: LLUIColor mBackgroundColor; F32 mScale; // Size of a region in pixels F32 mPixelsPerMeter; // world meters to map pixels F32 mObjectMapTPM; // texels per meter on map - F32 mObjectMapPixels; // Width of object map in pixels; + F32 mObjectMapPixels; // Width of object map in pixels + F32 mDotRadius; // Size of avatar markers F32 mTargetPanX; F32 mTargetPanY; F32 mCurPanX; diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp index a34f029095..28e89fd619 100644 --- a/indra/newview/llpanelteleporthistory.cpp +++ b/indra/newview/llpanelteleporthistory.cpp @@ -359,7 +359,7 @@ void LLTeleportHistoryPanel::onCopySLURL() U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::url_callback_t cb = boost::bind( + LLWorldMapMessage::url_callback_t cb = boost::bind( &LLPanelPlacesTab::onRegionResponse, this, global_pos, _1, _2, _3, _4); diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 86fa2c4695..62847d15e2 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -192,6 +192,11 @@ void LLPreviewTexture::draw() // Pump the texture priority F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() ); mImage->addTextureStats( pixel_area ); + if(pixel_area > 0.f) + { + //boost the previewed image priority to the highest to make it to get loaded first. + mImage->setAdditionalDecodePriority(1.0f) ; + } // Don't bother decoding more than we can display, unless // we're loading the full image. @@ -554,6 +559,7 @@ void LLPreviewTexture::loadAsset() { mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mImage->forceToSaveRawImage(0) ; mAssetStatus = PREVIEW_ASSET_LOADING; updateDimensions(); } diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 279e143851..8c5439d47e 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2679,8 +2679,7 @@ void renderTexturePriority(LLDrawable* drawable) //LLViewerTexture* imagep = facep->getTexture(); //if (imagep) { - - //F32 vsize = LLVOVolume::getTextureVirtualSize(facep); + //F32 vsize = imagep->mMaxVirtualSize; F32 vsize = facep->getPixelArea(); diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index b23e7feda2..4c322810d5 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -60,6 +60,7 @@ #include "llfocusmgr.h" #include "llhttpsender.h" #include "lllocationhistory.h" +#include "llimageworker.h" #include "llloginflags.h" #include "llmd5.h" #include "llmemorystream.h" @@ -168,7 +169,7 @@ #include "llvoclouds.h" #include "llweb.h" #include "llworld.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" #include "llxfermanager.h" #include "pipeline.h" #include "llappviewer.h" @@ -1310,6 +1311,7 @@ bool idle_startup() gViewerWindow->moveProgressViewToFront(); LLError::logToFixedBuffer(gDebugView->mDebugConsolep); + // set initial visibility of debug console gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole")); } @@ -2525,9 +2527,8 @@ void register_viewer_callbacks(LLMessageSystem* msg) msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply); - msg->setHandlerFunc("MapLayerReply", LLWorldMap::processMapLayerReply); - msg->setHandlerFunc("MapBlockReply", LLWorldMap::processMapBlockReply); - msg->setHandlerFunc("MapItemReply", LLWorldMap::processMapItemReply); + msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply); + msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply); msg->setHandlerFunc("EventInfoReply", LLPanelEvent::processEventInfoReply); msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply); diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index 5440b2c9ad..1d479bac8c 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -234,12 +234,7 @@ void LLSurface::createSTexture() { if (!mSTexturep) { - // Fill with dummy gray data. - - //mSTexturep = LLViewerTextureManager::getLocalTexture(sTextureSize, sTextureSize, 3, FALSE); - //mSTexturep->dontDiscard(); - //mSTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - + // Fill with dummy gray data. // GL NOT ACTIVE HERE LLPointer<LLImageRaw> raw = new LLImageRaw(sTextureSize, sTextureSize, 3); U8 *default_texture = raw->getData(); diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 73340cbc03..5d682cad3c 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -1388,7 +1388,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1410,7 +1410,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1523,7 +1523,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1602,7 +1602,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1621,7 +1621,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) { LLGLSNoAlphaTest gls_no_alpha_test; - gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->bind(tex, TRUE); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -2043,7 +2043,7 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n // that once an image is a mask it's always a mask. tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - tex->createGLTexture(0, image_raw); + tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 1b249d75d1..69a2d1d7a6 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -43,11 +43,17 @@ // Included to allow LLTextureCache::purgeTextures() to pause watchdog timeout #include "llappviewer.h" -#define USE_LFS_READ 0 -#define USE_LFS_WRITE 0 - -// Note: first 4 bytes store file size, rest is j2c data -const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE; //1024; +// Cache organization: +// cache/texture.entries +// Unordered array of Entry structs +// cache/texture.cache +// First TEXTURE_CACHE_ENTRY_SIZE bytes of each texture in texture.entries in same order +// cache/textures/[0-F]/UUID.texture +// Actual texture body files + +const S32 TEXTURE_CACHE_ENTRY_SIZE = 1024; +const F32 TEXTURE_CACHE_PURGE_AMOUNT = .20f; // % amount to reduce the cache by when it exceeds its limit +const F32 TEXTURE_CACHE_LRU_SIZE = .10f; // % amount for LRU list (low overhead to regenerate) class LLTextureCacheWorker : public LLWorkerClass { @@ -309,94 +315,75 @@ void LLTextureCacheWorker::startWork(S32 param) { } +// This is where a texture is read from the cache system (header and body) +// Current assumption are: +// - the whole data are in a raw form, will be stored at mReadData +// - the size of this raw data is mDataSize and can be smaller than TEXTURE_CACHE_ENTRY_SIZE (the size of a record in the header cache) +// - the code supports offset reading but this is actually never exercised in the viewer bool LLTextureCacheRemoteWorker::doRead() { + bool done = false; + S32 idx = -1; + S32 local_size = 0; std::string local_filename; + // First state / stage : find out if the file is local if (mState == INIT) { std::string filename = mCache->getLocalFileName(mID); - local_filename = filename + ".j2c"; - local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); - if (local_size == 0) + // Is it a JPEG2000 file? { - local_filename = filename + ".tga"; + local_filename = filename + ".j2c"; local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); if (local_size > 0) { - mImageFormat = IMG_CODEC_TGA; - mDataSize = local_size; // Only a complete .tga file is valid + mImageFormat = IMG_CODEC_J2C; } } - if (local_size > 0) - { - mState = LOCAL; - } - else - { - mState = CACHE; - } - } - - if (mState == LOCAL) - { -#if USE_LFS_READ - if (mFileHandle == LLLFSThread::nullHandle()) + // If not, is it a jpeg file? + if (local_size == 0) { - mImageLocal = TRUE; - mImageSize = local_size; - if (!mDataSize || mDataSize + mOffset > local_size) + local_filename = filename + ".jpg"; + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + if (local_size > 0) { - mDataSize = local_size - mOffset; + mImageFormat = IMG_CODEC_JPEG; + mDataSize = local_size; // Only a complete .jpg file is valid } - if (mDataSize <= 0) - { - // no more data to read - mDataSize = 0; - return true; - } - mReadData = new U8[mDataSize]; - mBytesRead = -1; - mBytesToRead = mDataSize; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->read(local_filename, mReadData, mOffset, mDataSize, - new ReadResponder(mCache, mRequestHandle)); - return false; } - else + // Hmm... What about a targa file? (used for UI texture mostly) + if (local_size == 0) { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "Error reading file from local cache: " << local_filename -// << " Bytes: " << mDataSize << " Offset: " << mOffset -// << " / " << mDataSize << llendl; - mDataSize = 0; // failed - delete[] mReadData; - mReadData = NULL; - } - return true; - } - else + local_filename = filename + ".tga"; + local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool()); + if (local_size > 0) { - return false; + mImageFormat = IMG_CODEC_TGA; + mDataSize = local_size; // Only a complete .tga file is valid } } -#else + // Determine the next stage: if we found a file, then LOCAL else CACHE + mState = (local_size > 0 ? LOCAL : CACHE); + } + + // Second state / stage : if the file is local, load it and leave + if (!done && (mState == LOCAL)) + { + llassert(local_size != 0); // we're assuming there is a non empty local file here... if (!mDataSize || mDataSize > local_size) { mDataSize = local_size; } + // Allocate read buffer mReadData = new U8[mDataSize]; S32 bytes_read = LLAPRFile::readEx(local_filename, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool()); if (bytes_read != mDataSize) { -// llwarns << "Error reading file from local cache: " << local_filename -// << " Bytes: " << mDataSize << " Offset: " << mOffset -// << " / " << mDataSize << llendl; + llwarns << "Error reading file from local cache: " << local_filename + << " Bytes: " << mDataSize << " Offset: " << mOffset + << " / " << mDataSize << llendl; mDataSize = 0; delete[] mReadData; mReadData = NULL; @@ -406,405 +393,275 @@ bool LLTextureCacheRemoteWorker::doRead() mImageSize = local_size; mImageLocal = TRUE; } - return true; -#endif + // We're done... + done = true; } - S32 idx = -1; - - if (mState == CACHE) + // Second state / stage : identify the cache or not... + if (!done && (mState == CACHE)) { - llassert_always(mImageSize == 0); - idx = mCache->getHeaderCacheEntry(mID, false, &mImageSize); - if (idx >= 0 && mImageSize > mOffset) + idx = mCache->getHeaderCacheEntry(mID, mImageSize); + if (idx < 0) { - llassert_always(mImageSize > 0); - if (!mDataSize || mDataSize > mImageSize) - { - mDataSize = mImageSize; - } - mState = mOffset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; + // The texture is *not* cached. We're done here... + mDataSize = 0; // no data + done = true; } else { - mDataSize = 0; // no data - return true; + // If the read offset is bigger than the header cache, we read directly from the body + // Note that currently, we *never* read with offset from the cache, so the result is *always* HEADER + mState = mOffset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; } } - if (mState == HEADER) + // Third state / stage : read data from the header cache (texture.entries) file + if (!done && (mState == HEADER)) { -#if USE_LFS_READ - if (mFileHandle == LLLFSThread::nullHandle()) - { - llassert_always(idx >= 0); - llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); - S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; - S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - llassert_always(mReadData == NULL); - mReadData = new U8[size]; - mBytesRead = -1; - mBytesToRead = size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->read(mCache->mHeaderDataFileName, - mReadData, offset, mBytesToRead, - new ReadResponder(mCache, mRequestHandle)); - return false; - } - else - { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from header: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - return true; - } - if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE) - { - return true; // done - } - else - { - mFileHandle = LLLFSThread::nullHandle(); - mState = BODY; - } - } - else - { - return false; - } - } -#else - llassert_always(idx >= 0); + llassert_always(idx >= 0); // we need an entry here or reading the header makes no sense llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; + // Compute the size we need to read (in bytes) S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + size = llmin(size, mDataSize); + // Allocate the read buffer mReadData = new U8[size]; S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, mReadData, offset, size, mCache->getLocalAPRFilePool()); if (bytes_read != size) { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from header: " << bytes_read -// << " / " << size << llendl; + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from header: " << bytes_read + << " / " << size << llendl; + delete[] mReadData; + mReadData = NULL; mDataSize = -1; // failed - return true; + done = true; } - if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE) + // If we already read all we expected, we're actually done + if (mDataSize <= bytes_read) { - return true; // done + done = true; } else { mState = BODY; } -#endif } - if (mState == BODY) + // Fourth state / stage : read the rest of the data from the UUID based cached file + if (!done && (mState == BODY)) { -#if USE_LFS_READ - if (mFileHandle == LLLFSThread::nullHandle()) - { - std::string filename = mCache->getTextureFileName(mID); - S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); - if (filesize > mOffset) - { - S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize; - mDataSize = llmin(datasize, mDataSize); - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); - - llassert_always(mDataSize > 0); - U8* data = new U8[mDataSize]; - if (data_offset > 0) - { - llassert_always(mReadData); - llassert_always(data_offset <= mDataSize); - memcpy(data, mReadData, data_offset); - delete[] mReadData; - mReadData = NULL; - } - llassert_always(mReadData == NULL); - mReadData = data; - - mBytesRead = -1; - mBytesToRead = file_size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - llassert_always(data_offset + mBytesToRead <= mDataSize); - mFileHandle = LLLFSThread::sLocal->read(filename, - mReadData + data_offset, file_offset, mBytesToRead, - new ReadResponder(mCache, mRequestHandle)); - return false; - } - else - { - mDataSize = TEXTURE_CACHE_ENTRY_SIZE; - return true; // done - } - } - else - { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from body: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - } - return true; - } - else - { - return false; - } - } -#else std::string filename = mCache->getTextureFileName(mID); S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool()); - S32 bytes_read = 0; - if (filesize > mOffset) + + if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset) { - S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize; - mDataSize = llmin(datasize, mDataSize); - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); + S32 max_datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize - mOffset; + mDataSize = llmin(max_datasize, mDataSize); + + S32 data_offset, file_size, file_offset; + // Reserve the whole data buffer first U8* data = new U8[mDataSize]; - if (data_offset > 0) + + // Set the data file pointers taking the read offset into account. 2 cases: + if (mOffset < TEXTURE_CACHE_ENTRY_SIZE) { + // Offset within the header record. That means we read something from the header cache. + // Note: most common case is (mOffset = 0), so this is the "normal" code path. + data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; // i.e. TEXTURE_CACHE_ENTRY_SIZE if mOffset nul (common case) + file_offset = 0; + file_size = mDataSize - data_offset; + // Copy the raw data we've been holding from the header cache into the new sized buffer llassert_always(mReadData); memcpy(data, mReadData, data_offset); delete[] mReadData; + mReadData = NULL; + } + else + { + // Offset bigger than the header record. That means we haven't read anything yet. + data_offset = 0; + file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; + file_size = mDataSize; + // No data from header cache to copy in that case, we skipped it all } + + // Now use that buffer as the object read buffer + llassert_always(mReadData == NULL); mReadData = data; - bytes_read = LLAPRFile::readEx(filename, + + // Read the data at last + S32 bytes_read = LLAPRFile::readEx(filename, mReadData + data_offset, file_offset, file_size, mCache->getLocalAPRFilePool()); if (bytes_read != file_size) { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes read from body: " << bytes_read -// << " / " << file_size << llendl; + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from body: " << bytes_read + << " / " << file_size << llendl; + delete[] mReadData; + mReadData = NULL; mDataSize = -1; // failed - return true; + done = true; } } else { - mDataSize = TEXTURE_CACHE_ENTRY_SIZE; - } - - return true; -#endif + // No body, we're done. + mDataSize = llmax(TEXTURE_CACHE_ENTRY_SIZE - mOffset, 0); + lldebugs << "No body file for: " << filename << llendl; + } + // Nothing else to do at that point... + done = true; } - - return false; + + // Clean up and exit + return done; } +// This is where *everything* about a texture is written down in the cache system (entry map, header and body) +// Current assumption are: +// - the whole data are in a raw form, starting at mWriteData +// - the size of this raw data is mDataSize and can be smaller than TEXTURE_CACHE_ENTRY_SIZE (the size of a record in the header cache) +// - the code *does not* support offset writing so there are no difference between buffer addresses and start of data bool LLTextureCacheRemoteWorker::doWrite() { + bool done = false; S32 idx = -1; - // No LOCAL state for write() - + // First state / stage : check that what we're trying to cache is in an OK shape if (mState == INIT) { + llassert_always(mOffset == 0); // We currently do not support write offsets + llassert_always(mDataSize > 0); // Things will go badly wrong if mDataSize is nul or negative... + mState = CACHE; + } + + // No LOCAL state for write(): because it doesn't make much sense to cache a local file... + + // Second state / stage : set an entry in the headers entry (texture.entries) file + if (!done && (mState == CACHE)) + { + bool alreadyCached = false; S32 cur_imagesize = 0; - S32 offset = mOffset; - idx = mCache->getHeaderCacheEntry(mID, false, &cur_imagesize); - if (idx >= 0 && cur_imagesize > 0) + // Checks if this image is already in the entry list + idx = mCache->getHeaderCacheEntry(mID, cur_imagesize); + if (idx >= 0 && (cur_imagesize >= 0)) { - offset = TEXTURE_CACHE_ENTRY_SIZE; // don't re-write header + alreadyCached = true; // already there and non empty } - idx = mCache->getHeaderCacheEntry(mID, true, &mImageSize); // touch entry - if (idx >= 0) + idx = mCache->setHeaderCacheEntry(mID, mImageSize); // create or touch the entry + if (idx < 0) { - if(cur_imagesize > 0 && mImageSize != cur_imagesize) - { -// llwarns << "Header cache entry size: " << cur_imagesize << " != mImageSize: " << mImageSize << llendl; - offset = 0; // re-write header - } - mState = offset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; + llwarns << "LLTextureCacheWorker: " << mID + << " Unable to create header entry for writing!" << llendl; + mDataSize = -1; // failed + done = true; } else { - mDataSize = -1; // failed - return true; + if (cur_imagesize > 0 && (mImageSize != cur_imagesize)) + { + alreadyCached = false; // re-write the header if the size changed in all cases + } + if (alreadyCached && (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE)) + { + // Small texture already cached case: we're done with writing + done = true; + } + else + { + // If the texture has already been cached, we don't resave the header and go directly to the body part + mState = alreadyCached ? BODY : HEADER; + } } } - - if (mState == HEADER) + + // Third stage / state : write the header record in the header file (texture.cache) + if (!done && (mState == HEADER)) { -#if USE_LFS_WRITE - if (mFileHandle == LLLFSThread::nullHandle()) + llassert_always(idx >= 0); // we need an entry here or storing the header makes no sense + S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE; // skip to the correct spot in the header file + S32 size = TEXTURE_CACHE_ENTRY_SIZE; // record size is fixed for the header + S32 bytes_written; + + if (mDataSize < TEXTURE_CACHE_ENTRY_SIZE) { - llassert_always(idx >= 0); - llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); - S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; - S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - mBytesRead = -1; - mBytesToRead = size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->write(mCache->mHeaderDataFileName, - mWriteData, offset, mBytesToRead, - new WriteResponder(mCache, mRequestHandle)); - return false; + // We need to write a full record in the header cache so, if the amount of data is smaller + // than a record, we need to transfer the data to a buffer padded with 0 and write that + U8* padBuffer = new U8[TEXTURE_CACHE_ENTRY_SIZE]; + memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros + memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool()); + delete [] padBuffer; } else { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes written to header: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - return true; - } - if (mDataSize <= mBytesToRead) - { - return true; // done - } - else - { - mFileHandle = LLLFSThread::nullHandle(); - mState = BODY; - } - } - else - { - return false; - } + // Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file + bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); } -#else - llassert_always(idx >= 0); - llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); - S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; - S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - S32 bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool()); if (bytes_written <= 0) { -// llwarns << "LLTextureCacheWorker: missing entry: " << mID << llendl; + llwarns << "LLTextureCacheWorker: " << mID + << " Unable to write header entry!" << llendl; mDataSize = -1; // failed - return true; + done = true; } - if (mDataSize <= size) + // If we wrote everything (may be more with padding) in the header cache, + // we're done so we don't have a body to store + if (mDataSize <= bytes_written) { - return true; // done + done = true; } else { mState = BODY; } -#endif } - if (mState == BODY) + // Fourth stage / state : write the body file, i.e. the rest of the texture in a "UUID" file name + if (!done && (mState == BODY)) { -#if USE_LFS_WRITE - if (mFileHandle == LLLFSThread::nullHandle()) + llassert(mDataSize > TEXTURE_CACHE_ENTRY_SIZE); // wouldn't make sense to be here otherwise... + S32 file_size = mDataSize - TEXTURE_CACHE_ENTRY_SIZE; + if ((file_size > 0) && mCache->updateTextureEntryList(mID, file_size)) { - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); - if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size)) - { - std::string filename = mCache->getTextureFileName(mID); - mBytesRead = -1; - mBytesToRead = file_size; - setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); - mFileHandle = LLLFSThread::sLocal->write(filename, - mWriteData + data_offset, file_offset, mBytesToRead, - new WriteResponder(mCache, mRequestHandle)); - return false; - } - else - { - mDataSize = 0; // no data written - return true; // done - } - } - else - { - if (mBytesRead >= 0) - { - if (mBytesRead != mBytesToRead) - { -// llwarns << "LLTextureCacheWorker: " << mID -// << " incorrect number of bytes written to body: " << mBytesRead -// << " != " << mBytesToRead << llendl; - mDataSize = -1; // failed - } - return true; - } - else - { - return false; - } - } -#else - S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; - data_offset = llmax(data_offset, 0); - S32 file_size = mDataSize - data_offset; - S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; - file_offset = llmax(file_offset, 0); - S32 bytes_written = 0; - if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size)) - { - std::string filename = mCache->getTextureFileName(mID); - - bytes_written = LLAPRFile::writeEx(filename, - mWriteData + data_offset, - file_offset, file_size, - mCache->getLocalAPRFilePool()); + // build the cache file name from the UUID + std::string filename = mCache->getTextureFileName(mID); +// llinfos << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << llendl; + S32 bytes_written = LLAPRFile::writeEx( filename, + mWriteData + TEXTURE_CACHE_ENTRY_SIZE, + 0, file_size, + mCache->getLocalAPRFilePool()); if (bytes_written <= 0) { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes written to body: " << bytes_written + << " / " << file_size << llendl; mDataSize = -1; // failed + done = true; } } else { mDataSize = 0; // no data written } - - return true; -#endif + // Nothing else to do at that point... + done = true; } - - return false; + + // Clean up and exit + return done; } //virtual bool LLTextureCacheWorker::doWork(S32 param) { -// *TODO reenable disabled apr_pool usage disabled due to maint-render-9 merge breakage -brad - //allocate a new local apr_pool -// LLAPRPool pool ; - - //save the current mFileAPRPool to avoid breaking anything. -// apr_pool_t* old_pool = mCache->getFileAPRPool() ; - //make mFileAPRPool to point to the local one -// mCache->setFileAPRPool(pool.getAPRPool()) ; - bool res = false; if (param == 0) // read { @@ -818,10 +675,6 @@ bool LLTextureCacheWorker::doWork(S32 param) { llassert_always(0); } - - //set mFileAPRPool back, the local one will be released automatically. -// mCache->setFileAPRPool(old_pool) ; - return res; } @@ -887,6 +740,7 @@ LLTextureCache::LLTextureCache(bool threaded) mWorkersMutex(NULL), mHeaderMutex(NULL), mListMutex(NULL), + mHeaderAPRFile(NULL), mReadOnly(FALSE), mTexturesSizeTotal(0), mDoPurge(FALSE) @@ -926,6 +780,9 @@ S32 LLTextureCache::update(U32 max_time_ms) } } + unlockWorkers(); + + // call 'completed' with workers list unlocked (may call readComplete() or writeComplete() for (responder_list_t::iterator iter1 = completed_list.begin(); iter1 != completed_list.end(); ++iter1) { @@ -934,8 +791,6 @@ S32 LLTextureCache::update(U32 max_time_ms) responder->completed(success); } - unlockWorkers(); - return res; } @@ -954,33 +809,48 @@ std::string LLTextureCache::getTextureFileName(const LLUUID& id) { std::string idstr = id.asString(); std::string delem = gDirUtilp->getDirDelimiter(); - std::string filename = mTexturesDirName + delem + idstr[0] + delem + idstr; + std::string filename = mTexturesDirName + delem + idstr[0] + delem + idstr + ".texture"; return filename; } -bool LLTextureCache::appendToTextureEntryList(const LLUUID& id, S32 bodysize) +bool LLTextureCache::updateTextureEntryList(const LLUUID& id, S32 bodysize) { bool res = false; bool purge = false; - // Append UUID to end of texture entries { LLMutexLock lock(&mHeaderMutex); - size_map_t::iterator iter = mTexturesSizeMap.find(id); - if (iter == mTexturesSizeMap.end() || iter->second < bodysize) + size_map_t::iterator iter1 = mTexturesSizeMap.find(id); + if (iter1 == mTexturesSizeMap.end() || iter1->second < bodysize) { llassert_always(bodysize > 0); - Entry* entry = new Entry(id, bodysize, time(NULL)); - LLAPRFile::writeEx(mTexturesDirEntriesFileName, - (U8*)entry, -1, 1*sizeof(Entry), - getLocalAPRFilePool()); - delete entry; - if (iter != mTexturesSizeMap.end()) + S32 oldbodysize = 0; + if (iter1 != mTexturesSizeMap.end()) + { + oldbodysize = iter1->second; + } + + Entry entry; + S32 idx = openAndReadEntry(id, entry, false); + if (idx < 0) + { + // TODO: change to llwarns + llerrs << "Failed to open entry: " << id << llendl; + removeFromCache(id); + return false; + } + else if (oldbodysize != entry.mBodySize) { - mTexturesSizeTotal -= iter->second; + // TODO: change to llwarns + llerrs << "Entry mismatch in mTextureSizeMap / mHeaderIDMap" + << " idx=" << idx << " oldsize=" << oldbodysize << " entrysize=" << entry.mBodySize << llendl; } + entry.mBodySize = bodysize; + writeEntryAndClose(idx, entry); + + mTexturesSizeTotal -= oldbodysize; mTexturesSizeTotal += bodysize; - mTexturesSizeMap[id] = bodysize; + if (mTexturesSizeTotal > sCacheMaxTexturesSize) { purge = true; @@ -995,11 +865,59 @@ bool LLTextureCache::appendToTextureEntryList(const LLUUID& id, S32 bodysize) return res; } +//debug +BOOL LLTextureCache::isInCache(const LLUUID& id) +{ + LLMutexLock lock(&mHeaderMutex); + id_map_t::const_iterator iter = mHeaderIDMap.find(id); + + return (iter != mHeaderIDMap.end()) ; +} + +//debug +BOOL LLTextureCache::isInLocal(const LLUUID& id) +{ + S32 local_size = 0; + std::string local_filename; + + std::string filename = getLocalFileName(id); + // Is it a JPEG2000 file? + { + local_filename = filename + ".j2c"; + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + if (local_size > 0) + { + return TRUE ; + } + } + + // If not, is it a jpeg file? + { + local_filename = filename + ".jpg"; + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + if (local_size > 0) + { + return TRUE ; + } + } + + // Hmm... What about a targa file? (used for UI texture mostly) + { + local_filename = filename + ".tga"; + local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool()); + if (local_size > 0) + { + return TRUE ; + } + } + + return FALSE ; +} ////////////////////////////////////////////////////////////////////////////// //static const S32 MAX_REASONABLE_FILE_SIZE = 512*1024*1024; // 512 MB -F32 LLTextureCache::sHeaderCacheVersion = 1.0f; +F32 LLTextureCache::sHeaderCacheVersion = 1.3f; U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_ENTRY_SIZE; S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit const char* entries_filename = "texture.entries"; @@ -1012,7 +930,6 @@ void LLTextureCache::setDirNames(ELLPath location) mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, entries_filename); mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, cache_filename); mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname); - mTexturesDirEntriesFileName = mTexturesDirName + delem + entries_filename; } void LLTextureCache::purgeCache(ELLPath location) @@ -1020,7 +937,7 @@ void LLTextureCache::purgeCache(ELLPath location) if (!mReadOnly) { setDirNames(location); - + llassert_always(mHeaderAPRFile == NULL); LLAPRFile::remove(mHeaderEntriesFileName, getLocalAPRFilePool()); LLAPRFile::remove(mHeaderDataFileName, getLocalAPRFilePool()); } @@ -1063,83 +980,317 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only) return max_size; // unused cache space } -struct lru_data +//---------------------------------------------------------------------------- +// mHeaderMutex must be locked for the following functions! + +LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset) +{ + llassert_always(mHeaderAPRFile == NULL); + apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY; + mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool()); + mHeaderAPRFile->seek(APR_SET, offset); + return mHeaderAPRFile; +} + +void LLTextureCache::closeHeaderEntriesFile() +{ + llassert_always(mHeaderAPRFile != NULL); + delete mHeaderAPRFile; + mHeaderAPRFile = NULL; +} + +void LLTextureCache::readEntriesHeader() +{ + // mHeaderEntriesInfo initializes to default values so safe not to read it + llassert_always(mHeaderAPRFile == NULL); + if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool())) + { + LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), + getLocalAPRFilePool()); + } +} + +void LLTextureCache::writeEntriesHeader() { - lru_data(U32 t, S32 i, const LLUUID& id) { time=t; index=i; uuid=id; } - U32 time; - S32 index; - LLUUID uuid; - struct Compare - { - // lhs < rhs - typedef const lru_data* lru_data_ptr; - bool operator()(const lru_data_ptr& a, const lru_data_ptr& b) const + llassert_always(mHeaderAPRFile == NULL); + if (!mReadOnly) + { + LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), + getLocalAPRFilePool()); + } +} + +static S32 mHeaderEntriesMaxWriteIdx = 0; + +S32 LLTextureCache::openAndReadEntry(const LLUUID& id, Entry& entry, bool create) +{ + S32 idx = -1; + + id_map_t::iterator iter1 = mHeaderIDMap.find(id); + if (iter1 != mHeaderIDMap.end()) + { + idx = iter1->second; + } + + if (idx < 0) + { + if (create && !mReadOnly) { - if(a->time == b->time) - return (a->index < b->index); + if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries) + { + // Add an entry to the end of the list + idx = mHeaderEntriesInfo.mEntries++; + + } + else if (!mFreeList.empty()) + { + idx = *(mFreeList.begin()); + mFreeList.erase(mFreeList.begin()); + } else - return (a->time >= b->time); + { + // Look for a still valid entry in the LRU + for (std::set<LLUUID>::iterator iter2 = mLRU.begin(); iter2 != mLRU.end();) + { + std::set<LLUUID>::iterator curiter2 = iter2++; + LLUUID oldid = *curiter2; + // Erase entry from LRU regardless + mLRU.erase(curiter2); + // Look up entry and use it if it is valid + id_map_t::iterator iter3 = mHeaderIDMap.find(oldid); + if (iter3 != mHeaderIDMap.end() && iter3->second >= 0) + { + idx = iter3->second; + mHeaderIDMap.erase(oldid); + mTexturesSizeMap.erase(oldid); + break; + } + } + // if (idx < 0) at this point, we will rebuild the LRU + // and retry if called from setHeaderCacheEntry(), + // otherwise this shouldn't happen and will trigger an error + } + if (idx >= 0) + { + // Set the header index + mHeaderIDMap[id] = idx; + llassert_always(mTexturesSizeMap.erase(id) == 0); + // Initialize the entry (will get written later) + entry.init(id, time(NULL)); + // Update Header + writeEntriesHeader(); + // Write Entry + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + LLAPRFile* aprfile = openHeaderEntriesFile(false, offset); + S32 bytes_written = aprfile->write((void*)&entry, (S32)sizeof(Entry)); + llassert_always(bytes_written == sizeof(Entry)); + mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, idx); + closeHeaderEntriesFile(); + } } - }; -}; + } + else + { + // Remove this entry from the LRU if it exists + mLRU.erase(id); + // Read the entry + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + LLAPRFile* aprfile = openHeaderEntriesFile(true, offset); + S32 bytes_read = aprfile->read((void*)&entry, (S32)sizeof(Entry)); + llassert_always(bytes_read == sizeof(Entry)); + llassert_always(entry.mImageSize == 0 || entry.mImageSize == -1 || entry.mImageSize > entry.mBodySize); + closeHeaderEntriesFile(); + } + return idx; +} + +void LLTextureCache::writeEntryAndClose(S32 idx, Entry& entry) +{ + if (idx >= 0) + { + if (!mReadOnly) + { + entry.mTime = time(NULL); + llassert_always(entry.mImageSize == 0 || entry.mImageSize == -1 || entry.mImageSize > entry.mBodySize); + if (entry.mBodySize > 0) + { + mTexturesSizeMap[entry.mID] = entry.mBodySize; + } +// llinfos << "Updating TE: " << idx << ": " << id << " Size: " << entry.mBodySize << " Time: " << entry.mTime << llendl; + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + LLAPRFile* aprfile = openHeaderEntriesFile(false, offset); + S32 bytes_written = aprfile->write((void*)&entry, (S32)sizeof(Entry)); + llassert_always(bytes_written == sizeof(Entry)); + mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, idx); + closeHeaderEntriesFile(); + } + } +} + +U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries) +{ + U32 num_entries = mHeaderEntriesInfo.mEntries; + + mHeaderIDMap.clear(); + mTexturesSizeMap.clear(); + mFreeList.clear(); + mTexturesSizeTotal = 0; + + LLAPRFile* aprfile = openHeaderEntriesFile(false, (S32)sizeof(EntriesInfo)); + for (U32 idx=0; idx<num_entries; idx++) + { + Entry entry; + S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry)); + if (bytes_read < sizeof(Entry)) + { + llwarns << "Corrupted header entries, failed at " << idx << " / " << num_entries << llendl; + closeHeaderEntriesFile(); + purgeAllTextures(false); + return 0; + } + entries.push_back(entry); +// llinfos << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << llendl; + if (entry.mImageSize < 0) + { + mFreeList.insert(idx); + } + else + { + mHeaderIDMap[entry.mID] = idx; + if (entry.mBodySize > 0) + { + mTexturesSizeMap[entry.mID] = entry.mBodySize; + mTexturesSizeTotal += entry.mBodySize; + } + llassert_always(entry.mImageSize == 0 || entry.mImageSize > entry.mBodySize); + } + } + closeHeaderEntriesFile(); + return num_entries; +} + +void LLTextureCache::writeEntriesAndClose(const std::vector<Entry>& entries) +{ + S32 num_entries = entries.size(); + llassert_always(num_entries == mHeaderEntriesInfo.mEntries); + + if (!mReadOnly) + { + LLAPRFile* aprfile = openHeaderEntriesFile(false, (S32)sizeof(EntriesInfo)); + for (S32 idx=0; idx<num_entries; idx++) + { + S32 bytes_written = aprfile->write((void*)(&entries[idx]), (S32)sizeof(Entry)); + llassert_always(bytes_written == sizeof(Entry)); + } + mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, num_entries-1); + closeHeaderEntriesFile(); + } +} + +//---------------------------------------------------------------------------- // Called from either the main thread or the worker thread void LLTextureCache::readHeaderCache() { LLMutexLock lock(&mHeaderMutex); - mHeaderEntriesInfo.mVersion = 0.f; - mHeaderEntriesInfo.mEntries = 0; - if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool())) - { - LLAPRFile::readEx(mHeaderEntriesFileName, - (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); - } + + mLRU.clear(); // always clear the LRU + + readEntriesHeader(); + if (mHeaderEntriesInfo.mVersion != sHeaderCacheVersion) { if (!mReadOnly) { - // Info with 0 entries - mHeaderEntriesInfo.mVersion = sHeaderCacheVersion; - - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); + purgeAllTextures(false); } } else { - S32 num_entries = mHeaderEntriesInfo.mEntries; + std::vector<Entry> entries; + U32 num_entries = openAndReadEntries(entries); if (num_entries) { - Entry* entries = new Entry[num_entries]; + U32 empty_entries = 0; + typedef std::pair<U32, LLUUID> lru_data_t; + std::set<lru_data_t> lru; + std::vector<LLUUID> purge_list; + for (U32 i=0; i<num_entries; i++) + { + Entry& entry = entries[i]; + const LLUUID& id = entry.mID; + if (entry.mImageSize < 0) + { + // This will be in the Free List, don't put it in the LRY + ++empty_entries; + } + else + { + lru.insert(std::make_pair(entry.mTime, id)); + if (entry.mBodySize > 0) + { + if (entry.mBodySize > entry.mImageSize) + { + // Shouldn't happen, failsafe only + llwarns << "Bad entry: " << i << ": " << id << ": BodySize: " << entry.mBodySize << llendl; + purge_list.push_back(id); + } + } + } + } + if (num_entries > sCacheMaxEntries) + { + // Special case: cache size was reduced, need to remove entries + // Note: After we prune entries, we will call this again and create the LRU + U32 entries_to_purge = (num_entries-empty_entries) - sCacheMaxEntries; + if (entries_to_purge > 0) + { + for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter) + { + purge_list.push_back(iter->second); + if (--entries_to_purge <= 0) + break; + } + } + } + else { - LLAPRFile::readEx(mHeaderEntriesFileName, - (U8*)entries, sizeof(EntriesInfo), num_entries*sizeof(Entry), - getLocalAPRFilePool()); + S32 lru_entries = (S32)((F32)sCacheMaxEntries * TEXTURE_CACHE_LRU_SIZE); + for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter) + { + mLRU.insert(iter->second); +// llinfos << "LRU: " << iter->first << " : " << iter->second << llendl; + if (--lru_entries <= 0) + break; + } } - typedef std::set<lru_data*, lru_data::Compare> lru_set_t; - lru_set_t lru; - for (S32 i=0; i<num_entries; i++) + + if (purge_list.size() > 0) { - if (entries[i].mSize >= 0) // -1 indicates erased entry, skip + for (std::vector<LLUUID>::iterator iter = purge_list.begin(); iter != purge_list.end(); ++iter) { - const LLUUID& id = entries[i].mID; - lru.insert(new lru_data(entries[i].mTime, i, id)); - mHeaderIDMap[id] = i; + removeFromCache(*iter); } + // If we removed any entries, we need to rebuild the entries list, + // write the header, and call this again + std::vector<Entry> new_entries; + for (U32 i=0; i<num_entries; i++) + { + const Entry& entry = entries[i]; + if (entry.mImageSize >=0) + { + new_entries.push_back(entry); + } + } + llassert_always(new_entries.size() <= sCacheMaxEntries); + mHeaderEntriesInfo.mEntries = new_entries.size(); + writeEntriesAndClose(new_entries); + readHeaderCache(); // repeat with new entries file } - mLRU.clear(); - S32 lru_entries = sCacheMaxEntries / 10; - for (lru_set_t::iterator iter = lru.begin(); iter != lru.end(); ++iter) + else { - lru_data* data = *iter; - mLRU[data->index] = data->uuid; - if (--lru_entries <= 0) - break; + writeEntriesAndClose(entries); } - for_each(lru.begin(), lru.end(), DeletePointer()); - delete[] entries; } } } @@ -1162,13 +1313,21 @@ void LLTextureCache::purgeAllTextures(bool purge_directories) LLFile::rmdir(dirname); } } - LLAPRFile::remove(mTexturesDirEntriesFileName, getLocalAPRFilePool()); if (purge_directories) { LLFile::rmdir(mTexturesDirName); } } + mHeaderIDMap.clear(); mTexturesSizeMap.clear(); + mTexturesSizeTotal = 0; + mFreeList.clear(); + mTexturesSizeTotal = 0; + + // Info with 0 entries + mHeaderEntriesInfo.mVersion = sHeaderCacheVersion; + mHeaderEntriesInfo.mEntries = 0; + writeEntriesHeader(); } void LLTextureCache::purgeTextures(bool validate) @@ -1182,51 +1341,37 @@ void LLTextureCache::purgeTextures(bool validate) LLAppViewer::instance()->pauseMainloopTimeout(); LLMutexLock lock(&mHeaderMutex); - - S32 filesize = LLAPRFile::size(mTexturesDirEntriesFileName, getLocalAPRFilePool()); - S32 num_entries = filesize / sizeof(Entry); - if (num_entries * (S32)sizeof(Entry) != filesize) - { - LL_WARNS("TextureCache") << "Bad cache file: " << mTexturesDirEntriesFileName << " Purging." << LL_ENDL; - purgeAllTextures(false); - return; - } - if (num_entries == 0) + + llinfos << "TEXTURE CACHE: Purging." << llendl; + + // Read the entries list + std::vector<Entry> entries; + U32 num_entries = openAndReadEntries(entries); + if (!num_entries) { - return; // nothing to do + writeEntriesAndClose(entries); + return; // nothing to purge } - Entry* entries = new Entry[num_entries]; - S32 bytes_read = LLAPRFile::readEx(mTexturesDirEntriesFileName, - (U8*)entries, 0, num_entries*sizeof(Entry), - getLocalAPRFilePool()); - if (bytes_read != filesize) - { - LL_WARNS("TextureCache") << "Bad cache file (2): " << mTexturesDirEntriesFileName << " Purging." << LL_ENDL; - purgeAllTextures(false); - return; - } - - LL_DEBUGS("TextureCache") << "TEXTURE CACHE: Reading Entries..." << LL_ENDL; - - std::map<LLUUID, S32> entry_idx_map; - S64 total_size = 0; - for (S32 idx=0; idx<num_entries; idx++) - { - const LLUUID& id = entries[idx].mID; - LL_DEBUGS("TextureCache") << "Entry: " << id << " Size: " << entries[idx].mSize << " Time: " << entries[idx].mTime << LL_ENDL; - std::map<LLUUID, S32>::iterator iter = entry_idx_map.find(id); - if (iter != entry_idx_map.end()) + // Use mTexturesSizeMap to collect UUIDs of textures with bodies + typedef std::set<std::pair<U32,S32> > time_idx_set_t; + std::set<std::pair<U32,S32> > time_idx_set; + for (size_map_t::iterator iter1 = mTexturesSizeMap.begin(); + iter1 != mTexturesSizeMap.end(); ++iter1) + { + if (iter1->second > 0) { - // Newer entry replacing older entry - S32 pidx = iter->second; - total_size -= entries[pidx].mSize; - entries[pidx].mSize = 0; // flag: skip older entry + id_map_t::iterator iter2 = mHeaderIDMap.find(iter1->first); + if (iter2 != mHeaderIDMap.end()) + { + S32 idx = iter2->second; + time_idx_set.insert(std::make_pair(entries[idx].mTime, idx)); +// llinfos << "TIME: " << entries[idx].mTime << " TEX: " << entries[idx].mID << " IDX: " << idx << " Size: " << entries[idx].mImageSize << llendl; + } } - entry_idx_map[id] = idx; - total_size += entries[idx].mSize; } - + + // Validate 1/256th of the files on startup U32 validate_idx = 0; if (validate) { @@ -1235,19 +1380,17 @@ void LLTextureCache::purgeTextures(bool validate) gSavedSettings.setU32("CacheValidateCounter", next_idx); LL_DEBUGS("TextureCache") << "TEXTURE CACHE: Validating: " << validate_idx << LL_ENDL; } - - S64 min_cache_size = (sCacheMaxTexturesSize * 9) / 10; + + S64 cache_size = mTexturesSizeTotal; + S64 purged_cache_size = (sCacheMaxTexturesSize * (S64)((1.f-TEXTURE_CACHE_PURGE_AMOUNT)*100)) / 100; S32 purge_count = 0; - S32 next_idx = 0; - for (S32 idx=0; idx<num_entries; idx++) + for (time_idx_set_t::iterator iter = time_idx_set.begin(); + iter != time_idx_set.end(); ++iter) { - if (entries[idx].mSize == 0) - { - continue; - } + S32 idx = iter->second; bool purge_entry = false; std::string filename = getTextureFileName(entries[idx].mID); - if (total_size >= min_cache_size) + if (cache_size >= purged_cache_size) { purge_entry = true; } @@ -1257,60 +1400,44 @@ void LLTextureCache::purgeTextures(bool validate) U32 uuididx = entries[idx].mID.mData[0]; if (uuididx == validate_idx) { - LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mSize << LL_ENDL; + LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool()); - if (bodysize != entries[idx].mSize) + if (bodysize != entries[idx].mBodySize) { - LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mSize + LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize << filename << LL_ENDL; purge_entry = true; } } } + else + { + break; + } + if (purge_entry) { purge_count++; LL_DEBUGS("TextureCache") << "PURGING: " << filename << LL_ENDL; LLAPRFile::remove(filename, getLocalAPRFilePool()); - total_size -= entries[idx].mSize; - entries[idx].mSize = 0; - } - else - { - if (next_idx != idx) - { - entries[next_idx] = entries[idx]; - } - ++next_idx; + cache_size -= entries[idx].mBodySize; + mTexturesSizeTotal -= entries[idx].mBodySize; + entries[idx].mBodySize = 0; + mTexturesSizeMap.erase(entries[idx].mID); } } - num_entries = next_idx; LL_DEBUGS("TextureCache") << "TEXTURE CACHE: Writing Entries: " << num_entries << LL_ENDL; - - LLAPRFile::remove(mTexturesDirEntriesFileName, getLocalAPRFilePool()); - LLAPRFile::writeEx(mTexturesDirEntriesFileName, - (U8*)&entries[0], 0, num_entries*sizeof(Entry), - getLocalAPRFilePool()); - - mTexturesSizeTotal = 0; - mTexturesSizeMap.clear(); - for (S32 idx=0; idx<num_entries; idx++) - { - mTexturesSizeMap[entries[idx].mID] = entries[idx].mSize; - mTexturesSizeTotal += entries[idx].mSize; - } - llassert(mTexturesSizeTotal == total_size); - - delete[] entries; + writeEntriesAndClose(entries); + // *FIX:Mani - watchdog back on. LLAppViewer::instance()->resumeMainloopTimeout(); LL_INFOS("TextureCache") << "TEXTURE CACHE:" << " PURGED: " << purge_count << " ENTRIES: " << num_entries - << " CACHE SIZE: " << total_size / 1024*1024 << " MB" + << " CACHE SIZE: " << mTexturesSizeTotal / 1024*1024 << " MB" << llendl; } @@ -1340,78 +1467,39 @@ LLTextureCacheWorker* LLTextureCache::getWriter(handle_t handle) } ////////////////////////////////////////////////////////////////////////////// - // Called from work thread -S32 LLTextureCache::getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize) -{ - bool retry = false; - S32 idx = -1; +// Reads imagesize from the header, updates timestamp +S32 LLTextureCache::getHeaderCacheEntry(const LLUUID& id, S32& imagesize) +{ + LLMutexLock lock(&mHeaderMutex); + Entry entry; + S32 idx = openAndReadEntry(id, entry, false); + if (idx >= 0) { - LLMutexLock lock(&mHeaderMutex); - id_map_t::iterator iter = mHeaderIDMap.find(id); - if (iter != mHeaderIDMap.end()) - { - idx = iter->second; - } - else if (touch && !mReadOnly) - { - if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries) - { - // Add an entry - idx = mHeaderEntriesInfo.mEntries++; - mHeaderIDMap[id] = idx; - // Update Info - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo), - getLocalAPRFilePool()); - } - else if (!mLRU.empty()) - { - idx = mLRU.begin()->first; // will be erased below - const LLUUID& oldid = mLRU.begin()->second; - mHeaderIDMap.erase(oldid); - mTexturesSizeMap.erase(oldid); - mHeaderIDMap[id] = idx; - } - else - { - idx = -1; - retry = true; - } - } - if (idx >= 0) - { - if (touch && !mReadOnly) - { - // Update the lru entry - mLRU.erase(idx); - llassert_always(imagesize && *imagesize > 0); - Entry* entry = new Entry(id, *imagesize, time(NULL)); - S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)entry, offset, sizeof(Entry), - getLocalAPRFilePool()); - delete entry; - } - else if (imagesize) - { - // Get the image size - Entry entry; - S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + imagesize = entry.mImageSize; + writeEntryAndClose(idx, entry); // updates time + } + return idx; +} - LLAPRFile::readEx(mHeaderEntriesFileName, - (U8*)&entry, offset, sizeof(Entry), - getLocalAPRFilePool()); - *imagesize = entry.mSize; - } - } +// Writes imagesize to the header, updates timestamp +S32 LLTextureCache::setHeaderCacheEntry(const LLUUID& id, S32 imagesize) +{ + LLMutexLock lock(&mHeaderMutex); + llassert_always(imagesize >= 0); + Entry entry; + S32 idx = openAndReadEntry(id, entry, true); + if (idx >= 0) + { + entry.mImageSize = imagesize; + writeEntryAndClose(idx, entry); } - if (retry) + else // retry { - readHeaderCache(); // updates the lru + readHeaderCache(); // We couldn't write an entry, so refresh the LRU llassert_always(!mLRU.empty() || mHeaderEntriesInfo.mEntries < sCacheMaxEntries); - idx = getHeaderCacheEntry(id, touch, imagesize); // assert above ensures no inf. recursion + idx = setHeaderCacheEntry(id, imagesize); // assert above ensures no inf. recursion } return idx; } @@ -1427,8 +1515,8 @@ LLTextureCache::handle_t LLTextureCache::readFromCache(const std::string& filena // so let the thread handle it LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheLocalFileWorker(this, priority, filename, id, - NULL, size, offset, 0, - responder); + NULL, size, offset, 0, + responder); handle_t handle = worker->read(); mReaders[handle] = worker; return handle; @@ -1441,8 +1529,8 @@ LLTextureCache::handle_t LLTextureCache::readFromCache(const LLUUID& id, U32 pri // so let the thread handle it LLMutexLock lock(&mWorkersMutex); LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, - NULL, size, offset, 0, - responder); + NULL, size, offset, + 0, responder); handle_t handle = worker->read(); mReaders[handle] = worker; return handle; @@ -1453,7 +1541,7 @@ bool LLTextureCache::readComplete(handle_t handle, bool abort) { lockWorkers(); handle_map_t::iterator iter = mReaders.find(handle); - llassert_always(iter != mReaders.end()); + llassert_always(iter != mReaders.end() || abort); LLTextureCacheWorker* worker = iter->second; bool res = worker->complete(); if (res || abort) @@ -1487,19 +1575,13 @@ LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 prio purgeTextures(false); mDoPurge = FALSE; } - if (datasize >= TEXTURE_CACHE_ENTRY_SIZE) - { - LLMutexLock lock(&mWorkersMutex); - llassert_always(imagesize > 0); - LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, - data, datasize, 0, - imagesize, responder); - handle_t handle = worker->write(); - mWriters[handle] = worker; - return handle; - } - delete responder; - return LLWorkerThread::nullHandle(); + LLMutexLock lock(&mWorkersMutex); + LLTextureCacheWorker* worker = new LLTextureCacheRemoteWorker(this, priority, id, + data, datasize, 0, + imagesize, responder); + handle_t handle = worker->write(); + mWriters[handle] = worker; + return handle; } bool LLTextureCache::writeComplete(handle_t handle, bool abort) @@ -1542,25 +1624,17 @@ void LLTextureCache::addCompleted(Responder* responder, bool success) bool LLTextureCache::removeHeaderCacheEntry(const LLUUID& id) { - if (mReadOnly) - { - return false; - } - LLMutexLock lock(&mHeaderMutex); - id_map_t::iterator iter = mHeaderIDMap.find(id); - if (iter != mHeaderIDMap.end()) + if (!mReadOnly) { - S32 idx = iter->second; + LLMutexLock lock(&mHeaderMutex); + Entry entry; + S32 idx = openAndReadEntry(id, entry, false); if (idx >= 0) { - Entry* entry = new Entry(id, -1, time(NULL)); - S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); - - LLAPRFile::writeEx(mHeaderEntriesFileName, - (U8*)entry, offset, sizeof(Entry), - getLocalAPRFilePool()); - delete entry; - mLRU[idx] = id; + entry.mImageSize = -1; + entry.mBodySize = 0; + writeEntryAndClose(idx, entry); + mFreeList.insert(idx); mHeaderIDMap.erase(id); mTexturesSizeMap.erase(id); return true; diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index 68b1458e9a..bc9c988648 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -48,6 +48,27 @@ class LLTextureCache : public LLWorkerThread friend class LLTextureCacheRemoteWorker; friend class LLTextureCacheLocalFileWorker; +private: + // Entries + struct EntriesInfo + { + EntriesInfo() : mVersion(0.f), mEntries(0) {} + F32 mVersion; + U32 mEntries; + }; + struct Entry + { + Entry() {} + Entry(const LLUUID& id, S32 imagesize, S32 bodysize, U32 time) : + mID(id), mImageSize(imagesize), mBodySize(bodysize), mTime(time) {} + void init(const LLUUID& id, U32 time) { mID = id, mImageSize = 0; mBodySize = 0; mTime = time; } + LLUUID mID; // 16 bytes + S32 mImageSize; // total size of image if known + S32 mBodySize; // size of body file in body cache + U32 mTime; // seconds since 1/1/1970 + }; + + public: class Responder : public LLResponder @@ -106,10 +127,16 @@ public: // debug S32 getNumReads() { return mReaders.size(); } S32 getNumWrites() { return mWriters.size(); } + S64 getUsage() { return mTexturesSizeTotal; } + S64 getMaxUsage() { return sCacheMaxTexturesSize; } + U32 getEntries() { return mHeaderEntriesInfo.mEntries; } + U32 getMaxEntries() { return sCacheMaxEntries; }; + BOOL isInCache(const LLUUID& id) ; + BOOL isInLocal(const LLUUID& id) ; protected: // Accessed by LLTextureCacheWorker - bool appendToTextureEntryList(const LLUUID& id, S32 size); + bool updateTextureEntryList(const LLUUID& id, S32 size); std::string getLocalFileName(const LLUUID& id); std::string getTextureFileName(const LLUUID& id); void addCompleted(Responder* responder, bool success); @@ -122,7 +149,16 @@ private: void readHeaderCache(); void purgeAllTextures(bool purge_directories); void purgeTextures(bool validate); - S32 getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize = NULL); + LLAPRFile* openHeaderEntriesFile(bool readonly, S32 offset); + void closeHeaderEntriesFile(); + void readEntriesHeader(); + void writeEntriesHeader(); + S32 openAndReadEntry(const LLUUID& id, Entry& entry, bool create); + void writeEntryAndClose(S32 idx, Entry& entry); + U32 openAndReadEntries(std::vector<Entry>& entries); + void writeEntriesAndClose(const std::vector<Entry>& entries); + S32 getHeaderCacheEntry(const LLUUID& id, S32& imagesize); + S32 setHeaderCacheEntry(const LLUUID& id, S32 imagesize); bool removeHeaderCacheEntry(const LLUUID& id); void lockHeaders() { mHeaderMutex.lock(); } void unlockHeaders() { mHeaderMutex.unlock(); } @@ -132,6 +168,7 @@ private: LLMutex mWorkersMutex; LLMutex mHeaderMutex; LLMutex mListMutex; + LLAPRFile* mHeaderAPRFile; typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t; handle_map_t mReaders; @@ -145,42 +182,28 @@ private: BOOL mReadOnly; - // Entries - struct EntriesInfo - { - F32 mVersion; - U32 mEntries; - }; - struct Entry - { - Entry() {} - Entry(const LLUUID& id, S32 size, U32 time) : mID(id), mSize(size), mTime(time) {} - LLUUID mID; // 128 bits - S32 mSize; // total size of image if known (NOT size cached) - U32 mTime; // seconds since 1/1/1970 - }; - // HEADERS (Include first mip) std::string mHeaderEntriesFileName; std::string mHeaderDataFileName; EntriesInfo mHeaderEntriesInfo; - typedef std::map<S32,LLUUID> index_map_t; - index_map_t mLRU; // index, id; stored as a map for fast removal + std::set<S32> mFreeList; // deleted entries + std::set<LLUUID> mLRU; typedef std::map<LLUUID,S32> id_map_t; id_map_t mHeaderIDMap; // BODIES (TEXTURES minus headers) std::string mTexturesDirName; - std::string mTexturesDirEntriesFileName; typedef std::map<LLUUID,S32> size_map_t; size_map_t mTexturesSizeMap; S64 mTexturesSizeTotal; LLAtomic32<BOOL> mDoPurge; - + // Statics static F32 sHeaderCacheVersion; static U32 sCacheMaxEntries; static S64 sCacheMaxTexturesSize; }; +extern const S32 TEXTURE_CACHE_ENTRY_SIZE; + #endif // LL_LLTEXTURECACHE_H diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 88fc7f98c0..c918f98895 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -32,108 +32,35 @@ #include "llviewerprecompiledheaders.h" +#include <iostream> + #include "llstl.h" #include "lltexturefetch.h" #include "llcurl.h" +#include "lldir.h" #include "llhttpclient.h" +#include "llhttpstatuscodes.h" #include "llimage.h" #include "llimageworker.h" #include "llworkerthread.h" #include "llagent.h" #include "lltexturecache.h" +#include "llviewercontrol.h" #include "llviewertexturelist.h" #include "llviewertexture.h" #include "llviewerregion.h" +#include "llworld.h" ////////////////////////////////////////////////////////////////////////////// -//static class LLTextureFetchWorker : public LLWorkerClass { -friend class LLTextureFetch; - -private: -#if 0 - class URLResponder : public LLHTTPClient::Responder - { - public: - URLResponder(LLTextureFetch* fetcher, const LLUUID& id) - : mFetcher(fetcher), mID(id) - { - } - ~URLResponder() - { - } - virtual void error(U32 status, const std::string& reason) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { -// llwarns << "LLTextureFetchWorker::URLResponder::error " << status << ": " << reason << llendl; - worker->callbackURLReceived(LLSD(), false); - } - mFetcher->unlockQueue(); - } - virtual void result(const LLSD& content) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { - worker->callbackURLReceived(content, true); - } - mFetcher->unlockQueue(); - } - private: - LLTextureFetch* mFetcher; - LLUUID mID; - }; - - class HTTPGetResponder : public LLHTTPClient::Responder - { - public: - HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id) - : mFetcher(fetcher), mID(id) - { - } - ~HTTPGetResponder() - { - } - virtual void completed(U32 status, const std::stringstream& content) - { - mFetcher->lockQueue(); - LLTextureFetchWorker* worker = mFetcher->getWorker(mID); - if (worker) - { - const std::string& cstr = content.str(); - if (200 <= status && status < 300) - { - if (203 == status) // partial information (i.e. last block) - { - worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), true); - } - else - { - worker->callbackHttpGet((U8*)cstr.c_str(), cstr.length(), false); - } - } - else - { -// llinfos << "LLTextureFetchWorker::HTTPGetResponder::error " << status << ": " << cstr << llendl; - worker->callbackHttpGet(NULL, -1, true); - } - } - mFetcher->unlockQueue(); - } - private: - LLTextureFetch* mFetcher; - LLUUID mID; - }; -#endif + friend class LLTextureFetch; + friend class HTTPGetResponder; +private: class CacheReadResponder : public LLTextureCache::ReadResponder { public: @@ -179,20 +106,20 @@ private: LLUUID mID; }; - class DecodeResponder : public LLResponder + class DecodeResponder : public LLImageDecodeThread::Responder { public: DecodeResponder(LLTextureFetch* fetcher, const LLUUID& id, LLTextureFetchWorker* worker) : mFetcher(fetcher), mID(id), mWorker(worker) { } - virtual void completed(bool success) + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) { mFetcher->lockQueue(); LLTextureFetchWorker* worker = mFetcher->getWorker(mID); if (worker) { - worker->callbackDecoded(success); + worker->callbackDecoded(success, raw, aux); } mFetcher->unlockQueue(); } @@ -227,37 +154,45 @@ public: ~LLTextureFetchWorker(); void relese() { --mActiveCount; } + void callbackHttpGet(const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool last_block, bool success); + void callbackCacheRead(bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal); + void callbackCacheWrite(bool success); + void callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux); + + void setGetStatus(U32 status, const std::string& reason) + { + mGetStatus = status; + mGetReason = reason; + } + protected: LLTextureFetchWorker(LLTextureFetch* fetcher, const LLUUID& id, const LLHost& host, F32 priority, S32 discard, S32 size); + LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host, + F32 priority, S32 discard, S32 size); private: /*virtual*/ void startWork(S32 param); // called from addWork() (MAIN THREAD) /*virtual*/ void endWork(S32 param, bool aborted); // called from doWork() (MAIN THREAD) - virtual std::string getName() { return LLStringUtil::null; } void resetFormattedData(); void setImagePriority(F32 priority); void setDesiredDiscard(S32 discard, S32 size); bool insertPacket(S32 index, U8* data, S32 size); void clearPackets(); + void setupPacketData(); U32 calcWorkPriority(); void removeFromCache(); bool processSimulatorPackets(); - bool decodeImage(); bool writeToCacheComplete(); - void lockWorkData() { mWorkMutex.lock(); } - void unlockWorkData() { mWorkMutex.unlock(); } + void lockWorkMutex() { mWorkMutex.lock(); } + void unlockWorkMutex() { mWorkMutex.unlock(); } - void callbackURLReceived(const LLSD& data, bool success); - void callbackHttpGet(U8* data, S32 data_size, bool last_block); - void callbackCacheRead(bool success, LLImageFormatted* image, - S32 imagesize, BOOL islocal); - void callbackCacheWrite(bool success); - void callbackDecoded(bool success); - private: enum e_state // mState { @@ -268,8 +203,8 @@ private: CACHE_POST, LOAD_FROM_NETWORK, LOAD_FROM_SIMULATOR, - LOAD_FROM_HTTP_GET_URL, - LOAD_FROM_HTTP_GET_DATA, + SEND_HTTP_REQ, + WAIT_HTTP_REQ, DECODE_IMAGE, DECODE_IMAGE_UPDATE, WRITE_TO_CACHE, @@ -280,19 +215,17 @@ private: { UNSENT = 0, QUEUED = 1, - SENT_SIM = 2, - SENT_URL = 3, - SENT_HTTP = 4 + SENT_SIM = 2 }; static const char* sStateDescs[]; e_state mState; LLTextureFetch* mFetcher; - LLImageWorker* mImageWorker; LLPointer<LLImageFormatted> mFormattedImage; LLPointer<LLImageRaw> mRawImage; LLPointer<LLImageRaw> mAuxImage; LLUUID mID; LLHost mHost; + std::string mUrl; U8 mType; F32 mImagePriority; U32 mWorkPriority; @@ -314,15 +247,18 @@ private: S32 mCachedSize; BOOL mLoaded; e_request_state mSentRequest; + handle_t mDecodeHandle; BOOL mDecoded; BOOL mWritten; BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + S32 mHTTPFailCount; S32 mRetryAttempt; - std::string mURL; S32 mActiveCount; - + U32 mGetStatus; + std::string mGetReason; + // Work Data LLMutex mWorkMutex; struct PacketData @@ -340,25 +276,79 @@ private: U8 mImageCodec; }; -class LLTextureFetchLocalFileWorker : public LLTextureFetchWorker -{ -friend class LLTextureFetch; - -protected: - LLTextureFetchLocalFileWorker(LLTextureFetch* fetcher, const std::string& filename, const LLUUID& id, const LLHost& host, - F32 priority, S32 discard, S32 size) - : LLTextureFetchWorker(fetcher, id, host, priority, discard, size), - mFileName(filename) - {} +////////////////////////////////////////////////////////////////////////////// -private: - /*virtual*/ std::string getName() { return mFileName; } +class HTTPGetResponder : public LLCurl::Responder +{ + LOG_CLASS(HTTPGetResponder); +public: + HTTPGetResponder(LLTextureFetch* fetcher, const LLUUID& id, U64 startTime, S32 requestedSize, U32 offset) + : mFetcher(fetcher), mID(id), mStartTime(startTime), mRequestedSize(requestedSize), mOffset(offset) + { + } + ~HTTPGetResponder() + { + } + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"))) + { + mFetcher->mTextureInfo.setRequestStartTime(mID, mStartTime); + U64 timeNow = LLTimer::getTotalTime(); + mFetcher->mTextureInfo.setRequestType(mID, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + mFetcher->mTextureInfo.setRequestSize(mID, mRequestedSize); + mFetcher->mTextureInfo.setRequestOffset(mID, mOffset); + mFetcher->mTextureInfo.setRequestCompleteTimeAndLog(mID, timeNow); + } + lldebugs << "HTTP COMPLETE: " << mID << llendl; + mFetcher->lockQueue(); + LLTextureFetchWorker* worker = mFetcher->getWorker(mID); + if (worker) + { + bool success = false; + bool partial = false; + if (200 <= status && status < 300) + { + success = true; + if (203 == status) // partial information (i.e. last block) + { + partial = true; + } + } + else + { + worker->setGetStatus(status, reason); +// llwarns << status << ": " << reason << llendl; + } + if (!success) + { + worker->setGetStatus(status, reason); +// llwarns << "CURL GET FAILED, status:" << status << " reason:" << reason << llendl; + } + mFetcher->removeFromHTTPQueue(mID); + worker->callbackHttpGet(channels, buffer, partial, success); + } + else + { + mFetcher->removeFromHTTPQueue(mID); + llwarns << "Worker not found: " << mID << llendl; + } + mFetcher->unlockQueue(); + } + private: - std::string mFileName; + LLTextureFetch* mFetcher; + LLUUID mID; + U64 mStartTime; + S32 mRequestedSize; + U32 mOffset; }; +////////////////////////////////////////////////////////////////////////////// //static const char* LLTextureFetchWorker::sStateDescs[] = { @@ -368,8 +358,8 @@ const char* LLTextureFetchWorker::sStateDescs[] = { "CACHE_POST", "LOAD_FROM_NETWORK", "LOAD_FROM_SIMULATOR", - "LOAD_FROM_HTTP_URL", - "LOAD_FROM_HTTP_DATA", + "SEND_HTTP_REQ", + "WAIT_HTTP_REQ", "DECODE_IMAGE", "DECODE_IMAGE_UPDATE", "WRITE_TO_CACHE", @@ -380,6 +370,7 @@ const char* LLTextureFetchWorker::sStateDescs[] = { // called from MAIN THREAD LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, + const std::string& url, // Optional URL const LLUUID& id, // Image UUID const LLHost& host, // Simulator host F32 priority, // Priority @@ -388,9 +379,9 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, : LLWorkerClass(fetcher, "TextureFetch"), mState(INIT), mFetcher(fetcher), - mImageWorker(NULL), mID(id), mHost(host), + mUrl(url), mImagePriority(priority), mWorkPriority(0), mRequestedPriority(0.f), @@ -404,18 +395,21 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mBuffer(NULL), mBufferSize(0), mRequestedSize(0), - mDesiredSize(FIRST_PACKET_SIZE), + mDesiredSize(TEXTURE_CACHE_ENTRY_SIZE), mFileSize(0), mCachedSize(0), mLoaded(FALSE), mSentRequest(UNSENT), + mDecodeHandle(0), mDecoded(FALSE), mWritten(FALSE), mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mHTTPFailCount(0), mRetryAttempt(0), mActiveCount(0), + mGetStatus(0), mWorkMutex(NULL), mFirstPacket(0), mLastPacket(-1), @@ -440,7 +434,7 @@ LLTextureFetchWorker::~LLTextureFetchWorker() // << " Requested=" << mRequestedDiscard // << " Desired=" << mDesiredDiscard << llendl; llassert_always(!haveWork()); - lockWorkData(); + lockWorkMutex(); if (mCacheReadHandle != LLTextureCache::nullHandle()) { mFetcher->mTextureCache->readComplete(mCacheReadHandle, true); @@ -449,13 +443,9 @@ LLTextureFetchWorker::~LLTextureFetchWorker() { mFetcher->mTextureCache->writeComplete(mCacheWriteHandle, true); } - if (mImageWorker) - { - mImageWorker->scheduleDelete(); - } mFormattedImage = NULL; clearPackets(); - unlockWorkData(); + unlockWorkMutex(); } void LLTextureFetchWorker::clearPackets() @@ -467,6 +457,38 @@ void LLTextureFetchWorker::clearPackets() mFirstPacket = 0; } +void LLTextureFetchWorker::setupPacketData() +{ + S32 data_size = 0; + if (mFormattedImage.notNull()) + { + data_size = mFormattedImage->getDataSize(); + } + if (data_size > 0) + { + // Only used for simulator requests + mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; + if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) + { + llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl; + removeFromCache(); + resetFormattedData(); + clearPackets(); + } + else if (mFileSize > 0) + { + mLastPacket = mFirstPacket-1; + mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; + } + else + { + // This file was cached using HTTP so we have to refetch the first packet + resetFormattedData(); + clearPackets(); + } + } +} + U32 LLTextureFetchWorker::calcWorkPriority() { // llassert_always(mImagePriority >= 0 && mImagePriority <= LLViewerTexture::maxDecodePriority()); @@ -538,7 +560,6 @@ void LLTextureFetchWorker::resetFormattedData() // Called from MAIN thread void LLTextureFetchWorker::startWork(S32 param) { - llassert(mImageWorker == NULL); llassert(mFormattedImage.isNull()); } @@ -549,6 +570,14 @@ bool LLTextureFetchWorker::doWork(S32 param) { LLMutexLock lock(&mWorkMutex); + if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) + { + if (mState < WRITE_TO_CACHE) + { + return true; // abort + } + } + if (mFetcher->mDebugPause) { return false; // debug: don't do any work @@ -563,16 +592,9 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetchTimer.reset(); } - if (mImagePriority <= 0.0f) - { - if (mState < WRITE_TO_CACHE) - { - return true; // cancel request - } - } - if (mState == INIT) { + mRawImage = NULL ; mRequestedDiscard = -1; mLoadedDiscard = -1; mDecodedDiscard = -1; @@ -590,8 +612,9 @@ bool LLTextureFetchWorker::doWork(S32 param) clearPackets(); // TODO: Shouldn't be necessary mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); - mURL.clear(); mState = LOAD_FROM_TEXTURE_CACHE; + LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) + << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; // fall through } @@ -612,16 +635,27 @@ bool LLTextureFetchWorker::doWork(S32 param) setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); - if (getName().empty()) + if (mUrl.compare(0, 7, "file://") == 0) + { + // read file from local disk + std::string filename = mUrl.substr(7, std::string::npos); + mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority, + offset, size, responder); + } + else if (mUrl.empty()) { mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority, offset, size, responder); } else { - // read file from local disk - mCacheReadHandle = mFetcher->mTextureCache->readFromCache(getName(), mID, cache_priority, - offset, size, responder); + if (!(mUrl.compare(0, 7, "http://") == 0)) + { + // *TODO:?remove this warning + llwarns << "Unknown URL Type: " << mUrl << llendl; + } + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + mState = SEND_HTTP_REQ; } } @@ -647,75 +681,101 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == CACHE_POST) { - mDesiredSize = llmax(mDesiredSize, FIRST_PACKET_SIZE); + mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); mCachedSize = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; // Successfully loaded if ((mCachedSize >= mDesiredSize) || mHaveAllData) { // we have enough data, decode it llassert_always(mFormattedImage->getDataSize() > 0); + mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() + << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) + << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; // fall through } else { - if (!getName().empty()) + if (mUrl.compare(0, 7, "file://") == 0) { // failed to load local file, we're done. return true; } // need more data - mState = LOAD_FROM_NETWORK; + else + { + LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL; + mState = LOAD_FROM_NETWORK; + } // fall through } } if (mState == LOAD_FROM_NETWORK) { - if (mSentRequest == UNSENT) + bool get_url = gSavedSettings.getBOOL("ImagePipelineUseHTTP"); + if (!mUrl.empty()) get_url = false; +// if (mHost != LLHost::invalid) get_url = false; + if ( get_url ) { - if (mFormattedImage.isNull()) - { - mFormattedImage = new LLImageJ2C; - } - // Add this to the network queue and sit here. - // LLTextureFetch::update() will send off a request which will change our state - S32 data_size = mFormattedImage->getDataSize(); - if (data_size > 0) + LLViewerRegion* region = NULL; + if (mHost == LLHost::invalid) + region = gAgent.getRegion(); + else + region = LLWorld::getInstance()->getRegion(mHost); + + if (region) { - // Only used for simulator requests - mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1; - if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size) - { -// llwarns << "Bad CACHED TEXTURE size: " << data_size << " removing." << llendl; - removeFromCache(); - resetFormattedData(); - clearPackets(); - } - else + std::string http_url = region->getCapability("GetTexture"); + if (!http_url.empty()) { - mLastPacket = mFirstPacket-1; - mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1; + mUrl = http_url + "/?texture_id=" + mID.asString().c_str(); } } + else + { + llwarns << "Region not found for host: " << mHost << llendl; + } + } + if (!mUrl.empty()) + { + mState = LLTextureFetchWorker::SEND_HTTP_REQ; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + // don't return, fall through to next state + } + else if (mSentRequest == UNSENT) + { + // Add this to the network queue and sit here. + // LLTextureFetch::update() will send off a request which will change our state mRequestedSize = mDesiredSize; mRequestedDiscard = mDesiredDiscard; mSentRequest = QUEUED; - mFetcher->lockQueue(); mFetcher->addToNetworkQueue(this); - mFetcher->unlockQueue(); setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return false; + } + else + { + // Shouldn't need to do anything here + //llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end()); + // Make certain this is in the network queue + //mFetcher->addToNetworkQueue(this); + //setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + return false; } - return false; } if (mState == LOAD_FROM_SIMULATOR) { + if (mFormattedImage.isNull()) + { + mFormattedImage = new LLImageJ2C; + } if (processSimulatorPackets()) { - mFetcher->lockQueue(); - mFetcher->removeFromNetworkQueue(this); - mFetcher->unlockQueue(); + LL_DEBUGS("Texture") << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL; + mFetcher->removeFromNetworkQueue(this, false); if (mFormattedImage.isNull() || !mFormattedImage->getDataSize()) { // processSimulatorPackets() failed @@ -727,108 +787,99 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + mFetcher->addToNetworkQueue(this); // failsafe setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); } return false; } -#if 0 - if (mState == LOAD_FROM_HTTP_GET_URL) - { - if (!mSentRequest) - { - mSentRequest = TRUE; - mLoaded = FALSE; - std::string url; - LLViewerRegion* region = gAgent.getRegion(); - if (region) + if (mState == SEND_HTTP_REQ) + { + { + const S32 HTTP_QUEUE_MAX_SIZE = 32; + // *TODO: Integrate this with llviewerthrottle + // Note: LLViewerThrottle uses dynamic throttling which makes sense for UDP, + // but probably not for Textures. + // Set the throttle to the entire bandwidth, assuming UDP packets will get priority + // when they are needed + F32 max_bandwidth = mFetcher->mMaxBandwidth; + if ((mFetcher->getHTTPQueueSize() >= HTTP_QUEUE_MAX_SIZE) || + (mFetcher->getTextureBandwidth() > max_bandwidth)) { - url = region->getCapability("RequestTextureDownload"); - } - if (!url.empty()) - { - LLSD sd; - sd = mID.asString(); - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - LLHTTPClient::post(url, sd, new URLResponder(mFetcher, mID)); + // Make normal priority and return (i.e. wait until there is room in the queue) + setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority); return false; } - else - { -// llwarns << mID << ": HTTP get url failed, requesting from simulator" << llendl; - mSentRequest = FALSE; - mState = LOAD_FROM_SIMULATOR; - return false; - } - } - else - { - if (mLoaded) + + mFetcher->removeFromNetworkQueue(this, false); + + S32 cur_size = 0; + if (mFormattedImage.notNull()) { - if (!mURL.empty()) - { - mState = LOAD_FROM_HTTP_GET_DATA; - mSentRequest = FALSE; // reset - mLoaded = FALSE; // reset - } - else - { -// llwarns << mID << ": HTTP get url is empty, requesting from simulator" << llendl; - mSentRequest = FALSE; - mState = LOAD_FROM_SIMULATOR; - return false; - } + cur_size = mFormattedImage->getDataSize(); // amount of data we already have } - } - // fall through - } - - if (mState == LOAD_FROM_HTTP_GET_DATA) - { - if (!mSentRequest) - { - mSentRequest = TRUE; - S32 cur_size = mFormattedImage->getDataSize(); // amount of data we already have mRequestedSize = mDesiredSize; mRequestedDiscard = mDesiredDiscard; -#if 1 // *TODO: LLCurl::getByteRange is broken (ignores range) - cur_size = 0; - mFormattedImage->deleteData(); -#endif mRequestedSize -= cur_size; - // F32 priority = mImagePriority / (F32)LLViewerTexture::maxDecodePriority(); // 0-1 S32 offset = cur_size; mBufferSize = cur_size; // This will get modified by callbackHttpGet() - std::string url; - if (mURL.empty()) + + bool res = false; + if (!mUrl.empty()) { - //url = "http://asset.agni/0000002f-38ae-0e17-8e72-712e58964e9c.texture"; - std::stringstream urlstr; - urlstr << "http://asset.agni/" << mID.asString() << ".texture"; - url = urlstr.str(); + mLoaded = FALSE; + mGetStatus = 0; + mGetReason.clear(); + lldebugs << "HTTP GET: " << mID << " Offset: " << offset + << " Bytes: " << mRequestedSize + << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << max_bandwidth + << llendl; + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + mState = WAIT_HTTP_REQ; + + mFetcher->addToHTTPQueue(mID); + // Will call callbackHttpGet when curl request completes + std::vector<std::string> headers; + headers.push_back("Accept: image/x-j2c"); + res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize, + new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset)); } - else + if (!res) { - url = mURL; + llwarns << "HTTP GET request failed for " << mID << llendl; + resetFormattedData(); + ++mHTTPFailCount; + return true; // failed } - mLoaded = FALSE; -// llinfos << "HTTP GET: " << mID << " Offset: " << offset << " Bytes: " << mRequestedSize << llendl; - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - LLCurl::getByteRange(url, offset, mRequestedSize, - new HTTPGetResponder(mFetcher, mID)); // *TODO: use mWorkPriority - return false; // not done + // fall through } - + } + + if (mState == WAIT_HTTP_REQ) + { if (mLoaded) { - S32 cur_size = mFormattedImage->getDataSize(); + S32 cur_size = mFormattedImage.notNull() ? mFormattedImage->getDataSize() : 0; if (mRequestedSize < 0) { -// llwarns << "http get failed for: " << mID << llendl; + const S32 HTTP_MAX_RETRY_COUNT = 3; + S32 max_attempts = (mGetStatus == HTTP_NOT_FOUND) ? 1 : HTTP_MAX_RETRY_COUNT + 1; + llinfos << "HTTP GET failed for: " << mUrl + << " Status: " << mGetStatus << " Reason: '" << mGetReason << "'" + << " Attempt:" << mHTTPFailCount+1 << "/" << max_attempts << llendl; if (cur_size == 0) { - resetFormattedData(); - return true; // failed + ++mHTTPFailCount; + if (mHTTPFailCount >= max_attempts) + { + resetFormattedData(); + return true; // failed + } + else + { + mState = SEND_HTTP_REQ; + return false; // retry + } } else { @@ -836,6 +887,18 @@ bool LLTextureFetchWorker::doWork(S32 param) return false; // use what we have } } + + if (mFormattedImage.isNull()) + { + // For now, create formatted image based on extension + std::string extension = gDirUtilp->getExtension(mUrl); + mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension)); + if (mFormattedImage.isNull()) + { + mFormattedImage = new LLImageJ2C; // default + } + } + llassert_always(mBufferSize == cur_size + mRequestedSize); if (mHaveAllData) { @@ -854,43 +917,51 @@ bool LLTextureFetchWorker::doWork(S32 param) mBuffer = NULL; mBufferSize = 0; mLoadedDiscard = mRequestedDiscard; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = DECODE_IMAGE; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + return false; + } + else + { + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } - - // NOTE: Priority gets updated when the http get completes (in callbackHTTPGet()) - setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); - return false; } -#endif if (mState == DECODE_IMAGE) { - llassert_always(mFormattedImage->getDataSize() > 0); + if (mFormattedImage->getDataSize() <= 0) + { + llerrs << "Decode entered with invalid mFormattedImage. ID = " << mID << llendl; + } setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it mRawImage = NULL; mAuxImage = NULL; - llassert_always(mImageWorker == NULL); llassert_always(mFormattedImage.notNull()); + llassert_always(mLoadedDiscard >= 0); S32 discard = mHaveAllData ? 0 : mLoadedDiscard; U32 image_priority = LLWorkerThread::PRIORITY_NORMAL | mWorkPriority; mDecoded = FALSE; mState = DECODE_IMAGE_UPDATE; - mImageWorker = new LLImageWorker(mFormattedImage, image_priority, discard, new DecodeResponder(mFetcher, mID, this)); - // fall though (need to call requestDecodedData() to start work) + LL_DEBUGS("Texture") << mID << ": Decoding. Bytes: " << mFormattedImage->getDataSize() << " Discard: " << discard + << " All Data: " << mHaveAllData << LL_ENDL; + mDecodeHandle = mFetcher->mImageDecodeThread->decodeImage(mFormattedImage, image_priority, discard, mNeedsAux, + new DecodeResponder(mFetcher, mID, this)); + // fall though } if (mState == DECODE_IMAGE_UPDATE) { - if (decodeImage()) + if (mDecoded) { if (mDecodedDiscard < 0) { + LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0) { // Cache file should be deleted, try again // llwarns << mID << ": Decode of cached file failed (removed), retrying" << llendl; + llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; ++mRetryAttempt; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); @@ -905,6 +976,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + llassert_always(mRawImage.notNull()); + LL_DEBUGS("Texture") << mID << ": Decoded. Discard: " << mDecodedDiscard + << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); mState = WRITE_TO_CACHE; } @@ -918,9 +992,10 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState == WRITE_TO_CACHE) { - if (mInLocalCache || !mFileSize || mSentRequest == UNSENT) + if (mInLocalCache || mSentRequest == UNSENT || mFormattedImage.isNull()) { - // If we're in a local cache or we didn't actually receive any new data, skip + // If we're in a local cache or we didn't actually receive any new data, + // or we failed to load anything, skip mState = DONE; return false; } @@ -979,10 +1054,10 @@ bool LLTextureFetchWorker::doWork(S32 param) // Called from MAIN thread void LLTextureFetchWorker::endWork(S32 param, bool aborted) { - if (mImageWorker) + if (mDecodeHandle != 0) { - mImageWorker->scheduleDelete(); - mImageWorker = NULL; + mFetcher->mImageDecodeThread->abortRequest(mDecodeHandle, false); + mDecodeHandle = 0; } mFormattedImage = NULL; } @@ -1035,7 +1110,7 @@ bool LLTextureFetchWorker::deleteOK() if ((haveWork() && // not ok to delete from these states - ((mState >= LOAD_FROM_HTTP_GET_URL && mState <= LOAD_FROM_HTTP_GET_DATA) || + ((mState >= SEND_HTTP_REQ && mState <= WAIT_HTTP_REQ) || (mState >= WRITE_TO_CACHE && mState <= WAIT_ON_WRITE)))) { delete_ok = false; @@ -1044,7 +1119,6 @@ bool LLTextureFetchWorker::deleteOK() return delete_ok; } - void LLTextureFetchWorker::removeFromCache() { if (!mInLocalCache) @@ -1061,6 +1135,7 @@ bool LLTextureFetchWorker::processSimulatorPackets() if (mFormattedImage.isNull() || mRequestedSize < 0) { // not sure how we got here, but not a valid state, abort! + llassert_always(mDecodeHandle == 0); mFormattedImage = NULL; return true; } @@ -1074,6 +1149,12 @@ bool LLTextureFetchWorker::processSimulatorPackets() buffer_size += mPackets[i]->mSize; } bool have_all_data = mLastPacket >= mTotalPackets-1; + if (mRequestedSize <= 0) + { + // We received a packed but haven't requested anything yet (edge case) + // Return true (we're "done") since we didn't request anything + return true; + } if (buffer_size >= mRequestedSize || have_all_data) { /// We have enough (or all) data @@ -1109,50 +1190,36 @@ bool LLTextureFetchWorker::processSimulatorPackets() ////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackURLReceived(const LLSD& data, bool success) +void LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool last_block, bool success) { -#if 0 LLMutexLock lock(&mWorkMutex); - if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_URL) - { - llwarns << "callbackURLReceived for unrequested fetch worker, req=" - << mSentRequest << " state= " << mState << llendl; - return; - } - if (success) - { - mURL = data.asString(); - } - mLoaded = TRUE; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -#endif -} - -////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_block) -{ -#if 0 - LLMutexLock lock(&mWorkMutex); - if (!mSentRequest || mState != LOAD_FROM_HTTP_GET_DATA) + if (mState != WAIT_HTTP_REQ) { - llwarns << "callbackHttpGet for unrequested fetch worker, req=" - << mSentRequest << " state= " << mState << llendl; + llwarns << "callbackHttpGet for unrequested fetch worker: " << mID + << " req=" << mSentRequest << " state= " << mState << llendl; return; } -// llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl; if (mLoaded) { llwarns << "Duplicate callback for " << mID.asString() << llendl; return; // ignore duplicate callback } - if (data_size >= 0) + if (success) { + // get length of stream: + S32 data_size = buffer->countAfter(channels.in(), NULL); + + gTextureList.sTextureBits += data_size * 8; // Approximate - does not include header bits + + //llinfos << "HTTP RECEIVED: " << mID.asString() << " Bytes: " << data_size << llendl; if (data_size > 0) { + // *TODO: set the formatted image data here directly to avoid the copy mBuffer = new U8[data_size]; - // *TODO: set the formatted image data here - memcpy(mBuffer, data, data_size); + buffer->readAfter(channels.in(), NULL, mBuffer, data_size); mBufferSize += data_size; if (data_size < mRequestedSize || last_block == true) { @@ -1160,10 +1227,11 @@ void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_bl } else if (data_size > mRequestedSize) { - // *TODO: This will happen until we fix LLCurl::getByteRange() -// llinfos << "HUH?" << llendl; + // *TODO: This shouldn't be happening any more + llwarns << "data_size = " << data_size << " > requested: " << mRequestedSize << llendl; mHaveAllData = TRUE; - mFormattedImage->deleteData(); + llassert_always(mDecodeHandle == 0); + mFormattedImage = NULL; // discard any previous data we had mBufferSize = data_size; } } @@ -1181,7 +1249,6 @@ void LLTextureFetchWorker::callbackHttpGet(U8* data, S32 data_size, bool last_bl } mLoaded = TRUE; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -#endif } ////////////////////////////////////////////////////////////////////////////// @@ -1197,7 +1264,7 @@ void LLTextureFetchWorker::callbackCacheRead(bool success, LLImageFormatted* ima } if (success) { - llassert_always(imagesize > 0); + llassert_always(imagesize >= 0); mFileSize = imagesize; mFormattedImage = image; mImageCodec = image->getCodec(); @@ -1225,65 +1292,40 @@ void LLTextureFetchWorker::callbackCacheWrite(bool success) ////////////////////////////////////////////////////////////////////////////// -void LLTextureFetchWorker::callbackDecoded(bool success) +void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImageRaw* aux) { + LLMutexLock lock(&mWorkMutex); + if (mDecodeHandle == 0) + { + return; // aborted, ignore + } if (mState != DECODE_IMAGE_UPDATE) { // llwarns << "Decode callback for " << mID << " with state = " << mState << llendl; + mDecodeHandle = 0; return; } -// llinfos << mID << " : DECODE COMPLETE " << llendl; - setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); -} - -////////////////////////////////////////////////////////////////////////////// - -bool LLTextureFetchWorker::decodeImage() -{ - if(!mImageWorker) - { - //LLTextureFetchWorker is aborted, skip image decoding. - return true ; - } - - bool res = true; - if (mRawImage.isNull()) - { - res = false; - if (mImageWorker->requestDecodedData(mRawImage, -1)) - { - res = true; -// llinfos << mID << " : BASE DECODE FINISHED" << llendl; - } - } - if (res && - (mRawImage.notNull() && mRawImage->getDataSize() > 0) && - (mNeedsAux && mAuxImage.isNull())) + llassert_always(mFormattedImage.notNull()); + + mDecodeHandle = 0; + if (success) { - res = false; - if (mImageWorker->requestDecodedAuxData(mAuxImage, 4, -1)) - { - res = true; -// llinfos << mID << " : AUX DECODE FINISHED" << llendl; - } + llassert_always(raw); + mRawImage = raw; + mAuxImage = aux; + mDecodedDiscard = mFormattedImage->getDiscardLevel(); + LL_DEBUGS("Texture") << mID << ": Decode Finished. Discard: " << mDecodedDiscard + << " Raw Image: " << llformat("%dx%d",mRawImage->getWidth(),mRawImage->getHeight()) << LL_ENDL; } - if (res) + else { - if ((mRawImage.notNull() && mRawImage->getDataSize() > 0) && - (!mNeedsAux || (mAuxImage.notNull() && mAuxImage->getDataSize() > 0))) - { - mDecodedDiscard = mFormattedImage->getDiscardLevel(); -// llinfos << mID << " : DECODE FINISHED. DISCARD: " << mDecodedDiscard << llendl; - } - else - { -// llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl; - removeFromCache(); - } - mImageWorker->scheduleDelete(); - mImageWorker = NULL; + llwarns << "DECODE FAILED: " << mID << " Discard: " << (S32)mFormattedImage->getDiscardLevel() << llendl; + removeFromCache(); + mDecodedDiscard = -1; // Redundant, here for clarity and paranoia } - return res; + mDecoded = TRUE; +// llinfos << mID << " : DECODE COMPLETE " << llendl; + setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); } ////////////////////////////////////////////////////////////////////////////// @@ -1314,15 +1356,21 @@ bool LLTextureFetchWorker::writeToCacheComplete() ////////////////////////////////////////////////////////////////////////////// // public -LLTextureFetch::LLTextureFetch(LLTextureCache* cache, bool threaded) +LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded) : LLWorkerThread("TextureFetch", threaded), mDebugCount(0), mDebugPause(FALSE), mPacketCount(0), mBadPacketCount(0), mQueueMutex(getAPRPool()), - mTextureCache(cache) + mNetworkQueueMutex(getAPRPool()), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mTextureBandwidth(0), + mCurlGetRequest(NULL) { + mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); } LLTextureFetch::~LLTextureFetch() @@ -1330,13 +1378,7 @@ LLTextureFetch::~LLTextureFetch() // ~LLQueuedThread() called here } -bool LLTextureFetch::createRequest(const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux) -{ - return createRequest(LLStringUtil::null, id, host, priority, w, h, c, desired_discard, needs_aux); -} - -bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority, +bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux) { if (mDebugPause) @@ -1361,7 +1403,14 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } S32 desired_size; - if (desired_discard == 0) + std::string exten = gDirUtilp->getExtension(url); + if (!url.empty() && (!exten.empty() && LLImageBase::getCodecFromExtension(exten) != IMG_CODEC_J2C)) + { + // Only do partial requests for J2C at the moment + //llinfos << "Merov : LLTextureFetch::createRequest(), blocking fetch on " << url << llendl; + desired_size = MAX_IMAGE_DATA_SIZE; + } + else if (desired_discard == 0) { // if we want the entire image, and we know its size, then get it all // (calcDataSizeJ2C() below makes assumptions about how the image @@ -1378,7 +1427,7 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } else { - desired_size = FIRST_PACKET_SIZE; + desired_size = TEXTURE_CACHE_ENTRY_SIZE; desired_discard = MAX_DISCARD_LEVEL; } @@ -1389,10 +1438,10 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id { return false; // need to wait for previous aborted request to complete } - worker->lockWorkData(); + worker->lockWorkMutex(); worker->setImagePriority(priority); worker->setDesiredDiscard(desired_discard, desired_size); - worker->unlockWorkData(); + worker->unlockWorkMutex(); if (!worker->haveWork()) { worker->mState = LLTextureFetchWorker::INIT; @@ -1401,16 +1450,7 @@ bool LLTextureFetch::createRequest(const std::string& filename, const LLUUID& id } else { - if (filename.empty()) - { - // do remote fetch - worker = new LLTextureFetchWorker(this, id, host, priority, desired_discard, desired_size); - } - else - { - // do local file fetch - worker = new LLTextureFetchLocalFileWorker(this, filename, id, host, priority, desired_discard, desired_size); - } + worker = new LLTextureFetchWorker(this, url, id, host, priority, desired_discard, desired_size); mRequestMap[id] = worker; } worker->mActiveCount++; @@ -1430,10 +1470,9 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel) } // protected - -// call lockQueue() first! void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) { + LLMutexLock lock(&mNetworkQueueMutex); if (mRequestMap.find(worker->mID) != mRequestMap.end()) { // only add to the queue if in the request map @@ -1447,10 +1486,27 @@ void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker) } } -// call lockQueue() first! -void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker) +void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel) { - mNetworkQueue.erase(worker->mID); + LLMutexLock lock(&mNetworkQueueMutex); + size_t erased = mNetworkQueue.erase(worker->mID); + if (cancel && erased > 0) + { + mCancelQueue[worker->mHost].insert(worker->mID); + } +} + +// protected +void LLTextureFetch::addToHTTPQueue(const LLUUID& id) +{ + LLMutexLock lock(&mNetworkQueueMutex); + mHTTPTextureQueue.insert(id); +} + +void LLTextureFetch::removeFromHTTPQueue(const LLUUID& id) +{ + LLMutexLock lock(&mNetworkQueueMutex); + mHTTPTextureQueue.erase(id); } // call lockQueue() first! @@ -1458,11 +1514,7 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel) { size_t erased_1 = mRequestMap.erase(worker->mID); llassert_always(erased_1 > 0) ; - size_t erased = mNetworkQueue.erase(worker->mID); - if (cancel && erased > 0) - { - mCancelQueue[worker->mHost].insert(worker->mID); - } + removeFromNetworkQueue(worker, cancel); llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ; worker->scheduleDelete(); @@ -1504,24 +1556,27 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, } else if (worker->checkWork()) { + worker->lockWorkMutex(); discard_level = worker->mDecodedDiscard; - raw = worker->mRawImage; worker->mRawImage = NULL; - aux = worker->mAuxImage; worker->mAuxImage = NULL; + raw = worker->mRawImage; + aux = worker->mAuxImage; res = true; + LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL; + worker->unlockWorkMutex(); } else { - worker->lockWorkData(); + worker->lockWorkMutex(); if ((worker->mDecodedDiscard >= 0) && (worker->mDecodedDiscard < discard_level || discard_level < 0) && (worker->mState >= LLTextureFetchWorker::WAIT_ON_WRITE)) { // Not finished, but data is ready discard_level = worker->mDecodedDiscard; - if (worker->mRawImage) raw = worker->mRawImage; - if (worker->mAuxImage) aux = worker->mAuxImage; + raw = worker->mRawImage; + aux = worker->mAuxImage; } - worker->unlockWorkData(); + worker->unlockWorkMutex(); } } else @@ -1538,9 +1593,9 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) LLTextureFetchWorker* worker = getWorker(id); if (worker) { - worker->lockWorkData(); + worker->lockWorkMutex(); worker->setImagePriority(priority); - worker->unlockWorkData(); + worker->unlockWorkMutex(); res = true; } return res; @@ -1548,40 +1603,106 @@ bool LLTextureFetch::updateRequestPriority(const LLUUID& id, F32 priority) ////////////////////////////////////////////////////////////////////////////// +// MAIN THREAD //virtual S32 LLTextureFetch::update(U32 max_time_ms) { S32 res; + + mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + res = LLWorkerThread::update(max_time_ms); - const F32 REQUEST_TIME = 1.f; - - // Periodically, gather the list of textures that need data from the network - // And send the requests out to the simulators - if (mNetworkTimer.getElapsedTimeF32() >= REQUEST_TIME) + if (!mDebugPause) { - mNetworkTimer.reset(); sendRequestListToSimulators(); } return res; } +// WORKER THREAD +void LLTextureFetch::startThread() +{ + // Construct mCurlGetRequest from Worker Thread + mCurlGetRequest = new LLCurlRequest(); +} + +// WORKER THREAD +void LLTextureFetch::endThread() +{ + // Destroy mCurlGetRequest from Worker Thread + delete mCurlGetRequest; + mCurlGetRequest = NULL; +} + +// WORKER THREAD +void LLTextureFetch::threadedUpdate() +{ + llassert_always(mCurlGetRequest); + + // Limit update frequency + const F32 PROCESS_TIME = 0.05f; + static LLFrameTimer process_timer; + if (process_timer.getElapsedTimeF32() < PROCESS_TIME) + { + return; + } + process_timer.reset(); + + // Update Curl on same thread as mCurlGetRequest was constructed + S32 processed = mCurlGetRequest->process(); + if (processed > 0) + { + lldebugs << "processed: " << processed << " messages." << llendl; + } + +#if 0 + const F32 INFO_TIME = 1.0f; + static LLFrameTimer info_timer; + if (info_timer.getElapsedTimeF32() >= INFO_TIME) + { + S32 q = mCurlGetRequest->getQueued(); + if (q > 0) + { + llinfos << "Queued gets: " << q << llendl; + info_timer.reset(); + } + } +#endif + +} + ////////////////////////////////////////////////////////////////////////////// void LLTextureFetch::sendRequestListToSimulators() { + // All requests + const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps + + // Sim requests const S32 IMAGES_PER_REQUEST = 50; - const F32 LAZY_FLUSH_TIMEOUT = 15.f; // 10.0f // temp + const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp const F32 MIN_REQUEST_TIME = 1.0f; const F32 MIN_DELTA_PRIORITY = 1000.f; - LLMutexLock lock(&mQueueMutex); + // Periodically, gather the list of textures that need data from the network + // And send the requests out to the simulators + static LLFrameTimer timer; + if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME) + { + return; + } + timer.reset(); + LLMutexLock lock(&mQueueMutex); + // Send requests typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t; typedef std::map< LLHost, request_list_t > work_request_map_t; work_request_map_t requests; + { + LLMutexLock lock2(&mNetworkQueueMutex); for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); ) { queue_t::iterator curiter = iter++; @@ -1591,65 +1712,65 @@ void LLTextureFetch::sendRequestListToSimulators() mNetworkQueue.erase(curiter); continue; // paranoia } + if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) && + (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR)) + { + // We already received our URL, remove from the queue + llwarns << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << llendl; + mNetworkQueue.erase(curiter); + continue; + } if (req->mID == mDebugID) { mDebugCount++; // for setting breakpoints } - if (req->mTotalPackets > 0 && req->mLastPacket >= req->mTotalPackets-1) + if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM && + req->mTotalPackets > 0 && + req->mLastPacket >= req->mTotalPackets-1) { // We have all the packets... make sure this is high priority // req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority); continue; } F32 elapsed = req->mRequestedTimer.getElapsedTimeF32(); - F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); - if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || - (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || - (elapsed >= LAZY_FLUSH_TIMEOUT)) { - requests[req->mHost].insert(req); + F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); + if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || + (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) || + (elapsed >= SIM_LAZY_FLUSH_TIMEOUT)) + { + requests[req->mHost].insert(req); + } } } - - std::string http_url; -#if 0 - if (gSavedSettings.getBOOL("ImagePipelineUseHTTP")) - { - LLViewerRegion* region = gAgent.getRegion(); - if (region) - { - http_url = region->getCapability("RequestTextureDownload"); - } } -#endif - + for (work_request_map_t::iterator iter1 = requests.begin(); iter1 != requests.end(); ++iter1) { - bool use_http = http_url.empty() ? false : true; LLHost host = iter1->first; // invalid host = use agent host if (host == LLHost::invalid) { host = gAgent.getRegionHost(); } - else - { - use_http = false; - } - if (use_http) + S32 sim_request_count = 0; + + for (request_list_t::iterator iter2 = iter1->second.begin(); + iter2 != iter1->second.end(); ++iter2) { - } - else - { - S32 request_count = 0; - for (request_list_t::iterator iter2 = iter1->second.begin(); - iter2 != iter1->second.end(); ++iter2) + LLTextureFetchWorker* req = *iter2; + if (gMessageSystem) { - LLTextureFetchWorker* req = *iter2; - req->mSentRequest = LLTextureFetchWorker::SENT_SIM; - if (0 == request_count) + if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM) + { + // Initialize packet data based on data read from cache + req->lockWorkMutex(); + req->setupPacketData(); + req->unlockWorkMutex(); + } + if (0 == sim_request_count) { gMessageSystem->newMessageFast(_PREHASH_RequestImage); gMessageSystem->nextBlockFast(_PREHASH_AgentData); @@ -1666,30 +1787,42 @@ void LLTextureFetch::sendRequestListToSimulators() // llinfos << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard // << " Packet: " << packet << " Priority: " << req->mImagePriority << llendl; - req->lockWorkData(); + if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"))) + { + mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime()); + mTextureInfo.setRequestOffset(req->mID, 0); + mTextureInfo.setRequestSize(req->mID, 0); + mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP); + } + + req->lockWorkMutex(); + req->mSentRequest = LLTextureFetchWorker::SENT_SIM; req->mSimRequestedDiscard = req->mDesiredDiscard; req->mRequestedPriority = req->mImagePriority; req->mRequestedTimer.reset(); - req->unlockWorkData(); - request_count++; - if (request_count >= IMAGES_PER_REQUEST) + req->unlockWorkMutex(); + sim_request_count++; + if (sim_request_count >= IMAGES_PER_REQUEST) { -// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; +// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; + gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; + sim_request_count = 0; } } - if (request_count > 0 && request_count < IMAGES_PER_REQUEST) - { -// llinfos << "REQUESTING " << request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; - gMessageSystem->sendSemiReliable(host, NULL, NULL); - request_count = 0; - } + } + if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST) + { +// llinfos << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << llendl; + gMessageSystem->sendSemiReliable(host, NULL, NULL); + sim_request_count = 0; } } // Send cancelations - if (!mCancelQueue.empty()) + { + LLMutexLock lock2(&mNetworkQueueMutex); + if (gMessageSystem && !mCancelQueue.empty()) { for (cancel_queue_t::iterator iter1 = mCancelQueue.begin(); iter1 != mCancelQueue.end(); ++iter1) @@ -1732,6 +1865,7 @@ void LLTextureFetch::sendRequestListToSimulators() } mCancelQueue.clear(); } + } } ////////////////////////////////////////////////////////////////////////////// @@ -1808,7 +1942,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 return false; } - worker->lockWorkData(); + worker->lockWorkMutex(); // Copy header data into image object worker->mImageCodec = codec; @@ -1819,7 +1953,7 @@ bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 res = worker->insertPacket(0, data, data_size); worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority); worker->mState = LLTextureFetchWorker::LOAD_FROM_SIMULATOR; - worker->unlockWorkData(); + worker->unlockWorkMutex(); return res; } @@ -1853,7 +1987,7 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 return false; } - worker->lockWorkData(); + worker->lockWorkMutex(); res = worker->insertPacket(packet_num, data, data_size); @@ -1866,12 +2000,20 @@ bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U1 else { // llwarns << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id -// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl; - removeFromNetworkQueue(worker); // failsafe - mCancelQueue[host].insert(id); +// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << llendl; + removeFromNetworkQueue(worker, true); // failsafe } - - worker->unlockWorkData(); + + if(packet_num >= (worker->mTotalPackets - 1)) + { + if ((gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog")) || (gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"))) + { + U64 timeNow = LLTimer::getTotalTime(); + mTextureInfo.setRequestSize(id, worker->mFileSize); + mTextureInfo.setRequestCompleteTimeAndLog(id, timeNow); + } + } + worker->unlockWorkMutex(); return res; } @@ -1885,9 +2027,9 @@ BOOL LLTextureFetch::isFromLocalCache(const LLUUID& id) LLTextureFetchWorker* worker = getWorker(id); if (worker) { - worker->lockWorkData(); + worker->lockWorkMutex() ; from_cache = worker->mInLocalCache ; - worker->unlockWorkData(); + worker->unlockWorkMutex() ; } return from_cache ; @@ -1907,7 +2049,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r LLTextureFetchWorker* worker = getWorker(id); if (worker && worker->haveWork()) { - worker->lockWorkData(); + worker->lockWorkMutex(); state = worker->mState; fetch_dtime = worker->mFetchTimer.getElapsedTimeF32(); request_dtime = worker->mRequestedTimer.getElapsedTimeF32(); @@ -1924,7 +2066,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize; } } - if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::LOAD_FROM_HTTP_GET_DATA) + if (state >= LLTextureFetchWorker::LOAD_FROM_NETWORK && state <= LLTextureFetchWorker::WAIT_HTTP_REQ) { requested_priority = worker->mRequestedPriority; } @@ -1933,7 +2075,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r requested_priority = worker->mImagePriority; } fetch_priority = worker->getPriority(); - worker->unlockWorkData(); + worker->unlockWorkMutex(); } data_progress_p = data_progress; requested_priority_p = requested_priority; @@ -1959,5 +2101,3 @@ void LLTextureFetch::dump() } } - -////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 97719a9468..373e38a83c 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -37,26 +37,29 @@ #include "llimage.h" #include "lluuid.h" #include "llworkerthread.h" +#include "llcurl.h" +#include "lltextureinfo.h" class LLViewerTexture; class LLTextureFetchWorker; +class HTTPGetResponder; class LLTextureCache; +class LLImageDecodeThread; class LLHost; // Interface class class LLTextureFetch : public LLWorkerThread { friend class LLTextureFetchWorker; + friend class HTTPGetResponder; public: - LLTextureFetch(LLTextureCache* cache, bool threaded); + LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded); ~LLTextureFetch(); /*virtual*/ S32 update(U32 max_time_ms); - bool createRequest(const LLUUID& id, const LLHost& host, F32 priority, - S32 w, S32 h, S32 c, S32 discard, bool needs_aux); - bool createRequest(const std::string& filename, const LLUUID& id, const LLHost& host, F32 priority, + bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 discard, bool needs_aux); void deleteRequest(const LLUUID& id, bool cancel); bool getRequestFinished(const LLUUID& id, S32& discard_level, @@ -66,25 +69,39 @@ public: bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data); bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data); + void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; } + F32 getTextureBandwidth() { return mTextureBandwidth; } + // Debug BOOL isFromLocalCache(const LLUUID& id); S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p, U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p); void dump(); S32 getNumRequests() { return mRequestMap.size(); } + S32 getNumHTTPRequests() { return mHTTPTextureQueue.size(); } // Public for access by callbacks void lockQueue() { mQueueMutex.lock(); } void unlockQueue() { mQueueMutex.unlock(); } LLTextureFetchWorker* getWorker(const LLUUID& id); + + LLTextureInfo* getTextureInfo() { return &mTextureInfo; } protected: void addToNetworkQueue(LLTextureFetchWorker* worker); - void removeFromNetworkQueue(LLTextureFetchWorker* worker); + void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel); + void addToHTTPQueue(const LLUUID& id); + void removeFromHTTPQueue(const LLUUID& id); + S32 getHTTPQueueSize() { return (S32)mHTTPTextureQueue.size(); } void removeRequest(LLTextureFetchWorker* worker, bool cancel); + // Called from worker thread (during doWork) + void processCurlRequests(); private: void sendRequestListToSimulators(); + /*virtual*/ void startThread(void); + /*virtual*/ void endThread(void); + /*virtual*/ void threadedUpdate(void); public: LLUUID mDebugID; @@ -95,8 +112,11 @@ public: private: LLMutex mQueueMutex; + LLMutex mNetworkQueueMutex; LLTextureCache* mTextureCache; + LLImageDecodeThread* mImageDecodeThread; + LLCurlRequest* mCurlGetRequest; // Map of all requests by UUID typedef std::map<LLUUID,LLTextureFetchWorker*> map_t; @@ -105,10 +125,13 @@ private: // Set of requests that require network data typedef std::set<LLUUID> queue_t; queue_t mNetworkQueue; + queue_t mHTTPTextureQueue; typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t; cancel_queue_t mCancelQueue; - - LLFrameTimer mNetworkTimer; + F32 mTextureBandwidth; + F32 mMaxBandwidth; + LLTextureInfo mTextureInfo; }; #endif // LL_LLTEXTUREFETCH_H + diff --git a/indra/newview/lltextureinfo.cpp b/indra/newview/lltextureinfo.cpp new file mode 100644 index 0000000000..672a36a8bd --- /dev/null +++ b/indra/newview/lltextureinfo.cpp @@ -0,0 +1,290 @@ +/** + * @file lltextureinfo.cpp + * @brief Object which handles local texture info + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltextureinfo.h" +#include "lltexturestats.h" +#include "llviewercontrol.h" + +LLTextureInfo::LLTextureInfo() : + mLogTextureDownloadsToViewerLog(false), + mLogTextureDownloadsToSimulator(false), + mTotalBytes(0), + mTotalMilliseconds(0), + mTextureDownloadsStarted(0), + mTextureDownloadsCompleted(0), + mTextureDownloadProtocol("NONE"), + mTextureLogThreshold(100 * 1024), + mCurrentStatsBundleStartTime(0) +{ + mTextures.clear(); +} + +void LLTextureInfo::setUpLogging(bool writeToViewerLog, bool sendToSim, U32 textureLogThreshold) +{ + mLogTextureDownloadsToViewerLog = writeToViewerLog; + mLogTextureDownloadsToSimulator = sendToSim; + mTextureLogThreshold = textureLogThreshold; +} + +LLTextureInfo::~LLTextureInfo() +{ + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator; + for (iterator = mTextures.begin(); iterator != mTextures.end(); iterator++) + { + LLTextureInfoDetails *info = (*iterator).second; + delete info; + } + + mTextures.clear(); +} + +void LLTextureInfo::addRequest(const LLUUID& id) +{ + LLTextureInfoDetails *info = new LLTextureInfoDetails(); + mTextures[id] = info; +} + +U32 LLTextureInfo::getTextureInfoMapSize() +{ + return mTextures.size(); +} + +bool LLTextureInfo::has(const LLUUID& id) +{ + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + if (iterator == mTextures.end()) + { + return false; + } + else + { + return true; + } +} + +void LLTextureInfo::setRequestStartTime(const LLUUID& id, U64 startTime) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mStartTime = startTime; + mTextureDownloadsStarted++; +} + +void LLTextureInfo::setRequestSize(const LLUUID& id, U32 size) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mSize = size; +} + +void LLTextureInfo::setRequestOffset(const LLUUID& id, U32 offset) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mOffset = offset; +} + +void LLTextureInfo::setRequestType(const LLUUID& id, LLTextureInfoDetails::LLRequestType type) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mType = type; +} + +void LLTextureInfo::setRequestCompleteTimeAndLog(const LLUUID& id, U64 completeTime) +{ + if (!has(id)) + { + addRequest(id); + } + mTextures[id]->mCompleteTime = completeTime; + + std::string protocol = "NONE"; + switch(mTextures[id]->mType) + { + case LLTextureInfoDetails::REQUEST_TYPE_HTTP: + protocol = "HTTP"; + break; + + case LLTextureInfoDetails::REQUEST_TYPE_UDP: + protocol = "UDP"; + break; + + case LLTextureInfoDetails::REQUEST_TYPE_NONE: + default: + break; + } + + if (mLogTextureDownloadsToViewerLog) + { + llinfos << "texture=" << id + << " start=" << mTextures[id]->mStartTime + << " end=" << mTextures[id]->mCompleteTime + << " size=" << mTextures[id]->mSize + << " offset=" << mTextures[id]->mOffset + << " length_in_ms=" << (mTextures[id]->mCompleteTime - mTextures[id]->mStartTime) / 1000 + << " protocol=" << protocol + << llendl; + } + + if(mLogTextureDownloadsToSimulator) + { + S32 texture_stats_upload_threshold = mTextureLogThreshold; + mTotalBytes += mTextures[id]->mSize; + mTotalMilliseconds += mTextures[id]->mCompleteTime - mTextures[id]->mStartTime; + mTextureDownloadsCompleted++; + mTextureDownloadProtocol = protocol; + if (mTotalBytes >= texture_stats_upload_threshold) + { + LLSD texture_data; + std::stringstream startTime; + startTime << mCurrentStatsBundleStartTime; + texture_data["start_time"] = startTime.str(); + std::stringstream endTime; + endTime << completeTime; + texture_data["end_time"] = endTime.str(); + texture_data["averages"] = getAverages(); + send_texture_stats_to_sim(texture_data); + resetTextureStatistics(); + } + } + + mTextures.erase(id); +} + +LLSD LLTextureInfo::getAverages() +{ + LLSD averagedTextureData; + S32 averageDownloadRate; + if(mTotalMilliseconds == 0) + { + averageDownloadRate = 0; + } + else + { + averageDownloadRate = (mTotalBytes * 8) / mTotalMilliseconds; + } + + averagedTextureData["bits_per_second"] = averageDownloadRate; + averagedTextureData["bytes_downloaded"] = mTotalBytes; + averagedTextureData["texture_downloads_started"] = mTextureDownloadsStarted; + averagedTextureData["texture_downloads_completed"] = mTextureDownloadsCompleted; + averagedTextureData["transport"] = mTextureDownloadProtocol; + + return averagedTextureData; +} + +void LLTextureInfo::resetTextureStatistics() +{ + mTotalMilliseconds = 0; + mTotalBytes = 0; + mTextureDownloadsStarted = 0; + mTextureDownloadsCompleted = 0; + mTextureDownloadProtocol = "NONE"; + mCurrentStatsBundleStartTime = LLTimer::getTotalTime(); +} + +U32 LLTextureInfo::getRequestStartTime(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mStartTime; + } +} + +U32 LLTextureInfo::getRequestSize(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mSize; + } +} + +U32 LLTextureInfo::getRequestOffset(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mOffset; + } +} + +LLTextureInfoDetails::LLRequestType LLTextureInfo::getRequestType(const LLUUID& id) +{ + if (!has(id)) + { + return LLTextureInfoDetails::REQUEST_TYPE_NONE; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mType; + } +} + +U32 LLTextureInfo::getRequestCompleteTime(const LLUUID& id) +{ + if (!has(id)) + { + return 0; + } + else + { + std::map<LLUUID, LLTextureInfoDetails *>::iterator iterator = mTextures.find(id); + return (*iterator).second->mCompleteTime; + } +} + diff --git a/indra/newview/lltextureinfo.h b/indra/newview/lltextureinfo.h new file mode 100644 index 0000000000..71b0ea431f --- /dev/null +++ b/indra/newview/lltextureinfo.h @@ -0,0 +1,80 @@ +/** + * @file lltextureinfo.h + * @brief Object for managing texture information. + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTUREINFO_H +#define LL_LLTEXTUREINFO_H + +#include "lluuid.h" +#include "lltextureinfodetails.h" +#include <map> + +class LLTextureInfo +{ +public: + LLTextureInfo(); + ~LLTextureInfo(); + + void setUpLogging(bool writeToViewerLog, bool sendToSim, U32 textureLogThreshold); + bool has(const LLUUID& id); + void setRequestStartTime(const LLUUID& id, U64 startTime); + void setRequestSize(const LLUUID& id, U32 size); + void setRequestOffset(const LLUUID& id, U32 offset); + void setRequestType(const LLUUID& id, LLTextureInfoDetails::LLRequestType type); + void setRequestCompleteTimeAndLog(const LLUUID& id, U64 completeTime); + U32 getRequestStartTime(const LLUUID& id); + U32 getRequestSize(const LLUUID& id); + U32 getRequestOffset(const LLUUID& id); + LLTextureInfoDetails::LLRequestType getRequestType(const LLUUID& id); + U32 getRequestCompleteTime(const LLUUID& id); + void resetTextureStatistics(); + U32 getTextureInfoMapSize(); + LLSD getAverages(); + +private: + void addRequest(const LLUUID& id); + + std::map<LLUUID, LLTextureInfoDetails *> mTextures; + + LLSD mAverages; + + bool mLogTextureDownloadsToViewerLog; + bool mLogTextureDownloadsToSimulator; + S32 mTotalBytes; + S32 mTotalMilliseconds; + S32 mTextureDownloadsStarted; + S32 mTextureDownloadsCompleted; + std::string mTextureDownloadProtocol; + U32 mTextureLogThreshold; // in bytes + U64 mCurrentStatsBundleStartTime; +}; + +#endif // LL_LLTEXTUREINFO_H diff --git a/indra/newview/lltextureinfodetails.cpp b/indra/newview/lltextureinfodetails.cpp new file mode 100644 index 0000000000..f6ef47a2ee --- /dev/null +++ b/indra/newview/lltextureinfodetails.cpp @@ -0,0 +1,40 @@ +/** + * @file lltextureinfodetails.cpp + * @brief Object which handles details of any individual texture + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltextureinfodetails.h" + +LLTextureInfoDetails::LLTextureInfoDetails() : mStartTime(0), mCompleteTime(0), mSize(0), mType(REQUEST_TYPE_NONE), mOffset(0) +{ +} + diff --git a/indra/newview/lltextureinfodetails.h b/indra/newview/lltextureinfodetails.h new file mode 100644 index 0000000000..091fa01a3d --- /dev/null +++ b/indra/newview/lltextureinfodetails.h @@ -0,0 +1,58 @@ +/** + * @file lltextureinfo.h + * @brief Object for managing texture information. + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTUREINFODETAILS_H +#define LL_LLTEXTUREINFODETAILS_H + +#include "lluuid.h" + +class LLTextureInfoDetails +{ +public: + enum LLRequestType + { + REQUEST_TYPE_NONE, + REQUEST_TYPE_HTTP, + REQUEST_TYPE_UDP + }; + + U32 mStartTime; + U32 mCompleteTime; + U32 mOffset; + U32 mSize; + LLRequestType mType; + + LLTextureInfoDetails(); +}; + +#endif // LL_LLTEXTUREINFODETAILS_H + diff --git a/indra/newview/lltexturestats.cpp b/indra/newview/lltexturestats.cpp new file mode 100644 index 0000000000..c91bfd4df2 --- /dev/null +++ b/indra/newview/lltexturestats.cpp @@ -0,0 +1,61 @@ +/** + * @file lltexturerstats.cpp + * @brief texture stats helper methods + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "pipeline.h" +#include "llagent.h" +#include "lltexturefetch.h" +#include "lltexturestats.h" +#include "lltexturestatsuploader.h" +#include "llviewerregion.h" + +void send_texture_stats_to_sim(const LLSD &texture_stats) +{ + LLSD texture_stats_report; + // Only send stats if the agent is connected to a region. + if (!gAgent.getRegion() || gNoRender) + { + return; + } + + LLUUID agent_id = gAgent.getID(); + texture_stats_report["agent_id"] = agent_id; + texture_stats_report["region_id"] = gAgent.getRegion()->getRegionID(); + texture_stats_report["stats_data"] = texture_stats; + + std::string texture_cap_url = gAgent.getRegion()->getCapability("TextureStats"); + LLTextureStatsUploader tsu; + llinfos << "uploading texture stats data to simulator" << llendl; + tsu.uploadStatsToSimulator(texture_cap_url, texture_stats); +} + diff --git a/indra/newview/lltexturestats.h b/indra/newview/lltexturestats.h new file mode 100644 index 0000000000..2deb377dfd --- /dev/null +++ b/indra/newview/lltexturestats.h @@ -0,0 +1,41 @@ +/** + * @file lltexturestats.h + * @brief texture stats utilities + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTURESTATS_H +#define LL_LLTEXTURESTATS_H + +#include "llappviewer.h" + +// utility functions to capture data on texture download speeds and send to simulator periodically +void send_texture_stats_to_sim(const LLSD &texture_stats); + +#endif // LL_LLTEXTURESTATS_H diff --git a/indra/newview/lltexturestatsuploader.cpp b/indra/newview/lltexturestatsuploader.cpp new file mode 100644 index 0000000000..e0358e1fca --- /dev/null +++ b/indra/newview/lltexturestatsuploader.cpp @@ -0,0 +1,59 @@ +/** + * @file lltexturerstats.cpp + * @brief texture stats upload class + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltexturestatsuploader.h" + +LLTextureStatsUploader::LLTextureStatsUploader() +{ +} + +LLTextureStatsUploader::~LLTextureStatsUploader() +{ +} + +void LLTextureStatsUploader::uploadStatsToSimulator(const std::string texture_cap_url, const LLSD &texture_stats) +{ + if ( texture_cap_url != "" ) + { + LLHTTPClient::post(texture_cap_url, texture_stats, NULL); + } + else + { + llinfos << "Not sending texture stats: " + << texture_stats + << " as there is no cap url." + << llendl; + } +} + diff --git a/indra/newview/lltexturestatsuploader.h b/indra/newview/lltexturestatsuploader.h new file mode 100644 index 0000000000..f6cc8be8fe --- /dev/null +++ b/indra/newview/lltexturestatsuploader.h @@ -0,0 +1,48 @@ +/** + * @file lltexturestatsuploader.h + * @brief Class to send the texture stats to the simulatore + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXTURESTATSUPLOADER_H +#define LL_LLTEXTURESTATSUPLOADER_H + +#include "llappviewer.h" + +// utility functions to capture data on texture download speeds and send to simulator periodically + +class LLTextureStatsUploader +{ +public: + LLTextureStatsUploader(); + ~LLTextureStatsUploader(); + void uploadStatsToSimulator(const std::string texture_cap_url, const LLSD &texture_stats); +}; + +#endif // LL_LLTEXTURESTATSUPLOADER_H diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index dafa4f25ca..b6e20608eb 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -44,19 +44,21 @@ #include "llrender.h" #include "lltooltip.h" +#include "llappviewer.h" #include "llselectmgr.h" #include "lltexlayer.h" #include "lltexturecache.h" #include "lltexturefetch.h" +#include "llviewercontrol.h" #include "llviewerobject.h" #include "llviewertexture.h" #include "llviewertexturelist.h" -#include "llappviewer.h" - +#include "llvovolume.h" extern F32 texmem_lower_bound_scale; LLTextureView *gTextureView = NULL; LLTextureSizeView *gTextureSizeView = NULL; +LLTextureSizeView *gTextureCategoryView = NULL; //static std::set<LLViewerFetchedTexture*> LLTextureView::sDebugImages; @@ -230,10 +232,10 @@ void LLTextureBar::draw() { "DSK", LLColor4::blue }, // CACHE_POST { "NET", LLColor4::green }, // LOAD_FROM_NETWORK { "SIM", LLColor4::green }, // LOAD_FROM_SIMULATOR - { "URL", LLColor4::green2 },// LOAD_FROM_HTTP_GET_URL - { "HTP", LLColor4::green }, // LOAD_FROM_HTTP_GET_DATA + { "REQ", LLColor4::yellow },// SEND_HTTP_REQ + { "HTP", LLColor4::green }, // WAIT_HTTP_REQ { "DEC", LLColor4::yellow },// DECODE_IMAGE - { "DEC", LLColor4::yellow },// DECODE_IMAGE_UPDATE + { "DEC", LLColor4::green }, // DECODE_IMAGE_UPDATE { "WRT", LLColor4::purple },// WRITE_TO_CACHE { "WRT", LLColor4::orange },// WAIT_ON_WRITE { "END", LLColor4::red }, // DONE @@ -261,7 +263,7 @@ void LLTextureBar::draw() // Draw the progress bar. S32 bar_width = 100; - S32 bar_left = 280; + S32 bar_left = 260; left = bar_left; right = left + bar_width; @@ -286,30 +288,31 @@ void LLTextureBar::draw() S32 pip_x = title_x3 + pip_space/2; // Draw the packet pip + const F32 pip_max_time = 5.f; F32 last_event = mImagep->mLastPacketTimer.getElapsedTimeF32(); - if (last_event < 1.f) + if (last_event < pip_max_time) { clr = LLColor4::white; } else { last_event = mImagep->mRequestDeltaTime; - if (last_event < 1.f) + if (last_event < pip_max_time) { clr = LLColor4::green; } else { last_event = mImagep->mFetchDeltaTime; - if (last_event < 1.f) + if (last_event < pip_max_time) { clr = LLColor4::yellow; } } } - if (last_event < 1.f) + if (last_event < pip_max_time) { - clr.setAlpha(1.f - last_event); + clr.setAlpha(1.f - last_event/pip_max_time); gGL.color4fv(clr.mV); gl_rect_2d(pip_x, top, pip_x + pip_width, bottom); } @@ -406,89 +409,113 @@ void LLGLTexMemBar::draw() S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sTotalTextureMemoryInBytes); S32 max_total_mem = LLViewerTexture::sMaxTotalTextureMemInMegaBytes; F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; + F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ; + F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ; S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); S32 h_offset = (S32)((texture_bar_height + 2.5f) * mTextureView->mNumTextureBars + 2.5f); //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; - F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; + LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); + LLColor4 color; std::string text; - text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Discard Bias: %.2f", + text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", total_mem, max_total_mem, bound_mem, max_bound_mem, - discard_bias); + LLImageRaw::sGlobalRawMemory >> 20, discard_bias, + cache_usage, cache_max_usage); + //, cache_entries, cache_max_entries LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, h_offset + line_height*3, - text_color, LLFontGL::LEFT, LLFontGL::TOP); + text_color, LLFontGL::LEFT, LLFontGL::TOP); //---------------------------------------------------------------------------- - S32 bar_left = 380; +#if 0 + S32 bar_left = 400; S32 bar_width = 200; S32 top = line_height*3 - 2 + h_offset; S32 bottom = top - 6; S32 left = bar_left; S32 right = left + bar_width; - - F32 bar_scale = (F32)bar_width / (max_bound_mem * 1.5f); + F32 bar_scale; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); - gl_rect_2d(left, top, right, bottom); - + // GL Mem Bar + left = bar_left; - right = left + llfloor(bound_mem * bar_scale); - if (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) - { - gGL.color4f(0.f, 1.f, 0.f, 0.75f); - } - else if (bound_mem < max_bound_mem) - { - gGL.color4f(1.f, 1.f, 0.f, 0.75f); - } - else - { - gGL.color4f(1.f, 0.f, 0.f, 0.75f); - } + text = "GL"; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + + left = bar_left+20; + right = left + bar_width; + + gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); // grey gl_rect_2d(left, top, right, bottom); bar_scale = (F32)bar_width / (max_total_mem * 1.5f); + right = left + llfloor(total_mem * bar_scale); + right = llclamp(right, bar_left, bar_left + bar_width); - top = bottom - 2; - bottom = top - 6; + color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green : + (total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red; + color[VALPHA] = .75f; + glColor4fv(color.mV); + + gl_rect_2d(left, top, right, bottom); // red/yellow/green + + // + bar_left += bar_width + bar_space; + //top = bottom - 2; bottom = top - 6; + + // Bound Mem Bar + left = bar_left; - right = left + llfloor(total_mem * bar_scale); - if (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) - { - gGL.color4f(0.f, 1.f, 0.f, 0.75f); - } - else if (total_mem < max_total_mem) - { - gGL.color4f(1.f, 1.f, 0.f, 0.75f); - } - else - { - gGL.color4f(1.f, 0.f, 0.f, 0.75f); - } + text = "GL"; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + left = bar_left + 20; + right = left + bar_width; + + gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); gl_rect_2d(left, top, right, bottom); + color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green : + (bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red; + color[VALPHA] = .75f; + glColor4fv(color.mV); + + gl_rect_2d(left, top, right, bottom); +#else + S32 left = 0 ; +#endif //---------------------------------------------------------------------------- - text = llformat("Textures: Count: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d(%d) RAW:%d mRaw:%d mAux:%d CB:%d", + text = llformat("Textures: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d IW:%d RAW:%d HTP:%d", gTextureList.getNumImages(), LLAppViewer::getTextureFetch()->getNumRequests(), LLAppViewer::getTextureFetch()->getNumDeletes(), LLAppViewer::getTextureFetch()->mPacketCount, LLAppViewer::getTextureFetch()->mBadPacketCount, LLAppViewer::getTextureCache()->getNumReads(), LLAppViewer::getTextureCache()->getNumWrites(), LLLFSThread::sLocal->getPending(), - LLImageWorker::sCount, LLImageWorker::getWorkerThread()->getNumDeletes(), - LLImageRaw::sRawImageCount, LLViewerFetchedTexture::sRawCount, LLViewerFetchedTexture::sAuxCount, - gTextureList.mCallbackList.size()); + LLAppViewer::getImageDecodeThread()->getPending(), + LLImageRaw::sRawImageCount, + LLAppViewer::getTextureFetch()->getNumHTTPRequests()); LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, h_offset + line_height*2, text_color, LLFontGL::LEFT, LLFontGL::TOP); + + + left = 550; + F32 bandwidth = LLAppViewer::getTextureFetch()->getTextureBandwidth(); + F32 max_bandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + color = bandwidth > max_bandwidth ? LLColor4::red : bandwidth > max_bandwidth*.75f ? LLColor4::yellow : text_color; + color[VALPHA] = text_color[VALPHA]; + text = llformat("BW:%.0f/%.0f",bandwidth, max_bandwidth); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*2, + color, LLFontGL::LEFT, LLFontGL::TOP); S32 dx1 = 0; if (LLAppViewer::getTextureFetch()->mDebugPause) @@ -555,7 +582,7 @@ public: void setTop(S32 loaded, S32 bound, F32 scale) {mTopLoaded = loaded ; mTopBound = bound; mScale = scale ;} void draw(); - BOOL handleHover(S32 x, S32 y, MASK mask) ; + BOOL handleHover(S32 x, S32 y, MASK mask, BOOL set_pick_size) ; private: S32 mIndex ; @@ -568,19 +595,16 @@ private: F32 mScale ; }; -BOOL LLGLTexSizeBar::handleHover(S32 x, S32 y, MASK mask) +BOOL LLGLTexSizeBar::handleHover(S32 x, S32 y, MASK mask, BOOL set_pick_size) { -#if !LL_RELEASE_FOR_DOWNLOAD if(y > mBottom && (y < mBottom + (S32)(mTopLoaded * mScale) || y < mBottom + (S32)(mTopBound * mScale))) { - LLImageGL::setCurTexSizebar(mIndex); + LLImageGL::setCurTexSizebar(mIndex, set_pick_size); } -#endif return TRUE ; } void LLGLTexSizeBar::draw() { -#if !LL_RELEASE_FOR_DOWNLOAD LLGLSUIDefault gls_ui; if(LLImageGL::sCurTexSizeBar == mIndex) @@ -601,7 +625,6 @@ void LLGLTexSizeBar::draw() F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; gl_rect_2d(mLeft, mBottom + (S32)(mTopLoaded * mScale), (mLeft + mRight) / 2, mBottom, loaded_color) ; gl_rect_2d((mLeft + mRight) / 2, mBottom + (S32)(mTopBound * mScale), mRight, mBottom, bound_color) ; -#endif } //////////////////////////////////////////////////////////////////////////// @@ -675,7 +698,13 @@ void LLTextureView::draw() << "\t" << cur_discard << llendl; } - + + if (imagep->getID() == LLAppViewer::getTextureFetch()->mDebugID) + { + static S32 debug_count = 0; + ++debug_count; // for breakpoints + } + #if 0 if (imagep->getDontDiscard()) { @@ -889,8 +918,7 @@ BOOL LLTextureView::handleKey(KEY key, MASK mask, BOOL called_from_parent) } //----------------------------------------------------------------- -LLTextureSizeView::LLTextureSizeView(const LLTextureSizeView::Params& p) - : LLView(p) +LLTextureSizeView::LLTextureSizeView(const LLTextureSizeView::Params& p) : LLContainerView(p) { setVisible(FALSE) ; @@ -910,7 +938,31 @@ LLTextureSizeView::~LLTextureSizeView() } void LLTextureSizeView::draw() { -#if !LL_RELEASE_FOR_DOWNLOAD + if(mType == TEXTURE_MEM_OVER_SIZE) + { + drawTextureSizeGraph(); + } + else + { + drawTextureCategoryGraph() ; + } + + LLView::draw(); +} + +BOOL LLTextureSizeView::handleHover(S32 x, S32 y, MASK mask) +{ + if(x > mTextureSizeBarRect.mLeft && x < mTextureSizeBarRect.mRight) + { + mTextureSizeBar[(x - mTextureSizeBarRect.mLeft) / mTextureSizeBarWidth]->handleHover(x, y, mask, (mType == TEXTURE_MEM_OVER_SIZE)) ; + } + + return TRUE ; +} + +//draw real-time texture mem bar over size +void LLTextureSizeView::drawTextureSizeGraph() +{ if(mTextureSizeBar.size() == 0) { S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); @@ -931,29 +983,16 @@ void LLTextureSizeView::draw() mTextureSizeBar[i]->draw() ; } LLImageGL::resetCurTexSizebar(); - - LLView::draw(); -#endif -} - -BOOL LLTextureSizeView::handleHover(S32 x, S32 y, MASK mask) -{ - if(x > mTextureSizeBarRect.mLeft && x < mTextureSizeBarRect.mRight) - { - mTextureSizeBar[(x - mTextureSizeBarRect.mLeft) / mTextureSizeBarWidth]->handleHover(x, y, mask) ; - } - - return TRUE ; } //draw background of texture size bar graph F32 LLTextureSizeView::drawTextureSizeDistributionGraph() { + //scale F32 scale = 1.0f ; -#if !LL_RELEASE_FOR_DOWNLOAD + LLGLSUIDefault gls_ui; - //scale { S32 count = 0 ; for(U32 i = 0 ; i < LLImageGL::sTextureLoadedCounter.size() ; i++) @@ -1043,8 +1082,137 @@ F32 LLTextureSizeView::drawTextureSizeDistributionGraph() text = llformat("Texture Size Distribution") ; LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3, text_color, LLFontGL::LEFT, LLFontGL::TOP); - -#endif return scale ; } +//draw real-time texture mem bar over category +void LLTextureSizeView::drawTextureCategoryGraph() +{ + if(mTextureSizeBar.size() == 0) + { + S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); + mTextureSizeBar.resize(LLViewerTexture::getTotalNumOfCategories()) ; + mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ; + + for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) + { + mTextureSizeBar[i] = new LLGLTexSizeBar(i, mTextureSizeBarRect.mLeft + i * mTextureSizeBarWidth , + line_height * 2, mTextureSizeBarRect.mLeft + (i + 1) * mTextureSizeBarWidth, line_height) ; + } + } + + F32 size_bar_scale = drawTextureCategoryDistributionGraph() ; + for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) + { + U32 k = LLViewerTexture::getIndexFromCategory(i) ; + mTextureSizeBar[i]->setTop(LLImageGL::sTextureMemByCategory[k] >> 20, LLImageGL::sTextureMemByCategoryBound[k] >> 20, size_bar_scale) ; + mTextureSizeBar[i]->draw() ; + } + LLImageGL::resetCurTexSizebar(); +} + +//draw background for TEXTURE_MEM_OVER_CATEGORY +F32 LLTextureSizeView::drawTextureCategoryDistributionGraph() +{ + //scale + F32 scale = 4.0f ; + + LLGLSUIDefault gls_ui; + + { + S32 count = 0 ; + for(U32 i = 0 ; i < LLImageGL::sTextureMemByCategory.size() ; i++) + { + S32 tmp = LLImageGL::sTextureMemByCategory[i] >> 20 ; + if(tmp > count) + { + count = tmp ; + } + } + if(count > mTextureSizeBarRect.getHeight() * 0.25f) + { + scale = (F32)mTextureSizeBarRect.getHeight() * 0.25f / count ; + } + } + + S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); + S32 left = mTextureSizeBarRect.mLeft ; + S32 bottom = mTextureSizeBarRect.mBottom ; + S32 right = mTextureSizeBarRect.mRight ; + S32 top = mTextureSizeBarRect.mTop ; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + //background rect + gl_rect_2d(left - 25, top + 30, right + 100, bottom - 25, LLColor4(0.0f, 0.0f, 0.0f, 0.25f)) ; + + //-------------------------------------------------- + gGL.color4f(1.0f, 0.5f, 0.5f, 0.75f); + gl_line_2d(left, bottom, right, bottom) ; //x axis + gl_line_2d(left, bottom, left, top) ; //y axis + + //ruler + //-------------------------------------------------- + gGL.color4f(1.0f, 0.5f, 0.5f, 0.5f); + for(S32 i = bottom + 50 ; i <= top ; i += 50) + { + gl_line_2d(left, i, right, i) ; + } + + //texts + //-------------------------------------------------- + F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; + std::string text; + + //------- + //x axis: size label + static char category[LLViewerTexture::MAX_GL_IMAGE_CATEGORY][4] = + {"Non", "Bak", "Av", "Cld", "Scp", "Hi", "Trn", "Slt", "Hud", "Bsf", "UI", "Pvw", "Map", "Mvs", "Slf", "Loc", "Scr", "Dyn", "Mdi", "ALT", "Oth" } ; + + text = llformat("%s", category[0]) ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 12, bottom - line_height / 2, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + for(U32 i = 1 ; i < mTextureSizeBar.size() ; i++) + { + text = llformat("%s", category[i]) ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + i * mTextureSizeBarWidth + 12, bottom - line_height / 2, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + } + //------- + + //y axis: number label + for(S32 i = bottom + 50 ; i <= top ; i += 50) + { + text = llformat("%d", (S32)((i - bottom) / scale)) ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, i + line_height / 2 , + text_color, LLFontGL::LEFT, LLFontGL::TOP); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 5, i + line_height / 2 , + text_color, LLFontGL::LEFT, LLFontGL::TOP); + } + + text = llformat("MB") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, top + line_height * 2 , + text_color, LLFontGL::LEFT, LLFontGL::TOP); + //-------------------------------------------------- + F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f}; + gl_rect_2d(left + 70, top + line_height * 2, left + 90, top + line_height, loaded_color) ; + text = llformat("Loaded") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 100, top + line_height * 2, + loaded_color, + LLFontGL::LEFT, LLFontGL::TOP); + + F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; + gl_rect_2d(left + 170, top + line_height * 2, left + 190, top + line_height, bound_color) ; + text = llformat("Bound") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 200, top + line_height * 2, + bound_color, LLFontGL::LEFT, LLFontGL::TOP); + + //-------------------------------------------------- + + //title + text = llformat("Texture Category Distribution") ; + LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + + return scale ; +} diff --git a/indra/newview/lltextureview.h b/indra/newview/lltextureview.h index e917c0235e..435a55df83 100644 --- a/indra/newview/lltextureview.h +++ b/indra/newview/lltextureview.h @@ -79,24 +79,41 @@ public: }; class LLGLTexSizeBar; - -class LLTextureSizeView : public LLView +class LLTextureSizeView : public LLContainerView { -public: +protected: LLTextureSizeView(const Params&); + friend class LLUICtrlFactory; +public: ~LLTextureSizeView(); /*virtual*/ void draw(); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) ; + void setType(S32 type) {mType = type ;} + enum + { + TEXTURE_MEM_OVER_SIZE, + TEXTURE_MEM_OVER_CATEGORY + }; private: + //draw background for TEXTURE_MEM_OVER_SIZE F32 drawTextureSizeDistributionGraph() ; - + //draw real-time texture mem bar over size + void drawTextureSizeGraph(); + + //draw background for TEXTURE_MEM_OVER_CATEGORY + F32 drawTextureCategoryDistributionGraph() ; + //draw real-time texture mem bar over category + void drawTextureCategoryGraph(); + private: std::vector<LLGLTexSizeBar*> mTextureSizeBar ; LLRect mTextureSizeBarRect ; - S32 mTextureSizeBarWidth ; + S32 mTextureSizeBarWidth ; + S32 mType ; }; extern LLTextureView *gTextureView; extern LLTextureSizeView *gTextureSizeView; +extern LLTextureSizeView *gTextureCategoryView; #endif // LL_TEXTURE_VIEW_H diff --git a/indra/newview/llurldispatcher.cpp b/indra/newview/llurldispatcher.cpp index 841902f683..a3daca6fa4 100644 --- a/indra/newview/llurldispatcher.cpp +++ b/indra/newview/llurldispatcher.cpp @@ -46,7 +46,7 @@ #include "llstartup.h" // gStartupState #include "llurlsimstring.h" #include "llweb.h" -#include "llworldmap.h" +#include "llworldmapmessage.h" // library includes #include "llsd.h" @@ -201,7 +201,7 @@ bool LLURLDispatcherImpl::dispatchRegion(const std::string& url, bool right_mous //if(url_displayp) url_displayp->setName(region_name); // Request a region handle by name - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, LLURLDispatcherImpl::regionNameCallback, url, false); // don't teleport @@ -240,7 +240,7 @@ void LLURLDispatcherImpl::regionNameCallback(U64 region_handle, const std::strin LLVector3d global_pos = from_region_handle(region_handle) + LLVector3d(local_pos); U64 new_region_handle = to_region_handle(global_pos); - LLWorldMap::getInstance()->sendHandleRegionRequest(new_region_handle, + LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, LLURLDispatcherImpl::regionHandleCallback, url, teleport); } @@ -335,7 +335,7 @@ public: { url += tokens[i].asString() + "/"; } - LLWorldMap::getInstance()->sendNamedRegionRequest(region_name, + LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, LLURLDispatcherImpl::regionHandleCallback, url, true); // teleport diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index f65baea6ca..b5709fa102 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -109,10 +109,13 @@ LLViewerCamera::LLViewerCamera() : LLCamera() { calcProjection(getFar()); mCameraFOVDefault = DEFAULT_FIELD_OF_VIEW; + mCosHalfCameraFOV = cosf(mCameraFOVDefault * 0.5f); mPixelMeterRatio = 0.f; mScreenPixelArea = 0; mZoomFactor = 1.f; mZoomSubregion = 1; + mAverageSpeed = 0.f; + mAverageAngularSpeed = 0.f; gSavedSettings.getControl("CameraAngle")->getCommitSignal()->connect(boost::bind(&LLViewerCamera::updateCameraAngle, this, _2)); } @@ -151,15 +154,22 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, setOriginAndLookAt(origin, up_direction, point_of_interest); - F32 dpos = (center - last_position).magVec(); + mVelocityDir = center - last_position ; + F32 dpos = mVelocityDir.normVec() ; LLQuaternion rotation; rotation.shortestArc(last_axis, getAtAxis()); F32 x, y, z; F32 drot; rotation.getAngleAxis(&drot, &x, &y, &z); + mVelocityStat.addValue(dpos); mAngularVelocityStat.addValue(drot); + + mAverageSpeed = mVelocityStat.getMeanPerSec() ; + mAverageAngularSpeed = mAngularVelocityStat.getMeanPerSec() ; + mCosHalfCameraFOV = cosf(0.5f * getView() * llmax(1.0f, getAspect())); + // update pixel meter ratio using default fov, not modified one mPixelMeterRatio = getViewHeightInPixels()/ (2.f*tanf(mCameraFOVDefault*0.5)); // update screen pixel area @@ -818,10 +828,12 @@ BOOL LLViewerCamera::areVertsVisible(LLViewerObject* volumep, BOOL all_verts) LLCamera::setView(vertical_fov_rads); // call base implementation } -void LLViewerCamera::setDefaultFOV(F32 vertical_fov_rads) { +void LLViewerCamera::setDefaultFOV(F32 vertical_fov_rads) +{ vertical_fov_rads = llclamp(vertical_fov_rads, getMinView(), getMaxView()); setView(vertical_fov_rads); mCameraFOVDefault = vertical_fov_rads; + mCosHalfCameraFOV = cosf(mCameraFOVDefault * 0.5f); } diff --git a/indra/newview/llviewercamera.h b/indra/newview/llviewercamera.h index 90b77f771f..2b8a0892bf 100644 --- a/indra/newview/llviewercamera.h +++ b/indra/newview/llviewercamera.h @@ -91,17 +91,20 @@ public: BOOL projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoordGL &out_point, const BOOL clamp = TRUE) const; BOOL projectPosAgentToScreenEdge(const LLVector3 &pos_agent, LLCoordGL &out_point) const; - + const LLVector3* getVelocityDir() const {return &mVelocityDir;} LLStat *getVelocityStat() { return &mVelocityStat; } LLStat *getAngularVelocityStat() { return &mAngularVelocityStat; } + F32 getCosHalfFov() {return mCosHalfCameraFOV;} + F32 getAverageSpeed() {return mAverageSpeed ;} + F32 getAverageAngularSpeed() {return mAverageAngularSpeed;} void getPixelVectors(const LLVector3 &pos_agent, LLVector3 &up, LLVector3 &right); LLVector3 roundToPixel(const LLVector3 &pos_agent); // Sets the current matrix /* virtual */ void setView(F32 vertical_fov_rads); - // Sets the current matrix AND remembers result as default view - void setDefaultFOV(F32 vertical_fov_rads); + + void setDefaultFOV(F32 fov) ; F32 getDefaultFOV() { return mCameraFOVDefault; } BOOL cameraUnderWater() const; @@ -120,9 +123,14 @@ protected: LLStat mVelocityStat; LLStat mAngularVelocityStat; + LLVector3 mVelocityDir ; + F32 mAverageSpeed ; + F32 mAverageAngularSpeed ; + mutable LLMatrix4 mProjectionMatrix; // Cache of perspective matrix mutable LLMatrix4 mModelviewMatrix; F32 mCameraFOVDefault; + F32 mCosHalfCameraFOV; LLVector3 mLastPointOfInterest; F32 mPixelMeterRatio; // Divide by distance from camera to get pixels per meter at that distance. S32 mScreenPixelArea; // Pixel area of entire window diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 35226a1632..5e23a7e114 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -90,7 +90,7 @@ std::string gCurrentVersion; extern BOOL gResizeScreenTexture; extern BOOL gDebugGL; - +extern BOOL gAuditTexture; //////////////////////////////////////////////////////////////////////////// // Listeners @@ -378,6 +378,12 @@ static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) return true; } +static bool handleAuditTextureChanged(const LLSD& newvalue) +{ + gAuditTexture = newvalue.asBoolean(); + return true; +} + static bool handleRenderDebugGLChanged(const LLSD& newvalue) { gDebugGL = newvalue.asBoolean() || gDebugSession; @@ -587,6 +593,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDeferredShadow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderDeferredGI")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); + gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2)); gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index a6a72e9666..e0bb8fedeb 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -712,7 +712,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first. - const F32 max_image_decode_time = llmin(0.005f, 0.005f*10.f*gFrameIntervalSeconds); // 50 ms/second decode time (no more than 5ms/frame) + F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds; // 50 ms/second decode time + max_image_decode_time = llclamp(max_image_decode_time, 0.001f, 0.005f ); // min 1ms/frame, max 5ms/frame) gTextureList.updateImages(max_image_decode_time); //remove dead textures from GL diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index b30acd47f1..d158fc29a6 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -609,6 +609,14 @@ class LLAdvancedToggleConsole : public view_listener_t { toggle_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } + else if (gTextureSizeView && "texture size" == console_type) + { + toggle_visibility( (void*)gTextureSizeView ); + } + else if (gTextureCategoryView && "texture category" == console_type) + { + toggle_visibility( (void*)gTextureCategoryView ); + } else if ("fast timers" == console_type) { toggle_visibility( (void*)gDebugView->mFastTimerView ); @@ -636,6 +644,14 @@ class LLAdvancedCheckConsole : public view_listener_t { new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } + else if (gTextureSizeView && "texture size" == console_type) + { + new_value = get_visibility( (void*)gTextureSizeView ); + } + else if (gTextureCategoryView && "texture category" == console_type) + { + new_value = get_visibility( (void*)gTextureCategoryView ); + } else if ("fast timers" == console_type) { new_value = get_visibility( (void*)gDebugView->mFastTimerView ); @@ -1160,28 +1176,6 @@ class LLAdvancedCheckWireframe : public view_listener_t }; ////////////////////// -// DISABLE TEXTURES // -////////////////////// - -class LLAdvancedToggleDisableTextures : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - LLViewerTexture::sDontLoadVolumeTextures = !LLViewerTexture::sDontLoadVolumeTextures; - return true; - } -}; - -class LLAdvancedCheckDisableTextures : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - bool new_value = LLViewerTexture::sDontLoadVolumeTextures; // <-- make this using LLCacheControl - return new_value; - } -}; - -////////////////////// // TEXTURE ATLAS // ////////////////////// @@ -1884,7 +1878,7 @@ class LLAdvancedRebakeTextures : public view_listener_t }; -#ifndef LL_RELEASE_FOR_DOWNLOAD +#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD /////////////////////////// // DEBUG AVATAR TEXTURES // /////////////////////////// @@ -3483,9 +3477,8 @@ void set_god_level(U8 god_level) gAgent.setGodLevel( god_level ); LLViewerParcelMgr::getInstance()->notifyObservers(); - // God mode changes sim visibility - LLWorldMap::getInstance()->reset(); - LLWorldMap::getInstance()->setCurrentLayer(0); + // God mode changes region visibility + LLWorldMap::getInstance()->reloadItems(true); // inventory in items may change in god mode gObjectList.dirtyAllObjectInventory(); @@ -7777,8 +7770,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo"); view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe"); view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); - view_listener_t::addMenu(new LLAdvancedToggleDisableTextures(), "Advanced.ToggleDisableTextures"); - view_listener_t::addMenu(new LLAdvancedCheckDisableTextures(), "Advanced.CheckDisableTextures"); view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas"); view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas"); view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 26411ce152..e491e11960 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -2906,7 +2906,7 @@ F32 LLViewerObject::getMidScale() const } -void LLViewerObject::updateTextures(LLAgent &agent) +void LLViewerObject::updateTextures() { } diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index b8ae31118c..01b213a87d 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -199,7 +199,7 @@ public: S32 getNumFaces() const { return mNumFaces; } // Graphical stuff for objects - maybe broken out into render class later? - virtual void updateTextures(LLAgent &agent); + virtual void updateTextures(); virtual void boostTexturePriority(BOOL boost_children = TRUE); // When you just want to boost priority of this object virtual LLDrawable* createDrawable(LLPipeline *pipeline); diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 2927ca5292..96828ee1b6 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -642,7 +642,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) // Update distance & gpw objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area - objectp->updateTextures(agent); // Update the image levels of textures for this object. + objectp->updateTextures(); // Update the image levels of textures for this object. } } @@ -1074,6 +1074,7 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) LLColor4 group_own_below_water_color = LLUIColorTable::instance().getColor( "NetMapGroupOwnBelowWater" ); + F32 max_radius = gSavedSettings.getF32("MiniMapPrimMaxRadius"); for (S32 i = 0; i < mMapObjects.count(); i++) { @@ -1089,6 +1090,11 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap) F32 approx_radius = (scale.mV[VX] + scale.mV[VY]) * 0.5f * 0.5f * 1.3f; // 1.3 is a fudge + // Limit the size of megaprims so they don't blot out everything on the minimap. + // Attempting to draw very large megaprims also causes client lag. + // See DEV-17370 and DEV-29869/SNOW-79 for details. + approx_radius = llmin(approx_radius, max_radius); + LLColor4U color = above_water_color; if( objectp->permYouOwner() ) { diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 7ea55b49e8..d1c9840a97 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1427,11 +1427,11 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("EstateChangeInfo"); capabilityNames.append("EventQueueGet"); capabilityNames.append("FetchInventory"); - capabilityNames.append("WebFetchInventoryDescendents"); capabilityNames.append("ObjectMedia"); capabilityNames.append("ObjectMediaNavigate"); capabilityNames.append("FetchLib"); capabilityNames.append("FetchLibDescendents"); + capabilityNames.append("GetTexture"); capabilityNames.append("GroupProposalBallot"); capabilityNames.append("HomeLocation"); capabilityNames.append("MapLayer"); @@ -1452,6 +1452,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("SendUserReportWithScreenshot"); capabilityNames.append("ServerReleaseNotes"); capabilityNames.append("StartGroupProposal"); + capabilityNames.append("TextureStats"); capabilityNames.append("UntrustedSimulatorMessage"); capabilityNames.append("UpdateAgentInformation"); capabilityNames.append("UpdateAgentLanguage"); @@ -1464,6 +1465,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("UploadBakedTexture"); capabilityNames.append("ViewerStartAuction"); capabilityNames.append("ViewerStats"); + capabilityNames.append("WebFetchInventoryDescendents"); // Please add new capabilities alphabetically to reduce // merge conflicts. diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 6e07d8f246..caa94dba38 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -560,12 +560,18 @@ extern U32 gVisCompared; extern U32 gVisTested; std::map<S32,LLFrameTimer> gDebugTimers; +std::map<S32,std::string> gDebugTimerLabel; + +void init_statistics() +{ + // Label debug timers + gDebugTimerLabel[0] = "Texture"; +} void update_statistics(U32 frame_count) { gTotalWorldBytes += gVLManager.getTotalBytes(); gTotalObjectBytes += gObjectBits / 8; - gTotalTextureBytes += gTextureList.mTextureBits / 8; // make sure we have a valid time delta for this frame if (gFrameIntervalSeconds > 0.f) @@ -617,7 +623,6 @@ void update_statistics(U32 frame_count) F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits()); LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f); LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f); - LLViewerStats::getInstance()->mTextureKBitStat.addValue(gTextureList.mTextureBits/1024.f); LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending()); LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f); gTransferManager.resetTransferBitsIn(LLTCT_ASSET); @@ -631,8 +636,6 @@ void update_statistics(U32 frame_count) gDebugTimers[0].unpause(); } - LLViewerStats::getInstance()->mTexturePacketsStat.addValue(gTextureList.mTexturePackets); - { static F32 visible_avatar_frames = 0.f; static F32 avg_visible_avatars = 0; @@ -652,8 +655,20 @@ void update_statistics(U32 frame_count) gObjectBits = 0; // gDecodedBits = 0; - gTextureList.mTextureBits = 0; - gTextureList.mTexturePackets = 0; + // Only update texture stats ones per second so that they are less noisy + { + static const F32 texture_stats_freq = 1.f; + static LLFrameTimer texture_stats_timer; + if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq) + { + LLViewerStats::getInstance()->mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f); + LLViewerStats::getInstance()->mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets); + gTotalTextureBytes += LLViewerTextureList::sTextureBits / 8; + LLViewerTextureList::sTextureBits = 0; + LLViewerTextureList::sTexturePackets = 0; + texture_stats_timer.reset(); + } + } } @@ -826,3 +841,4 @@ void send_stats() LLViewerStats::getInstance()->addToMessage(body); LLHTTPClient::post(url, body, new ViewerStatsResponder()); } + diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index ba89fbf02a..13d73000d2 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -34,6 +34,7 @@ #define LL_LLVIEWERSTATS_H #include "llstat.h" +#include "lltextureinfo.h" class LLViewerStats : public LLSingleton<LLViewerStats> { @@ -205,10 +206,13 @@ private: static const F32 SEND_STATS_PERIOD = 300.0f; // The following are from (older?) statistics code found in appviewer. +void init_statistics(); void reset_statistics(); void output_statistics(void*); void update_statistics(U32 frame_count); void send_stats(); extern std::map<S32,LLFrameTimer> gDebugTimers; +extern std::map<S32,std::string> gDebugTimerLabel; + #endif // LL_LLVIEWERSTATS_H diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 6b8c8c01d4..b2d7d71b53 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -60,6 +60,8 @@ #include "llviewercontrol.h" #include "pipeline.h" #include "llappviewer.h" +#include "llface.h" +#include "llviewercamera.h" #include "lltextureatlas.h" #include "lltextureatlasmanager.h" #include "lltextureentry.h" @@ -88,7 +90,15 @@ S32 LLViewerTexture::sTotalTextureMemoryInBytes = 0; S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ; -BOOL LLViewerTexture::sDontLoadVolumeTextures = FALSE; +S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ; +S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size +const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64 ; +const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez ; +const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128 ; +S32 LLViewerTexture::sMinLargeImageSize = 65536 ; //256 * 256. +S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ; +BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ; +F32 LLViewerTexture::sCurrentTime = 0.0f ; BOOL LLViewerTexture::sUseTextureAtlas = FALSE ; const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by @@ -162,6 +172,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma if(generate_gl_tex) { tex->generateGLTexture() ; + tex->setCategory(LLViewerTexture::LOCAL) ; } return tex ; } @@ -171,12 +182,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID& if(generate_gl_tex) { tex->generateGLTexture() ; + tex->setCategory(LLViewerTexture::LOCAL) ; } return tex ; } LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) { LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ; + tex->setCategory(LLViewerTexture::LOCAL) ; return tex ; } LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) @@ -185,6 +198,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid if(generate_gl_tex) { tex->generateGLTexture() ; + tex->setCategory(LLViewerTexture::LOCAL) ; } return tex ; } @@ -215,6 +229,19 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile( return gTextureList.getImageFromFile(filename, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; } +//static +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string& url, + BOOL usemipmaps, + S32 boost_priority, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id + ) +{ + return gTextureList.getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ; +} + LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, LLHost host) { return gTextureList.getImageFromHost(image_id, host) ; @@ -256,11 +283,12 @@ void LLViewerTextureManager::init() } imagep->createGLTexture(0, image_raw); image_raw = NULL; - LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); #else LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); #endif - + LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); + LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ; + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; @@ -284,6 +312,8 @@ void LLViewerTextureManager::cleanup() LLViewerFetchedTexture::sWhiteImagep = NULL; LLViewerMediaTexture::cleanup() ; + + LLViewerTexture::cleanupClass() ; } //---------------------------------------------------------------------------------------------- @@ -294,6 +324,11 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; + + if(gAuditTexture) + { + LLImageGL::setHighlightTexture(LLViewerTexture::OTHER) ; + } } // static @@ -301,6 +336,25 @@ void LLViewerTexture::cleanupClass() { } +// static +S32 LLViewerTexture::getTotalNumOfCategories() +{ + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; +} + +// static +//index starts from zero. +S32 LLViewerTexture::getIndexFromCategory(S32 category) +{ + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; +} + +//static +S32 LLViewerTexture::getCategoryFromIndex(S32 index) +{ + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; +} + // tuning params const F32 discard_bias_delta = .05f; const F32 discard_delta_time = 0.5f; @@ -312,6 +366,8 @@ F32 texmem_middle_bound_scale = 0.925f; //static void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity) { + sCurrentTime = gFrameTimeSeconds ; + if(LLViewerTextureManager::sTesterp) { LLViewerTextureManager::sTesterp->update() ; @@ -352,6 +408,13 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity } sDesiredDiscardBias = llclamp(sDesiredDiscardBias, desired_discard_bias_min, desired_discard_bias_max); LLViewerTexture::sUseTextureAtlas = gSavedSettings.getBOOL("EnableTextureAtlas") ; + + F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; + F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); + sCameraMovingDiscardBias = (S8)llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1) ; + + LLViewerTexture::sFreezeImageScalingDown = (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < 0.75f * sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) && + (BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < 0.75f * sMaxTotalTextureMemInMegaBytes * texmem_middle_bound_scale) ; } //end of static functions @@ -417,7 +480,9 @@ void LLViewerTexture::init(bool firstinit) mTextureState = NO_DELETE ; mDontDiscard = FALSE; mMaxVirtualSize = 0.f; + mNeedsGLTexture = FALSE ; mNeedsResetMaxVirtualSize = FALSE ; + mAdditionalDecodePriority = 0.f ; mParcelMedia = NULL ; } @@ -459,11 +524,15 @@ void LLViewerTexture::setBoostLevel(S32 level) { setNoDelete() ; } + if(gAuditTexture) + { + setCategory(mBoostLevel); + } } } -bool LLViewerTexture::bindDefaultImage(S32 stage) const +bool LLViewerTexture::bindDefaultImage(S32 stage) { if (stage < 0) return false; @@ -482,6 +551,10 @@ bool LLViewerTexture::bindDefaultImage(S32 stage) const llwarns << "LLViewerTexture::bindDefaultImage failed." << llendl; } stop_glerror(); + + //check if there is cached raw image and switch to it if possible + switchToCachedImage() ; + if(LLViewerTextureManager::sTesterp) { LLViewerTextureManager::sTesterp->updateGrayTextureBinding() ; @@ -500,24 +573,32 @@ void LLViewerTexture::forceImmediateUpdate() { } -void LLViewerTexture::addTextureStats(F32 virtual_size) const +void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const { - if (virtual_size > mMaxVirtualSize) + if(needs_gltexture) { - mMaxVirtualSize = virtual_size; + mNeedsGLTexture = TRUE ; } -} -void LLViewerTexture::resetTextureStats(BOOL zero) -{ - if (zero) + if(mNeedsResetMaxVirtualSize) { - mMaxVirtualSize = 0.0f; + //flag to reset the values because the old values are used. + mNeedsResetMaxVirtualSize = FALSE ; + mMaxVirtualSize = virtual_size; + mAdditionalDecodePriority = 0.f ; + mNeedsGLTexture = needs_gltexture ; } - else + else if (virtual_size > mMaxVirtualSize) { - mMaxVirtualSize -= mMaxVirtualSize * .10f; // decay by 5%/update - } + mMaxVirtualSize = virtual_size; + } +} + +void LLViewerTexture::resetTextureStats() +{ + mMaxVirtualSize = 0.0f; + mAdditionalDecodePriority = 0.f ; + mNeedsResetMaxVirtualSize = FALSE ; } //virtual @@ -544,6 +625,12 @@ void LLViewerTexture::removeFace(LLFace* facep) mFaceList.remove(facep) ; } +//virtual +void LLViewerTexture::switchToCachedImage() +{ + //nothing here. +} + void LLViewerTexture::forceActive() { mTextureState = ACTIVE ; @@ -588,11 +675,11 @@ BOOL LLViewerTexture::createGLTexture() return mGLTexturep->createGLTexture() ; } -BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename) +BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) { llassert_always(mGLTexturep.notNull()) ; - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename) ; + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; if(ret) { @@ -704,6 +791,13 @@ void LLViewerTexture::setGLTextureCreated (bool initialized) mGLTexturep->setGLTextureCreated (initialized) ; } +void LLViewerTexture::setCategory(S32 category) +{ + llassert_always(mGLTexturep.notNull()) ; + + mGLTexturep->setCategory(category) ; +} + LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const { llassert_always(mGLTexturep.notNull()) ; @@ -752,18 +846,18 @@ BOOL LLViewerTexture::getMissed() const return mGLTexturep->getMissed() ; } -BOOL LLViewerTexture::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) +BOOL LLViewerTexture::isJustBound() const { llassert_always(mGLTexturep.notNull()) ; - return mGLTexturep->isValidForSculpt(discard_level, image_width, image_height, ncomponents) ; + return mGLTexturep->isJustBound() ; } -BOOL LLViewerTexture::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const +void LLViewerTexture::forceUpdateBindStats(void) const { llassert_always(mGLTexturep.notNull()) ; - return mGLTexturep->readBackRaw(discard_level, imageraw, compressed_ok) ; + return mGLTexturep->forceUpdateBindStats() ; } U32 LLViewerTexture::getTexelsInAtlas() const @@ -803,6 +897,11 @@ void LLViewerTexture::destroyGLTexture() } } +BOOL LLViewerTexture::isLargeImage() +{ + return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ; +} + //virtual void LLViewerTexture::updateBindStatsForTester() { @@ -823,11 +922,12 @@ void LLViewerTexture::updateBindStatsForTester() //static F32 LLViewerFetchedTexture::maxDecodePriority() { - return 2000000.f; + return 6000000.f; } -LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps) - : LLViewerTexture(id, usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps) + : LLViewerTexture(id, usemipmaps), + mTargetHost(host) { init(TRUE) ; generateGLTexture() ; @@ -839,9 +939,9 @@ LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemi init(TRUE) ; } -LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps) +LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps) : LLViewerTexture(id, usemipmaps), - mLocalFileName(full_path) + mUrl(url) { init(TRUE) ; generateGLTexture() ; @@ -890,6 +990,16 @@ void LLViewerFetchedTexture::init(bool firstinit) mVisibleFrame = 0; mForSculpt = FALSE ; mIsFetched = FALSE ; + + mCachedRawImage = NULL ; + mCachedRawDiscardLevel = -1 ; + mCachedRawImageReady = FALSE ; + + mSavedRawImage = NULL ; + mForceToSaveRawImage = FALSE ; + mSavedRawDiscardLevel = -1 ; + mDesiredSavedRawDiscardLevel = -1 ; + mLastReferencedSavedRawImageTime = 0.0f ; } LLViewerFetchedTexture::~LLViewerFetchedTexture() @@ -926,11 +1036,25 @@ void LLViewerFetchedTexture::cleanup() // Clean up image data destroyRawImage(); + mCachedRawImage = NULL ; + mCachedRawDiscardLevel = -1 ; + mCachedRawImageReady = FALSE ; + mSavedRawImage = NULL ; } void LLViewerFetchedTexture::setForSculpt() { mForSculpt = TRUE ; + if(isForSculptOnly() && !getBoundRecently()) + { + destroyGLTexture() ; //sculpt image does not need gl texture. + } + checkCachedRawSculptImage() ; +} + +BOOL LLViewerFetchedTexture::isForSculptOnly() const +{ + return mForSculpt && !mNeedsGLTexture ; } BOOL LLViewerFetchedTexture::isDeleted() @@ -965,17 +1089,37 @@ void LLViewerFetchedTexture::setInactive() } } +BOOL LLViewerFetchedTexture::isFullyLoaded() const +{ + // Unfortunately, the boolean "mFullyLoaded" is never updated correctly so we use that logic + // to check if the texture is there and completely downloaded + return (mFullWidth != 0) && (mFullHeight != 0) && !mIsFetching && !mHasFetcher; +} + + // virtual void LLViewerFetchedTexture::dump() { LLViewerTexture::dump(); - llinfos << "LLViewerFetchedTexture" - << " mIsMissingAsset " << (S32)mIsMissingAsset - << " mFullWidth " << mFullWidth - << " mFullHeight " << mFullHeight - << " mOrigWidth" << mOrigWidth - << " mOrigHeight" << mOrigHeight + llinfos << "Dump : " << mID + << ", mIsMissingAsset = " << (S32)mIsMissingAsset + << ", mFullWidth = " << (S32)mFullWidth + << ", mFullHeight = " << (S32)mFullHeight + << ", mOrigWidth = " << (S32)mOrigWidth + << ", mOrigHeight = " << (S32)mOrigHeight + << llendl; + llinfos << " : " + << " mFullyLoaded = " << (S32)mFullyLoaded + << ", mFetchState = " << (S32)mFetchState + << ", mFetchPriority = " << (S32)mFetchPriority + << ", mDownloadProgress = " << (F32)mDownloadProgress + << llendl; + llinfos << " : " + << " mHasFetcher = " << (S32)mHasFetcher + << ", mIsFetching = " << (S32)mIsFetching + << ", mIsFetched = " << (S32)mIsFetched + << ", mBoostLevel = " << (S32)mBoostLevel << llendl; } @@ -996,6 +1140,75 @@ void LLViewerFetchedTexture::destroyTexture() mFullyLoaded = FALSE ; } +// +//do not change the discard level of the loaded texture image. +BOOL LLViewerFetchedTexture::keepReuestedDiscardLevel() +{ + if (!mLoadedCallbackList.empty()) + { + return TRUE ; + } + + return FALSE ; +} + +void LLViewerFetchedTexture::addToCreateTexture() +{ + if(isForSculptOnly()) + { + //just update some variables, not to create a real GL texture. + createGLTexture(mRawDiscardLevel, mRawImage, 0, FALSE) ; + mNeedsCreateTexture = FALSE ; + destroyRawImage(); + } + else + { +#if 1 + // + //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up, + //so do not scale down the over qualified image. + //Note: scaling down image is expensensive. Do it only when very necessary. + // + if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !keepReuestedDiscardLevel()) + { + S32 w = mFullWidth >> mRawDiscardLevel; + S32 h = mFullHeight >> mRawDiscardLevel; + + //if big image, do not load extra data + //scale it down to size >= LLViewerTexture::sMinLargeImageSize + if(w * h > LLViewerTexture::sMinLargeImageSize) + { + S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel ; + + if(d_level > 0) + { + S32 i = 0 ; + while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize)) + { + i++; + d_level--; + } + if(i > 0) + { + mRawDiscardLevel += i ; + if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0) + { + mNeedsCreateTexture = FALSE ; + destroyRawImage(); + return ; + } + mRawImage->scale(w >> i, h >> i) ; + } + } + } + } +#endif + mNeedsCreateTexture = TRUE; + gTextureList.mCreateTextureList.insert(this); + } + return ; +} + // ONLY called from LLViewerTextureList BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) { @@ -1017,7 +1230,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) if (!gNoRender) { // store original size only for locally-sourced images - if (!mLocalFileName.empty()) + if (mUrl.compare(0, 7, "file://") == 0) { mOrigWidth = mRawImage->getWidth(); mOrigHeight = mRawImage->getHeight(); @@ -1063,7 +1276,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) if(!(res = insertToAtlas())) { - res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename); + res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); resetFaceAtlas() ; } setActive() ; @@ -1117,7 +1330,15 @@ void LLViewerFetchedTexture::processTextureStats() return ; } - if(!mFullWidth || !mFullHeight) + updateVirtualSize() ; + + static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes"); + + if (textures_fullres) + { + mDesiredDiscardLevel = 0; + } + else if(!mFullWidth || !mFullHeight) { mDesiredDiscardLevel = getMaxDiscardLevel() ; } @@ -1177,8 +1398,11 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { return mDecodePriority; // no change while waiting to create } - - F32 priority; + if(mForceToSaveRawImage) + { + return maxDecodePriority() ; + } + S32 cur_discard = getDiscardLevel(); bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel)); F32 pixel_priority = fsqrtf(mMaxVirtualSize); @@ -1188,11 +1412,24 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { mVisibleFrame = mDecodeFrame; } - + + F32 priority; if (mIsMissingAsset) { priority = 0.0f; } + else if(mDesiredDiscardLevel >= cur_discard && cur_discard > -1) + { + priority = -1.0f ; + } + else if (!isJustBound() && mCachedRawImageReady && !mBoostLevel) + { + priority = -1.0f; + } + else if(mCachedRawDiscardLevel > -1 && mDesiredDiscardLevel >= mCachedRawDiscardLevel) + { + priority = -1.0f; + } else if (mDesiredDiscardLevel > getMaxDiscardLevel()) { // Don't decode anything we don't need @@ -1242,7 +1479,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { ddiscard+=2; } - else if (mGLTexturep.notNull() && !mGLTexturep->getBoundRecently() && mBoostLevel == LLViewerTexture::BOOST_NONE) + else if (ddiscard > 2 && mGLTexturep.notNull() && !mGLTexturep->getBoundRecently() && mBoostLevel == LLViewerTexture::BOOST_NONE) { ddiscard-=2; } @@ -1251,7 +1488,10 @@ F32 LLViewerFetchedTexture::calcDecodePriority() } if (priority > 0.0f) { - pixel_priority = llclamp(pixel_priority, 0.0f, priority-1.f); // priority range = 100000-900000 + // priority range = 100000-900000 + pixel_priority = llclamp(pixel_priority, 0.0f, priority-1.f); + + // priority range = [100000.f, 2000000.f] if ( mBoostLevel > BOOST_HIGH) { priority = 1000000.f + pixel_priority + 1000.f * (mBoostLevel - LLViewerTexture::BOOST_NONE); @@ -1260,6 +1500,12 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { priority += 0.f + pixel_priority + 1000.f * (mBoostLevel - LLViewerTexture::BOOST_NONE); } + + // priority range = [2100000.f, 5000000.f] if mAdditionalDecodePriority > 1.0 + if(mAdditionalDecodePriority > 1.0f) + { + priority += 2000000.f + mAdditionalDecodePriority ; + } } return priority; } @@ -1271,6 +1517,40 @@ void LLViewerFetchedTexture::setDecodePriority(F32 priority) mDecodePriority = priority; } +F32 LLViewerFetchedTexture::maxAdditionalDecodePriority() +{ + return 2000000.f; +} +void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority) +{ + priority *= maxAdditionalDecodePriority(); + if(mAdditionalDecodePriority < priority) + { + mAdditionalDecodePriority = priority; + } +} + +void LLViewerFetchedTexture::updateVirtualSize() +{ + if(mNeedsResetMaxVirtualSize) + { + addTextureStats(0.f, FALSE) ;//reset + } + if(mFaceList.size() > 0) + { + for(std::list<LLFace*>::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter) + { + LLFace* facep = *iter ; + if(facep->getDrawable()->isRecentlyVisible()) + { + addTextureStats(facep->getVirtualSize()) ; + setAdditionalDecodePriority(facep->getImportanceToCamera()) ; + } + } + } + mNeedsResetMaxVirtualSize = TRUE ; +} + bool LLViewerFetchedTexture::updateFetch() { mFetchState = 0; @@ -1310,6 +1590,15 @@ bool LLViewerFetchedTexture::updateFetch() { // Sets mRawDiscardLevel, mRawImage, mAuxRawImage S32 fetch_discard = current_discard; + + if(mForceToSaveRawImage) + { + if(fetch_discard >= 0) + { + fetch_discard = llmax(fetch_discard, mSavedRawDiscardLevel) ; + } + } + if (mRawImage.notNull()) sRawCount--; if (mAuxRawImage.notNull()) sAuxCount--; bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage); @@ -1349,11 +1638,24 @@ bool LLViewerFetchedTexture::updateFetch() (*iter)->dirtyTexture() ; } } - mIsRawImageValid = TRUE; - gTextureList.mCreateTextureList.insert(this); - mNeedsCreateTexture = TRUE; mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + + if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) + { + //discard all oversized textures. + destroyRawImage(); + setIsMissingAsset(); + mRawDiscardLevel = INVALID_DISCARD_LEVEL ; + mIsFetching = FALSE ; + } + else + { + mIsRawImageValid = TRUE; + addToCreateTexture() ; + } + + return TRUE ; } else { @@ -1376,13 +1678,13 @@ bool LLViewerFetchedTexture::updateFetch() } else { - llwarns << mID << ": Setting min discard to " << current_discard << llendl; + //llwarns << mID << ": Setting min discard to " << current_discard << llendl; mMinDiscardLevel = current_discard; desired_discard = current_discard; } destroyRawImage(); } - else if (mRawImage.isNull()) + else if (mRawImage.notNull()) { // We have data, but our fetch failed to return raw data // *TODO: FIgure out why this is happening and fix it @@ -1391,12 +1693,29 @@ bool LLViewerFetchedTexture::updateFetch() } else { +// // Useful debugging code for undesired deprioritization of textures. +// if (decode_priority <= 0.0f && desired_discard >= 0 && desired_discard < current_discard) +// { +// llinfos << "Calling updateRequestPriority() with decode_priority = 0.0f" << llendl; +// calcDecodePriority(); +// } LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority); } } - bool make_request = true; - + if (!mDontDiscard) + { + if (mBoostLevel == 0) + { + desired_discard = llmax(desired_discard, current_discard-1); + } + else + { + desired_discard = llmax(desired_discard, current_discard-2); + } + } + + bool make_request = true; if (decode_priority <= 0) { make_request = false; @@ -1409,6 +1728,10 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if (!isJustBound() && mCachedRawImageReady) + { + make_request = false; + } else { if (mIsFetching) @@ -1436,33 +1759,12 @@ bool LLViewerFetchedTexture::updateFetch() h = mGLTexturep->getHeight(0); c = mComponents; } - if (!mDontDiscard) - { - if (mBoostLevel == LLViewerTexture::BOOST_NONE) - { - desired_discard = llmax(desired_discard, current_discard-1); - } - else - { - desired_discard = llmax(desired_discard, current_discard-2); - } - } - + // bypass texturefetch directly by pulling from LLTextureCache bool fetch_request_created = false; - if (mLocalFileName.empty()) - { - fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(getID(), getTargetHost(), decode_priority, - w, h, c, desired_discard, - needsAux()); - } - else - { - fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mLocalFileName, getID(),getTargetHost(), decode_priority, - w, h, c, desired_discard, - needsAux()); - } - + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), decode_priority, + w, h, c, desired_discard, needsAux()); + if (fetch_request_created) { mHasFetcher = TRUE; @@ -1492,9 +1794,82 @@ bool LLViewerFetchedTexture::updateFetch() return mIsFetching ? true : false; } +// +//force to fetch a new raw image for this texture +// +BOOL LLViewerFetchedTexture::forceFetch() +{ + if(!mForceToSaveRawImage) + { + return false ; + } + if(mDesiredSavedRawDiscardLevel < getDiscardLevel()) + { + //no need to force fetching. normal fetching flow will do the work. + //return false ; + } + if (mNeedsCreateTexture) + { + // We may be fetching still (e.g. waiting on write) + // but don't check until we've processed the raw data we have + //return false; + } + if(mIsFetching) + { + return false ; + } + if (mIsMissingAsset) + { + mForceToSaveRawImage = false ; + llassert_always(!mHasFetcher); + return false; // skip + } + if (!mLoadedCallbackList.empty() && mRawImage.notNull()) + { + return false; // process any raw image data in callbacks before replacing + } + if(mRawImage.notNull() && mRawDiscardLevel <= mDesiredSavedRawDiscardLevel) + { + return false ; // mRawImage is enough + } + + S32 desired_discard = mDesiredSavedRawDiscardLevel ; + S32 current_discard = getDiscardLevel(); + + bool fetch_request_created = false; + S32 w=0, h=0, c=0; + if (current_discard >= 0) + { + w = getWidth(0); + h = getHeight(0); + c = getComponents(); + } + fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), maxDecodePriority(), + w, h, c, desired_discard, needsAux()); + + if (fetch_request_created) + { + mHasFetcher = TRUE; + mIsFetching = TRUE; + mRequestedDiscardLevel = desired_discard ; + + mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority, + mFetchPriority, mFetchDeltaTime, mRequestDeltaTime); + } + + return mIsFetching ? true : false; +} + void LLViewerFetchedTexture::setIsMissingAsset() { - llwarns << mLocalFileName << " " << mID << ": Marking image as missing" << llendl; + if (mUrl.empty()) + { + llwarns << mID << ": Marking image as missing" << llendl; + } + else + { + llwarns << mUrl << ": Marking image as missing" << llendl; + } if (mHasFetcher) { LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); @@ -1516,7 +1891,13 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call { // Put in list to call this->doLoadedCallbacks() periodically gTextureList.mCallbackList.insert(this); + mLoadedCallbackDesiredDiscardLevel = (S8)discard_level; + } + else + { + mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ; } + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata); mLoadedCallbackList.push_back(entryp); mNeedsAux |= needs_aux; @@ -1645,7 +2026,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() // We have GL data. destroyRawImage(); - readBackRawImage(gl_discard); + reloadRawImage(mLoadedCallbackDesiredDiscardLevel); llassert_always(mRawImage.notNull()); llassert_always(!mNeedsAux || mAuxRawImage.notNull()); } @@ -1754,8 +2135,7 @@ void LLViewerFetchedTexture::forceImmediateUpdate() return ; } -// Was in LLImageGL -LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level) +LLImageRaw* LLViewerFetchedTexture::reloadRawImage(S8 discard_level) { llassert_always(mGLTexturep.notNull()) ; llassert_always(discard_level >= 0); @@ -1765,25 +2145,216 @@ LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level) llerrs << "called with existing mRawImage" << llendl; mRawImage = NULL; } - mRawImage = new LLImageRaw(mGLTexturep->getWidth(discard_level), mGLTexturep->getHeight(discard_level), mComponents); - sRawCount++; - mRawDiscardLevel = discard_level; - mGLTexturep->readBackRaw(mRawDiscardLevel, mRawImage, false); - mIsRawImageValid = TRUE; + + if(mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= discard_level) + { + mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()) ; + mRawImage->copy(getSavedRawImage()) ; + mRawDiscardLevel = discard_level ; + } + else + { + //force to fetch raw image again if cached raw image is not good enough. + if(mCachedRawDiscardLevel > discard_level) + { + mRawImage = mCachedRawImage ; + mRawDiscardLevel = mCachedRawDiscardLevel; + + forceToSaveRawImage(discard_level) ; + } + else //cached raw image is good enough, copy it. + { + mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()) ; + mRawImage->copy(mCachedRawImage) ; + mRawDiscardLevel = discard_level ; + } + } + mIsRawImageValid = TRUE ; + sRawCount++; return mRawImage; } void LLViewerFetchedTexture::destroyRawImage() -{ - if (mRawImage.notNull()) sRawCount--; +{ if (mAuxRawImage.notNull()) sAuxCount--; + + if (mRawImage.notNull()) + { + sRawCount--; + setCachedRawImage() ; + + if(mForceToSaveRawImage) + { + saveRawImage() ; + } + } + mRawImage = NULL; mAuxRawImage = NULL; mIsRawImageValid = FALSE; mRawDiscardLevel = INVALID_DISCARD_LEVEL; + + if(mForceToSaveRawImage) + { + forceFetch() ; + } +} + +//use the mCachedRawImage to (re)generate the gl texture. +//virtual +void LLViewerFetchedTexture::switchToCachedImage() +{ + if(mCachedRawImage.notNull()) + { + mRawImage = mCachedRawImage ; + + if (getComponents() != mRawImage->getComponents()) + { + // We've changed the number of components, so we need to move any + // objects using this pool to a different pool. + mComponents = mRawImage->getComponents(); + mGLTexturep->setComponents(mComponents) ; + gTextureList.dirtyImage(this); + } + + mIsRawImageValid = TRUE; + mRawDiscardLevel = mCachedRawDiscardLevel ; + gTextureList.mCreateTextureList.insert(this); + mNeedsCreateTexture = TRUE; + } +} + +void LLViewerFetchedTexture::setCachedRawImage() +{ + if(mRawImage == mCachedRawImage) + { + return ; + } + if(!mIsRawImageValid) + { + return ; + } + + if(mCachedRawImageReady) + { + return ; + } + + if(mCachedRawDiscardLevel < 0 || mCachedRawDiscardLevel > mRawDiscardLevel) + { + S32 i = 0 ; + S32 w = mRawImage->getWidth() ; + S32 h = mRawImage->getHeight() ; + + S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ; + if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel) + { + max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ; + } + if(mForSculpt) + { + max_size = MAX_CACHED_RAW_SCULPT_IMAGE_AREA ; + mCachedRawImageReady = !mRawDiscardLevel ; + } + else + { + mCachedRawImageReady = (!mRawDiscardLevel || ((w * h) >= max_size)) ; + } + + while(((w >> i) * (h >> i)) > max_size) + { + ++i ; + } + + if(i) + { + if(!(w >> i) || !(h >> i)) + { + --i ; + } + //if(mForSculpt) + //{ + // mRawImage->scaleDownWithoutBlending(w >> i, h >> i) ; + //} + //else + { + mRawImage->scale(w >> i, h >> i) ; + } + } + mCachedRawImage = mRawImage ; + mCachedRawDiscardLevel = mRawDiscardLevel + i ; + } +} + +void LLViewerFetchedTexture::checkCachedRawSculptImage() +{ + if(mCachedRawImageReady && mCachedRawDiscardLevel > 0) + { + if(getDiscardLevel() != 0) + { + mCachedRawImageReady = FALSE ; + } + else if(isForSculptOnly()) + { + resetTextureStats() ; //do not update this image any more. + } + } } +void LLViewerFetchedTexture::saveRawImage() +{ + if(mRawImage.isNull() || mSavedRawDiscardLevel == mRawDiscardLevel) + { + return ; + } + + mSavedRawDiscardLevel = mRawDiscardLevel ; + mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents()) ; + + if(mSavedRawDiscardLevel <= mDesiredSavedRawDiscardLevel) + { + mForceToSaveRawImage = FALSE ; + } + + mLastReferencedSavedRawImageTime = sCurrentTime ; +} + +void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard) +{ + if(!mForceToSaveRawImage && (mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard)) + { + mForceToSaveRawImage = TRUE ; + mDesiredSavedRawDiscardLevel = desired_discard ; + + forceFetch() ; + } +} +void LLViewerFetchedTexture::destroySavedRawImage() +{ + mSavedRawImage = NULL ; + mForceToSaveRawImage = FALSE ; + mSavedRawDiscardLevel = -1 ; + mDesiredSavedRawDiscardLevel = -1 ; + mLastReferencedSavedRawImageTime = 0.0f ; +} + +LLImageRaw* LLViewerFetchedTexture::getSavedRawImage() +{ + mLastReferencedSavedRawImageTime = sCurrentTime ; + + return mSavedRawImage ; +} + +BOOL LLViewerFetchedTexture::hasSavedRawImage() const +{ + return mSavedRawImage.notNull() ; +} + +F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const +{ + return mLastReferencedSavedRawImageTime - sCurrentTime ; +} //---------------------------------------------------------------------------------------------- //atlasing //---------------------------------------------------------------------------------------------- @@ -1981,14 +2552,14 @@ BOOL LLViewerFetchedTexture::insertToAtlas() //---------------------------------------------------------------------------------------------- //start of LLViewerLODTexture //---------------------------------------------------------------------------------------------- -LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps) - : LLViewerFetchedTexture(id, usemipmaps) +LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps) + : LLViewerFetchedTexture(id, host, usemipmaps) { init(TRUE) ; } -LLViewerLODTexture::LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps) - : LLViewerFetchedTexture(full_path, id, usemipmaps) +LLViewerLODTexture::LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps) + : LLViewerFetchedTexture(url, id, usemipmaps) { init(TRUE) ; } @@ -2006,12 +2577,25 @@ S8 LLViewerLODTexture::getType() const return LLViewerTexture::LOD_TEXTURE ; } +BOOL LLViewerLODTexture::isUpdateFrozen() +{ + return LLViewerTexture::sFreezeImageScalingDown && !getDiscardLevel() ; +} + // This is gauranteed to get called periodically for every texture //virtual void LLViewerLODTexture::processTextureStats() { + updateVirtualSize() ; + + static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes"); + + if (textures_fullres) + { + mDesiredDiscardLevel = 0; + } // Generate the request priority and render priority - if (mDontDiscard || !mUseMipMaps) + else if (mDontDiscard || !mUseMipMaps) { mDesiredDiscardLevel = 0; if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) @@ -2040,13 +2624,7 @@ void LLViewerLODTexture::processTextureStats() // If we know the output width and height, we can force the discard // level to the correct value, and thus not decode more texture // data than we need to. - /*if (mBoostLevel == LLViewerTexture::BOOST_UI || - mBoostLevel == LLViewerTexture::BOOST_PREVIEW || - mBoostLevel == LLViewerTexture::BOOST_AVATAR_SELF) // what about AVATAR_BAKED_SELF? - { - discard_level = 0; // full res - } - else*/ if (mKnownDrawWidth && mKnownDrawHeight) + if (mKnownDrawWidth && mKnownDrawHeight) { S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight; @@ -2057,6 +2635,12 @@ void LLViewerLODTexture::processTextureStats() } else { + if(isLargeImage() && !isJustBound() && mAdditionalDecodePriority < 1.0f) + { + //if is a big image and not being used recently, nor close to the view point, do not load hi-res data. + mMaxVirtualSize = llmin(mMaxVirtualSize, (F32)LLViewerTexture::sMinLargeImageSize) ; + } + if ((mCalculatedDiscardLevel >= 0.f) && (llabs(mMaxVirtualSize - mDiscardVirtualSize) < mMaxVirtualSize*.20f)) { @@ -2073,13 +2657,11 @@ void LLViewerLODTexture::processTextureStats() } if (mBoostLevel < LLViewerTexture::BOOST_HIGH) { - static const F32 discard_bias = -.5f; // Must be < 1 or highest discard will never load! - discard_level += discard_bias; discard_level += sDesiredDiscardBias; discard_level *= sDesiredDiscardScale; // scale + discard_level += sCameraMovingDiscardBias ; } discard_level = floorf(discard_level); -// discard_level -= (gTextureList.mVideoMemorySetting>>1); // more video ram = higher detail F32 min_discard = 0.f; if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) @@ -2098,46 +2680,39 @@ void LLViewerLODTexture::processTextureStats() // proper action if we don't. // - BOOL increase_discard = FALSE; S32 current_discard = getDiscardLevel(); if ((sDesiredDiscardBias > 0.0f) && (current_discard >= 0 && mDesiredDiscardLevel >= current_discard)) { - if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) + // Limit the amount of GL memory bound each frame + if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale && + (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) { - // Limit the amount of GL memory bound each frame - if (mDesiredDiscardLevel > current_discard) - { - increase_discard = TRUE; - } - } - if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale) - { - // Only allow GL to have 2x the video card memory - if (!mGLTexturep->getBoundRecently()) - { - increase_discard = TRUE; - } + scaleDown() ; } - if (increase_discard) + // Only allow GL to have 2x the video card memory + else if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale && + (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel)) { - // llinfos << "DISCARDED: " << mID << " Discard: " << current_discard << llendl; - sBoundTextureMemoryInBytes -= mGLTexturep->mTextureMemory; - sTotalTextureMemoryInBytes -= mGLTexturep->mTextureMemory; - // Increase the discard level (reduce the texture res) - S32 new_discard = current_discard+1; - mGLTexturep->setDiscardLevel(new_discard); - sBoundTextureMemoryInBytes += mGLTexturep->mTextureMemory; - sTotalTextureMemoryInBytes += mGLTexturep->mTextureMemory; - if(LLViewerTextureManager::sTesterp) - { - LLViewerTextureManager::sTesterp->setStablizingTime() ; - } + scaleDown() ; + } } } } +void LLViewerLODTexture::scaleDown() +{ + if(hasGLTexture() && mCachedRawDiscardLevel > getDiscardLevel()) + { + switchToCachedImage() ; + + if(LLViewerTextureManager::sTesterp) + { + LLViewerTextureManager::sTesterp->setStablizingTime() ; + } + } +} //---------------------------------------------------------------------------------------------- //end of LLViewerLODTexture //---------------------------------------------------------------------------------------------- @@ -2226,6 +2801,8 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL setMediaImpl() ; + setCategory(LLViewerTexture::MEDIA) ; + LLViewerTexture* tex = gTextureList.findImage(mID) ; if(tex) //this media is a parcel media for tex. { @@ -2770,7 +3347,7 @@ void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTex mTotalBytesLoadedForLargeImage += data_size ; } - if(imagep->isForSculpt()) + if(imagep->forSculpt()) { mTotalBytesLoadedForSculpties += data_size ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index ff8f14e879..4da6620658 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -123,10 +123,23 @@ public: BOOST_UI = 16, BOOST_PREVIEW = 17, BOOST_MAP = 18, - BOOST_AVATAR_SELF = 19, // needed for baking avatar - BOOST_MAX_LEVEL + BOOST_MAP_VISIBLE = 19, + BOOST_AVATAR_SELF = 20, // needed for baking avatar + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY }; - + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + typedef std::list<LLFace*> ll_face_list_t ; protected: @@ -147,7 +160,7 @@ public: virtual BOOL isMissingAsset()const ; virtual void dump(); // debug info to llinfos - /*virtual*/ bool bindDefaultImage(const S32 stage = 0) const ; + /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ; /*virtual*/ void forceImmediateUpdate() ; const LLUUID& getID() const { return mID; } @@ -155,9 +168,9 @@ public: void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } - //maxVirtualSize of the texture - void addTextureStats(F32 virtual_size) const ; - void resetTextureStats(BOOL zero = FALSE); + void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; + void resetTextureStats(); + virtual F32 getMaxVirtualSize() ; LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} @@ -182,7 +195,7 @@ public: BOOL hasGLTexture() const ; LLGLuint getTexName() const ; BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0); + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER); void setFilteringOption(LLTexUnit::eTextureFilterOptions option); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); @@ -190,7 +203,8 @@ public: BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); void setGLTextureCreated (bool initialized); - + void setCategory(S32 category) ; + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; S32 getMaxDiscardLevel() const; S32 getDiscardLevel() const; @@ -203,8 +217,8 @@ public: BOOL getMask(const LLVector2 &tc); F32 getTimePassedSinceLastBound(); BOOL getMissed() const ; - BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ; - BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; U32 getTexelsInAtlas() const ; U32 getTexelsInGLTexture() const ; @@ -222,6 +236,8 @@ public: BOOL getDontDiscard() const { return mDontDiscard; } //----------------- + BOOL isLargeImage() ; + void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} BOOL hasParcelMedia() const { return mParcelMedia != NULL;} LLViewerMediaTexture* getParcelMedia() const { return mParcelMedia;} @@ -234,6 +250,7 @@ protected: private: //note: do not make this function public. /*virtual*/ LLImageGL* getGLTexture() const ; + virtual void switchToCachedImage(); protected: LLUUID mID; @@ -243,7 +260,9 @@ protected: BOOL mUseMipMaps ; S8 mComponents; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? + mutable S8 mNeedsGLTexture; mutable BOOL mNeedsResetMaxVirtualSize ; + mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture @@ -279,7 +298,12 @@ public: static S32 sMaxBoundTextureMemInMegaBytes; static S32 sMaxTotalTextureMemInMegaBytes; static S32 sMaxDesiredTextureMemInBytes ; - static BOOL sDontLoadVolumeTextures; + static S8 sCameraMovingDiscardBias; + static S32 sMaxSculptRez ; + static S32 sMinLargeImageSize ; + static S32 sMaxSmallImageSize ; + static BOOL sFreezeImageScalingDown ;//do not scale down image res if set. + static F32 sCurrentTime ; static BOOL sUseTextureAtlas ; static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects. @@ -299,9 +323,9 @@ class LLViewerFetchedTexture : public LLViewerTexture protected: /*virtual*/ ~LLViewerFetchedTexture(); public: - LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps); - LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); public: static F32 maxDecodePriority(); @@ -337,6 +361,8 @@ public: bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; } bool doLoadedCallbacks(); + void addToCreateTexture(); + // ONLY call from LLViewerTextureList BOOL createTexture(S32 usename = 0); void destroyTexture() ; @@ -355,7 +381,12 @@ public: // the priority list, and cause horrible things to happen. void setDecodePriority(F32 priority = -1.0f); F32 getDecodePriority() const { return mDecodePriority; }; + + void setAdditionalDecodePriority(F32 priority) ; + F32 maxAdditionalDecodePriority() ; + void updateVirtualSize() ; + // setDesiredDiscardLevel is only used by LLViewerTextureList void setDesiredDiscardLevel(S32 discard) { mDesiredDiscardLevel = discard; } S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; } @@ -379,15 +410,15 @@ public: BOOL isInImageList() const {return mInImageList ;} void setInImageList(BOOL flag) {mInImageList = flag ;} - const std::string& getLocalFileName() const {return mLocalFileName ;} LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;} U32 getFetchPriority() const { return mFetchPriority ;} F32 getDownloadProgress() const {return mDownloadProgress ;} - LLImageRaw* readBackRawImage(S8 discard_level) ; + LLImageRaw* reloadRawImage(S8 discard_level) ; void destroyRawImage(); + const std::string& getUrl() const {return mUrl;} //--------------- BOOL isDeleted() ; BOOL isInactive() ; @@ -398,13 +429,36 @@ public: //--------------- void setForSculpt(); - BOOL isForSculpt() const {return mForSculpt;} + BOOL forSculpt() const {return mForSculpt;} + BOOL isForSculptOnly() const; + + //raw image management + void checkCachedRawSculptImage() ; + LLImageRaw* getRawImage()const { return mRawImage ;} + S32 getRawImageLevel() const {return mRawDiscardLevel;} + LLImageRaw* getCachedRawImage() const { return mCachedRawImage ;} + S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;} + BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;} + BOOL isRawImageValid()const { return mIsRawImageValid ; } + void forceToSaveRawImage(S32 desired_discard = 0) ; + void destroySavedRawImage() ; + LLImageRaw* getSavedRawImage() ; + BOOL hasSavedRawImage() const ; + F32 getElapsedLastReferencedSavedRawImageTime() const ; + BOOL isFullyLoaded() const; + +protected: + /*virtual*/ void switchToCachedImage(); private: void init(bool firstinit) ; void cleanup() ; F32 calcDecodePriorityForUnknownTexture(F32 pixel_priority) ; + void saveRawImage() ; + BOOL forceFetch() ; + void setCachedRawImage() ; + BOOL keepReuestedDiscardLevel(); //for atlas void resetFaceAtlas() ; @@ -425,11 +479,8 @@ protected: S32 mKnownDrawWidth; S32 mKnownDrawHeight; BOOL mKnownDrawSizeChanged ; - - S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space - S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have - S32 mMinDiscardLevel; - + std::string mUrl; + S32 mRequestedDiscardLevel; F32 mRequestedDownloadPriority; S32 mFetchState; @@ -439,6 +490,10 @@ protected: F32 mRequestDeltaTime; S32 mDecodeFrame; S32 mVisibleFrame; // decode frame where image was last visible + F32 mDecodePriority; // The priority for decoding this image. + S32 mMinDiscardLevel; + S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space + S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have S8 mNeedsAux; // We need to decode the auxiliary channels S8 mDecodingAux; // Are we decoding high components @@ -446,10 +501,10 @@ protected: S8 mHasFetcher; // We've made a fecth request S8 mIsFetching; // Fetch request is active - mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. + mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. - F32 mDecodePriority; // The priority for decoding this image. typedef std::list<LLLoadedCallbackEntry*> callback_list_t; + S8 mLoadedCallbackDesiredDiscardLevel; callback_list_t mLoadedCallbackList; LLPointer<LLImageRaw> mRawImage; @@ -459,6 +514,19 @@ protected: // doing if you use it for anything else! - djs LLPointer<LLImageRaw> mAuxRawImage; + //keep a copy of mRawImage for some special purposes + //when mForceToSaveRawImage is set. + BOOL mForceToSaveRawImage ; + LLPointer<LLImageRaw> mSavedRawImage; + S32 mSavedRawDiscardLevel; + S32 mDesiredSavedRawDiscardLevel; + F32 mLastReferencedSavedRawImageTime ; + + //a small version of the copy of the raw image (<= 64 * 64) + LLPointer<LLImageRaw> mCachedRawImage; + S32 mCachedRawDiscardLevel; + BOOL mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit. + LLHost mTargetHost; // if LLHost::invalid, just request from agent's simulator // Timers @@ -487,15 +555,17 @@ protected: /*virtual*/ ~LLViewerLODTexture(){} public: - LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps = TRUE); - LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); /*virtual*/ S8 getType() const; // Process image stats to determine priority/quality requirements. /*virtual*/ void processTextureStats(); - + BOOL isUpdateFrozen() ; + private: void init(bool firstinit) ; + void scaleDown() ; private: @@ -611,7 +681,16 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, BOOL usemipmap = TRUE, - S32 boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S32 boost_priority = LLViewerTexture::BOOST_NONE, + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, + BOOL usemipmap = TRUE, + S32 boost_priority = LLViewerTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index d2be1ac9b5..081b7cc483 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -44,6 +44,7 @@ #include "llimagetga.h" #include "llimagejpeg.h" #include "llimagepng.h" +#include "llimageworker.h" #include "llsdserialize.h" #include "llsys.h" @@ -68,10 +69,15 @@ void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL; -const S32 IMAGES_PER_REQUEST = 42; -const S32 IMAGES_MIN_UPDATES = 4; // Always update the highest N images each frame -const S32 IMAGES_MAX_PACKET_UPDATES = 1; // Only send N packets of IMAGES_PER_REQUEST in a frame -const F32 RESEND_IMAGE_REQUEST_TIME = 15.f; // seconds +U32 LLViewerTextureList::sTextureBits = 0; +U32 LLViewerTextureList::sTexturePackets = 0; +S32 LLViewerTextureList::sNumImages = 0; +LLStat LLViewerTextureList::sNumImagesStat(32, TRUE); +LLStat LLViewerTextureList::sNumRawImagesStat(32, TRUE); +LLStat LLViewerTextureList::sGLTexMemStat(32, TRUE); +LLStat LLViewerTextureList::sGLBoundMemStat(32, TRUE); +LLStat LLViewerTextureList::sRawMemStat(32, TRUE); +LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE); LLViewerTextureList gTextureList; static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images"); @@ -88,7 +94,7 @@ LLViewerTextureList::LLViewerTextureList() void LLViewerTextureList::init() { - mNumImages = 0; + sNumImages = 0; mMaxResidentTexMemInMegaBytes = 0; mMaxTotalTextureMemInMegaBytes = 0 ; if (gNoRender) @@ -231,6 +237,10 @@ void LLViewerTextureList::shutdown() { continue; // avoid UI, baked, and other special images } + if(!image->getBoundRecently()) + { + continue ; + } S32 desired = image->getDesiredDiscardLevel(); if (desired >= 0 && desired < MAX_DISCARD_LEVEL) { @@ -321,17 +331,30 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& LLGLenum primary_format, const LLUUID& force_id) { - if (gNoRender) + std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); + if (full_path.empty()) { - // Never mind that this ignores image_set_id; - // getImage() will handle that later. + llwarns << "Failed to find local image file: " << filename << llendl; return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); } - std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); - if (full_path.empty()) + std::string url = "file://" + full_path; + + return getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); +} + +LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url, + BOOL usemipmaps, + S32 boost_priority, + S8 texture_type, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id) +{ + if (gNoRender) { - llwarns << "Failed to find local image file: " << filename << llendl; + // Never mind that this ignores image_set_id; + // getImage() will handle that later. return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); } @@ -343,7 +366,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& } else { - new_id.generate(full_path); + new_id.generate(url); } LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id); @@ -353,10 +376,10 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& switch(texture_type) { case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(full_path, new_id, usemipmaps); + imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps); break ; case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(full_path, new_id, usemipmaps); + imagep = new LLViewerLODTexture(url, new_id, usemipmaps); break ; default: llerrs << "Invalid texture type " << texture_type << llendl ; @@ -428,18 +451,15 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, switch(texture_type) { case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(image_id, usemipmaps); + imagep = new LLViewerFetchedTexture(image_id, request_from_host, usemipmaps); break ; case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(image_id, usemipmaps); + imagep = new LLViewerLODTexture(image_id, request_from_host, usemipmaps); break ; default: llerrs << "Invalid texture type " << texture_type << llendl ; } - // Might want to request from host other than where the agent is. JC - imagep->setTargetHost(request_from_host); - if (internal_format && primary_format) { imagep->setExplicitFormat(internal_format, primary_format); @@ -517,7 +537,7 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image) { llwarns << "Image with ID " << image_id << " already in list" << llendl; } - mNumImages++; + sNumImages++; addImageToList(new_image); mUUIDMap[image_id] = new_image; @@ -534,7 +554,7 @@ void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image) } llverify(mUUIDMap.erase(image->getID()) == 1); - mNumImages--; + sNumImages--; removeImageFromList(image); } } @@ -554,7 +574,9 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images"); void LLViewerTextureList::updateImages(F32 max_time) { - LLViewerStats::getInstance()->mNumImagesStat.addValue(mNumImages); + LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec()); + + LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages); LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount); LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes)); LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes)); @@ -562,10 +584,13 @@ void LLViewerTextureList::updateImages(F32 max_time) LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory)); updateImagesDecodePriorities(); + + F32 total_max_time = max_time; max_time -= updateImagesFetchTextures(max_time); - max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f); + + max_time = llmax(max_time, total_max_time*.25f); // at least 25% of max_time max_time -= updateImagesCreateTextures(max_time); - max_time = llmin(llmax(max_time, 0.001f*10.f*gFrameIntervalSeconds), 0.001f); + if (!mDirtyTextureList.empty()) { LLFastTimer t(FTM_IMAGE_MARK_DIRTY); @@ -578,7 +603,7 @@ void LLViewerTextureList::updateImages(F32 max_time) { //trigger loaded callbacks on local textures immediately LLViewerFetchedTexture* image = *iter++; - if (!image->getLocalFileName().empty()) + if (!image->getUrl().empty()) { // Do stuff to handle callbacks, update priorities, etc. didone = image->doLoadedCallbacks(); @@ -636,6 +661,14 @@ void LLViewerTextureList::updateImagesDecodePriorities() } else { + if(imagep->hasSavedRawImage()) + { + if(imagep->getElapsedLastReferencedSavedRawImageTime() > MAX_INACTIVE_TIME) + { + imagep->destroySavedRawImage() ; + } + } + if(imagep->isDeleted()) { continue ; @@ -766,74 +799,76 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256); // 32 high priority entries - std::set<LLViewerFetchedTexture*> entries; + typedef std::vector<LLViewerFetchedTexture*> entries_list_t; + entries_list_t entries; size_t update_counter = llmin(max_priority_count, mImageList.size()); image_priority_list_t::iterator iter1 = mImageList.begin(); while(update_counter > 0) { - // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad - if(iter1 == mImageList.end()) - { - llerrs << "DEV-12002: update_counter not calculated correctly!" << llendl; - return 0.f; - } - - LLPointer<LLViewerFetchedTexture> const & ptr = *iter1; - - LLViewerFetchedTexture * img = ptr.get(); - - // added extra granularity and verbosity for crash logging during 1.19.1 RC. -Brad - if(img == NULL) - { - llwarns << "DEV-12002: image is NULL!" << llendl; - } - - entries.insert(img); - + entries.push_back(*iter1); + ++iter1; update_counter--; } // 256 cycled entries - update_counter = llmin(max_update_count, mUUIDMap.size()); - uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); - while(update_counter > 0) + update_counter = llmin(max_update_count, mUUIDMap.size()); + if(update_counter > 0) { - if (iter2 == mUUIDMap.end()) + uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); + uuid_map_t::iterator iter2p = iter2; + while(update_counter > 0) { - iter2 = mUUIDMap.begin(); + if (iter2 == mUUIDMap.end()) + { + iter2 = mUUIDMap.begin(); + } + entries.push_back(iter2->second); + iter2p = iter2++; + update_counter--; } - mLastFetchUUID = iter2->first; - entries.insert(iter2->second); - ++iter2; - update_counter--; + + mLastFetchUUID = iter2p->first; } + S32 fetch_count = 0; S32 min_count = max_priority_count + max_update_count/4; - for (std::set<LLViewerFetchedTexture*>::iterator iter3 = entries.begin(); + for (entries_list_t::iterator iter3 = entries.begin(); iter3 != entries.end(); ) { LLPointer<LLViewerFetchedTexture> imagep = *iter3++; - imagep->updateFetch(); + bool fetching = imagep->updateFetch(); + if (fetching) + { + fetch_count++; + } if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time) { break; } min_count--; } + if (fetch_count == 0) + { + gDebugTimers[0].pause(); + } + else + { + gDebugTimers[0].unpause(); + } return image_op_timer.getElapsedTimeF32(); } void LLViewerTextureList::updateImagesUpdateStats() { - if (mUpdateStats) + if (mUpdateStats && mForceResetTextureStats) { for (image_priority_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ) { LLViewerFetchedTexture* imagep = *iter++; - imagep->resetTextureStats(mForceResetTextureStats); + imagep->resetTextureStats(); } mUpdateStats = FALSE; mForceResetTextureStats = FALSE; @@ -1019,6 +1054,9 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage return compressedImage; } +const S32 MIN_VIDEO_RAM = 32; +const S32 MAX_VIDEO_RAM = 512; // 512MB max for performance reasons. + // Returns min setting for TextureMemory (in MB) S32 LLViewerTextureList::getMinVideoRamSetting() { @@ -1137,13 +1175,13 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d if (msg->getReceiveCompressedSize()) { - gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8; + gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8; } else { - gTextureList.mTextureBits += msg->getReceiveSize() * 8; + gTextureList.sTextureBits += msg->getReceiveSize() * 8; } - gTextureList.mTexturePackets++; + gTextureList.sTexturePackets++; U8 codec; U16 packets; @@ -1202,13 +1240,13 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d if (msg->getReceiveCompressedSize()) { - gTextureList.mTextureBits += msg->getReceiveCompressedSize() * 8; + gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8; } else { - gTextureList.mTextureBits += msg->getReceiveSize() * 8; + gTextureList.sTextureBits += msg->getReceiveSize() * 8; } - gTextureList.mTexturePackets++; + gTextureList.sTexturePackets++; //llprintline("Start decode, image header..."); msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id); @@ -1401,7 +1439,7 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v // for images grabbed from local files, apply clipping rectangle to restore original dimensions // from power-of-2 gl image - if (success && imagep.notNull() && src_vi && !src_vi->getLocalFileName().empty()) + if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0)) { F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth(); F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight(); @@ -1458,6 +1496,11 @@ bool LLUIImageList::initFromFile() llwarns << "Unable to parse UI image list file " << base_file_path << llendl; return false; } + if (!root->hasAttribute("version")) + { + llwarns << "No valid version number in UI image list file " << base_file_path << llendl; + return false; + } std::vector<std::string> paths; // path to current selected skin diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 6948db70f8..3c9c81a689 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -53,7 +53,6 @@ const BOOL GL_TEXTURE_NO = FALSE; const BOOL IMMEDIATE_YES = TRUE; const BOOL IMMEDIATE_NO = FALSE; -class LLImageJ2C; class LLMessageSystem; class LLTextureView; @@ -146,6 +145,15 @@ private: LLGLenum primary_format = 0, const LLUUID& force_id = LLUUID::null ); + + LLViewerFetchedTexture* getImageFromUrl(const std::string& url, + BOOL usemipmap = TRUE, + BOOL level_immediate = FALSE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); LLViewerFetchedTexture* createImage(const LLUUID &image_id, BOOL usemipmap = TRUE, @@ -190,11 +198,18 @@ private: LLFrameTimer mForceDecodeTimer; public: - U32 mTextureBits; - U32 mTexturePackets; + static U32 sTextureBits; + static U32 sTexturePackets; + + static LLStat sNumImagesStat; + static LLStat sNumRawImagesStat; + static LLStat sGLTexMemStat; + static LLStat sGLBoundMemStat; + static LLStat sRawMemStat; + static LLStat sFormattedMemStat; private: - S32 mNumImages; + static S32 sNumImages; static void (*sUUIDCallback)(void**, const LLUUID &); }; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 9b3dbcd2f6..fc09c946af 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -121,6 +121,7 @@ #include "llhudview.h" #include "llimagebmp.h" #include "llimagej2c.h" +#include "llimageworker.h" #include "llkeyboard.h" #include "lllineeditor.h" #include "llmenugl.h" @@ -160,7 +161,6 @@ #include "lltoolselectland.h" #include "lltrans.h" #include "lluictrlfactory.h" -#include "lluploaddialog.h" #include "llurldispatcher.h" // SLURL from other app instance #include "llvieweraudio.h" #include "llviewercamera.h" @@ -192,6 +192,7 @@ #include "llbottomtray.h" #include "llnearbychatbar.h" #include "llagentui.h" +#include "llwearablelist.h" #include "llnotificationmanager.h" @@ -330,7 +331,9 @@ public: S32 hours = (S32)(time / (60*60)); S32 mins = (S32)((time - hours*(60*60)) / 60); S32 secs = (S32)((time - hours*(60*60) - mins*60)); - addText(xpos, ypos, llformat(" Debug %d: %d:%02d:%02d", idx, hours,mins,secs)); ypos += y_inc2; + std::string label = gDebugTimerLabel[idx]; + if (label.empty()) label = llformat("Debug: %d", idx); + addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2; } F32 time = gFrameTimeSeconds; @@ -1304,6 +1307,7 @@ LLViewerWindow::LLViewerWindow( // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. + LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); @@ -1670,6 +1674,8 @@ void LLViewerWindow::shutdownGL() gSky.cleanup(); stop_glerror(); + LLWearableList::instance().cleanup() ; + gTextureList.shutdown(); stop_glerror(); @@ -1683,7 +1689,10 @@ void LLViewerWindow::shutdownGL() stop_glerror(); LLViewerTextureManager::cleanup() ; - + LLImageGL::cleanupClass() ; + + llinfos << "All texturs and llimagegl images are destroyed!" << llendl ; + llinfos << "Cleaning up select manager" << llendl; LLSelectMgr::getInstance()->cleanup(); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index d7c403739e..c2906b1718 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -324,7 +324,7 @@ public: } ESnapshotType; BOOL saveSnapshot(const std::string& filename, S32 image_width, S32 image_height, BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR); BOOL rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height, BOOL keep_window_aspect = TRUE, BOOL is_texture = FALSE, - BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_IMAGE_SIZE ); + BOOL show_ui = TRUE, BOOL do_rebuild = FALSE, ESnapshotType type = SNAPSHOT_TYPE_COLOR, S32 max_size = MAX_SNAPSHOT_IMAGE_SIZE ); BOOL thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type) ; BOOL isSnapshotLocSet() const { return ! sSnapshotDir.empty(); } void resetSnapshotLoc() const { sSnapshotDir.clear(); } diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index d124cbcdce..999701ece1 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -279,7 +279,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, if (mRawImages[i].isNull()) { // Read back a raw image for this discard level, if it exists - mRawImages[i] = new LLImageRaw; S32 min_dim = llmin(mDetailTextures[i]->getFullWidth(), mDetailTextures[i]->getFullHeight()); S32 ddiscard = 0; while (min_dim > BASE_SIZE && ddiscard < MAX_DISCARD_LEVEL) @@ -287,12 +286,18 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, ddiscard++; min_dim /= 2; } - if (!mDetailTextures[i]->readBackRaw(ddiscard, mRawImages[i], false)) + + mDetailTextures[i]->reloadRawImage(ddiscard) ; + if(mDetailTextures[i]->getRawImageLevel() != ddiscard)//raw iamge is not ready, will enter here again later. { - llwarns << "Unable to read raw data for terrain detail texture: " << mDetailTextures[i]->getID() << llendl; - mRawImages[i] = NULL; + mDetailTextures[i]->destroyRawImage() ; + lldebugs << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << llendl; return FALSE; } + + mRawImages[i] = mDetailTextures[i]->getRawImage() ; + mDetailTextures[i]->destroyRawImage() ; + if (mDetailTextures[i]->getWidth(ddiscard) != BASE_SIZE || mDetailTextures[i]->getHeight(ddiscard) != BASE_SIZE || mDetailTextures[i]->getComponents() != 3) diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index acf1222455..a6f20922d9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -998,7 +998,7 @@ void LLVOAvatar::resetImpostors() // static void LLVOAvatar::deleteCachedImages(bool clearAll) -{ +{ if (LLTexLayerSet::sHasCaches) { lldebugs << "Deleting layer set caches" << llendl; @@ -3918,7 +3918,7 @@ U32 LLVOAvatar::renderFootShadows() LLGLDepthTest test(GL_TRUE, GL_FALSE); //render foot shadows LLGLEnable blend(GL_BLEND); - gGL.getTexUnit(0)->bind(mShadowImagep.get()); + gGL.getTexUnit(0)->bind(mShadowImagep, TRUE); glColor4fv(mShadow0Facep->getRenderColor().mV); mShadow0Facep->renderIndexed(foot_mask); glColor4fv(mShadow1Facep->getRenderColor().mV); @@ -3966,7 +3966,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) //------------------------------------------------------------------------ // LLVOAvatar::updateTextures() //------------------------------------------------------------------------ -void LLVOAvatar::updateTextures(LLAgent &agent) +void LLVOAvatar::updateTextures() { BOOL render_avatar = TRUE; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index cf86612ce6..173ad02808 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -125,7 +125,7 @@ public: virtual BOOL updateLOD(); BOOL updateJointLODs(); virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate. - virtual void updateTextures(LLAgent &agent); + virtual void updateTextures(); virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. virtual void onShift(const LLVector3& shift_vector); virtual U32 getPartitionType() const; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 6c3348b247..7a83070770 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1171,26 +1171,6 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr } // virtual -/* //unused -BOOL LLVOAvatarSelf::getLocalTextureRaw(ETextureIndex index, LLImageRaw* image_raw) const -{ - if (!isIndexLocalTexture(index)) return FALSE; - if (getLocalTextureID(index) == IMG_DEFAULT_AVATAR) return TRUE; - - const LocalTextureData *local_tex_data = getLocalTextureData(index)[0]; - if (local_tex_data->mImage->readBackRaw(-1, image_raw, false)) - { - - return TRUE; - } - - // No data loaded yet - setLocalTexture((ETextureIndex)index, getTEImage(index), FALSE); // <-- non-const, move this elsewhere - return FALSE; -} -*/ - -// virtual BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const { *tex_pp = NULL; @@ -1841,12 +1821,13 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe if (!covered_by_baked) { - if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR) + if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0) { F32 desired_pixels; desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); imagep->setBoostLevel(getAvatarBoostLevel()); imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->forceUpdateBindStats() ; if (imagep->getDiscardLevel() < 0) { mHasGrey = TRUE; // for statistics gathering @@ -2144,6 +2125,49 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // static void LLVOAvatarSelf::deleteScratchTextures() { + if(gAuditTexture) + { + S32 total_tex_size = sScratchTexBytes ; + S32 tex_size = SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT ; + + if( sScratchTexNames.checkData( GL_LUMINANCE ) ) + { + LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= tex_size ; + } + if( sScratchTexNames.checkData( GL_ALPHA ) ) + { + LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= tex_size ; + } + if( sScratchTexNames.checkData( GL_COLOR_INDEX ) ) + { + LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= tex_size ; + } + if( sScratchTexNames.checkData( GL_LUMINANCE_ALPHA ) ) + { + LLImageGL::decTextureCounter(tex_size, 2, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 2 * tex_size ; + } + if( sScratchTexNames.checkData( GL_RGB ) ) + { + LLImageGL::decTextureCounter(tex_size, 3, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 3 * tex_size ; + } + if( sScratchTexNames.checkData( GL_RGBA ) ) + { + LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 4 * tex_size ; + } + //others + while(total_tex_size > 0) + { + LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + total_tex_size -= 4 * tex_size ; + } + } + for( LLGLuint* namep = sScratchTexNames.getFirstData(); namep; namep = sScratchTexNames.getNextData() ) @@ -2166,7 +2190,8 @@ void LLVOAvatarSelf::deleteScratchTextures() BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) { U32 texture_bytes = 0; - GLuint gl_name = getScratchTexName( format, &texture_bytes ); + S32 components = 0; + GLuint gl_name = getScratchTexName( format, components, &texture_bytes ); if( gl_name ) { gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -2178,12 +2203,12 @@ BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) if( *last_bind_time != LLImageGL::sLastFrameTime ) { *last_bind_time = LLImageGL::sLastFrameTime; - LLImageGL::updateBoundTexMem(texture_bytes); + LLImageGL::updateBoundTexMem(texture_bytes, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ; } } else { - LLImageGL::updateBoundTexMem(texture_bytes); + LLImageGL::updateBoundTexMem(texture_bytes, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ; sScratchTexLastBindTime.addData( format, new F32(LLImageGL::sLastFrameTime) ); } return TRUE; @@ -2191,9 +2216,8 @@ BOOL LLVOAvatarSelf::bindScratchTexture( LLGLenum format ) return FALSE; } -LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, U32* texture_bytes ) -{ - S32 components; +LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, S32& components, U32* texture_bytes ) +{ GLenum internal_format; switch( format ) { @@ -2239,6 +2263,11 @@ LLGLuint LLVOAvatarSelf::getScratchTexName( LLGLenum format, U32* texture_bytes sScratchTexBytes += *texture_bytes; LLImageGL::sGlobalTextureMemoryInBytes += *texture_bytes; + + if(gAuditTexture) + { + LLImageGL::incTextureCounter(SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT, components, LLViewerTexture::AVATAR_SCRATCH_TEX) ; + } return name; } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 6e52b33634..8a66422c44 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -241,7 +241,7 @@ public: BOOL bindScratchTexture(LLGLenum format); static void deleteScratchTextures(); protected: - LLGLuint getScratchTexName(LLGLenum format, U32* texture_bytes); + LLGLuint getScratchTexName(LLGLenum format, S32& components, U32* texture_bytes); private: static S32 sScratchTexBytes; static LLMap< LLGLenum, LLGLuint*> sScratchTexNames; diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp index 8d3c8b6f1a..177cb16c50 100644 --- a/indra/newview/llvoclouds.cpp +++ b/indra/newview/llvoclouds.cpp @@ -101,7 +101,7 @@ void LLVOClouds::setPixelAreaAndAngle(LLAgent &agent) mPixelArea = 1500*100; } -void LLVOClouds::updateTextures(LLAgent &agent) +void LLVOClouds::updateTextures() { getTEImage(0)->addTextureStats(mPixelArea); } diff --git a/indra/newview/llvoclouds.h b/indra/newview/llvoclouds.h index 95e6b96e4e..c4a75f5b5e 100644 --- a/indra/newview/llvoclouds.h +++ b/indra/newview/llvoclouds.h @@ -65,7 +65,7 @@ public: /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. F32 getPartSize(S32 idx); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area void updateFaceSize(S32 idx) { } diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 110433a27d..f33a5cc818 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -322,7 +322,7 @@ void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent) // BUG could speed this up by caching the relative_position and range calculations -void LLVOGrass::updateTextures(LLAgent &agent) +void LLVOGrass::updateTextures() { if (getTEImage(0)) { diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index 124400d356..6a6fcc31c3 100644 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -72,7 +72,7 @@ public: LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ BOOL updateLOD(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area diff --git a/indra/newview/llvoground.cpp b/indra/newview/llvoground.cpp index ac2484ddfd..221c6b61ec 100644 --- a/indra/newview/llvoground.cpp +++ b/indra/newview/llvoground.cpp @@ -70,7 +70,7 @@ BOOL LLVOGround::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } -void LLVOGround::updateTextures(LLAgent &agent) +void LLVOGround::updateTextures() { } diff --git a/indra/newview/llvoground.h b/indra/newview/llvoground.h index af3fcd65d4..0ccb0834a2 100644 --- a/indra/newview/llvoground.h +++ b/indra/newview/llvoground.h @@ -51,7 +51,7 @@ public: // Graphical stuff for objects - maybe broken out into render class // later? - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 143cd2d9c6..9dd0b598dc 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -108,7 +108,7 @@ void LLVOPartGroup::setPixelAreaAndAngle(LLAgent &agent) } } -void LLVOPartGroup::updateTextures(LLAgent &agent) +void LLVOPartGroup::updateTextures() { // Texture stats for particles need to be updated in a different way... } diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 3dc3292992..18583b4be9 100644 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -61,7 +61,7 @@ public: virtual U32 getPartitionType() const; /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index d37deaf53d..5ff8f0d267 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -289,7 +289,7 @@ void LLSkyTex::create(const F32 brightness) void LLSkyTex::createGLImage(S32 which) { - mTexture[which]->createGLTexture(0, mImageRaw[which]); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -1180,7 +1180,7 @@ BOOL LLVOSky::updateSky() return TRUE; } -void LLVOSky::updateTextures(LLAgent &agent) +void LLVOSky::updateTextures() { if (mSunTexturep) { diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index 62c934fb41..ef74324e58 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -492,7 +492,7 @@ public: // Graphical stuff for objects - maybe broken out into render class // later? - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 164f0f0cad..ef7b161003 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -134,7 +134,7 @@ void LLVOSurfacePatch::setPixelAreaAndAngle(LLAgent &agent) } -void LLVOSurfacePatch::updateTextures(LLAgent &agent) +void LLVOSurfacePatch::updateTextures() { } diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h index aaf4d41fa1..10a5888526 100644 --- a/indra/newview/llvosurfacepatch.h +++ b/indra/newview/llvosurfacepatch.h @@ -75,7 +75,7 @@ public: LLStrider<LLVector2> &texCoords1p, LLStrider<U16> &indicesp); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax); diff --git a/indra/newview/llvotextbubble.cpp b/indra/newview/llvotextbubble.cpp index f5094c025e..75beab519e 100644 --- a/indra/newview/llvotextbubble.cpp +++ b/indra/newview/llvotextbubble.cpp @@ -115,7 +115,7 @@ BOOL LLVOTextBubble::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } -void LLVOTextBubble::updateTextures(LLAgent &agent) +void LLVOTextBubble::updateTextures() { // Update the image levels of all textures... diff --git a/indra/newview/llvotextbubble.h b/indra/newview/llvotextbubble.h index 45d4df2a7e..7f84dbf631 100644 --- a/indra/newview/llvotextbubble.h +++ b/indra/newview/llvotextbubble.h @@ -44,7 +44,7 @@ public: /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ BOOL updateLOD(); diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index ec118d89bc..235e10f716 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -463,7 +463,7 @@ void LLVOTree::setPixelAreaAndAngle(LLAgent &agent) #endif } -void LLVOTree::updateTextures(LLAgent &agent) +void LLVOTree::updateTextures() { if (mTreeImagep) { diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h index 13817fa111..feac9e0675 100644 --- a/indra/newview/llvotree.h +++ b/indra/newview/llvotree.h @@ -69,7 +69,7 @@ public: // Graphical stuff for objects - maybe broken out into render class later? /*virtual*/ void render(LLAgent &agent); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvotreenew.h b/indra/newview/llvotreenew.h index 3fec5855ef..426470101d 100644 --- a/indra/newview/llvotreenew.h +++ b/indra/newview/llvotreenew.h @@ -156,7 +156,7 @@ public: /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ void render(LLAgent &agent); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index f6343b4134..78f534bacd 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -53,12 +53,10 @@ #include "lldrawpoolbump.h" #include "llface.h" #include "llspatialpartition.h" - -// TEMP HACK ventrella #include "llhudmanager.h" #include "llflexibleobject.h" - #include "llsky.h" +#include "lltexturefetch.h" #include "llviewercamera.h" #include "llviewertexturelist.h" #include "llviewerregion.h" @@ -75,7 +73,6 @@ const S32 MIN_QUIET_FRAMES_COALESCE = 30; const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; const F32 FORCE_CULL_AREA = 8.f; const F32 MAX_LOD_DISTANCE = 24.f; -const S32 MAX_SCULPT_REZ = 128; BOOL gAnimateTextures = TRUE; @@ -151,7 +148,6 @@ LLVOVolume::LLVOVolume(const LLUUID &id, const LLPCode pcode, LLViewerRegion *re mRelativeXformInvTrans.setIdentity(); mLOD = MIN_LOD; - mSculptLevel = -2; mTextureAnimp = NULL; mVObjRadius = LLVector3(1,1,0.5f).length(); mNumFaces = 0; @@ -564,28 +560,32 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) return TRUE; } -void LLVOVolume::updateTextures(LLAgent &agent) +void LLVOVolume::updateTextures() { const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds - if (mDrawable.notNull() && mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) + if (mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) { - if (mDrawable->isVisible()) - { - updateTextures(); - } + updateTextureVirtualSize(); } } -void LLVOVolume::updateTextures() +void LLVOVolume::updateTextureVirtualSize() { // Update the pixel area of all faces + if(mDrawable.isNull() || !mDrawable->isVisible()) + { + return ; + } + if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SIMPLE)) { return; } - - if (LLViewerTexture::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible()) + + static LLCachedControl<bool> dont_load_textures(gSavedSettings,"TextureDisable"); + + if (dont_load_textures || LLAppViewer::getTextureFetch()->mDebugPause) // || !mDrawable->isVisible()) { return; } @@ -602,14 +602,15 @@ void LLVOVolume::updateTextures() LLFace* face = mDrawable->getFace(i); const LLTextureEntry *te = face->getTextureEntry(); LLViewerTexture *imagep = face->getTexture(); - if (!imagep || !te || + if (!imagep || !te || face->mExtents[0] == face->mExtents[1]) { continue; } F32 vsize; - + F32 old_size = face->getVirtualSize(); + if (isHUDAttachment()) { F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea(); @@ -619,12 +620,10 @@ void LLVOVolume::updateTextures() } else { - vsize = getTextureVirtualSize(face); + vsize = face->getTextureVirtualSize(); } - mPixelArea = llmax(mPixelArea, face->getPixelArea()); - - F32 old_size = face->getVirtualSize(); + mPixelArea = llmax(mPixelArea, face->getPixelArea()); if (face->mTextureMatrix != NULL) { @@ -636,7 +635,6 @@ void LLVOVolume::updateTextures() } face->setVirtualSize(vsize); - imagep->addTextureStats(vsize); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) { if (vsize < min_vsize) min_vsize = vsize; @@ -668,32 +666,44 @@ void LLVOVolume::updateTextures() mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (mSculptTexture.notNull()) { - S32 lod = llmin(mLOD, 3); - F32 lodf = ((F32)(lod + 1.0f)/4.f); - F32 tex_size = lodf * MAX_SCULPT_REZ; - mSculptTexture->addTextureStats(2.f * tex_size * tex_size); mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), (S32)LLViewerTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; - } - - S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture - S32 current_discard = mSculptLevel; + + if(!mSculptTexture->isCachedRawImageReady()) + { + S32 lod = llmin(mLOD, 3); + F32 lodf = ((F32)(lod + 1.0f)/4.f); + F32 tex_size = lodf * LLViewerTexture::sMaxSculptRez ; + mSculptTexture->addTextureStats(2.f * tex_size * tex_size, FALSE); + + //if the sculpty very close to the view point, load first + { + LLVector3 lookAt = getPositionAgent() - LLViewerCamera::getInstance()->getOrigin(); + F32 dist = lookAt.normVec() ; + F32 cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ; + mSculptTexture->setAdditionalDecodePriority(0.8f * LLFace::calcImportanceToCamera(cos_angle_to_view_dir, dist)) ; + } + } + + S32 texture_discard = mSculptTexture->getDiscardLevel(); //try to match the texture + S32 current_discard = getVolume() ? getVolume()->getSculptLevel() : -2 ; - if (texture_discard >= 0 && //texture has some data available - (texture_discard < current_discard || //texture has more data than last rebuild - current_discard < 0)) //no previous rebuild - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); - mSculptChanged = TRUE; - } + if (texture_discard >= 0 && //texture has some data available + (texture_discard < current_discard || //texture has more data than last rebuild + current_discard < 0)) //no previous rebuild + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); + mSculptChanged = TRUE; + } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SCULPTED)) { setDebugText(llformat("T%d C%d V%d\n%dx%d", - texture_discard, current_discard, getVolume()->getSculptLevel(), - mSculptTexture->getHeight(), mSculptTexture->getWidth())); + texture_discard, current_discard, getVolume()->getSculptLevel(), + mSculptTexture->getHeight(), mSculptTexture->getWidth())); } + } } if (getLightTextureID().notNull()) @@ -714,10 +724,10 @@ void LLVOVolume::updateTextures() { setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); } - else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) - { - setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); - } + else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY)) + { + setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); + } else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_FACE_AREA)) { setDebugText(llformat("%.0f:%.0f", fsqrtf(min_vsize),fsqrtf(max_vsize))); @@ -729,36 +739,6 @@ void LLVOVolume::updateTextures() } } -F32 LLVOVolume::getTextureVirtualSize(LLFace* face) -{ - //get area of circle around face - LLVector3 center = face->getPositionAgent(); - LLVector3 size = (face->mExtents[1] - face->mExtents[0]) * 0.5f; - - F32 face_area = LLPipeline::calcPixelArea(center, size, *LLViewerCamera::getInstance()); - - face->setPixelArea(face_area); - - if (face_area <= 0.f) - { - return 0.f; - } - - //get area of circle in texture space - LLVector2 tdim = face->mTexExtents[1] - face->mTexExtents[0]; - F32 texel_area = (tdim * 0.5f).lengthSquared()*F_PI; - if (texel_area <= 0.f) - { - // Probably animated, use default - texel_area = 1.f; - } - - //apply texel area to face area to get accurate ratio - face_area /= llclamp(texel_area, 1.f/64.f, 16.f); - - return face_area; -} - BOOL LLVOVolume::isActive() const { return !mStatic || mTextureAnimp || (mVolumeImpl && mVolumeImpl->isActive()); @@ -835,7 +815,6 @@ LLDrawable *LLVOVolume::createDrawable(LLPipeline *pipeline) return mDrawable; } - BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume) { // Check if we need to change implementations @@ -890,7 +869,6 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail { sculpt(); } - mSculptLevel = getVolume()->getSculptLevel(); } } else @@ -905,32 +883,22 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail // sculpt replaces generate() for sculpted surfaces void LLVOVolume::sculpt() -{ - U16 sculpt_height = 0; - U16 sculpt_width = 0; - S8 sculpt_components = 0; - const U8* sculpt_data = NULL; - +{ if (mSculptTexture.notNull()) - { - S32 discard_level; - S32 desired_discard = 0; // lower discard levels have MUCH less resolution - - discard_level = desired_discard; + { + U16 sculpt_height = 0; + U16 sculpt_width = 0; + S8 sculpt_components = 0; + const U8* sculpt_data = NULL; + + S32 discard_level = mSculptTexture->getDiscardLevel() ; + LLImageRaw* raw_image = mSculptTexture->getCachedRawImage() ; S32 max_discard = mSculptTexture->getMaxDiscardLevel(); if (discard_level > max_discard) discard_level = max_discard; // clamp to the best we can do - S32 best_discard = mSculptTexture->getDiscardLevel(); - if (discard_level < best_discard) - discard_level = best_discard; // clamp to what we have - - if (best_discard == -1) - discard_level = -1; // and if we have nothing, set to nothing - - - S32 current_discard = getVolume()->getSculptLevel(); + S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) { llwarns << "WARNING!!: Current discard of sculpty at " << current_discard @@ -951,18 +919,7 @@ void LLVOVolume::sculpt() if (current_discard == discard_level) // no work to do here return; - LLPointer<LLImageRaw> raw_image = new LLImageRaw(); - BOOL is_valid = mSculptTexture->readBackRaw(discard_level, raw_image, FALSE); - - sculpt_height = raw_image->getHeight(); - sculpt_width = raw_image->getWidth(); - sculpt_components = raw_image->getComponents(); - - if(is_valid) - { - is_valid = mSculptTexture->isValidForSculpt(discard_level, sculpt_width, sculpt_height, sculpt_components) ; - } - if(!is_valid) + if(!raw_image) { sculpt_width = 0; sculpt_height = 0; @@ -974,10 +931,10 @@ void LLVOVolume::sculpt() } } else - { - if (raw_image->getDataSize() < sculpt_height * sculpt_width * sculpt_components) - llerrs << "Sculpt: image data size = " << raw_image->getDataSize() - << " < " << sculpt_height << " x " << sculpt_width << " x " <<sculpt_components << llendl; + { + sculpt_height = raw_image->getHeight(); + sculpt_width = raw_image->getWidth(); + sculpt_components = raw_image->getComponents(); sculpt_data = raw_image->getData(); @@ -1013,12 +970,6 @@ BOOL LLVOVolume::calcLOD() return FALSE; } - //update face texture sizes on lod calculation - //if (mDrawable->isVisible()) - //{ - // updateTextures(); - //} - S32 cur_detail = 0; F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); @@ -2783,7 +2734,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (face == -1) { start_face = 0; - end_face = volume->getNumFaces(); + end_face = volume->getNumVolumeFaces(); } else { @@ -2798,8 +2749,8 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (face_hit >= 0 && mDrawable->getNumFaces() > face_hit) { - LLFace* face = mDrawable->getFace(face_hit); - + LLFace* face = mDrawable->getFace(face_hit); + if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n))) { v_end = p; @@ -3046,7 +2997,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLVOVolume* vobj = drawablep->getVOVolume(); llassert_always(vobj); - vobj->updateTextures(); + vobj->updateTextureVirtualSize(); vobj->preRebuild(); drawablep->clearState(LLDrawable::HAS_ALPHA); diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 00810b22c4..0574d3e385 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -139,7 +139,7 @@ public: BOOL getVolumeChanged() const { return mVolumeChanged; } - F32 getTextureVirtualSize(LLFace* face); + /*virtual*/ F32 getRadius() const { return mVObjRadius; }; const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const; @@ -187,8 +187,8 @@ public: /*virtual*/ void updateFaceSize(S32 idx); /*virtual*/ BOOL updateLOD(); void updateRadius(); - /*virtual*/ void updateTextures(LLAgent &agent); - void updateTextures(); + /*virtual*/ void updateTextures(); + void updateTextureVirtualSize(); void updateFaceFlags(); void regenFaces(); @@ -284,7 +284,6 @@ private: LLFrameTimer mTextureUpdateTimer; S32 mLOD; BOOL mLODChanged; - S32 mSculptLevel; BOOL mSculptChanged; F32 mSpotLightPriority; LLMatrix4 mRelativeXform; diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 0c967f9020..e5ff62746e 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -100,7 +100,7 @@ void LLVOWater::setPixelAreaAndAngle(LLAgent &agent) // virtual -void LLVOWater::updateTextures(LLAgent &agent) +void LLVOWater::updateTextures() { } diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h index 28a5633c58..3cc031e589 100644 --- a/indra/newview/llvowater.h +++ b/indra/newview/llvowater.h @@ -68,7 +68,7 @@ public: /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax); - /*virtual*/ void updateTextures(LLAgent &agent); + /*virtual*/ void updateTextures(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area virtual U32 getPartitionType() const; diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp index da62223aac..9bde85dcaf 100644 --- a/indra/newview/llwearablelist.cpp +++ b/indra/newview/llwearablelist.cpp @@ -70,6 +70,11 @@ struct LLWearableArrivedData LLWearableList::~LLWearableList() { + llassert_always(mList.empty()) ; +} + +void LLWearableList::cleanup() +{ for_each(mList.begin(), mList.end(), DeletePairedPointer()); mList.clear(); } diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h index e5155c66a4..cf1a9bddff 100644 --- a/indra/newview/llwearablelist.h +++ b/indra/newview/llwearablelist.h @@ -44,6 +44,7 @@ class LLWearableList : public LLSingleton<LLWearableList> public: LLWearableList() {} ~LLWearableList(); + void cleanup() ; S32 getLength() const { return mList.size(); } diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index 355d4141c3..66cb02ce99 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -34,57 +34,81 @@ #include "llworldmap.h" -#include "llregionhandle.h" +#include "llworldmapmessage.h" #include "message.h" - -#include "llagent.h" -#include "llmapresponders.h" -#include "llviewercontrol.h" -#include "llfloaterworldmap.h" #include "lltracker.h" #include "llviewertexturelist.h" -#include "llviewerregion.h" -#include "llregionflags.h" #include "lltrans.h" -const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // 10 minutes +// Timers to temporise database requests +const F32 AGENTS_UPDATE_TIMER = 60.0; // Seconds between 2 agent requests for a region +const F32 REQUEST_ITEMS_TIMER = 10.f * 60.f; // Seconds before we consider re-requesting item data for the grid + +//--------------------------------------------------------------------------- +// LLItemInfo +//--------------------------------------------------------------------------- -// For DEV-17507, do lazy image loading in llworldmapview.cpp instead, -// limiting requests to currently visible regions and minimizing the -// number of textures being requested simultaneously. -// -// Uncomment IMMEDIATE_IMAGE_LOAD to restore the old behavior -// -//#define IMMEDIATE_IMAGE_LOAD LLItemInfo::LLItemInfo(F32 global_x, F32 global_y, const std::string& name, - LLUUID id, - S32 extra, S32 extra2) + LLUUID id) : mName(name), mToolTip(""), mPosGlobal(global_x, global_y, 40.0), mID(id), - mSelected(FALSE), - mExtra(extra), - mExtra2(extra2) + mCount(1) +// mSelected(false) +// mColor() { - mRegionHandle = to_region_handle(mPosGlobal); } -LLSimInfo::LLSimInfo() -: mHandle(0), +//--------------------------------------------------------------------------- +// LLSimInfo +//--------------------------------------------------------------------------- + +LLSimInfo::LLSimInfo(U64 handle) +: mHandle(handle), mName(), mAgentsUpdateTime(0), - mShowAgentLocations(FALSE), mAccess(0x0), mRegionFlags(0x0), - mWaterHeight(0.f), - mAlpha(-1.f) + mFirstAgentRequest(true) +// mWaterHeight(0.f) +{ +} + +void LLSimInfo::setLandForSaleImage (LLUUID image_id) { + mMapImageID = image_id; + + // Fetch the image + if (mMapImageID.notNull()) + { + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); + } + else + { + mOverlayImage = NULL; + } } +LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage () +{ + if (mOverlayImage.isNull() && mMapImageID.notNull()) + { + // Fetch the image if it hasn't been done yet (unlikely but...) + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); + } + if (!mOverlayImage.isNull()) + { + // Boost the fetch level when we try to access that image + mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); + } + return mOverlayImage; +} -LLVector3d LLSimInfo::getGlobalPos(LLVector3 local_pos) const +LLVector3d LLSimInfo::getGlobalPos(const LLVector3& local_pos) const { LLVector3d pos = from_region_handle(mHandle); pos.mdV[VX] += local_pos.mV[VX]; @@ -93,128 +117,184 @@ LLVector3d LLSimInfo::getGlobalPos(LLVector3 local_pos) const return pos; } +LLVector3d LLSimInfo::getGlobalOrigin() const +{ + return from_region_handle(mHandle); +} LLVector3 LLSimInfo::getLocalPos(LLVector3d global_pos) const { LLVector3d sim_origin = from_region_handle(mHandle); return LLVector3(global_pos - sim_origin); } +void LLSimInfo::clearImage() +{ + if (!mOverlayImage.isNull()) + { + mOverlayImage->setBoostLevel(0); + mOverlayImage = NULL; + } +} - -//--------------------------------------------------------------------------- -// World Map -//--------------------------------------------------------------------------- - -LLWorldMap::LLWorldMap() : - mIsTrackingUnknownLocation( FALSE ), - mInvalidLocation( FALSE ), - mIsTrackingDoubleClick( FALSE ), - mIsTrackingCommit( FALSE ), - mUnknownLocation( 0, 0, 0 ), - mRequestLandForSale(true), - mCurrentMap(0), - mMinX(U32_MAX), - mMaxX(U32_MIN), - mMinY(U32_MAX), - mMaxY(U32_MIN), - mNeighborMap(NULL), - mTelehubCoverageMap(NULL), - mNeighborMapWidth(0), - mNeighborMapHeight(0), - mSLURLRegionName(), - mSLURLRegionHandle(0), - mSLURL(), - mSLURLCallback(0), - mSLURLTeleport(false) -{ - for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map) +void LLSimInfo::dropImagePriority() +{ + if (!mOverlayImage.isNull()) { - mMapLoaded[map] = FALSE; - mMapBlockLoaded[map] = new BOOL[MAP_BLOCK_RES*MAP_BLOCK_RES]; - for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx) - { - mMapBlockLoaded[map][idx] = FALSE; - } + mOverlayImage->setBoostLevel(0); } } +// Update the agent count for that region +void LLSimInfo::updateAgentCount(F64 time) +{ + if ((time - mAgentsUpdateTime > AGENTS_UPDATE_TIMER) || mFirstAgentRequest) + { + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, mHandle); + mAgentsUpdateTime = time; + mFirstAgentRequest = false; + } +} -LLWorldMap::~LLWorldMap() +// Get the total agents count +const S32 LLSimInfo::getAgentCount() const { - reset(); - for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map) + S32 total_agent_count = 0; + for (LLSimInfo::item_info_list_t::const_iterator it = mAgentLocations.begin(); it != mAgentLocations.end(); ++it) { - delete[] mMapBlockLoaded[map]; + total_agent_count += it->getCount(); } + return total_agent_count; } +bool LLSimInfo::isName(const std::string& name) const +{ + return (LLStringUtil::compareInsensitive(name, mName) == 0); +} -void LLWorldMap::reset() +void LLSimInfo::dump() const { - for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer()); - mSimInfoMap.clear(); + U32 x_pos, y_pos; + from_region_handle(mHandle, &x_pos, &y_pos); + + LL_INFOS("World Map") << x_pos << "," << y_pos + << " " << mName + << " " << (S32)mAccess + << " " << std::hex << mRegionFlags << std::dec +// << " " << mWaterHeight + << LL_ENDL; +} + +void LLSimInfo::clearItems() +{ + mTelehubs.clear(); + mInfohubs.clear(); + mPGEvents.clear(); + mMatureEvents.clear(); + mAdultEvents.clear(); + mLandForSale.clear(); + mLandForSaleAdult.clear(); +// We persist the agent count though as it is updated on a frequent basis +// mAgentLocations.clear(); +} + +void LLSimInfo::insertAgentLocation(const LLItemInfo& item) +{ + std::string name = item.getName(); - for (S32 m=0; m<MAP_SIM_IMAGE_TYPES; ++m) + // Find the last item in the list with a different name and erase them + item_info_list_t::iterator lastiter; + for (lastiter = mAgentLocations.begin(); lastiter != mAgentLocations.end(); ++lastiter) + { + LLItemInfo& info = *lastiter; + if (info.isName(name)) + { + break; + } + } + if (lastiter != mAgentLocations.begin()) { - mMapLoaded[m] = FALSE; + mAgentLocations.erase(mAgentLocations.begin(), lastiter); } + // Now append the new location + mAgentLocations.push_back(item); +} + +//--------------------------------------------------------------------------- +// World Map +//--------------------------------------------------------------------------- + +LLWorldMap::LLWorldMap() : + mIsTrackingLocation( false ), + mIsTrackingFound( false ), + mIsInvalidLocation( false ), + mIsTrackingDoubleClick( false ), + mIsTrackingCommit( false ), + mTrackingLocation( 0, 0, 0 ), + mFirstRequest(true) +{ + //LL_INFOS("World Map") << "Creating the World Map -> LLWorldMap::LLWorldMap()" << LL_ENDL; + mMapBlockLoaded = new bool[MAP_BLOCK_RES*MAP_BLOCK_RES]; clearSimFlags(); - - eraseItems(); +} - mMinX = U32_MAX; - mMaxX = U32_MIN; - mMinY = U32_MAX; - mMaxY = U32_MIN; +LLWorldMap::~LLWorldMap() +{ + //LL_INFOS("World Map") << "Destroying the World Map -> LLWorldMap::~LLWorldMap()" << LL_ENDL; + reset(); + delete[] mMapBlockLoaded; +} - delete [] mNeighborMap; - mNeighborMap = NULL; - delete [] mTelehubCoverageMap; - mTelehubCoverageMap = NULL; - mNeighborMapWidth = 0; - mNeighborMapHeight = 0; +void LLWorldMap::reset() +{ + clearItems(true); // Clear the items lists + clearImageRefs(); // Clear the world mipmap and the land for sale tiles + clearSimFlags(); // Clear the block info flags array - for (S32 i=0; i<MAP_SIM_IMAGE_TYPES; i++) - { - mMapLayers[i].clear(); - } + // Finally, clear the region map itself + for_each(mSimInfoMap.begin(), mSimInfoMap.end(), DeletePairedPointer()); + mSimInfoMap.clear(); } -void LLWorldMap::eraseItems() +// Returns true if the items have been cleared +bool LLWorldMap::clearItems(bool force) { - if (mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) + bool clear = false; + if ((mRequestTimer.getElapsedTimeF32() > REQUEST_ITEMS_TIMER) || mFirstRequest || force) { mRequestTimer.reset(); - mTelehubs.clear(); - mInfohubs.clear(); - mPGEvents.clear(); - mMatureEvents.clear(); - mAdultEvents.clear(); - mLandForSale.clear(); + LLSimInfo* sim_info = NULL; + for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) + { + sim_info = it->second; + if (sim_info) + { + sim_info->clearItems(); + } + } + clear = true; + mFirstRequest = false; } -// mAgentLocationsMap.clear(); // persists -// mNumAgents.clear(); // persists + return clear; } - void LLWorldMap::clearImageRefs() { + // We clear the reference to the images we're holding. + // Images hold by the world mipmap first + mWorldMipmap.reset(); + + // Images hold by the region map + LLSimInfo* sim_info = NULL; for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - LLSimInfo* info = (*it).second; - if (info->mCurrentImage) - { - info->mCurrentImage->setBoostLevel(0); - info->mCurrentImage = NULL; - } - if (info->mOverlayImage) + sim_info = it->second; + if (sim_info) { - info->mOverlayImage->setBoostLevel(0); - info->mOverlayImage = NULL; + sim_info->clearImage(); } } } @@ -222,15 +302,25 @@ void LLWorldMap::clearImageRefs() // Doesn't clear the already-loaded sim infos, just re-requests them void LLWorldMap::clearSimFlags() { - for (S32 map=0; map<MAP_SIM_IMAGE_TYPES; ++map) + for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx) { - for (S32 idx=0; idx<MAP_BLOCK_RES*MAP_BLOCK_RES; ++idx) - { - mMapBlockLoaded[map][idx] = FALSE; - } + mMapBlockLoaded[idx] = false; } } +LLSimInfo* LLWorldMap::createSimInfoFromHandle(const U64 handle) +{ + LLSimInfo* sim_info = new LLSimInfo(handle); + mSimInfoMap[handle] = sim_info; + return sim_info; +} + +void LLWorldMap::equalizeBoostLevels() +{ + mWorldMipmap.equalizeBoostLevels(); + return; +} + LLSimInfo* LLWorldMap::simInfoFromPosGlobal(const LLVector3d& pos_global) { U64 handle = to_region_handle(pos_global); @@ -242,11 +332,7 @@ LLSimInfo* LLWorldMap::simInfoFromHandle(const U64 handle) sim_info_map_t::iterator it = mSimInfoMap.find(handle); if (it != mSimInfoMap.end()) { - LLSimInfo* sim_info = (*it).second; - if (sim_info) - { - return sim_info; - } + return it->second; } return NULL; } @@ -257,763 +343,273 @@ LLSimInfo* LLWorldMap::simInfoFromName(const std::string& sim_name) LLSimInfo* sim_info = NULL; if (!sim_name.empty()) { - for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) + // Iterate through the entire sim info map and compare the name + sim_info_map_t::iterator it; + for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - sim_info = (*it).second; - if (sim_info - && (0 == LLStringUtil::compareInsensitive(sim_name, sim_info->mName)) ) + sim_info = it->second; + if (sim_info && sim_info->isName(sim_name) ) { + // break out of loop if success break; } - sim_info = NULL; } + // If we got to the end, we haven't found the sim. Reset the ouput value to NULL. + if (it == mSimInfoMap.end()) + sim_info = NULL; } return sim_info; } bool LLWorldMap::simNameFromPosGlobal(const LLVector3d& pos_global, std::string & outSimName ) { - bool gotSimName = true; + LLSimInfo* sim_info = simInfoFromPosGlobal(pos_global); - U64 handle = to_region_handle(pos_global); - - sim_info_map_t::iterator it = mSimInfoMap.find(handle); - if (it != mSimInfoMap.end()) + if (sim_info) { - LLSimInfo* info = (*it).second; - outSimName = info->mName; + outSimName = sim_info->getName(); } else { - gotSimName = false; outSimName = "(unknown region)"; } - return gotSimName; + return (sim_info != NULL); } -void LLWorldMap::setCurrentLayer(S32 layer, bool request_layer) +void LLWorldMap::reloadItems(bool force) { - mCurrentMap = layer; - if (!mMapLoaded[layer] || request_layer) + //LL_INFOS("World Map") << "LLWorldMap::reloadItems()" << LL_ENDL; + if (clearItems(force)) { - sendMapLayerRequest(); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_TELEHUB); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_PG_EVENT); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_MATURE_EVENT); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_ADULT_EVENT); + LLWorldMapMessage::getInstance()->sendItemRequest(MAP_ITEM_LAND_FOR_SALE); } - - if (mTelehubs.size() == 0 || - mInfohubs.size() == 0) - { - // Request for telehubs - sendItemRequest(MAP_ITEM_TELEHUB); - } - - if (mPGEvents.size() == 0) - { - // Request for events - sendItemRequest(MAP_ITEM_PG_EVENT); - } - - if (mMatureEvents.size() == 0) - { - // Request for events (mature) - sendItemRequest(MAP_ITEM_MATURE_EVENT); - } - - if (mAdultEvents.size() == 0) - { - // Request for events (adult) - sendItemRequest(MAP_ITEM_ADULT_EVENT); - } - - if (mLandForSale.size() == 0) - { - // Request for Land For Sale - sendItemRequest(MAP_ITEM_LAND_FOR_SALE); - } - - if (mLandForSaleAdult.size() == 0) - { - // Request for Land For Sale - sendItemRequest(MAP_ITEM_LAND_FOR_SALE_ADULT); - } - - clearImageRefs(); - clearSimFlags(); } -void LLWorldMap::sendItemRequest(U32 type, U64 handle) -{ - LLMessageSystem* msg = gMessageSystem; - S32 layer = mCurrentMap; - - msg->newMessageFast(_PREHASH_MapItemRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, layer); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - - msg->nextBlockFast(_PREHASH_RequestData); - msg->addU32Fast(_PREHASH_ItemType, type); - msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim - - gAgent.sendReliableMessage(); -} -// public -void LLWorldMap::sendMapLayerRequest() +// static public +// Insert a region in the region map +// returns true if region inserted, false otherwise +bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags) { - if (!gAgent.getRegion()) return; - - LLSD body; - body["Flags"] = mCurrentMap; - std::string url = gAgent.getRegion()->getCapability( - gAgent.isGodlike() ? "MapLayerGod" : "MapLayer"); - - if (!url.empty()) + // This region doesn't exist + if (accesscode == 255) { - llinfos << "LLWorldMap::sendMapLayerRequest via capability" << llendl; - LLHTTPClient::post(url, body, new LLMapLayerResponder()); + // Checks if the track point is in it and invalidates it if it is + if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS)) + { + LLWorldMap::getInstance()->setTrackingInvalid(); + } + // return failure to insert + return false; } else { - llinfos << "LLWorldMap::sendMapLayerRequest via message system" << llendl; - LLMessageSystem* msg = gMessageSystem; - S32 layer = mCurrentMap; - - // Request for layer - msg->newMessageFast(_PREHASH_MapLayerRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, layer); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - gAgent.sendReliableMessage(); - - if (mRequestLandForSale) + U64 handle = to_region_handle(x_world, y_world); + //LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL; + // Insert the region in the region map of the world map + // Loading the LLSimInfo object with what we got and insert it in the map + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if (siminfo == NULL) { - msg->newMessageFast(_PREHASH_MapLayerRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, 2); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - gAgent.sendReliableMessage(); + siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle); } + siminfo->setName(name); + siminfo->setAccess(accesscode); + siminfo->setRegionFlags(region_flags); + // siminfo->setWaterHeight((F32) water_height); + siminfo->setLandForSaleImage(image_id); + + // Handle the location tracking (for teleport, UI feedback and info display) + if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS)) + { + if (siminfo->isDown()) + { + // We were tracking this location, but it's no available + LLWorldMap::getInstance()->setTrackingInvalid(); + } + else + { + // We were tracking this location, and it does exist and is available + LLWorldMap::getInstance()->setTrackingValid(); + } + } + // return insert region success + return true; } } -// public -void LLWorldMap::sendNamedRegionRequest(std::string region_name) -{ - LLMessageSystem* msg = gMessageSystem; - S32 layer = mCurrentMap; - - // Request for layer - msg->newMessageFast(_PREHASH_MapNameRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, layer); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - msg->nextBlockFast(_PREHASH_NameData); - msg->addStringFast(_PREHASH_Name, region_name); - gAgent.sendReliableMessage(); -} -// public -void LLWorldMap::sendNamedRegionRequest(std::string region_name, - url_callback_t callback, - const std::string& callback_url, - bool teleport) // immediately teleport when result returned -{ - mSLURLRegionName = region_name; - mSLURLRegionHandle = 0; - mSLURL = callback_url; - mSLURLCallback = callback; - mSLURLTeleport = teleport; - - sendNamedRegionRequest(region_name); -} - -void LLWorldMap::sendHandleRegionRequest(U64 region_handle, - url_callback_t callback, - const std::string& callback_url, - bool teleport) // immediately teleport when result returned -{ - mSLURLRegionName.clear(); - mSLURLRegionHandle = region_handle; - mSLURL = callback_url; - mSLURLCallback = callback; - mSLURLTeleport = teleport; - - U32 global_x; - U32 global_y; - from_region_handle(region_handle, &global_x, &global_y); - U16 grid_x = (U16)(global_x / REGION_WIDTH_UNITS); - U16 grid_y = (U16)(global_y / REGION_WIDTH_UNITS); - - sendMapBlockRequest(grid_x, grid_y, grid_x, grid_y, true); -} - -// public -void LLWorldMap::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) -{ - S32 layer = mCurrentMap; - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_MapBlockRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - U32 flags = layer; - flags |= (return_nonexistent ? 0x10000 : 0); - msg->addU32Fast(_PREHASH_Flags, flags); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - msg->nextBlockFast(_PREHASH_PositionData); - msg->addU16Fast(_PREHASH_MinX, min_x); - msg->addU16Fast(_PREHASH_MinY, min_y); - msg->addU16Fast(_PREHASH_MaxX, max_x); - msg->addU16Fast(_PREHASH_MaxY, max_y); - gAgent.sendReliableMessage(); - - if (mRequestLandForSale) - { - msg->newMessageFast(_PREHASH_MapBlockRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addU32Fast(_PREHASH_Flags, 2); - msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim - msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim - msg->nextBlockFast(_PREHASH_PositionData); - msg->addU16Fast(_PREHASH_MinX, min_x); - msg->addU16Fast(_PREHASH_MinY, min_y); - msg->addU16Fast(_PREHASH_MaxX, max_x); - msg->addU16Fast(_PREHASH_MaxY, max_y); - gAgent.sendReliableMessage(); - } -} - -// public static -void LLWorldMap::processMapLayerReply(LLMessageSystem* msg, void**) +// static public +// Insert an item in the relevant region map +// returns true if item inserted, false otherwise +bool LLWorldMap::insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2) { - llinfos << "LLWorldMap::processMapLayerReply from message system" << llendl; - - U32 agent_flags; - msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); - - if (agent_flags != (U32)LLWorldMap::getInstance()->mCurrentMap) - { - llwarns << "Invalid or out of date map image type returned!" << llendl; - return; - } + // Create an item record for the received object + LLItemInfo new_item((F32)x_world, (F32)y_world, name, uuid); - LLUUID image_id; - //U32 left, right, top, bottom; + // Compute a region handle based on the objects coordinates + LLVector3d pos((F32)x_world, (F32)y_world, 40.0); + U64 handle = to_region_handle(pos); - S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_LayerData); - - LLWorldMap::getInstance()->mMapLayers[agent_flags].clear(); - - BOOL adjust = FALSE; - for (S32 block=0; block<num_blocks; ++block) + // Get the region record for that handle or NULL if we haven't browsed it yet + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if (siminfo == NULL) { - LLWorldMapLayer new_layer; - new_layer.LayerDefined = TRUE; - msg->getUUIDFast(_PREHASH_LayerData, _PREHASH_ImageID, new_layer.LayerImageID, block); - new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - - gGL.getTexUnit(0)->bind(new_layer.LayerImage); - new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP); - - U32 left, right, top, bottom; - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Left, left, block); - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Right, right, block); - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Top, top, block); - msg->getU32Fast(_PREHASH_LayerData, _PREHASH_Bottom, bottom, block); - - new_layer.LayerExtents.mLeft = left; - new_layer.LayerExtents.mRight = right; - new_layer.LayerExtents.mBottom = bottom; - new_layer.LayerExtents.mTop = top; - - F32 x_meters = F32(left*REGION_WIDTH_UNITS); - F32 y_meters = F32(bottom*REGION_WIDTH_UNITS); - adjust = LLWorldMap::getInstance()->extendAABB(U32(x_meters), U32(y_meters), - U32(x_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getWidth()), - U32(y_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getHeight())) || adjust; - - LLWorldMap::getInstance()->mMapLayers[agent_flags].push_back(new_layer); + siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle); } - LLWorldMap::getInstance()->mMapLoaded[agent_flags] = TRUE; - if(adjust) gFloaterWorldMap->adjustZoomSliderBounds(); -} - -// public static -void LLWorldMap::processMapBlockReply(LLMessageSystem* msg, void**) -{ - U32 agent_flags; - msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); - - if ((S32)agent_flags < 0 || agent_flags >= MAP_SIM_IMAGE_TYPES) + //LL_INFOS("World Map") << "Process item : type = " << type << LL_ENDL; + switch (type) { - llwarns << "Invalid map image type returned! " << agent_flags << llendl; - return; - } - - S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_Data); - - bool found_null_sim = false; - - BOOL adjust = FALSE; - for (S32 block=0; block<num_blocks; ++block) - { - U16 x_regions; - U16 y_regions; - std::string name; - U8 accesscode; - U32 region_flags; - U8 water_height; - U8 agents; - LLUUID image_id; - msg->getU16Fast(_PREHASH_Data, _PREHASH_X, x_regions, block); - msg->getU16Fast(_PREHASH_Data, _PREHASH_Y, y_regions, block); - msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); - msg->getU8Fast(_PREHASH_Data, _PREHASH_Access, accesscode, block); - msg->getU32Fast(_PREHASH_Data, _PREHASH_RegionFlags, region_flags, block); - msg->getU8Fast(_PREHASH_Data, _PREHASH_WaterHeight, water_height, block); - msg->getU8Fast(_PREHASH_Data, _PREHASH_Agents, agents, block); - msg->getUUIDFast(_PREHASH_Data, _PREHASH_MapImageID, image_id, block); - - U32 x_meters = x_regions * REGION_WIDTH_UNITS; - U32 y_meters = y_regions * REGION_WIDTH_UNITS; - - U64 handle = to_region_handle(x_meters, y_meters); - - if (accesscode == 255) - { - // This region doesn't exist - if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256) - { - // We were tracking this location, but it doesn't exist - LLWorldMap::getInstance()->mInvalidLocation = TRUE; - } - - found_null_sim = true; - } - else + case MAP_ITEM_TELEHUB: // telehubs { - adjust = LLWorldMap::getInstance()->extendAABB(x_meters, - y_meters, - x_meters+REGION_WIDTH_UNITS, - y_meters+REGION_WIDTH_UNITS) || adjust; - -// llinfos << "Map sim " << name << " image layer " << agent_flags << " ID " << image_id.getString() << llendl; - - LLSimInfo* siminfo = new LLSimInfo(); - sim_info_map_t::iterator iter = LLWorldMap::getInstance()->mSimInfoMap.find(handle); - if (iter != LLWorldMap::getInstance()->mSimInfoMap.end()) - { - LLSimInfo* oldinfo = iter->second; - for (S32 image=0; image<MAP_SIM_IMAGE_TYPES; ++image) - { - siminfo->mMapImageID[image] = oldinfo->mMapImageID[image]; - } - delete oldinfo; - } - LLWorldMap::getInstance()->mSimInfoMap[handle] = siminfo; - - siminfo->mHandle = handle; - siminfo->mName.assign( name ); - siminfo->mAccess = accesscode; - siminfo->mRegionFlags = region_flags; - siminfo->mWaterHeight = (F32) water_height; - siminfo->mMapImageID[agent_flags] = image_id; - -#ifdef IMMEDIATE_IMAGE_LOAD - siminfo->mCurrentImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], - MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - siminfo->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP); -#endif + /* Merov: we are not using the hub color anymore for display so commenting that out + // Telehub color + U32 X = x_world / REGION_WIDTH_UNITS; + U32 Y = y_world / REGION_WIDTH_UNITS; + F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f; + F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f; + F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f; + F32 add_amt = (X % 2) ? 0.15f : -0.15f; + add_amt += (Y % 2) ? -0.15f : 0.15f; + LLColor4 color(red + add_amt, green + add_amt, blue + add_amt); + new_item.setColor(color); + */ - if (siminfo->mMapImageID[2].notNull()) + // extra2 specifies whether this is an infohub or a telehub. + if (extra2) { -#ifdef IMMEDIATE_IMAGE_LOAD - siminfo->mOverlayImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[2], MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); -#endif + siminfo->insertInfoHub(new_item); } else { - siminfo->mOverlayImage = NULL; - } - - if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters && - LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256) - { - if (siminfo->mAccess == SIM_ACCESS_DOWN) - { - // We were tracking this location, but it doesn't exist - LLWorldMap::getInstance()->mInvalidLocation = true; - } - else - { - // We were tracking this location, and it does exist - bool is_tracking_dbl = LLWorldMap::getInstance()->mIsTrackingDoubleClick == TRUE; - gFloaterWorldMap->trackLocation(LLWorldMap::getInstance()->mUnknownLocation); - if (is_tracking_dbl) - { - LLVector3d pos_global = LLTracker::getTrackedPositionGlobal(); - gAgent.teleportViaLocation( pos_global ); - } - } + siminfo->insertTeleHub(new_item); } + break; } - - if(LLWorldMap::getInstance()->mSLURLCallback != NULL) + case MAP_ITEM_PG_EVENT: // events + case MAP_ITEM_MATURE_EVENT: + case MAP_ITEM_ADULT_EVENT: { - // Server returns definitive capitalization, SLURL might not have that. - if ((LLStringUtil::compareInsensitive(LLWorldMap::getInstance()->mSLURLRegionName, name)==0) - || (LLWorldMap::getInstance()->mSLURLRegionHandle == handle)) + std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:[" + +LLTrans::getString ("TimeMin")+"] [" + +LLTrans::getString ("TimeAMPM")+"]"; + LLSD substitution; + substitution["datetime"] = (S32) extra; + LLStringUtil::format (timeStr, substitution); + new_item.setTooltip(timeStr); + + // HACK: store Z in extra2 + new_item.setElevation((F64)extra2); + if (type == MAP_ITEM_PG_EVENT) { - url_callback_t callback = LLWorldMap::getInstance()->mSLURLCallback; - - LLWorldMap::getInstance()->mSLURLCallback = NULL; - LLWorldMap::getInstance()->mSLURLRegionName.clear(); - LLWorldMap::getInstance()->mSLURLRegionHandle = 0; - - callback(handle, LLWorldMap::getInstance()->mSLURL, image_id, LLWorldMap::getInstance()->mSLURLTeleport); + siminfo->insertPGEvent(new_item); } - } - } - - if(adjust) gFloaterWorldMap->adjustZoomSliderBounds(); - gFloaterWorldMap->updateSims(found_null_sim); -} - -// public static -void LLWorldMap::processMapItemReply(LLMessageSystem* msg, void**) -{ - U32 type; - msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ItemType, type); - - S32 num_blocks = msg->getNumberOfBlocks("Data"); - - for (S32 block=0; block<num_blocks; ++block) - { - U32 X, Y; - std::string name; - S32 extra, extra2; - LLUUID uuid; - msg->getU32Fast(_PREHASH_Data, _PREHASH_X, X, block); - msg->getU32Fast(_PREHASH_Data, _PREHASH_Y, Y, block); - msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); - msg->getUUIDFast(_PREHASH_Data, _PREHASH_ID, uuid, block); - msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra, extra, block); - msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra2, extra2, block); - - F32 world_x = (F32)X; - X /= REGION_WIDTH_UNITS; - F32 world_y = (F32)Y; - Y /= REGION_WIDTH_UNITS; - - LLItemInfo new_item(world_x, world_y, name, uuid, extra, extra2); - LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(new_item.mRegionHandle); - - switch (type) - { - case MAP_ITEM_TELEHUB: // telehubs + else if (type == MAP_ITEM_MATURE_EVENT) { - // Telehub color, store in extra as 4 U8's - U8 *color = (U8 *)&new_item.mExtra; - - F32 red = fmod((F32)X * 0.11f, 1.f) * 0.8f; - F32 green = fmod((F32)Y * 0.11f, 1.f) * 0.8f; - F32 blue = fmod(1.5f * (F32)(X + Y) * 0.11f, 1.f) * 0.8f; - F32 add_amt = (X % 2) ? 0.15f : -0.15f; - add_amt += (Y % 2) ? -0.15f : 0.15f; - color[0] = U8((red + add_amt) * 255); - color[1] = U8((green + add_amt) * 255); - color[2] = U8((blue + add_amt) * 255); - color[3] = 255; - - // extra2 specifies whether this is an infohub or a telehub. - if (extra2) - { - LLWorldMap::getInstance()->mInfohubs.push_back(new_item); - } - else - { - LLWorldMap::getInstance()->mTelehubs.push_back(new_item); - } - - break; + siminfo->insertMatureEvent(new_item); } - case MAP_ITEM_PG_EVENT: // events - case MAP_ITEM_MATURE_EVENT: - case MAP_ITEM_ADULT_EVENT: + else if (type == MAP_ITEM_ADULT_EVENT) { - std::string timeStr = "["+ LLTrans::getString ("TimeHour")+"]:[" - +LLTrans::getString ("TimeMin")+"] [" - +LLTrans::getString ("TimeAMPM")+"]"; - LLSD substitution; - substitution["datetime"] = (S32) extra; - LLStringUtil::format (timeStr, substitution); - new_item.mToolTip = timeStr; - - // HACK: store Z in extra2 - new_item.mPosGlobal.mdV[VZ] = (F64)extra2; - if (type == MAP_ITEM_PG_EVENT) - { - LLWorldMap::getInstance()->mPGEvents.push_back(new_item); - } - else if (type == MAP_ITEM_MATURE_EVENT) - { - LLWorldMap::getInstance()->mMatureEvents.push_back(new_item); - } - else if (type == MAP_ITEM_ADULT_EVENT) - { - LLWorldMap::getInstance()->mAdultEvents.push_back(new_item); - } - - break; + siminfo->insertAdultEvent(new_item); } - case MAP_ITEM_LAND_FOR_SALE: // land for sale - case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale + break; + } + case MAP_ITEM_LAND_FOR_SALE: // land for sale + case MAP_ITEM_LAND_FOR_SALE_ADULT: // adult land for sale + { + std::string tooltip = llformat("%d sq. m. L$%d", extra, extra2); + new_item.setTooltip(tooltip); + if (type == MAP_ITEM_LAND_FOR_SALE) { - new_item.mToolTip = llformat("%d sq. m. L$%d", new_item.mExtra, new_item.mExtra2); - if (type == MAP_ITEM_LAND_FOR_SALE) - { - LLWorldMap::getInstance()->mLandForSale.push_back(new_item); - } - else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT) - { - LLWorldMap::getInstance()->mLandForSaleAdult.push_back(new_item); - } - break; + siminfo->insertLandForSale(new_item); } - case MAP_ITEM_CLASSIFIED: // classifieds + else if (type == MAP_ITEM_LAND_FOR_SALE_ADULT) { - //DEPRECATED: no longer used - break; + siminfo->insertLandForSaleAdult(new_item); } - case MAP_ITEM_AGENT_LOCATIONS: // agent locations + break; + } + case MAP_ITEM_CLASSIFIED: // classifieds + { + //DEPRECATED: no longer used + break; + } + case MAP_ITEM_AGENT_LOCATIONS: // agent locations + { +// LL_INFOS("World Map") << "New Location " << new_item.mName << LL_ENDL; + if (extra > 0) { - if (!siminfo) - { - llinfos << "siminfo missing for " << new_item.mPosGlobal.mdV[0] << ", " << new_item.mPosGlobal.mdV[1] << llendl; - break; - } -// llinfos << "New Location " << new_item.mName << llendl; - - item_info_list_t& agentcounts = LLWorldMap::getInstance()->mAgentLocationsMap[new_item.mRegionHandle]; - - // Find the last item in the list with a different name and erase them - item_info_list_t::iterator lastiter; - for (lastiter = agentcounts.begin(); lastiter!=agentcounts.end(); ++lastiter) - { - const LLItemInfo& info = *lastiter; - if (info.mName == new_item.mName) - { - break; - } - } - if (lastiter != agentcounts.begin()) - { - agentcounts.erase(agentcounts.begin(), lastiter); - } - // Now append the new location - if (new_item.mExtra > 0) - { - agentcounts.push_back(new_item); - } - break; + new_item.setCount(extra); + siminfo->insertAgentLocation(new_item); } - default: - break; - }; - } -} - -void LLWorldMap::dump() -{ - for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) - { - U64 handle = (*it).first; - LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - - llinfos << x_pos << "," << y_pos - << " " << info->mName - << " " << (S32)info->mAccess - << " " << std::hex << info->mRegionFlags << std::dec - << " " << info->mWaterHeight - //<< " " << info->mTelehubName - //<< " " << info->mTelehubPosition - << llendl; - - if (info->mCurrentImage) - { - llinfos << "image discard " << (S32)info->mCurrentImage->getDiscardLevel() - << " fullwidth " << info->mCurrentImage->getFullWidth() - << " fullheight " << info->mCurrentImage->getFullHeight() - << " maxvirt " << info->mCurrentImage->getMaxVirtualSize() - //<< " maxdisc " << (S32)info->mCurrentImage->getMaxDiscardLevel() - << llendl; + break; } + default: + break; } + return true; } - -BOOL LLWorldMap::extendAABB(U32 min_x, U32 min_y, U32 max_x, U32 max_y) +bool LLWorldMap::isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1) { - BOOL rv = FALSE; - if (min_x < mMinX) - { - rv = TRUE; - mMinX = min_x; - } - if (min_y < mMinY) - { - rv = TRUE; - mMinY = min_y; - } - if (max_x > mMaxX) - { - rv = TRUE; - mMaxX = max_x; - } - if (max_y > mMaxY) - { - rv = TRUE; - mMaxY = max_y; - } - lldebugs << "World map aabb: (" << mMinX << ", " << mMinY << "), (" - << mMaxX << ", " << mMaxY << ")" << llendl; - return rv; + if (!mIsTrackingLocation) + return false; + return ((mTrackingLocation[0] >= x0) && (mTrackingLocation[0] < x1) && (mTrackingLocation[1] >= y0) && (mTrackingLocation[1] < y1)); } - -U32 LLWorldMap::getWorldWidth() const +// Drop priority of all images being fetched by the map +void LLWorldMap::dropImagePriorities() { - return mMaxX - mMinX; -} - - -U32 LLWorldMap::getWorldHeight() const -{ - return mMaxY - mMinY; -} - -BOOL LLWorldMap::coveredByTelehub(LLSimInfo* infop) -{ - /*if (!mTelehubCoverageMap) + // Drop the download of tiles priority to nil + mWorldMipmap.dropBoostLevels(); + // Same for the "land for sale" tiles per region + for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - return FALSE; + LLSimInfo* info = it->second; + info->dropImagePriority(); } - U32 x_pos, y_pos; - from_region_handle(infop->mHandle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - - S32 index = x_pos - (mMinX / REGION_WIDTH_UNITS - 1) + (mNeighborMapWidth * (y_pos - (mMinY / REGION_WIDTH_UNITS - 1))); - return mTelehubCoverageMap[index] != 0; */ - return FALSE; } -void LLWorldMap::updateTelehubCoverage() +// Load all regions in a given rectangle (in region grid coordinates, i.e. world / 256 meters) +void LLWorldMap::updateRegions(S32 x0, S32 y0, S32 x1, S32 y1) { - /*S32 neighbor_width = getWorldWidth() / REGION_WIDTH_UNITS + 2; - S32 neighbor_height = getWorldHeight() / REGION_WIDTH_UNITS + 2; - if (neighbor_width > mNeighborMapWidth || neighbor_height > mNeighborMapHeight) - { - mNeighborMapWidth = neighbor_width; - mNeighborMapHeight = neighbor_height; - delete mNeighborMap; - delete mTelehubCoverageMap; - - mNeighborMap = new U8[mNeighborMapWidth * mNeighborMapHeight]; - mTelehubCoverageMap = new U8[mNeighborMapWidth * mNeighborMapHeight]; - } - - memset(mNeighborMap, 0, mNeighborMapWidth * mNeighborMapHeight * sizeof(U8)); - memset(mTelehubCoverageMap, 0, mNeighborMapWidth * mNeighborMapHeight * sizeof(U8)); + // Convert those boundaries to the corresponding (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) block coordinates + x0 = x0 / MAP_BLOCK_SIZE; + x1 = x1 / MAP_BLOCK_SIZE; + y0 = y0 / MAP_BLOCK_SIZE; + y1 = y1 / MAP_BLOCK_SIZE; - // leave 1 sim border - S32 min_x = (mMinX / REGION_WIDTH_UNITS) - 1; - S32 min_y = (mMinY / REGION_WIDTH_UNITS) - 1; - - std::map<U64, LLSimInfo*>::const_iterator it; - for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) + // Load the region info those blocks + for (S32 block_x = llmax(x0, 0); block_x <= llmin(x1, MAP_BLOCK_RES-1); ++block_x) { - U64 handle = (*it).first; - //LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - x_pos -= min_x; - y_pos -= min_y; - - S32 index = x_pos + (mNeighborMapWidth * y_pos); - mNeighborMap[index - 1]++; - mNeighborMap[index + 1]++; - mNeighborMap[index - mNeighborMapWidth]++; - mNeighborMap[index + mNeighborMapWidth]++; - } - - for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) - { - U64 handle = (*it).first; - LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - x_pos -= min_x; - y_pos -= min_y; - - S32 index = x_pos + (mNeighborMapWidth * y_pos); - - if (!info->mTelehubName.empty() && mNeighborMap[index]) + for (S32 block_y = llmax(y0, 0); block_y <= llmin(y1, MAP_BLOCK_RES-1); ++block_y) { - S32 x_start = llmax(0, S32(x_pos - 5)); - S32 x_span = llmin(mNeighborMapWidth - 1, (S32)(x_pos + 5)) - x_start + 1; - S32 y_start = llmax(0, (S32)y_pos - 5); - S32 y_end = llmin(mNeighborMapHeight - 1, (S32)(y_pos + 5)); - for (S32 y_index = y_start; y_index <= y_end; y_index++) + S32 offset = block_x | (block_y * MAP_BLOCK_RES); + if (!mMapBlockLoaded[offset]) { - memset(&mTelehubCoverageMap[x_start + y_index * mNeighborMapWidth], 0xff, sizeof(U8) * x_span); + //LL_INFOS("World Map") << "Loading Block (" << block_x << "," << block_y << ")" << LL_ENDL; + LLWorldMapMessage::getInstance()->sendMapBlockRequest(block_x * MAP_BLOCK_SIZE, block_y * MAP_BLOCK_SIZE, (block_x * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1, (block_y * MAP_BLOCK_SIZE) + MAP_BLOCK_SIZE - 1); + mMapBlockLoaded[offset] = true; } } } +} - for (it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) +void LLWorldMap::dump() +{ + LL_INFOS("World Map") << "LLWorldMap::dump()" << LL_ENDL; + for (sim_info_map_t::iterator it = mSimInfoMap.begin(); it != mSimInfoMap.end(); ++it) { - U64 handle = (*it).first; - //LLSimInfo* info = (*it).second; - - U32 x_pos, y_pos; - from_region_handle(handle, &x_pos, &y_pos); - x_pos /= REGION_WIDTH_UNITS; - y_pos /= REGION_WIDTH_UNITS; - - S32 index = x_pos - min_x + (mNeighborMapWidth * (y_pos - min_y)); - mTelehubCoverageMap[index] *= mNeighborMap[index]; - }*/ + LLSimInfo* info = it->second; + if (info) + { + info->dump(); + } + } } + diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h index 366de8f071..7e37727b86 100644 --- a/indra/newview/llworldmap.h +++ b/indra/newview/llworldmap.h @@ -33,203 +33,243 @@ #ifndef LL_LLWORLDMAP_H #define LL_LLWORLDMAP_H -#include <map> -#include <string> -#include <vector> +#include "llworldmipmap.h" #include <boost/function.hpp> -#include "v3math.h" #include "v3dmath.h" -#include "llframetimer.h" -#include "llmapimagetype.h" #include "lluuid.h" #include "llpointer.h" #include "llsingleton.h" +#include "llviewerregion.h" #include "llviewertexture.h" -#include "lleventinfo.h" -#include "v3color.h" - -class LLMessageSystem; - +// Description of objects like hubs, events, land for sale, people and more (TBD). +// Note: we don't store a "type" in there so we need to store instances of this class in +// well known objects (i.e. list of objects which type is "well known"). class LLItemInfo { public: - LLItemInfo(F32 global_x, F32 global_y, const std::string& name, LLUUID id, S32 extra = 0, S32 extra2 = 0); - - std::string mName; - std::string mToolTip; - LLVector3d mPosGlobal; - LLUUID mID; - BOOL mSelected; - S32 mExtra; - S32 mExtra2; - U64 mRegionHandle; -}; + LLItemInfo(F32 global_x, F32 global_y, const std::string& name, LLUUID id); + + // Setters + void setTooltip(std::string& tooltip) { mToolTip = tooltip; } + void setElevation(F64 z) { mPosGlobal.mdV[VZ] = z; } + void setCount(S32 count) { mCount = count; } +// void setSelected(bool selected) { mSelected = selected; } +// void setColor(LLColor4 color) { mColor = color; } + + // Accessors + const LLVector3d& getGlobalPosition() const { return mPosGlobal; } + const std::string& getName() const { return mName; } + const std::string& getToolTip() const { return mToolTip; } + const LLUUID& getUUID() const { return mID; } + S32 getCount() const { return mCount; } + + U64 getRegionHandle() const { return to_region_handle(mPosGlobal); } // Build the handle on the fly -// Map layers, see indra_constants.h -// 0 - Prim -// 1 - Terrain Only -// 2 - Overlay: Land For Sale + bool isName(const std::string& name) const { return (mName == name); } // True if name same as item's name +// bool isSelected() const { return mSelected; } +private: + std::string mName; // Name of the individual item + std::string mToolTip; // Tooltip : typically, something to be displayed to the user when selecting this item + LLVector3d mPosGlobal; // Global world position + LLUUID mID; // UUID of the item + S32 mCount; // Number of elements in item (e.g. people count) + // Currently not used but might prove useful one day so we comment out +// bool mSelected; // Selected or not: updated by the viewer UI, not the simulator or asset DB +// LLColor4 mColor; // Color of the item +}; + +// Info per region +// Such records are stored in a global map hold by the LLWorldMap and indexed by region handles. +// To avoid creating too many of them, they are requested in "blocks" corresponding to areas covered by the screen. +// Unfortunately, when the screen covers the whole world (zoomed out), that can translate in requesting info for +// every sim on the grid... Not good... +// To avoid this, the code implements a cut-off threshold for overlay graphics and, therefore, all LLSimInfo. +// In other words, when zooming out too much, we simply stop requesting LLSimInfo and +// LLItemInfo and just display the map tiles. +// As they are stored in different structures (LLSimInfo and LLWorldMipmap), this strategy is now workable. class LLSimInfo { public: - LLSimInfo(); + LLSimInfo(U64 handle); - LLVector3d getGlobalPos(LLVector3 local_pos) const; + // Convert local region coordinates into world coordinates + LLVector3d getGlobalPos(const LLVector3& local_pos) const; + // Get the world coordinates of the SW corner of that region + LLVector3d getGlobalOrigin() const; LLVector3 getLocalPos(LLVector3d global_pos) const; -public: - U64 mHandle; - std::string mName; - - F64 mAgentsUpdateTime; - BOOL mShowAgentLocations; // are agents visible? + void clearImage(); // Clears the reference to the Land for sale image for that region + void dropImagePriority(); // Drops the boost level of the Land for sale image for that region + void updateAgentCount(F64 time); // Send an item request for agent count on that region if time's up - U8 mAccess; - U32 mRegionFlags; - F32 mWaterHeight; + // Setters + void setName(std::string& name) { mName = name; } + void setAccess (U32 accesscode) { mAccess = accesscode; } + void setRegionFlags (U32 region_flags) { mRegionFlags = region_flags; } + void setLandForSaleImage (LLUUID image_id); +// void setWaterHeight (F32 water_height) { mWaterHeight = water_height; } - F32 mAlpha; + // Accessors + std::string getName() const { return mName; } + const std::string getFlagsString() const { return LLViewerRegion::regionFlagsToString(mRegionFlags); } + const std::string getAccessString() const { return LLViewerRegion::accessToString((U8)mAccess); } - // Image ID for the current overlay mode. - LLUUID mMapImageID[MAP_SIM_IMAGE_TYPES]; + const S32 getAgentCount() const; // Compute the total agents count + LLPointer<LLViewerFetchedTexture> getLandForSaleImage(); // Get the overlay image, fetch it if necessary - // Hold a reference to the currently displayed image. - LLPointer<LLViewerFetchedTexture> mCurrentImage; - LLPointer<LLViewerFetchedTexture> mOverlayImage; -}; + bool isName(const std::string& name) const; + bool isDown() { return (mAccess == SIM_ACCESS_DOWN); } + bool isPG() { return (mAccess <= SIM_ACCESS_PG); } -#define MAP_BLOCK_RES 256 + // Debug only + void dump() const; // Print the region info to the standard output -struct LLWorldMapLayer -{ - BOOL LayerDefined; - LLPointer<LLViewerFetchedTexture> LayerImage; - LLUUID LayerImageID; - LLRect LayerExtents; + // Items lists handling + typedef std::vector<LLItemInfo> item_info_list_t; + void clearItems(); + + void insertTeleHub(const LLItemInfo& item) { mTelehubs.push_back(item); } + void insertInfoHub(const LLItemInfo& item) { mInfohubs.push_back(item); } + void insertPGEvent(const LLItemInfo& item) { mPGEvents.push_back(item); } + void insertMatureEvent(const LLItemInfo& item) { mMatureEvents.push_back(item); } + void insertAdultEvent(const LLItemInfo& item) { mAdultEvents.push_back(item); } + void insertLandForSale(const LLItemInfo& item) { mLandForSale.push_back(item); } + void insertLandForSaleAdult(const LLItemInfo& item) { mLandForSaleAdult.push_back(item); } + void insertAgentLocation(const LLItemInfo& item); + + const LLSimInfo::item_info_list_t& getTeleHub() const { return mTelehubs; } + const LLSimInfo::item_info_list_t& getInfoHub() const { return mInfohubs; } + const LLSimInfo::item_info_list_t& getPGEvent() const { return mPGEvents; } + const LLSimInfo::item_info_list_t& getMatureEvent() const { return mMatureEvents; } + const LLSimInfo::item_info_list_t& getAdultEvent() const { return mAdultEvents; } + const LLSimInfo::item_info_list_t& getLandForSale() const { return mLandForSale; } + const LLSimInfo::item_info_list_t& getLandForSaleAdult() const { return mLandForSaleAdult; } + const LLSimInfo::item_info_list_t& getAgentLocation() const { return mAgentLocations; } - LLWorldMapLayer() : LayerDefined(FALSE) { } +private: + U64 mHandle; // This is a hash of the X and Y world coordinates of the SW corner of the sim + std::string mName; // Region name + + F64 mAgentsUpdateTime; // Time stamp giving the last time the agents information was requested for that region + bool mFirstAgentRequest; // Init agent request flag + + U32 mAccess; // Down/up and maturity rating of the region + U32 mRegionFlags; // Tell us if the siminfo has been received (if non 0) and what kind of region it is (Sandbox, allow damage) + // Currently not used but might prove useful one day so we comment out +// F32 mWaterHeight; // Water height on the region (not actively used) + + // Handling the "land for sale / land for auction" overlay image + LLUUID mMapImageID; // Image ID of the overlay image + LLPointer<LLViewerFetchedTexture> mOverlayImage; // Reference to the overlay image + + // Items for this region + // Those are data received through item requests (as opposed to block requests for the rest of the data) + item_info_list_t mTelehubs; // List of tele hubs in the region + item_info_list_t mInfohubs; // List of info hubs in the region + item_info_list_t mPGEvents; // List of PG events in the region + item_info_list_t mMatureEvents; // List of Mature events in the region + item_info_list_t mAdultEvents; // List of Adult events in the region (AO) + item_info_list_t mLandForSale; // List of Land for sales in the region + item_info_list_t mLandForSaleAdult; // List of Adult Land for sales in the region (AO) + item_info_list_t mAgentLocations; // List of agents in the region }; +// We request region data on the world by "blocks" of (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) regions +// This is to reduce the number of requests to the asset DB and get things in big "blocks" +const S32 MAP_MAX_SIZE = 2048; +const S32 MAP_BLOCK_SIZE = 4; +const S32 MAP_BLOCK_RES = (MAP_MAX_SIZE / MAP_BLOCK_SIZE); class LLWorldMap : public LLSingleton<LLWorldMap> { public: - typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> - url_callback_t; - LLWorldMap(); ~LLWorldMap(); - // clears the list + // Clear all: list of region info, tiles, blocks and items void reset(); - // clear the visible items - void eraseItems(); + void clearImageRefs(); // Clears the image references + void dropImagePriorities(); // Drops the priority of the images being fetched + void reloadItems(bool force = false); // Reload the items (people, hub, etc...) - // Removes references to cached images - void clearImageRefs(); + // Region Map access + typedef std::map<U64, LLSimInfo*> sim_info_map_t; + const LLWorldMap::sim_info_map_t& getRegionMap() const { return mSimInfoMap; } + void updateRegions(S32 x0, S32 y0, S32 x1, S32 y1); // Requests region info for a rectangle of regions (in grid coordinates) - // Clears the flags indicating that we've received sim infos - // Causes a re-request of the sim info without erasing extisting info - void clearSimFlags(); + // Insert a region and items in the map global instance + // Note: x_world and y_world in world coordinates (meters) + static bool insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 accesscode, U32 region_flags); + static bool insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2); - // Returns simulator information, or NULL if out of range + // Get info on sims (region) : note that those methods only search the range of loaded sims (the one that are being browsed) + // *not* the entire world. So a NULL return does not mean a down or unexisting region, just an out of range region. LLSimInfo* simInfoFromHandle(const U64 handle); - - // Returns simulator information, or NULL if out of range LLSimInfo* simInfoFromPosGlobal(const LLVector3d& pos_global); - - // Returns simulator information for named sim, or NULL if non-existent LLSimInfo* simInfoFromName(const std::string& sim_name); - // Gets simulator name for a global position, returns true if it was found + // Gets simulator name from a global position, returns true if found bool simNameFromPosGlobal(const LLVector3d& pos_global, std::string& outSimName ); - // Sets the current layer - void setCurrentLayer(S32 layer, bool request_layer = false); - - void sendMapLayerRequest(); - void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); - void sendNamedRegionRequest(std::string region_name); - void sendNamedRegionRequest(std::string region_name, - url_callback_t callback, - const std::string& callback_url, - bool teleport); - void sendHandleRegionRequest(U64 region_handle, - url_callback_t callback, - const std::string& callback_url, - bool teleport); - void sendItemRequest(U32 type, U64 handle = 0); - - static void processMapLayerReply(LLMessageSystem*, void**); - static void processMapBlockReply(LLMessageSystem*, void**); - static void processMapItemReply(LLMessageSystem*, void**); - - void dump(); - - // Extend the bounding box of the list of simulators. Returns true - // if the extents changed. - BOOL extendAABB(U32 x_min, U32 y_min, U32 x_max, U32 y_max); - - // build coverage maps for telehub region visualization - void updateTelehubCoverage(); - BOOL coveredByTelehub(LLSimInfo* infop); - - // Bounds of the world, in meters - U32 getWorldWidth() const; - U32 getWorldHeight() const; -public: - // Map from region-handle to simulator info - typedef std::map<U64, LLSimInfo*> sim_info_map_t; - sim_info_map_t mSimInfoMap; + // Debug only + void dump(); // Print the world info to the standard output - BOOL mIsTrackingUnknownLocation, mInvalidLocation, mIsTrackingDoubleClick, mIsTrackingCommit; - LLVector3d mUnknownLocation; + // Track handling + void cancelTracking() { mIsTrackingLocation = false; mIsTrackingFound = false; mIsInvalidLocation = false; mIsTrackingDoubleClick = false; mIsTrackingCommit = false; } - bool mRequestLandForSale; + void setTracking(const LLVector3d& loc) { mIsTrackingLocation = true; mTrackingLocation = loc; mIsTrackingFound = false; mIsInvalidLocation = false; mIsTrackingDoubleClick = false; mIsTrackingCommit = false;} + void setTrackingInvalid() { mIsTrackingFound = true; mIsInvalidLocation = true; } + void setTrackingValid() { mIsTrackingFound = true; mIsInvalidLocation = false; } + void setTrackingDoubleClick() { mIsTrackingDoubleClick = true; } + void setTrackingCommit() { mIsTrackingCommit = true; } - typedef std::vector<LLItemInfo> item_info_list_t; - item_info_list_t mTelehubs; - item_info_list_t mInfohubs; - item_info_list_t mPGEvents; - item_info_list_t mMatureEvents; - item_info_list_t mAdultEvents; - item_info_list_t mLandForSale; - item_info_list_t mLandForSaleAdult; - - std::map<U64,S32> mNumAgents; - - typedef std::map<U64, item_info_list_t> agent_list_map_t; - agent_list_map_t mAgentLocationsMap; - - std::vector<LLWorldMapLayer> mMapLayers[MAP_SIM_IMAGE_TYPES]; - BOOL mMapLoaded[MAP_SIM_IMAGE_TYPES]; - BOOL * mMapBlockLoaded[MAP_SIM_IMAGE_TYPES]; - S32 mCurrentMap; - - // AABB of the list of simulators - U32 mMinX; - U32 mMaxX; - U32 mMinY; - U32 mMaxY; - - U8* mNeighborMap; - U8* mTelehubCoverageMap; - S32 mNeighborMapWidth; - S32 mNeighborMapHeight; + bool isTracking() { return mIsTrackingLocation; } + bool isTrackingValidLocation() { return mIsTrackingFound && !mIsInvalidLocation; } + bool isTrackingInvalidLocation() { return mIsTrackingFound && mIsInvalidLocation; } + bool isTrackingDoubleClick() { return mIsTrackingDoubleClick; } + bool isTrackingCommit() { return mIsTrackingCommit; } + bool isTrackingInRectangle(F64 x0, F64 y0, F64 x1, F64 y1); + + LLVector3d getTrackedPositionGlobal() const { return mTrackingLocation; } + + // World Mipmap delegation: currently used when drawing the mipmap + void equalizeBoostLevels(); + LLPointer<LLViewerFetchedTexture> getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load = true) { return mWorldMipmap.getObjectsTile(grid_x, grid_y, level, load); } private: - LLTimer mRequestTimer; - - // search for named region for url processing - std::string mSLURLRegionName; - U64 mSLURLRegionHandle; - std::string mSLURL; - url_callback_t mSLURLCallback; - bool mSLURLTeleport; + bool clearItems(bool force = false); // Clears the item lists + void clearSimFlags(); // Clears the block flags indicating that we've already requested region infos + + // Create a region record corresponding to the handle, insert it in the region map and returns a pointer + LLSimInfo* createSimInfoFromHandle(const U64 handle); + + // Map from region-handle to region info + sim_info_map_t mSimInfoMap; + + // Holds the tiled mipmap of the world. This is the structure that contains the images used for rendering. + LLWorldMipmap mWorldMipmap; + + // The World is divided in "blocks" of (MAP_BLOCK_SIZE x MAP_BLOCK_SIZE) regions that get requested at once. + // This boolean table avoids "blocks" to be requested multiple times. + // Issue: Not sure this scheme is foolproof though as I've seen + // cases where a block is never retrieved and, because of this boolean being set, never re-requested + bool * mMapBlockLoaded; // Telling us if the block of regions has been requested or not + + // Track location data : used while there's nothing tracked yet by LLTracker + bool mIsTrackingLocation; // True when we're tracking a point + bool mIsTrackingFound; // True when the tracking position has been found, valid or not + bool mIsInvalidLocation; // The region is down or the location does not correspond to an existing region + bool mIsTrackingDoubleClick; // User double clicked to set the location (i.e. teleport when found please...) + bool mIsTrackingCommit; // User used the search or landmark fields to set the location + LLVector3d mTrackingLocation; // World global position being tracked + + // General grid items request timing flags (used for events,hubs and land for sale) + LLTimer mRequestTimer; + bool mFirstRequest; }; #endif diff --git a/indra/newview/llworldmapmessage.cpp b/indra/newview/llworldmapmessage.cpp new file mode 100644 index 0000000000..6a074d9697 --- /dev/null +++ b/indra/newview/llworldmapmessage.cpp @@ -0,0 +1,261 @@ +/** + * @file llworldmapmessage.cpp + * @brief Handling of the messages to the DB made by and for the world map. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llworldmapmessage.h" + +#include "llworldmap.h" +#include "llagent.h" +#include "llfloaterworldmap.h" + +const U32 LAYER_FLAG = 2; + +//--------------------------------------------------------------------------- +// World Map Message Handling +//--------------------------------------------------------------------------- + +LLWorldMapMessage::LLWorldMapMessage() : + mSLURLRegionName(), + mSLURLRegionHandle(0), + mSLURL(), + mSLURLCallback(0), + mSLURLTeleport(false) +{ +} + +LLWorldMapMessage::~LLWorldMapMessage() +{ +} + +void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle) +{ + //LL_INFOS("World Map") << "Send item request : type = " << type << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_MapItemRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + + msg->nextBlockFast(_PREHASH_RequestData); + msg->addU32Fast(_PREHASH_ItemType, type); + msg->addU64Fast(_PREHASH_RegionHandle, handle); // If zero, filled in on sim + + gAgent.sendReliableMessage(); +} + +void LLWorldMapMessage::sendNamedRegionRequest(std::string region_name) +{ + //LL_INFOS("World Map") << "LLWorldMap::sendNamedRegionRequest()" << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + + // Request for region data + msg->newMessageFast(_PREHASH_MapNameRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addU32Fast(_PREHASH_Flags, LAYER_FLAG); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + msg->nextBlockFast(_PREHASH_NameData); + msg->addStringFast(_PREHASH_Name, region_name); + gAgent.sendReliableMessage(); +} + +void LLWorldMapMessage::sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport) // immediately teleport when result returned +{ + //LL_INFOS("World Map") << "LLWorldMap::sendNamedRegionRequest()" << LL_ENDL; + mSLURLRegionName = region_name; + mSLURLRegionHandle = 0; + mSLURL = callback_url; + mSLURLCallback = callback; + mSLURLTeleport = teleport; + + sendNamedRegionRequest(region_name); +} + +void LLWorldMapMessage::sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport) // immediately teleport when result returned +{ + //LL_INFOS("World Map") << "LLWorldMap::sendHandleRegionRequest()" << LL_ENDL; + mSLURLRegionName.clear(); + mSLURLRegionHandle = region_handle; + mSLURL = callback_url; + mSLURLCallback = callback; + mSLURLTeleport = teleport; + + U32 global_x; + U32 global_y; + from_region_handle(region_handle, &global_x, &global_y); + U16 grid_x = (U16)(global_x / REGION_WIDTH_UNITS); + U16 grid_y = (U16)(global_y / REGION_WIDTH_UNITS); + + sendMapBlockRequest(grid_x, grid_y, grid_x, grid_y, true); +} + +void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) +{ + //LL_INFOS("World Map") << "LLWorldMap::sendMapBlockRequest()" << ", min = (" << min_x << ", " << min_y << "), max = (" << max_x << ", " << max_y << "), nonexistent = " << return_nonexistent << LL_ENDL; + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_MapBlockRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + U32 flags = LAYER_FLAG; + flags |= (return_nonexistent ? 0x10000 : 0); + msg->addU32Fast(_PREHASH_Flags, flags); + msg->addU32Fast(_PREHASH_EstateID, 0); // Filled in on sim + msg->addBOOLFast(_PREHASH_Godlike, FALSE); // Filled in on sim + msg->nextBlockFast(_PREHASH_PositionData); + msg->addU16Fast(_PREHASH_MinX, min_x); + msg->addU16Fast(_PREHASH_MinY, min_y); + msg->addU16Fast(_PREHASH_MaxX, max_x); + msg->addU16Fast(_PREHASH_MaxY, max_y); + gAgent.sendReliableMessage(); +} + +// public static +void LLWorldMapMessage::processMapBlockReply(LLMessageSystem* msg, void**) +{ + U32 agent_flags; + msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags); + + // There's only one flag that we ever use here + if (agent_flags != LAYER_FLAG) + { + llwarns << "Invalid map image type returned! layer = " << agent_flags << llendl; + return; + } + + S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_Data); + //LL_INFOS("World Map") << "LLWorldMap::processMapBlockReply(), num_blocks = " << num_blocks << LL_ENDL; + + bool found_null_sim = false; + + for (S32 block=0; block<num_blocks; ++block) + { + U16 x_regions; + U16 y_regions; + std::string name; + U8 accesscode; + U32 region_flags; +// U8 water_height; +// U8 agents; + LLUUID image_id; + msg->getU16Fast(_PREHASH_Data, _PREHASH_X, x_regions, block); + msg->getU16Fast(_PREHASH_Data, _PREHASH_Y, y_regions, block); + msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); + msg->getU8Fast(_PREHASH_Data, _PREHASH_Access, accesscode, block); + msg->getU32Fast(_PREHASH_Data, _PREHASH_RegionFlags, region_flags, block); +// msg->getU8Fast(_PREHASH_Data, _PREHASH_WaterHeight, water_height, block); +// msg->getU8Fast(_PREHASH_Data, _PREHASH_Agents, agents, block); + msg->getUUIDFast(_PREHASH_Data, _PREHASH_MapImageID, image_id, block); + + U32 x_world = (U32)(x_regions) * REGION_WIDTH_UNITS; + U32 y_world = (U32)(y_regions) * REGION_WIDTH_UNITS; + + // Insert that region in the world map, if failure, flag it as a "null_sim" + if (!(LLWorldMap::getInstance()->insertRegion(x_world, y_world, name, image_id, (U32)accesscode, region_flags))) + { + found_null_sim = true; + } + + // If we hit a valid tracking location, do what needs to be done app level wise + if (LLWorldMap::getInstance()->isTrackingValidLocation()) + { + LLVector3d pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal(); + if (LLWorldMap::getInstance()->isTrackingDoubleClick()) + { + // Teleport if the user double clicked + gAgent.teleportViaLocation(pos_global); + } + // Update the "real" tracker information + gFloaterWorldMap->trackLocation(pos_global); + } + + // Handle the SLURL callback if any + if(LLWorldMapMessage::getInstance()->mSLURLCallback != NULL) + { + U64 handle = to_region_handle(x_world, y_world); + // Check if we reached the requested region + if ((LLStringUtil::compareInsensitive(LLWorldMapMessage::getInstance()->mSLURLRegionName, name)==0) + || (LLWorldMapMessage::getInstance()->mSLURLRegionHandle == handle)) + { + url_callback_t callback = LLWorldMapMessage::getInstance()->mSLURLCallback; + + LLWorldMapMessage::getInstance()->mSLURLCallback = NULL; + LLWorldMapMessage::getInstance()->mSLURLRegionName.clear(); + LLWorldMapMessage::getInstance()->mSLURLRegionHandle = 0; + + callback(handle, LLWorldMapMessage::getInstance()->mSLURL, image_id, LLWorldMapMessage::getInstance()->mSLURLTeleport); + } + } + } + // Tell the UI to update itself + gFloaterWorldMap->updateSims(found_null_sim); +} + +// public static +void LLWorldMapMessage::processMapItemReply(LLMessageSystem* msg, void**) +{ + //LL_INFOS("World Map") << "LLWorldMap::processMapItemReply()" << LL_ENDL; + U32 type; + msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ItemType, type); + + S32 num_blocks = msg->getNumberOfBlocks("Data"); + + for (S32 block=0; block<num_blocks; ++block) + { + U32 X, Y; + std::string name; + S32 extra, extra2; + LLUUID uuid; + msg->getU32Fast(_PREHASH_Data, _PREHASH_X, X, block); + msg->getU32Fast(_PREHASH_Data, _PREHASH_Y, Y, block); + msg->getStringFast(_PREHASH_Data, _PREHASH_Name, name, block); + msg->getUUIDFast(_PREHASH_Data, _PREHASH_ID, uuid, block); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra, extra, block); + msg->getS32Fast(_PREHASH_Data, _PREHASH_Extra2, extra2, block); + + LLWorldMap::getInstance()->insertItem(X, Y, name, uuid, type, extra, extra2); + } +} + diff --git a/indra/newview/llworldmapmessage.h b/indra/newview/llworldmapmessage.h new file mode 100644 index 0000000000..2c8fedcb10 --- /dev/null +++ b/indra/newview/llworldmapmessage.h @@ -0,0 +1,83 @@ +/** + * @file llworldmapmessage.h + * @brief Handling of the messages to the DB made by and for the world map. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWORLDMAPMESSAGE_H +#define LL_LLWORLDMAPMESSAGE_H + +// Handling of messages (send and process) as well as SLURL callback if necessary +class LLMessageSystem; + +class LLWorldMapMessage : public LLSingleton<LLWorldMapMessage> +{ +public: + typedef boost::function<void(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport)> + url_callback_t; + + LLWorldMapMessage(); + ~LLWorldMapMessage(); + + // Process incoming answers to map stuff requests + static void processMapBlockReply(LLMessageSystem*, void**); + static void processMapItemReply(LLMessageSystem*, void**); + + // Request data for all regions in a rectangular area. Coordinates in grids (i.e. meters / 256). + void sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent = false); + + // Various methods to request LLSimInfo data to the simulator and asset DB + void sendNamedRegionRequest(std::string region_name); + void sendNamedRegionRequest(std::string region_name, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + void sendHandleRegionRequest(U64 region_handle, + url_callback_t callback, + const std::string& callback_url, + bool teleport); + + // Request item data for regions + // Note: the handle works *only* when requesting agent count (type = MAP_ITEM_AGENT_LOCATIONS). In that case, + // the request will actually be transitting through the spaceserver (all that is done on the sim). + // All other values of type do create a global grid request to the asset DB. So no need to try to get, say, + // the events for one particular region. For such a request, the handle is ignored. + void sendItemRequest(U32 type, U64 handle = 0); + +private: + // Search for region (by name or handle) for SLURL processing and teleport + // None of this relies explicitly on the LLWorldMap instance so better handle it here + std::string mSLURLRegionName; + U64 mSLURLRegionHandle; + std::string mSLURL; + url_callback_t mSLURLCallback; + bool mSLURLTeleport; +}; + +#endif // LL_LLWORLDMAPMESSAGE_H diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 9a249d14f8..60b1e59645 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -46,7 +46,6 @@ #include "llagent.h" #include "llcallingcard.h" #include "llviewercontrol.h" -#include "llcylinder.h" #include "llfloatermap.h" #include "llfloaterworldmap.h" #include "llfocusmgr.h" @@ -57,25 +56,29 @@ #include "llviewercamera.h" #include "llviewertexture.h" #include "llviewertexturelist.h" -#include "llviewermenu.h" -#include "llviewerparceloverlay.h" #include "llviewerregion.h" #include "llviewerwindow.h" -#include "llworldmap.h" -#include "lltexturefetch.h" -#include "llappviewer.h" // Only for constants! #include "lltrans.h" #include "llglheaders.h" +// Basically a C++ implementation of the OCEAN_COLOR defined in mapstitcher.py +// Please ensure consistency between those 2 files (TODO: would be better to get that color from an asset source...) +// # Constants +// OCEAN_COLOR = "#1D475F" +const F32 OCEAN_RED = (F32)(0x1D)/255.f; +const F32 OCEAN_GREEN = (F32)(0x47)/255.f; +const F32 OCEAN_BLUE = (F32)(0x5F)/255.f; + const F32 GODLY_TELEPORT_HEIGHT = 200.f; const S32 SCROLL_HINT_WIDTH = 65; const F32 BIG_DOT_RADIUS = 5.f; BOOL LLWorldMapView::sHandledLastClick = FALSE; -LLUIImagePtr LLWorldMapView::sAvatarYouSmallImage = NULL; LLUIImagePtr LLWorldMapView::sAvatarSmallImage = NULL; -LLUIImagePtr LLWorldMapView::sAvatarLargeImage = NULL; +LLUIImagePtr LLWorldMapView::sAvatarYouImage = NULL; +LLUIImagePtr LLWorldMapView::sAvatarYouLargeImage = NULL; +LLUIImagePtr LLWorldMapView::sAvatarLevelImage = NULL; LLUIImagePtr LLWorldMapView::sAvatarAboveImage = NULL; LLUIImagePtr LLWorldMapView::sAvatarBelowImage = NULL; @@ -93,35 +96,34 @@ LLUIImagePtr LLWorldMapView::sClassifiedsImage = NULL; LLUIImagePtr LLWorldMapView::sForSaleImage = NULL; LLUIImagePtr LLWorldMapView::sForSaleAdultImage = NULL; -F32 LLWorldMapView::sThresholdA = 48.f; -F32 LLWorldMapView::sThresholdB = 96.f; F32 LLWorldMapView::sPanX = 0.f; F32 LLWorldMapView::sPanY = 0.f; F32 LLWorldMapView::sTargetPanX = 0.f; F32 LLWorldMapView::sTargetPanY = 0.f; S32 LLWorldMapView::sTrackingArrowX = 0; S32 LLWorldMapView::sTrackingArrowY = 0; -F32 LLWorldMapView::sPixelsPerMeter = 1.f; -F32 CONE_SIZE = 0.6f; +bool LLWorldMapView::sVisibleTilesLoaded = false; +F32 LLWorldMapView::sMapScale = 128.f; std::map<std::string,std::string> LLWorldMapView::sStringsMap; -#define SIM_NULL_MAP_SCALE 1 // width in pixels, where we start drawing "null" sims -#define SIM_MAP_AGENT_SCALE 2 // width in pixels, where we start drawing agents -#define SIM_MAP_SCALE 1 // width in pixels, where we start drawing sim tiles - -// Updates for agent locations. -#define AGENTS_UPDATE_TIME 60.0 // in seconds +// Fetch and draw info thresholds +const F32 DRAW_TEXT_THRESHOLD = 96.f; // Don't draw text under that resolution value (res = width region in meters) +const S32 DRAW_SIMINFO_THRESHOLD = 3; // Max level for which we load or display sim level information (level in LLWorldMipmap sense) +const S32 DRAW_LANDFORSALE_THRESHOLD = 2; // Max level for which we load or display land for sale picture data (level in LLWorldMipmap sense) +// When on, draw an outline for each mipmap tile gotten from S3 +#define DEBUG_DRAW_TILE 0 void LLWorldMapView::initClass() { - sAvatarYouSmallImage = LLUI::getUIImage("map_avatar_you_8.tga"); - sAvatarSmallImage = LLUI::getUIImage("map_avatar_8.tga"); - sAvatarLargeImage = LLUI::getUIImage("map_avatar_16.tga"); - sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_8.tga"); - sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_8.tga"); + sAvatarSmallImage = LLUI::getUIImage("map_avatar_8.tga"); + sAvatarYouImage = LLUI::getUIImage("map_avatar_16.tga"); + sAvatarYouLargeImage = LLUI::getUIImage("map_avatar_you_32.tga"); + sAvatarLevelImage = LLUI::getUIImage("map_avatar_32.tga"); + sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_32.tga"); + sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_32.tga"); sHomeImage = LLUI::getUIImage("map_home.tga"); sTelehubImage = LLUI::getUIImage("map_telehub.tga"); @@ -145,9 +147,10 @@ void LLWorldMapView::initClass() // static void LLWorldMapView::cleanupClass() { - sAvatarYouSmallImage = NULL; sAvatarSmallImage = NULL; - sAvatarLargeImage = NULL; + sAvatarYouImage = NULL; + sAvatarYouLargeImage = NULL; + sAvatarLevelImage = NULL; sAvatarAboveImage = NULL; sAvatarBelowImage = NULL; @@ -167,7 +170,7 @@ void LLWorldMapView::cleanupClass() LLWorldMapView::LLWorldMapView() : LLPanel(), - mBackgroundColor( LLColor4( 4.f/255.f, 4.f/255.f, 75.f/255.f, 1.f ) ), + mBackgroundColor( LLColor4( OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f ) ), mItemPicked(FALSE), mPanning( FALSE ), mMouseDownPanX( 0 ), @@ -176,7 +179,8 @@ LLWorldMapView::LLWorldMapView() mMouseDownY( 0 ), mSelectIDStart(0) { - sPixelsPerMeter = gMapScale / REGION_WIDTH_METERS; + //LL_INFOS("World Map") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL; + clearLastClick(); } @@ -215,6 +219,7 @@ BOOL LLWorldMapView::postBuild() LLWorldMapView::~LLWorldMapView() { + //LL_INFOS("World Map") << "Destroying the map -> LLWorldMapView::~LLWorldMapView()" << LL_ENDL; cleanupTextures(); } @@ -228,14 +233,14 @@ void LLWorldMapView::cleanupTextures() // static void LLWorldMapView::setScale( F32 scale ) { - if (scale != gMapScale) + if (scale != sMapScale) { - F32 old_scale = gMapScale; + F32 old_scale = sMapScale; - gMapScale = scale; - if (gMapScale == 0.f) + sMapScale = scale; + if (sMapScale <= 0.f) { - gMapScale = 0.1f; + sMapScale = 0.1f; } F32 ratio = (scale / old_scale); @@ -243,8 +248,7 @@ void LLWorldMapView::setScale( F32 scale ) sPanY *= ratio; sTargetPanX = sPanX; sTargetPanY = sPanY; - - sPixelsPerMeter = gMapScale / REGION_WIDTH_METERS; + sVisibleTilesLoaded = false; } } @@ -256,6 +260,7 @@ void LLWorldMapView::translatePan( S32 delta_x, S32 delta_y ) sPanY += delta_y; sTargetPanX = sPanX; sTargetPanY = sPanY; + sVisibleTilesLoaded = false; } @@ -269,18 +274,22 @@ void LLWorldMapView::setPan( S32 x, S32 y, BOOL snap ) sPanX = sTargetPanX; sPanY = sTargetPanY; } + sVisibleTilesLoaded = false; } +bool LLWorldMapView::showRegionInfo() +{ + return (LLWorldMipmap::scaleToLevel(sMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false); +} /////////////////////////////////////////////////////////////////////////////////// // HELPERS BOOL is_agent_in_region(LLViewerRegion* region, LLSimInfo* info) { - return ((region && info) && (info->mName == region->getName())); + return (region && info && info->isName(region->getName())); } - /////////////////////////////////////////////////////////////////////////////////// void LLWorldMapView::draw() @@ -292,7 +301,7 @@ void LLWorldMapView::draw() F64 current_time = LLTimer::getElapsedSeconds(); mVisibleRegions.clear(); - + // animate pan if necessary sPanX = lerp(sPanX, sTargetPanX, LLCriticalDamp::getInterpolant(0.1f)); sPanY = lerp(sPanY, sTargetPanY, LLCriticalDamp::getInterpolant(0.1f)); @@ -303,10 +312,12 @@ void LLWorldMapView::draw() const F32 half_height = F32(height) / 2.0f; LLVector3d camera_global = gAgent.getCameraPositionGlobal(); + S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + LLLocalClipRect clip(getLocalRect()); { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - + glMatrixMode(GL_MODELVIEW); // Clear the background alpha to 0 @@ -319,308 +330,59 @@ void LLWorldMapView::draw() } gGL.flush(); + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - F32 layer_alpha = 1.f; - - // Draw one image per layer - for (U32 layer_idx=0; layer_idx<LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap].size(); ++layer_idx) - { - if (!LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap][layer_idx].LayerDefined) - { - continue; - } - LLWorldMapLayer *layer = &LLWorldMap::getInstance()->mMapLayers[LLWorldMap::getInstance()->mCurrentMap][layer_idx]; - LLViewerFetchedTexture *current_image = layer->LayerImage; - - if (current_image->isMissingAsset()) - { - continue; // better to draw nothing than the missing asset image - } - - LLVector3d origin_global((F64)layer->LayerExtents.mLeft * REGION_WIDTH_METERS, (F64)layer->LayerExtents.mBottom * REGION_WIDTH_METERS, 0.f); - - // Find x and y position relative to camera's center. - LLVector3d rel_region_pos = origin_global - camera_global; - F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * gMapScale; - F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * gMapScale; - - F32 pix_width = gMapScale*(layer->LayerExtents.getWidth() + 1); - F32 pix_height = gMapScale*(layer->LayerExtents.getHeight() + 1); - - // When the view isn't panned, 0,0 = center of rectangle - F32 bottom = sPanY + half_height + relative_y; - F32 left = sPanX + half_width + relative_x; - F32 top = bottom + pix_height; - F32 right = left + pix_width; - F32 pixel_area = pix_width*pix_height; - // discard layers that are outside the rectangle - // and discard small layers - if (top < 0.f || - bottom > height || - right < 0.f || - left > width || - (pixel_area < 4*4)) - { - current_image->setBoostLevel(0); - continue; - } - - current_image->setBoostLevel(LLViewerTexture::BOOST_MAP); - current_image->setKnownDrawSize(llround(pix_width * LLUI::sGLScaleFactor.mV[VX]), llround(pix_height * LLUI::sGLScaleFactor.mV[VY])); - - if (!current_image->hasGLTexture()) - { - continue; // better to draw nothing than the default image - } - -// LLTextureView::addDebugImage(current_image); - - // Draw using the texture. If we don't clamp we get artifact at - // the edge. - gGL.getTexUnit(0)->bind(current_image); - - // Draw map image into RGB - //gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - gGL.flush(); - gGL.setColorMask(true, false); - gGL.color4f(1.f, 1.f, 1.f, layer_alpha); - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.0f, 1.0f); - gGL.vertex3f(left, top, -1.0f); - gGL.texCoord2f(0.0f, 0.0f); - gGL.vertex3f(left, bottom, -1.0f); - gGL.texCoord2f(1.0f, 0.0f); - gGL.vertex3f(right, bottom, -1.0f); - gGL.texCoord2f(1.0f, 1.0f); - gGL.vertex3f(right, top, -1.0f); - gGL.end(); - - // draw an alpha of 1 where the sims are visible - gGL.flush(); - gGL.setColorMask(false, true); - gGL.color4f(1.f, 1.f, 1.f, 1.f); - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.0f, 1.0f); - gGL.vertex2f(left, top); - gGL.texCoord2f(0.0f, 0.0f); - gGL.vertex2f(left, bottom); - gGL.texCoord2f(1.0f, 0.0f); - gGL.vertex2f(right, bottom); - gGL.texCoord2f(1.0f, 1.0f); - gGL.vertex2f(right, top); - gGL.end(); - } +#if 1 + // Draw the image tiles + drawMipmap(width, height); gGL.flush(); + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setColorMask(true, true); - // there used to be an #if 1 here, but it was uncommented; perhaps marking a block of code? - F32 sim_alpha = 1.f; - - // Draw one image per region, centered on the camera position. - const S32 MAX_SIMULTANEOUS_TEX = 100; - const S32 MAX_REQUEST_PER_TICK = 5; - const S32 MIN_REQUEST_PER_TICK = 1; - S32 textures_requested_this_tick = 0; - - for (LLWorldMap::sim_info_map_t::iterator it = LLWorldMap::getInstance()->mSimInfoMap.begin(); - it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + // Draw per sim overlayed information (names, mature, offline...) + for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin(); + it != LLWorldMap::getInstance()->getRegionMap().end(); ++it) { - U64 handle = (*it).first; - LLSimInfo* info = (*it).second; + U64 handle = it->first; + LLSimInfo* info = it->second; - LLViewerFetchedTexture* simimage = info->mCurrentImage; - LLViewerFetchedTexture* overlayimage = info->mOverlayImage; - - if (gMapScale < SIM_MAP_SCALE) - { - if (simimage != NULL) simimage->setBoostLevel(0); - if (overlayimage != NULL) overlayimage->setBoostLevel(0); - continue; - } - LLVector3d origin_global = from_region_handle(handle); - LLVector3d camera_global = gAgent.getCameraPositionGlobal(); // Find x and y position relative to camera's center. LLVector3d rel_region_pos = origin_global - camera_global; - F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * gMapScale; - F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * gMapScale; + F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * sMapScale; + F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * sMapScale; + // Coordinates of the sim in pixels in the UI panel // When the view isn't panned, 0,0 = center of rectangle - F32 bottom = sPanY + half_height + relative_y; - F32 left = sPanX + half_width + relative_x; - F32 top = bottom + gMapScale ; - F32 right = left + gMapScale ; - - // Switch to world map texture (if available for this region) if either: - // 1. Tiles are zoomed out small enough, or - // 2. Sim's texture has not been loaded yet - F32 map_scale_cutoff = SIM_MAP_SCALE; - if ((info->mRegionFlags & REGION_FLAGS_NULL_LAYER) > 0) - { - map_scale_cutoff = SIM_NULL_MAP_SCALE; - } - - info->mShowAgentLocations = (gMapScale >= SIM_MAP_AGENT_SCALE); - - bool sim_visible = - (gMapScale >= map_scale_cutoff) && - (simimage != NULL) && - (simimage->hasGLTexture()); - - if (sim_visible) - { - // Fade in - if (info->mAlpha < 0.0f) - info->mAlpha = 1.f; // don't fade initially - else - info->mAlpha = lerp(info->mAlpha, 1.f, LLCriticalDamp::getInterpolant(0.15f)); - } - else - { - // Fade out - if (info->mAlpha < 0.0f) - info->mAlpha = 0.f; // don't fade initially - else - info->mAlpha = lerp(info->mAlpha, 0.f, LLCriticalDamp::getInterpolant(0.15f)); - } - - // discard regions that are outside the rectangle - // and discard small regions - if (top < 0.f || - bottom > height || - right < 0.f || - left > width ) + F32 bottom = sPanY + half_height + relative_y; + F32 left = sPanX + half_width + relative_x; + F32 top = bottom + sMapScale ; + F32 right = left + sMapScale ; + + // Discard if region is outside the screen rectangle (not visible on screen) + if ((top < 0.f) || (bottom > height) || + (right < 0.f) || (left > width) ) { - if (simimage != NULL) simimage->setBoostLevel(0); - if (overlayimage != NULL) overlayimage->setBoostLevel(0); + // Drop the "land for sale" fetching priority since it's outside the view rectangle + info->dropImagePriority(); continue; } - if (info->mCurrentImage.isNull()) - { - if ((textures_requested_this_tick < MIN_REQUEST_PER_TICK) || - ((LLAppViewer::getTextureFetch()->getNumRequests() < MAX_SIMULTANEOUS_TEX) && - (textures_requested_this_tick < MAX_REQUEST_PER_TICK))) - { - textures_requested_this_tick++; - info->mCurrentImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[LLWorldMap::getInstance()->mCurrentMap], - MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - info->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP); - simimage = info->mCurrentImage; - gGL.getTexUnit(0)->bind(simimage); - } - } - if (info->mOverlayImage.isNull() && info->mMapImageID[2].notNull()) - { - if ((textures_requested_this_tick < MIN_REQUEST_PER_TICK) || - ((LLAppViewer::getTextureFetch()->getNumRequests() < MAX_SIMULTANEOUS_TEX) && - (textures_requested_this_tick < MAX_REQUEST_PER_TICK))) - { - textures_requested_this_tick++; - info->mOverlayImage = LLViewerTextureManager::getFetchedTexture(info->mMapImageID[2], MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - info->mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); - overlayimage = info->mOverlayImage; - gGL.getTexUnit(0)->bind(overlayimage); - } - } + // This list is used by other methods to know which regions are indeed displayed on screen mVisibleRegions.push_back(handle); - // See if the agents need updating - if (current_time - info->mAgentsUpdateTime > AGENTS_UPDATE_TIME) - { - LLWorldMap::getInstance()->sendItemRequest(MAP_ITEM_AGENT_LOCATIONS, info->mHandle); - info->mAgentsUpdateTime = current_time; - } - - // Bias the priority escalation for images nearer - LLVector3d center_global = origin_global; - center_global.mdV[VX] += 128.0; - center_global.mdV[VY] += 128.0; - - S32 draw_size = llround(gMapScale); - if (simimage != NULL) - { - simimage->setBoostLevel(LLViewerTexture::BOOST_MAP); - simimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); - } - - if (overlayimage != NULL) - { - overlayimage->setBoostLevel(LLViewerTexture::BOOST_MAP); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); - } - -// LLTextureView::addDebugImage(simimage); - if (sim_visible && info->mAlpha > 0.001f) + // Update the agent count for that region if we're not too zoomed out already + if (level <= DRAW_SIMINFO_THRESHOLD) { - // Draw using the texture. If we don't clamp we get artifact at - // the edge. - LLGLSUIDefault gls_ui; - if (simimage != NULL) - gGL.getTexUnit(0)->bind(simimage); - - gGL.setSceneBlendType(LLRender::BT_ALPHA); - F32 alpha = sim_alpha * info->mAlpha; - gGL.color4f(1.f, 1.0f, 1.0f, alpha); - - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3f(left, top, 0.f); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(left, bottom, 0.f); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3f(right, bottom, 0.f); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3f(right, top, 0.f); - gGL.end(); - - if (gSavedSettings.getBOOL("MapShowLandForSale") && overlayimage && overlayimage->hasGLTexture()) - { - gGL.getTexUnit(0)->bind(overlayimage); - gGL.color4f(1.f, 1.f, 1.f, alpha); - gGL.begin(LLRender::QUADS); - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3f(left, top, -0.5f); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(left, bottom, -0.5f); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3f(right, bottom, -0.5f); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3f(right, top, -0.5f); - gGL.end(); - } - - if ((info->mRegionFlags & REGION_FLAGS_NULL_LAYER) == 0) - { - // draw an alpha of 1 where the sims are visible (except NULL sims) - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gGL.setColorMask(false, true); - gGL.color4f(1.f, 1.f, 1.f, 1.f); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin(LLRender::QUADS); - gGL.vertex2f(left, top); - gGL.vertex2f(left, bottom); - gGL.vertex2f(right, bottom); - gGL.vertex2f(right, top); - gGL.end(); - - gGL.flush(); - gGL.setColorMask(true, true); - } + info->updateAgentCount(current_time); } - if (info->mAccess == SIM_ACCESS_DOWN) + if (info->isDown()) { // Draw a transparent red square over down sims gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_SOURCE_ALPHA); @@ -634,18 +396,15 @@ void LLWorldMapView::draw() gGL.vertex2f(right, top); gGL.end(); } - - // As part of the AO project, we no longer want to draw access indicators; - // it's too complicated to get all the rules straight and will only + // As part of the AO project, we no longer want to draw access indicators; + // it's too complicated to get all the rules straight and will only // cause confusion. /********************** - // If this is mature, and you are not, draw a line across it - if (info->mAccess != SIM_ACCESS_DOWN - && info->mAccess > SIM_ACCESS_PG - && gAgent.isTeen()) + else if (!info->isPG() && gAgent.isTeen()) { + // If this is a mature region, and you are not, draw a line across it gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); - + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color3f(1.f, 0.f, 0.f); gGL.begin(LLRender::LINES); @@ -656,68 +415,67 @@ void LLWorldMapView::draw() gGL.end(); } **********************/ - - // Draw the region name in the lower left corner - LLFontGL* font = LLFontGL::getFontSansSerifSmall(); - - std::string mesg; - if (gMapScale < sThresholdA) + else if (gSavedSettings.getBOOL("MapShowLandForSale") && (level <= DRAW_LANDFORSALE_THRESHOLD)) { + // Draw the overlay image "Land for Sale / Land for Auction" + LLViewerFetchedTexture* overlayimage = info->getLandForSaleImage(); + if (overlayimage) + { + // Inform the fetch mechanism of the size we need + S32 draw_size = llround(sMapScale); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + // Draw something whenever we have enough info + if (overlayimage->hasGLTexture()) + { + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); + gGL.getTexUnit(0)->bind(overlayimage); + gGL.color4f(1.f, 1.f, 1.f, 1.f); + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3f(left, top, -0.5f); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(left, bottom, -0.5f); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3f(right, bottom, -0.5f); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3f(right, top, -0.5f); + gGL.end(); + } + } } - else if (gMapScale < sThresholdB) + else { - // mesg = llformat( info->mAgents); + // If we're not displaying the "land for sale", drop its fetching priority + info->dropImagePriority(); } - else + + // Draw the region name in the lower left corner + if (sMapScale >= DRAW_TEXT_THRESHOLD) { - //mesg = llformat("%d / %s (%s)", - // info->mAgents, - // info->mName.c_str(), - // LLViewerRegion::accessToShortString(info->mAccess).c_str() ); - if (info->mAccess == SIM_ACCESS_DOWN) + LLFontGL* font = LLFontGL::getFontSansSerifSmall(); + std::string mesg; + if (info->isDown()) { - mesg = llformat( "%s (%s)", info->mName.c_str(), sStringsMap["offline"].c_str()); + mesg = llformat( "%s (%s)", info->getName().c_str(), sStringsMap["offline"].c_str()); } else { - mesg = info->mName; + mesg = info->getName(); } - } - - if (!mesg.empty()) - { - font->renderUTF8( - mesg, 0, - llfloor(left + 3), - llfloor(bottom + 2), - LLColor4::white, - LLFontGL::LEFT, - LLFontGL::BASELINE, - LLFontGL::NORMAL, - LLFontGL::DROP_SHADOW); - - // If map texture is still loading, - // display "Loading" placeholder text. - if ((simimage != NULL) && - simimage->getDiscardLevel() != 1 && - simimage->getDiscardLevel() != 0) + if (!mesg.empty()) { font->renderUTF8( - sStringsMap["loading"], 0, - llfloor(left + 18), - llfloor(top - 25), + mesg, 0, + llfloor(left + 3), llfloor(bottom + 2), LLColor4::white, - LLFontGL::LEFT, - LLFontGL::BASELINE, - LLFontGL::NORMAL, - LLFontGL::DROP_SHADOW); + LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); } } } - // #endif used to be here + #endif - // there used to be an #if 1 here, but it was uncommented; perhaps marking a block of code? + #if 1 // Draw background rectangle LLGLSUIDefault gls_ui; { @@ -727,69 +485,49 @@ void LLWorldMapView::draw() gGL.color4fv( mBackgroundColor.mV ); gl_rect_2d(0, height, width, 0); } - + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setSceneBlendType(LLRender::BT_ALPHA); - // Infohubs - if (gSavedSettings.getBOOL("MapShowInfohubs")) //(gMapScale >= sThresholdB) + // Draw item infos if we're not zoomed out too much and there's something to draw + if ((level <= DRAW_SIMINFO_THRESHOLD) && (gSavedSettings.getBOOL("MapShowInfohubs") || + gSavedSettings.getBOOL("MapShowTelehubs") || + gSavedSettings.getBOOL("MapShowLandForSale") || + gSavedSettings.getBOOL("MapShowEvents") || + gSavedSettings.getBOOL("ShowMatureEvents") || + gSavedSettings.getBOOL("ShowAdultEvents"))) { - drawGenericItems(LLWorldMap::getInstance()->mInfohubs, sInfohubImage); + drawItems(); } - // Telehubs - if (gSavedSettings.getBOOL("MapShowTelehubs")) //(gMapScale >= sThresholdB) - { - drawGenericItems(LLWorldMap::getInstance()->mTelehubs, sTelehubImage); - } - - // Home Sweet Home + // Draw the Home location (always) LLVector3d home; if (gAgent.getHomePosGlobal(&home)) { drawImage(home, sHomeImage); } - if (gSavedSettings.getBOOL("MapShowLandForSale")) - { - drawGenericItems(LLWorldMap::getInstance()->mLandForSale, sForSaleImage); - // for 1.23, we're showing normal land and adult land in the same UI; you don't - // get a choice about which ones you want. If you're currently asking for adult - // content and land you'll get the adult land. - if (gAgent.canAccessAdult()) - { - drawGenericItems(LLWorldMap::getInstance()->mLandForSaleAdult, sForSaleAdultImage); - } - } - - if (gSavedSettings.getBOOL("MapShowEvents") || - gSavedSettings.getBOOL("ShowMatureEvents") || - gSavedSettings.getBOOL("ShowAdultEvents") ) - { - drawEvents(); - } - - // Now draw your avatar after all that other stuff. + // Draw the current agent after all that other stuff. LLVector3d pos_global = gAgent.getPositionGlobal(); - drawImage(pos_global, sAvatarLargeImage); + drawImage(pos_global, sAvatarYouImage); LLVector3 pos_map = globalPosToView(pos_global); if (!pointInView(llround(pos_map.mV[VX]), llround(pos_map.mV[VY]))) { - drawTracking(pos_global, - lerp(LLColor4::yellow, LLColor4::orange, 0.4f), - TRUE, - "You are here", - "", - llround(LLFontGL::getFontSansSerifSmall()->getLineHeight())); // offset vertically by one line, to avoid overlap with target tracking + drawTracking(pos_global, + lerp(LLColor4::yellow, LLColor4::orange, 0.4f), + TRUE, + "You are here", + "", + llround(LLFontGL::getFontSansSerifSmall()->getLineHeight())); // offset vertically by one line, to avoid overlap with target tracking } - // Show your viewing angle + // Draw the current agent viewing angle drawFrustum(); // Draw icons for the avatars in each region. - // Drawn after your avatar so you can see nearby people. - if (gSavedSettings.getBOOL("MapShowPeople")) + // Drawn this after the current agent avatar so one can see nearby people + if (gSavedSettings.getBOOL("MapShowPeople") && (level <= DRAW_SIMINFO_THRESHOLD)) { drawAgents(); } @@ -799,9 +537,9 @@ void LLWorldMapView::draw() if ( LLTracker::TRACKING_AVATAR == tracking_status ) { drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color, TRUE, LLTracker::getLabel(), "" ); - } - else if ( LLTracker::TRACKING_LANDMARK == tracking_status - || LLTracker::TRACKING_LOCATION == tracking_status ) + } + else if ( LLTracker::TRACKING_LANDMARK == tracking_status + || LLTracker::TRACKING_LOCATION == tracking_status ) { // While fetching landmarks, will have 0,0,0 location for a while, // so don't draw. JC @@ -811,31 +549,33 @@ void LLWorldMapView::draw() drawTracking( pos_global, map_track_color, TRUE, LLTracker::getLabel(), LLTracker::getToolTip() ); } } - else if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation) + else if (LLWorldMap::getInstance()->isTracking()) { - if (LLWorldMap::getInstance()->mInvalidLocation) + if (LLWorldMap::getInstance()->isTrackingInvalidLocation()) { - // We know this location to be invalid + // We know this location to be invalid, draw a blue circle LLColor4 loading_color(0.0, 0.5, 1.0, 1.0); - drawTracking( LLWorldMap::getInstance()->mUnknownLocation, loading_color, TRUE, getString("InvalidLocation"), ""); + drawTracking( LLWorldMap::getInstance()->getTrackedPositionGlobal(), loading_color, TRUE, getString("InvalidLocation"), ""); } else { + // We don't know yet what that location is, draw a throbing blue circle double value = fmod(current_time, 2); value = 0.5 + 0.5*cos(value * F_PI); LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0); - drawTracking( LLWorldMap::getInstance()->mUnknownLocation, loading_color, TRUE, getString("Loading"), ""); + drawTracking( LLWorldMap::getInstance()->getTrackedPositionGlobal(), loading_color, TRUE, getString("Loading"), ""); } } - // #endif used to be here - + #endif + // turn off the scissor LLGLDisable no_scissor(GL_SCISSOR_TEST); - + updateDirections(); LLView::draw(); + // Get sim info for all sims in view updateVisibleBlocks(); } // end draw() @@ -846,36 +586,182 @@ void LLWorldMapView::setVisible(BOOL visible) LLPanel::setVisible(visible); if (!visible) { - for (S32 map = 0; map < MAP_SIM_IMAGE_TYPES; map++) + // Drop the download of tiles and images priority to nil if we hide the map + LLWorldMap::getInstance()->dropImagePriorities(); + } +} + +void LLWorldMapView::drawMipmap(S32 width, S32 height) +{ + // Compute the level of the mipmap to use for the current scale level + S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + // Set the tile boost level so that unused tiles get to 0 + LLWorldMap::getInstance()->equalizeBoostLevels(); + + // Render whatever we already have loaded if we haven't the current level + // complete and use it as a background (scaled up or scaled down) + if (!sVisibleTilesLoaded) + { + // Note: the (load = false) parameter avoids missing tiles to be fetched (i.e. we render what we have, no more) + // Check all the lower res levels and render them in reverse order (worse to best) + // We need to traverse all the levels as the user can zoom in very fast + for (S32 l = LLWorldMipmap::MAP_LEVELS; l > level; l--) { - for (U32 layer_idx=0; layer_idx<LLWorldMap::getInstance()->mMapLayers[map].size(); ++layer_idx) - { - if (LLWorldMap::getInstance()->mMapLayers[map][layer_idx].LayerDefined) - { - LLWorldMapLayer *layer = &LLWorldMap::getInstance()->mMapLayers[map][layer_idx]; - layer->LayerImage->setBoostLevel(0); - } - } + drawMipmapLevel(width, height, l, false); } - for (LLWorldMap::sim_info_map_t::iterator it = LLWorldMap::getInstance()->mSimInfoMap.begin(); - it != LLWorldMap::getInstance()->mSimInfoMap.end(); ++it) + // Skip the current level, as we'll do it anyway here under... + + // Just go one level down in res as it can really get too much stuff + // when zooming out and too small to see anyway... + if (level > 1) { - LLSimInfo* info = (*it).second; - if (info->mCurrentImage.notNull()) + drawMipmapLevel(width, height, level - 1, false); + } + } + else + { + //LL_INFOS("World Map") << "Render complete, don't draw background..." << LL_ENDL; + } + + // Render the current level + sVisibleTilesLoaded = drawMipmapLevel(width, height, level); + + return; +} + +// Return true if all the tiles required to render that level have been fetched or are truly missing +bool LLWorldMapView::drawMipmapLevel(S32 width, S32 height, S32 level, bool load) +{ + // Check input level + llassert (level > 0); + if (level <= 0) + return false; + + // Count tiles hit and completed + S32 completed_tiles = 0; + S32 total_tiles = 0; + + // Size in meters (global) of each tile of that level + S32 tile_width = LLWorldMipmap::MAP_TILE_SIZE * (1 << (level - 1)); + // Dimension of the screen in meter at that scale + LLVector3d pos_SW = viewPosToGlobal(0, 0); + LLVector3d pos_NE = viewPosToGlobal(width, height); + // Add external band of tiles on the outskirt so to hit the partially displayed tiles right and top + pos_NE[VX] += tile_width; + pos_NE[VY] += tile_width; + + // Iterate through the tiles on screen: we just need to ask for one tile every tile_width meters + U32 grid_x, grid_y; + for (F64 index_y = pos_SW[VY]; index_y < pos_NE[VY]; index_y += tile_width) + { + for (F64 index_x = pos_SW[VX]; index_x < pos_NE[VX]; index_x += tile_width) + { + // Compute the world coordinates of the current point + LLVector3d pos_global(index_x, index_y, pos_SW[VZ]); + // Convert to the mipmap level coordinates for that point (i.e. which tile to we hit) + LLWorldMipmap::globalToMipmap(pos_global[VX], pos_global[VY], level, &grid_x, &grid_y); + // Get the tile. Note: NULL means that the image does not exist (so it's considered "complete" as far as fetching is concerned) + LLPointer<LLViewerFetchedTexture> simimage = LLWorldMap::getInstance()->getObjectsTile(grid_x, grid_y, level, load); + if (simimage) { - info->mCurrentImage->setBoostLevel(0); + // Checks that the image has a valid texture + if (simimage->hasGLTexture()) + { + // Increment the number of completly fetched tiles + completed_tiles++; + + // Convert those coordinates (SW corner of the mipmap tile) into world (meters) coordinates + pos_global[VX] = grid_x * REGION_WIDTH_METERS; + pos_global[VY] = grid_y * REGION_WIDTH_METERS; + // Now to screen coordinates for SW corner of that tile + LLVector3 pos_screen = globalPosToView (pos_global); + F32 left = pos_screen[VX]; + F32 bottom = pos_screen[VY]; + // Compute the NE corner coordinates of the tile now + pos_global[VX] += tile_width; + pos_global[VY] += tile_width; + pos_screen = globalPosToView (pos_global); + F32 right = pos_screen[VX]; + F32 top = pos_screen[VY]; + + // Draw the tile + LLGLSUIDefault gls_ui; + gGL.getTexUnit(0)->bind(simimage.get()); + simimage->setAddressMode(LLTexUnit::TAM_CLAMP); + + gGL.setSceneBlendType(LLRender::BT_ALPHA); + gGL.color4f(1.f, 1.0f, 1.0f, 1.0f); + + gGL.begin(LLRender::QUADS); + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3f(left, top, 0.f); + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(left, bottom, 0.f); + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3f(right, bottom, 0.f); + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3f(right, top, 0.f); + gGL.end(); +#if DEBUG_DRAW_TILE + drawTileOutline(level, top, left, bottom, right); +#endif // DEBUG_DRAW_TILE + } + //else + //{ + // Waiting for a tile -> the level is not complete + // LL_INFOS("World Map") << "Unfetched tile. level = " << level << LL_ENDL; + //} } - if (info->mOverlayImage.notNull()) + else { - info->mOverlayImage->setBoostLevel(0); + // Unexistent tiles are counted as "completed" + completed_tiles++; } + // Increment the number of tiles in that level / screen + total_tiles++; } } + return (completed_tiles == total_tiles); +} + +// Draw lines (rectangle outline and cross) to visualize the position of the tile +// Used for debug only +void LLWorldMapView::drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right) +{ + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (level == 1) + gGL.color3f(1.f, 0.f, 0.f); // red + else if (level == 2) + gGL.color3f(0.f, 1.f, 0.f); // green + else if (level == 3) + gGL.color3f(0.f, 0.f, 1.f); // blue + else if (level == 4) + gGL.color3f(1.f, 1.f, 0.f); // yellow + else if (level == 5) + gGL.color3f(1.f, 0.f, 1.f); // magenta + else if (level == 6) + gGL.color3f(0.f, 1.f, 1.f); // cyan + else if (level == 7) + gGL.color3f(1.f, 1.f, 1.f); // white + else + gGL.color3f(0.f, 0.f, 0.f); // black + gGL.begin(LLRender::LINE_STRIP); + gGL.vertex2f(left, top); + gGL.vertex2f(right, bottom); + gGL.vertex2f(left, bottom); + gGL.vertex2f(right, top); + gGL.vertex2f(left, top); + gGL.vertex2f(left, bottom); + gGL.vertex2f(right, bottom); + gGL.vertex2f(right, top); + gGL.end(); } -void LLWorldMapView::drawGenericItems(const LLWorldMap::item_info_list_t& items, LLUIImagePtr image) +void LLWorldMapView::drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image) { - LLWorldMap::item_info_list_t::const_iterator e; + LLSimInfo::item_info_list_t::const_iterator e; for (e = items.begin(); e != items.end(); ++e) { drawGenericItem(*e, image); @@ -884,7 +770,7 @@ void LLWorldMapView::drawGenericItems(const LLWorldMap::item_info_list_t& items, void LLWorldMapView::drawGenericItem(const LLItemInfo& item, LLUIImagePtr image) { - drawImage(item.mPosGlobal, image); + drawImage(item.getGlobalPosition(), image); } @@ -907,137 +793,91 @@ void LLWorldMapView::drawImageStack(const LLVector3d& global_pos, LLUIImagePtr i } } - -void LLWorldMapView::drawAgents() +void LLWorldMapView::drawItems() { - static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); - static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); - - F32 agents_scale = (gMapScale * 0.9f) / 256.f; + bool mature_enabled = gAgent.canAccessMature(); + bool adult_enabled = gAgent.canAccessAdult(); + + BOOL show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents"); + BOOL show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents"); for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter) { U64 handle = *iter; - LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); - if (siminfo && (siminfo->mAccess == SIM_ACCESS_DOWN)) + LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if ((info == NULL) || (info->isDown())) { continue; } - LLWorldMap::agent_list_map_t::iterator counts_iter = LLWorldMap::getInstance()->mAgentLocationsMap.find(handle); - if (siminfo && siminfo->mShowAgentLocations && counts_iter != LLWorldMap::getInstance()->mAgentLocationsMap.end()) + // Infohubs + if (gSavedSettings.getBOOL("MapShowInfohubs")) { - // Show Individual agents (or little stacks where real agents are) - LLWorldMap::item_info_list_t& agentcounts = counts_iter->second; - S32 sim_agent_count = 0; - for (LLWorldMap::item_info_list_t::iterator iter = agentcounts.begin(); - iter != agentcounts.end(); ++iter) - { - const LLItemInfo& info = *iter; - S32 agent_count = info.mExtra; - sim_agent_count += info.mExtra; - // Here's how we'd choose the color if info.mID were available but it's not being sent: - //LLColor4 color = (agent_count == 1 && is_agent_friend(info.mID)) ? map_avatar_friend_color : map_avatar_color; - drawImageStack(info.mPosGlobal, sAvatarSmallImage, agent_count, 3.f, map_avatar_color); - } - LLWorldMap::getInstance()->mNumAgents[handle] = sim_agent_count; // override mNumAgents for this sim + drawGenericItems(info->getInfoHub(), sInfohubImage); } - else + // Telehubs + if (gSavedSettings.getBOOL("MapShowTelehubs")) + { + drawGenericItems(info->getTeleHub(), sTelehubImage); + } + // Land for sale + if (gSavedSettings.getBOOL("MapShowLandForSale")) { - // Show agent 'stack' at center of sim - S32 num_agents = LLWorldMap::getInstance()->mNumAgents[handle]; - if (num_agents > 0) + drawGenericItems(info->getLandForSale(), sForSaleImage); + // for 1.23, we're showing normal land and adult land in the same UI; you don't + // get a choice about which ones you want. If you're currently asking for adult + // content and land you'll get the adult land. + if (gAgent.canAccessAdult()) { - LLVector3d region_center = from_region_handle(handle); - region_center[VX] += REGION_WIDTH_METERS / 2; - region_center[VY] += REGION_WIDTH_METERS / 2; - // Reduce the stack size as you zoom out - always display at lease one agent where there is one or more - S32 agent_count = (S32)(((num_agents-1) * agents_scale + (num_agents-1) * 0.1f)+.1f) + 1; - drawImageStack(region_center, sAvatarSmallImage, agent_count, 3.f, map_avatar_color); + drawGenericItems(info->getLandForSaleAdult(), sForSaleAdultImage); } } + // PG Events + if (gSavedSettings.getBOOL("MapShowEvents")) + { + drawGenericItems(info->getPGEvent(), sEventImage); + } + // Mature Events + if (show_mature) + { + drawGenericItems(info->getMatureEvent(), sEventMatureImage); + } + // Adult Events + if (show_adult) + { + drawGenericItems(info->getAdultEvent(), sEventAdultImage); + } } } - -void LLWorldMapView::drawEvents() +void LLWorldMapView::drawAgents() { - bool mature_enabled = gAgent.canAccessMature(); - bool adult_enabled = gAgent.canAccessAdult(); - - BOOL show_pg = gSavedSettings.getBOOL("MapShowEvents"); - BOOL show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents"); - BOOL show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents"); + static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); - // First the non-selected events - LLWorldMap::item_info_list_t::const_iterator e; - if (show_pg) + for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter) { - for (e = LLWorldMap::getInstance()->mPGEvents.begin(); e != LLWorldMap::getInstance()->mPGEvents.end(); ++e) + U64 handle = *iter; + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if ((siminfo == NULL) || (siminfo->isDown())) { - if (!e->mSelected) - { - drawGenericItem(*e, sEventImage); - } + continue; } - } - if (show_mature) - { - for (e = LLWorldMap::getInstance()->mMatureEvents.begin(); e != LLWorldMap::getInstance()->mMatureEvents.end(); ++e) - { - if (!e->mSelected) - { - drawGenericItem(*e, sEventMatureImage); - } - } - } - if (show_adult) - { - for (e = LLWorldMap::getInstance()->mAdultEvents.begin(); e != LLWorldMap::getInstance()->mAdultEvents.end(); ++e) - { - if (!e->mSelected) - { - drawGenericItem(*e, sEventAdultImage); - } - } - } - // Then the selected events - if (show_pg) - { - for (e = LLWorldMap::getInstance()->mPGEvents.begin(); e != LLWorldMap::getInstance()->mPGEvents.end(); ++e) + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getAgentLocation().begin(); + while (it != siminfo->getAgentLocation().end()) { - if (e->mSelected) - { - drawGenericItem(*e, sEventImage); - } + // Show Individual agents (or little stacks where real agents are) + + // Here's how we'd choose the color if info.mID were available but it's not being sent: + // LLColor4 color = (agent_count == 1 && is_agent_friend(info.mID)) ? friend_color : avatar_color; + drawImageStack(it->getGlobalPosition(), sAvatarSmallImage, it->getCount(), 3.f, map_avatar_color); + ++it; } } - if (show_mature) - { - for (e = LLWorldMap::getInstance()->mMatureEvents.begin(); e != LLWorldMap::getInstance()->mMatureEvents.end(); ++e) - { - if (e->mSelected) - { - drawGenericItem(*e, sEventMatureImage); - } - } - } - if (show_adult) - { - for (e = LLWorldMap::getInstance()->mAdultEvents.begin(); e != LLWorldMap::getInstance()->mAdultEvents.end(); ++e) - { - if (e->mSelected) - { - drawGenericItem(*e, sEventAdultImage); - } - } - } } - void LLWorldMapView::drawFrustum() { // Draw frustum - F32 meters_to_pixels = gMapScale/ REGION_WIDTH_METERS; + F32 meters_to_pixels = sMapScale/ REGION_WIDTH_METERS; F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); @@ -1078,8 +918,8 @@ LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos ) LLVector3 pos_local; pos_local.setVec(relative_pos_global); // convert to floats from doubles - pos_local.mV[VX] *= sPixelsPerMeter; - pos_local.mV[VY] *= sPixelsPerMeter; + pos_local.mV[VX] *= sMapScale / REGION_WIDTH_METERS; + pos_local.mV[VY] *= sMapScale / REGION_WIDTH_METERS; // leave Z component in meters @@ -1163,7 +1003,7 @@ LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y ) LLVector3 pos_local( (F32)x, (F32)y, 0.f ); - pos_local *= ( REGION_WIDTH_METERS / gMapScale ); + pos_local *= ( REGION_WIDTH_METERS / sMapScale ); LLVector3d pos_global; pos_global.setVec( pos_local ); @@ -1184,23 +1024,20 @@ LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y ) BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask ) { LLVector3d pos_global = viewPosToGlobal(x, y); - + U64 handle = to_region_handle(pos_global); std::string tooltip_msg; - LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); + LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle); if (info) { LLViewerRegion *region = gAgent.getRegion(); - std::string message = - llformat("%s (%s)", - info->mName.c_str(), - LLViewerRegion::accessToString(info->mAccess).c_str()); + std::string message = llformat("%s (%s)", info->getName().c_str(), info->getAccessString().c_str()); - if (info->mAccess != SIM_ACCESS_DOWN) + if (!info->isDown()) { - S32 agent_count = LLWorldMap::getInstance()->mNumAgents[info->mHandle]; - if (region && region->getHandle() == info->mHandle) + S32 agent_count = info->getAgentCount(); + if (region && (region->getHandle() == handle)) { ++agent_count; // Bump by 1 if we're here } @@ -1209,6 +1046,8 @@ BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask ) // zoomed out, so don't display anything about the count. JC if (agent_count > 0) { + // Merov: i18n horror!!! Even using gettext(), concatenating strings is not localizable. + // The singular/plural switch form here under might make no sense in some languages. Don't do that. message += llformat("\n%d ", agent_count); if (agent_count == 1) @@ -1224,7 +1063,7 @@ BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask ) tooltip_msg.assign( message ); // Optionally show region flags - std::string region_flags = LLViewerRegion::regionFlagsToString(info->mRegionFlags); + std::string region_flags = info->getFlagsString(); if (!region_flags.empty()) { @@ -1264,6 +1103,9 @@ static void drawDot(F32 x_pixels, F32 y_pixels, } else { + // Draw V indicator for above or below + // *TODO: Replace this vector drawing with icons + F32 left = x_pixels - dot_radius; F32 right = x_pixels + dot_radius; F32 center = (left + right) * 0.5f; @@ -1272,13 +1114,14 @@ static void drawDot(F32 x_pixels, F32 y_pixels, gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv( color.mV ); - LLUI::setLineWidth(1.5f); - F32 h_bar = relative_z > HEIGHT_THRESHOLD ? top : bottom; // horizontal bar Y + LLUI::setLineWidth(3.0f); + F32 point = relative_z > HEIGHT_THRESHOLD ? top : bottom; // Y pos of the point of the V + F32 back = relative_z > HEIGHT_THRESHOLD ? bottom : top; // Y pos of the ends of the V gGL.begin( LLRender::LINES ); - gGL.vertex2f(center, top); - gGL.vertex2f(left, h_bar); - gGL.vertex2f(right, h_bar); - gGL.vertex2f(right, bottom); + gGL.vertex2f(left, back); + gGL.vertex2f(center, point); + gGL.vertex2f(center, point); + gGL.vertex2f(right, back); gGL.end(); LLUI::setLineWidth(1.0f); } @@ -1293,7 +1136,7 @@ void LLWorldMapView::drawAvatar(F32 x_pixels, F32 dot_radius) { const F32 HEIGHT_THRESHOLD = 7.f; - LLUIImagePtr dot_image = sAvatarSmallImage; + LLUIImagePtr dot_image = sAvatarLevelImage; if(relative_z < -HEIGHT_THRESHOLD) { dot_image = sAvatarBelowImage; @@ -1302,10 +1145,12 @@ void LLWorldMapView::drawAvatar(F32 x_pixels, { dot_image = sAvatarAboveImage; } - dot_image->draw( - llround(x_pixels) - dot_image->getWidth()/2, - llround(y_pixels) - dot_image->getHeight()/2, - color); + S32 dot_width = llround(dot_radius * 2.f); + dot_image->draw(llround(x_pixels - dot_radius), + llround(y_pixels - dot_radius), + dot_width, + dot_width, + color); } // Pass relative Z of 0 to draw at same level. @@ -1566,7 +1411,7 @@ void LLWorldMapView::reshape( S32 width, S32 height, BOOL called_from_parent ) bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track) { - LLVector3 pos_view = globalPosToView(item.mPosGlobal); + LLVector3 pos_view = globalPosToView(item.getGlobalPosition()); S32 item_x = llround(pos_view.mV[VX]); S32 item_y = llround(pos_view.mV[VY]); @@ -1575,12 +1420,12 @@ bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bo if (y < item_y - BIG_DOT_RADIUS) return false; if (y > item_y + BIG_DOT_RADIUS) return false; - LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromHandle(item.mRegionHandle); + LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromHandle(item.getRegionHandle()); if (sim_info) { if (track) { - gFloaterWorldMap->trackLocation(item.mPosGlobal); + gFloaterWorldMap->trackLocation(item.getGlobalPosition()); } } @@ -1589,8 +1434,8 @@ bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bo gFloaterWorldMap->trackGenericItem(item); } - item.mSelected = TRUE; - *id = item.mID; +// item.setSelected(true); + *id = item.getUUID(); return true; } @@ -1613,108 +1458,116 @@ void LLWorldMapView::handleClick(S32 x, S32 y, MASK mask, *hit_type = 0; // hit nothing - LLWorldMap::getInstance()->mIsTrackingUnknownLocation = FALSE; - LLWorldMap::getInstance()->mIsTrackingDoubleClick = FALSE; - LLWorldMap::getInstance()->mIsTrackingCommit = FALSE; + LLWorldMap::getInstance()->cancelTracking(); - LLWorldMap::item_info_list_t::iterator it; - - // clear old selected stuff - for (it = LLWorldMap::getInstance()->mPGEvents.begin(); it != LLWorldMap::getInstance()->mPGEvents.end(); ++it) - { - (*it).mSelected = FALSE; - } - for (it = LLWorldMap::getInstance()->mMatureEvents.begin(); it != LLWorldMap::getInstance()->mMatureEvents.end(); ++it) + S32 level = LLWorldMipmap::scaleToLevel(sMapScale); + // If the zoom level is not too far out already, test hits + if (level <= DRAW_SIMINFO_THRESHOLD) { - (*it).mSelected = FALSE; - } - for (it = LLWorldMap::getInstance()->mAdultEvents.begin(); it != LLWorldMap::getInstance()->mAdultEvents.end(); ++it) - { - (*it).mSelected = FALSE; - } - for (it = LLWorldMap::getInstance()->mLandForSale.begin(); it != LLWorldMap::getInstance()->mLandForSale.end(); ++it) - { - (*it).mSelected = FALSE; - } - - // Select event you clicked on - if (gSavedSettings.getBOOL("MapShowEvents")) - { - for (it = LLWorldMap::getInstance()->mPGEvents.begin(); it != LLWorldMap::getInstance()->mPGEvents.end(); ++it) - { - LLItemInfo& event = *it; - - if (checkItemHit(x, y, event, id, false)) - { - *hit_type = MAP_ITEM_PG_EVENT; - mItemPicked = TRUE; - gFloaterWorldMap->trackEvent(event); - return; - } - } - } - if (gSavedSettings.getBOOL("ShowMatureEvents")) - { - for (it = LLWorldMap::getInstance()->mMatureEvents.begin(); it != LLWorldMap::getInstance()->mMatureEvents.end(); ++it) - { - LLItemInfo& event = *it; - - if (checkItemHit(x, y, event, id, false)) - { - *hit_type = MAP_ITEM_MATURE_EVENT; - mItemPicked = TRUE; - gFloaterWorldMap->trackEvent(event); - return; - } - } - } - if (gSavedSettings.getBOOL("ShowAdultEvents")) - { - for (it = LLWorldMap::getInstance()->mAdultEvents.begin(); it != LLWorldMap::getInstance()->mAdultEvents.end(); ++it) - { - LLItemInfo& event = *it; - - if (checkItemHit(x, y, event, id, false)) - { - *hit_type = MAP_ITEM_ADULT_EVENT; - mItemPicked = TRUE; - gFloaterWorldMap->trackEvent(event); - return; - } - } - } - - if (gSavedSettings.getBOOL("MapShowLandForSale")) - { - for (it = LLWorldMap::getInstance()->mLandForSale.begin(); it != LLWorldMap::getInstance()->mLandForSale.end(); ++it) - { - LLItemInfo& land = *it; + bool show_mature = gAgent.canAccessMature() && gSavedSettings.getBOOL("ShowMatureEvents"); + bool show_adult = gAgent.canAccessAdult() && gSavedSettings.getBOOL("ShowAdultEvents"); - if (checkItemHit(x, y, land, id, true)) - { - *hit_type = MAP_ITEM_LAND_FOR_SALE; - mItemPicked = TRUE; - return; - } - } - - for (it = LLWorldMap::getInstance()->mLandForSaleAdult.begin(); it != LLWorldMap::getInstance()->mLandForSaleAdult.end(); ++it) + // Test hits if trackable data are displayed, otherwise, we don't even bother + if (gSavedSettings.getBOOL("MapShowEvents") || show_mature || show_adult || gSavedSettings.getBOOL("MapShowLandForSale")) { - LLItemInfo& land = *it; - - if (checkItemHit(x, y, land, id, true)) + // Iterate through the visible regions + for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter) { - *hit_type = MAP_ITEM_LAND_FOR_SALE_ADULT; - mItemPicked = TRUE; - return; + U64 handle = *iter; + LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle); + if ((siminfo == NULL) || (siminfo->isDown())) + { + continue; + } + // If on screen check hits with the visible item lists + if (gSavedSettings.getBOOL("MapShowEvents")) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getPGEvent().begin(); + while (it != siminfo->getPGEvent().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, false)) + { + *hit_type = MAP_ITEM_PG_EVENT; + mItemPicked = TRUE; + gFloaterWorldMap->trackEvent(event); + return; + } + ++it; + } + } + if (show_mature) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getMatureEvent().begin(); + while (it != siminfo->getMatureEvent().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, false)) + { + *hit_type = MAP_ITEM_MATURE_EVENT; + mItemPicked = TRUE; + gFloaterWorldMap->trackEvent(event); + return; + } + ++it; + } + } + if (show_adult) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getAdultEvent().begin(); + while (it != siminfo->getAdultEvent().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, false)) + { + *hit_type = MAP_ITEM_ADULT_EVENT; + mItemPicked = TRUE; + gFloaterWorldMap->trackEvent(event); + return; + } + ++it; + } + } + if (gSavedSettings.getBOOL("MapShowLandForSale")) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getLandForSale().begin(); + while (it != siminfo->getLandForSale().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, true)) + { + *hit_type = MAP_ITEM_LAND_FOR_SALE; + mItemPicked = TRUE; + return; + } + ++it; + } + // for 1.23, we're showing normal land and adult land in the same UI; you don't + // get a choice about which ones you want. If you're currently asking for adult + // content and land you'll get the adult land. + if (gAgent.canAccessAdult()) + { + LLSimInfo::item_info_list_t::const_iterator it = siminfo->getLandForSaleAdult().begin(); + while (it != siminfo->getLandForSaleAdult().end()) + { + LLItemInfo event = *it; + if (checkItemHit(x, y, event, id, true)) + { + *hit_type = MAP_ITEM_LAND_FOR_SALE_ADULT; + mItemPicked = TRUE; + return; + } + ++it; + } + } + } } } } - // If we get here, we haven't clicked on an icon + // If we get here, we haven't clicked on anything gFloaterWorldMap->trackLocation(pos_global); mItemPicked = FALSE; - *id = LLUUID::null; return; } @@ -1775,59 +1628,36 @@ BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask ) return FALSE; } -U32 LLWorldMapView::updateBlock(S32 block_x, S32 block_y) +void LLWorldMapView::updateVisibleBlocks() { - U32 blocks_requested = 0; - S32 offset = block_x | (block_y * MAP_BLOCK_RES); - if (!LLWorldMap::getInstance()->mMapBlockLoaded[LLWorldMap::getInstance()->mCurrentMap][offset]) + if (LLWorldMipmap::scaleToLevel(sMapScale) > DRAW_SIMINFO_THRESHOLD) { -// llinfos << "Loading Block (" << block_x << "," << block_y << ")" << llendl; - LLWorldMap::getInstance()->sendMapBlockRequest(block_x << 3, block_y << 3, (block_x << 3) + 7, (block_y << 3) + 7); - LLWorldMap::getInstance()->mMapBlockLoaded[LLWorldMap::getInstance()->mCurrentMap][offset] = TRUE; - blocks_requested++; + // If we're zoomed out too much, we just don't load all those sim info: too much! + return; } - return blocks_requested; -} -U32 LLWorldMapView::updateVisibleBlocks() -{ - if (gMapScale < SIM_MAP_SCALE) - { - // We don't care what is loaded if we're zoomed out - return 0; - } + // Load the blocks visible in the current World Map view + // Get the World Map view coordinates and boundaries LLVector3d camera_global = gAgent.getCameraPositionGlobal(); - - F32 pixels_per_region = gMapScale; const S32 width = getRect().getWidth(); const S32 height = getRect().getHeight(); - // Convert pan to sim coordinates - S32 world_center_x_lo = S32(((-sPanX - width/2) / pixels_per_region) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); - S32 world_center_x_hi = S32(((-sPanX + width/2) / pixels_per_region) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); - S32 world_center_y_lo = S32(((-sPanY - height/2) / pixels_per_region) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); - S32 world_center_y_hi = S32(((-sPanY + height/2)/ pixels_per_region) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); - - // Find the corresponding 8x8 block - S32 world_block_x_lo = world_center_x_lo >> 3; - S32 world_block_x_hi = world_center_x_hi >> 3; - S32 world_block_y_lo = world_center_y_lo >> 3; - S32 world_block_y_hi = world_center_y_hi >> 3; - - U32 blocks_requested = 0; - const U32 max_blocks_requested = 9; + const F32 half_width = F32(width) / 2.0f; + const F32 half_height = F32(height) / 2.0f; - for (S32 block_x = llmax(world_block_x_lo, 0); block_x <= llmin(world_block_x_hi, MAP_BLOCK_RES-1); ++block_x) - { - for (S32 block_y = llmax(world_block_y_lo, 0); block_y <= llmin(world_block_y_hi, MAP_BLOCK_RES-1); ++block_y) - { - blocks_requested += updateBlock(block_x, block_y); - if (blocks_requested >= max_blocks_requested) - return blocks_requested; - } - } - return blocks_requested; -} + // Compute center into sim grid coordinates + S32 world_center_x = S32((-sPanX / sMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); + S32 world_center_y = S32((-sPanY / sMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); + + // Compute the boundaries into sim grid coordinates + S32 world_left = world_center_x - S32(half_width / sMapScale) - 1; + S32 world_right = world_center_x + S32(half_width / sMapScale) + 1; + S32 world_bottom = world_center_y - S32(half_height / sMapScale) - 1; + S32 world_top = world_center_y + S32(half_height / sMapScale) + 1; + + //LL_INFOS("World Map") << "LLWorldMapView::updateVisibleBlocks() : sMapScale = " << sMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL; + LLWorldMap::getInstance()->updateRegions(world_left, world_bottom, world_right, world_top); +} BOOL LLWorldMapView::handleHover( S32 x, S32 y, MASK mask ) { @@ -1916,16 +1746,16 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) } default: { - if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation) + if (LLWorldMap::getInstance()->isTracking()) { - LLWorldMap::getInstance()->mIsTrackingDoubleClick = TRUE; + LLWorldMap::getInstance()->setTrackingDoubleClick(); } else { // Teleport if we got a valid location LLVector3d pos_global = viewPosToGlobal(x,y); LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global); - if (sim_info && sim_info->mAccess != SIM_ACCESS_DOWN) + if (sim_info && !sim_info->isDown()) { gAgent.teleportViaLocation( pos_global ); } diff --git a/indra/newview/llworldmapview.h b/indra/newview/llworldmapview.h index 66793f0101..9eecacb2d8 100644 --- a/indra/newview/llworldmapview.h +++ b/indra/newview/llworldmapview.h @@ -30,27 +30,23 @@ * $/LicenseInfo$ */ -// Global map of the world. +// View of the global map of the world + +// The data (model) for the global map (a singleton, unique to the application instance) is +// in LLWorldMap and is typically accessed using LLWorldMap::getInstance() #ifndef LL_LLWORLDMAPVIEW_H #define LL_LLWORLDMAPVIEW_H #include "llpanel.h" -#include "v3math.h" -#include "v3dmath.h" -#include "v4color.h" -#include "llviewertexture.h" -#include "llmapimagetype.h" #include "llworldmap.h" - -class LLItemInfo; +#include "v4color.h" const S32 DEFAULT_TRACKING_ARROW_SIZE = 16; -class LLColor4; -class LLColor4U; -class LLCoordGL; -class LLViewerTexture; +class LLUUID; +class LLVector3d; +class LLVector3; class LLTextBox; @@ -77,22 +73,26 @@ public: bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track); void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id); - // Scale and pan are shared across all instances. + // Scale and pan are shared across all instances! (i.e. Terrain and Objects maps are always registered) static void setScale( F32 scale ); static void translatePan( S32 delta_x, S32 delta_y ); static void setPan( S32 x, S32 y, BOOL snap = TRUE ); + // Return true if the current scale level is above the threshold for accessing region info + static bool showRegionInfo(); LLVector3 globalPosToView(const LLVector3d& global_pos); LLVector3d viewPosToGlobal(S32 x,S32 y); virtual void draw(); - void drawGenericItems(const LLWorldMap::item_info_list_t& items, LLUIImagePtr image); + void drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image); void drawGenericItem(const LLItemInfo& item, LLUIImagePtr image); void drawImage(const LLVector3d& global_pos, LLUIImagePtr image, const LLColor4& color = LLColor4::white); void drawImageStack(const LLVector3d& global_pos, LLUIImagePtr image, U32 count, F32 offset, const LLColor4& color); void drawAgents(); - void drawEvents(); + void drawItems(); void drawFrustum(); + void drawMipmap(S32 width, S32 height); + bool drawMipmapLevel(S32 width, S32 height, S32 level, bool load = true); static void cleanupTextures(); @@ -108,7 +108,7 @@ public: F32 y_pixels, const LLColor4& color, F32 relative_z = 0.f, - F32 dot_radius = 3.f); + F32 dot_radius = 5.f); static void drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const LLColor4& color, @@ -129,9 +129,7 @@ public: static void clearLastClick() { sHandledLastClick = FALSE; } // if the view changes, download additional sim info as needed - // return value is number of blocks newly requested. - U32 updateBlock(S32 block_x, S32 block_y); - U32 updateVisibleBlocks(); + void updateVisibleBlocks(); protected: void setDirectionPos( LLTextBox* text_box, F32 rotation ); @@ -140,11 +138,13 @@ protected: public: LLColor4 mBackgroundColor; - static LLUIImagePtr sAvatarYouSmallImage; static LLUIImagePtr sAvatarSmallImage; - static LLUIImagePtr sAvatarLargeImage; + static LLUIImagePtr sAvatarYouImage; + static LLUIImagePtr sAvatarYouLargeImage; + static LLUIImagePtr sAvatarLevelImage; static LLUIImagePtr sAvatarAboveImage; static LLUIImagePtr sAvatarBelowImage; + static LLUIImagePtr sTelehubImage; static LLUIImagePtr sInfohubImage; static LLUIImagePtr sHomeImage; @@ -157,9 +157,7 @@ public: static LLUIImagePtr sForSaleImage; static LLUIImagePtr sForSaleAdultImage; - static F32 sThresholdA; - static F32 sThresholdB; - static F32 sPixelsPerMeter; // world meters to map pixels + static F32 sMapScale; // scale = size of a region in pixels BOOL mItemPicked; @@ -169,6 +167,7 @@ public: static F32 sTargetPanY; // in pixels static S32 sTrackingArrowX; static S32 sTrackingArrowY; + static bool sVisibleTilesLoaded; // Are we mid-pan from a user drag? BOOL mPanning; @@ -191,10 +190,14 @@ public: static BOOL sHandledLastClick; S32 mSelectIDStart; + // Keep the list of regions that are displayed on screen. Avoids iterating through the whole region map after draw(). typedef std::vector<U64> handle_list_t; handle_list_t mVisibleRegions; // set every frame static std::map<std::string,std::string> sStringsMap; + +private: + void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right); }; #endif diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp new file mode 100644 index 0000000000..8d3165b98c --- /dev/null +++ b/indra/newview/llworldmipmap.cpp @@ -0,0 +1,275 @@ +/** + * @file llworldmipmap.cpp + * @brief Data storage for the S3 mipmap of the entire world. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llworldmipmap.h" + +#include "llviewertexturelist.h" +#include "math.h" // log() + +// Turn this on to output tile stats in the standard output +#define DEBUG_TILES_STAT 0 + +LLWorldMipmap::LLWorldMipmap() : + mCurrentLevel(0) +{ +} + +LLWorldMipmap::~LLWorldMipmap() +{ + reset(); +} + +// Delete all sublevel maps and clean them +void LLWorldMipmap::reset() +{ + for (int level = 0; level < MAP_LEVELS; level++) + { + mWorldObjectsMipMap[level].clear(); + } +} + +// This method should be called before each use of the mipmap (typically, before each draw), so that to let +// the boost level of unused tiles to drop to 0 (BOOST_NONE). +// Tiles that are accessed have had their boost level pushed to BOOST_MAP_VISIBLE so we can identify them. +// The result of this strategy is that if a tile is not used during 2 consecutive loops, its boost level drops to 0. +void LLWorldMipmap::equalizeBoostLevels() +{ +#if DEBUG_TILES_STAT + S32 nb_missing = 0; + S32 nb_tiles = 0; + S32 nb_visible = 0; +#endif // DEBUG_TILES_STAT + // For each level + for (S32 level = 0; level < MAP_LEVELS; level++) + { + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level]; + // For each tile + for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) + { + LLPointer<LLViewerFetchedTexture> img = iter->second; + S32 current_boost_level = img->getBoostLevel(); + if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + { + // If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high + img->setBoostLevel(LLViewerTexture::BOOST_MAP); + } + else + { + // If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw + // so we drop its boost level to BOOST_NONE. + img->setBoostLevel(LLViewerTexture::BOOST_NONE); + } +#if DEBUG_TILES_STAT + // Increment some stats if compile option on + nb_tiles++; + if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + { + nb_visible++; + } + if (img->isMissingAsset()) + { + nb_missing++; + } +#endif // DEBUG_TILES_STAT + } + } +#if DEBUG_TILES_STAT + LL_INFOS("World Map") << "LLWorldMipmap tile stats : total requested = " << nb_tiles << ", visible = " << nb_visible << ", missing = " << nb_missing << LL_ENDL; +#endif // DEBUG_TILES_STAT +} + +// This method should be used when the mipmap is not actively used for a while, e.g., the map UI is hidden +void LLWorldMipmap::dropBoostLevels() +{ + // For each level + for (S32 level = 0; level < MAP_LEVELS; level++) + { + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level]; + // For each tile + for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) + { + LLPointer<LLViewerFetchedTexture> img = iter->second; + img->setBoostLevel(LLViewerTexture::BOOST_NONE); + } + } +} + +LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load) +{ + // Check the input data + llassert(level <= MAP_LEVELS); + llassert(level >= 1); + + // If the *loading* level changed, cleared the new level from "missed" tiles + // so that we get a chance to reload them + if (load && (level != mCurrentLevel)) + { + cleanMissedTilesFromLevel(level); + mCurrentLevel = level; + } + + // Build the region handle + U64 handle = convertGridToHandle(grid_x, grid_y); + + // Check if the image is around already + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level-1]; + sublevel_tiles_t::iterator found = level_mipmap.find(handle); + + // If not there and load on, go load it + if (found == level_mipmap.end()) + { + if (load) + { + // Load it + LLPointer<LLViewerFetchedTexture> img = loadObjectsTile(grid_x, grid_y, level); + // Insert the image in the map + level_mipmap.insert(sublevel_tiles_t::value_type( handle, img )); + // Find the element again in the map (it's there now...) + found = level_mipmap.find(handle); + } + else + { + // Return with NULL if not found and we're not trying to load + return NULL; + } + } + + // Get the image pointer and check if this asset is missing + LLPointer<LLViewerFetchedTexture> img = found->second; + if (img->isMissingAsset()) + { + // Return NULL if asset missing + return NULL; + } + else + { + // Boost the tile level so to mark it's in use *if* load on + if (load) + { + img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE); + } + return img; + } +} + +LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 grid_y, S32 level) +{ + // Get the grid coordinates +// std::string imageurl = llformat("http://map.secondlife.com.s3.amazonaws.com/%d/%05d/%05d/map-%d-%d-%d-objects.jpg", + std::string imageurl = llformat("http://map.secondlife.com.s3.amazonaws.com/map-%d-%d-%d-objects.jpg", + level, grid_x, grid_y, level, grid_x, grid_y); + + // DO NOT COMMIT!! DEBUG ONLY!!! + // Use a local jpeg for every tile to test map speed without S3 access + //imageurl = "file://C:\\Develop\\mapserver-distribute-3\\indra\\build-vc80\\mapserver\\relwithdebinfo\\regions\\00995\\01001\\region-995-1001-prims.jpg"; + // END DEBUG + //LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL; + + LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE); + img->setBoostLevel(LLViewerTexture::BOOST_MAP); + + // Return the smart pointer + return img; +} + +// This method is used to clean up a level from tiles marked as "missing". +// The idea is to allow tiles that have been improperly marked missing to be reloaded when retraversing the level again. +// When zooming in and out rapidly, some tiles are never properly loaded and, eventually marked missing. +// This creates "blue" areas in a subresolution that never got a chance to reload if we don't clean up the level. +void LLWorldMipmap::cleanMissedTilesFromLevel(S32 level) +{ + // Check the input data + llassert(level <= MAP_LEVELS); + llassert(level >= 0); + + // This happens when the object is first initialized + if (level == 0) + { + return; + } + + // Iterate through the subresolution level and suppress the tiles that are marked as missing + // Note: erasing in a map while iterating through it is bug prone. Using a postfix increment is mandatory here. + sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level-1]; + sublevel_tiles_t::iterator it = level_mipmap.begin(); + while (it != level_mipmap.end()) + { + LLPointer<LLViewerFetchedTexture> img = it->second; + if (img->isMissingAsset()) + { + level_mipmap.erase(it++); + } + else + { + ++it; + } + } + return; +} + +// static methods +// Compute the level in the world mipmap (between 1 and MAP_LEVELS, as in the URL) given the scale (size of a sim in screen pixels) +S32 LLWorldMipmap::scaleToLevel(F32 scale) +{ + // If scale really small, picks up the higest level there is (lowest resolution) + if (scale <= F32_MIN) + return MAP_LEVELS; + // Compute the power of two resolution level knowing the base level + S32 level = llfloor((log(REGION_WIDTH_METERS/scale)/log(2.0f)) + 1.0f); + // Check bounds and return the value + if (level > MAP_LEVELS) + return MAP_LEVELS; + else if (level < 1) + return 1; + else + return level; +} + +// Convert world coordinates to mipmap grid coordinates at a given level (between 1 and MAP_LEVELS) +void LLWorldMipmap::globalToMipmap(F64 global_x, F64 global_y, S32 level, U32* grid_x, U32* grid_y) +{ + // Check the input data + llassert(level <= MAP_LEVELS); + llassert(level >= 1); + + // Convert world coordinates into grid coordinates + *grid_x = lltrunc(global_x/REGION_WIDTH_METERS); + *grid_y = lltrunc(global_y/REGION_WIDTH_METERS); + // Compute the valid grid coordinates at that level of the mipmap + S32 regions_in_tile = 1 << (level - 1); + *grid_x = *grid_x - (*grid_x % regions_in_tile); + *grid_y = *grid_y - (*grid_y % regions_in_tile); +} + + diff --git a/indra/newview/llworldmipmap.h b/indra/newview/llworldmipmap.h new file mode 100644 index 0000000000..ecf1003468 --- /dev/null +++ b/indra/newview/llworldmipmap.h @@ -0,0 +1,100 @@ +/** + * @file llworldmipmap.h + * @brief Data storage for the S3 mipmap of the entire world. + * + * $LicenseInfo:firstyear=2003&license=viewergpl$ + * + * Copyright (c) 2003-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWORLDMIPMAP_H +#define LL_LLWORLDMIPMAP_H + +#include <map> + +#include "llmemory.h" // LLPointer +#include "indra_constants.h" // REGION_WIDTH_UNITS +#include "llregionhandle.h" // to_region_handle() + +class LLViewerFetchedTexture; + +// LLWorldMipmap : Mipmap handling of all the tiles used to render the world at any resolution. +// This class provides a clean structured access to the hierarchy of tiles stored in the +// Amazon S3 repository and abstracts its directory/file structure. +// The interface of this class though still assumes that the caller knows the general level/tiles +// structure (at least, that it exists...) but doesn't requite the caller to know the details of it. +// IOW, you need to know that rendering levels exists as well as grid coordinates for regions, +// but you can ignore where those tiles are located, how to get them, etc... +// The class API gives you back LLPointer<LLViewerFetchedTexture> per tile. + +// See llworldmipmapview.cpp for the implementation of a class who knows how to render an LLWorldMipmap. + +// Implementation notes: +// - On the S3 servers, the tiles are rendered in 2 flavors: Objects and Terrain. +// - For the moment, LLWorldMipmap implements access only to the Objects tiles. +class LLWorldMipmap +{ +public: + // Parameters of the mipmap + static const S32 MAP_LEVELS = 8; // Number of subresolution levels computed by the mapserver + static const S32 MAP_TILE_SIZE = 256; // Width in pixels of the tiles computed by the mapserver + + LLWorldMipmap(); + ~LLWorldMipmap(); + + // Clear up the maps and release all image handles + void reset(); + // Manage the boost levels between loops (typically draw() loops) + void equalizeBoostLevels(); + // Drop the boost levels to none (used when hiding the map) + void dropBoostLevels(); + // Get the tile smart pointer, does the loading if necessary + LLPointer<LLViewerFetchedTexture> getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load = true); + + // Helper functions: those are here as they depend solely on the topology of the mipmap though they don't access it + // Convert sim scale (given in sim width in display pixels) into a mipmap level + static S32 scaleToLevel(F32 scale); + // Convert world coordinates to mipmap grid coordinates at a given level + static void globalToMipmap(F64 global_x, F64 global_y, S32 level, U32* grid_x, U32* grid_y); + +private: + // Get a handle (key) from grid coordinates + U64 convertGridToHandle(U32 grid_x, U32 grid_y) { return to_region_handle(grid_x * REGION_WIDTH_UNITS, grid_y * REGION_WIDTH_UNITS); } + // Load the relevant tile from S3 + LLPointer<LLViewerFetchedTexture> loadObjectsTile(U32 grid_x, U32 grid_y, S32 level); + // Clear a level from its "missing" tiles + void cleanMissedTilesFromLevel(S32 level); + + // The mipmap is organized by resolution level (MAP_LEVELS of them). Each resolution level is an std::map + // using a region_handle as a key and storing a smart pointer to the image as a value. + typedef std::map<U64, LLPointer<LLViewerFetchedTexture> > sublevel_tiles_t; + sublevel_tiles_t mWorldObjectsMipMap[MAP_LEVELS]; +// sublevel_tiles_t mWorldTerrainMipMap[MAP_LEVELS]; + + S32 mCurrentLevel; // The level last accessed by a getObjectsTile() +}; + +#endif // LL_LLWORLDMIPMAP_H diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 3390463aa6..2daaf77772 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1464,6 +1464,7 @@ F32 LLPipeline::calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera F32 dist = lookAt.length(); //ramp down distance for nearby objects + //shrink dist by dist/16. if (dist < 16.f) { dist /= 16.f; @@ -3002,15 +3003,6 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) LLAppViewer::instance()->pingMainloopTimeout("Pipeline:ForceVBO"); - //by bao - //fake vertex buffer updating - //to guaranttee at least updating one VBO buffer every frame - //to walk around the bug caused by ATI card --> DEV-3855 - // - if(forceVBOUpdate) - gSky.mVOSkyp->updateDummyVertexBuffer() ; - - // Initialize lots of GL state to "safe" values glMatrixMode(GL_TEXTURE); glLoadIdentity(); diff --git a/indra/newview/skins/default/textures/map_avatar_32.tga b/indra/newview/skins/default/textures/map_avatar_32.tga Binary files differnew file mode 100644 index 0000000000..aebeab4093 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_32.tga diff --git a/indra/newview/skins/default/textures/map_avatar_above_32.tga b/indra/newview/skins/default/textures/map_avatar_above_32.tga Binary files differnew file mode 100644 index 0000000000..65bd0561a7 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_above_32.tga diff --git a/indra/newview/skins/default/textures/map_avatar_below_32.tga b/indra/newview/skins/default/textures/map_avatar_below_32.tga Binary files differnew file mode 100644 index 0000000000..496c44b369 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_below_32.tga diff --git a/indra/newview/skins/default/textures/map_avatar_you_32.tga b/indra/newview/skins/default/textures/map_avatar_you_32.tga Binary files differnew file mode 100644 index 0000000000..782207efd6 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_you_32.tga diff --git a/indra/newview/skins/default/xui/en/floater_world_map.xml b/indra/newview/skins/default/xui/en/floater_world_map.xml index f5ae611f93..387ffbd5b3 100644 --- a/indra/newview/skins/default/xui/en/floater_world_map.xml +++ b/indra/newview/skins/default/xui/en/floater_world_map.xml @@ -15,38 +15,15 @@ single_instance="true" title="WORLD MAP" width="800"> - <tab_container + <panel + filename="panel_world_map.xml" follows="left|top|right|bottom" height="565" layout="topleft" left="15" - name="maptab" - tab_position="top" + name="objects_mapview" top="25" - width="542"> - <panel - filename="panel_world_map.xml" - follows="left|top|right|bottom" - height="550" - label="Objects" - layout="topleft" - left="1" - help_topic="worldmap_objects_tab" - name="objects_mapview" - top="19" - width="540" /> - <panel - filename="panel_world_map.xml" - follows="left|top|right|bottom" - height="550" - label="Terrain" - layout="topleft" - left_delta="0" - help_topic="worldmap_terrain_tab" - name="terrain_mapview" - top_delta="3" - width="540" /> - </tab_container> + width="542" /> <icon follows="top|right" height="16" @@ -210,7 +187,7 @@ label="Telehub" layout="topleft" left_pad="4" - name="telehubchk" + name="telehub_chk" top_delta="0" width="110" /> <icon diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 294c86a1b9..633c258ecc 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1915,6 +1915,42 @@ parameter="debug" /> </menu_item_check> <menu_item_check + label="Notifications Console" + layout="topleft" + name="Notifications" + shortcut="control|shift|5"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="notifications" /> + <menu_item_check.on_click + function="Floater.Show" + parameter="notifications_console" /> + </menu_item_check> + <menu_item_check + label="Texture Size Console" + layout="topleft" + name="Texture Size" + shortcut="control|shift|6"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="texture size" /> + <menu_item_check.on_click + function="Advanced.ToggleConsole" + parameter="texture size" /> + </menu_item_check> + <menu_item_check + label="Texture Category Console" + layout="topleft" + name="Texture Category" + shortcut="control|shift|7"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="texture category" /> + <menu_item_check.on_click + function="Advanced.ToggleConsole" + parameter="texture category" /> + </menu_item_check> + <menu_item_check label="Fast Timers" layout="topleft" name="Fast Timers" @@ -2471,19 +2507,43 @@ label="Disable Textures" name="Disable Textures"> <menu_item_check.on_check - function="Advanced.CheckDisableTextures" - parameter="DisableTextures" /> + function="CheckControl" + parameter="TextureDisable" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="TextureDisable" /> + </menu_item_check> + <menu_item_check + label="Full Res Textures" + layout="topleft" + name="Rull Res Textures"> + <menu_item_check.on_check + function="CheckControl" + parameter="TextureLoadFullRes" /> <menu_item_check.on_click - function="Advanced.ToggleDisableTextures" /> + function="ToggleControl" + parameter="TextureLoadFullRes" /> + </menu_item_check> + <menu_item_check + label="Audit Textures" + layout="topleft" + name="Audit Textures"> + <menu_item_check.on_check + function="CheckControl" + parameter="AuditTexture" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="AuditTexture" /> </menu_item_check> <menu_item_check label="Texture Atlas" name="Texture Atlas"> <menu_item_check.on_check - function="Advanced.CheckTextureAtlas" + function="CheckControl" parameter="TextureAtlas" /> <menu_item_check.on_click - function="Advanced.ToggleTextureAtlas" /> + function="ToggleControl" + parameter="TextureAtlas" /> </menu_item_check> <menu_item_check label="Render Attached Lights" diff --git a/indra/newview/tests/lltextureinfo_test.cpp b/indra/newview/tests/lltextureinfo_test.cpp new file mode 100644 index 0000000000..8dfba46262 --- /dev/null +++ b/indra/newview/tests/lltextureinfo_test.cpp @@ -0,0 +1,284 @@ +/** + * @file llwtextureinfo_test.cpp + * @author Si & Gabriel + * @date 2009-03-30 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../lltextureinfo.h" +// Dependencies +#include "../lltextureinfodetails.cpp" + +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +namespace tut +{ + // Test wrapper declarations + struct textureinfo_test + { + // Constructor and destructor of the test wrapper + textureinfo_test() + { + } + ~textureinfo_test() + { + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<textureinfo_test> textureinfo_t; + typedef textureinfo_t::object textureinfo_object_t; + tut::textureinfo_t tut_textureinfo("textureinfo"); + + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLTextureInfo + // --------------------------------------------------------------------------------------- + + + // Test instantiation + template<> template<> + void textureinfo_object_t::test<1>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + ensure("have we crashed?", true); + } + + // Check lltextureinfo does not contain UUIDs we haven't added + template<> template<> + void textureinfo_object_t::test<2>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID nonExistant("3a0efa3b-84dc-4e17-9b8c-79ea028850c1"); + ensure(!tex_info.has(nonExistant)); + } + + // Check we can add a request time for a texture + template<> template<> + void textureinfo_object_t::test<3>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id, 200); + + ensure_equals(tex_info.getRequestStartTime(id), 200); + } + + // Check time for non-existant texture + template<> template<> + void textureinfo_object_t::test<4>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID nonExistant("3a0efa3b-84dc-4e17-9b8c-79ea028850c1"); + ensure_equals(tex_info.getRequestStartTime(nonExistant), 0); + } + + // Check download complete time for non existant texture + template<> template<> + void textureinfo_object_t::test<5>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID nonExistant("3a0efa3b-84dc-4e17-9b8c-79ea028850c1"); + ensure_equals(tex_info.getRequestCompleteTime(nonExistant), 0); + } + + // requested size is passed in correctly + template<> template<> + void textureinfo_object_t::test<6>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestSize(id, 600); + + ensure_equals(tex_info.getRequestSize(id), 600); + } + + // transport type is recorded correctly (http) + template<> template<> + void textureinfo_object_t::test<7>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestType(id, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + + ensure_equals(tex_info.getRequestType(id), LLTextureInfoDetails::REQUEST_TYPE_HTTP); + } + + // transport type is recorded correctly (udp) + template<> template<> + void textureinfo_object_t::test<8>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestType(id, LLTextureInfoDetails::REQUEST_TYPE_UDP); + + ensure_equals(tex_info.getRequestType(id), LLTextureInfoDetails::REQUEST_TYPE_UDP); + } + + // request offset is recorded correctly + template<> template<> + void textureinfo_object_t::test<9>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + LLUUID id("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestOffset(id, 1234); + + ensure_equals(tex_info.getRequestOffset(id), 1234); + } + + // ask for averages gives us correct figure + template<> template<> + void textureinfo_object_t::test<10>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + S32 requestStartTimeOne = 200; + S32 requestEndTimeOne = 400; + S32 requestSizeOne = 1024; + S32 requestSizeOneBits = requestSizeOne * 8; + LLUUID id1("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id1, requestStartTimeOne); + tex_info.setRequestSize(id1, requestSizeOne); + tex_info.setRequestType(id1, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + tex_info.setRequestCompleteTimeAndLog(id1, requestEndTimeOne); + + U32 requestStartTimeTwo = 100; + U32 requestEndTimeTwo = 500; + U32 requestSizeTwo = 2048; + S32 requestSizeTwoBits = requestSizeTwo * 8; + LLUUID id2("10e65d70-46fd-429f-841a-bf698e9424d4"); + tex_info.setRequestStartTime(id2, requestStartTimeTwo); + tex_info.setRequestSize(id2, requestSizeTwo); + tex_info.setRequestType(id2, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + tex_info.setRequestCompleteTimeAndLog(id2, requestEndTimeTwo); + + S32 averageBitRate = ((requestSizeOneBits/(requestEndTimeOne - requestStartTimeOne)) + + (requestSizeTwoBits/(requestEndTimeTwo - requestStartTimeTwo))) / 2; + + S32 totalBytes = requestSizeOne + requestSizeTwo; + + LLSD results = tex_info.getAverages(); + ensure_equals("is average bits per second correct", results["bits_per_second"].asInteger(), averageBitRate); + ensure_equals("is total bytes is correct", results["bytes_downloaded"].asInteger(), totalBytes); + ensure_equals("is transport correct", results["transport"].asString(), std::string("HTTP")); + } + + // make sure averages cleared when reset is called + template<> template<> + void textureinfo_object_t::test<11>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + S32 requestStartTimeOne = 200; + S32 requestEndTimeOne = 400; + S32 requestSizeOne = 1024; + LLUUID id1("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id1, requestStartTimeOne); + tex_info.setRequestSize(id1, requestSizeOne); + tex_info.setRequestType(id1, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + tex_info.setRequestCompleteTimeAndLog(id1, requestEndTimeOne); + + tex_info.getAverages(); + tex_info.reset(); + LLSD results = tex_info.getAverages(); + ensure_equals("is average bits per second correct", results["bits_per_second"].asInteger(), 0); + ensure_equals("is total bytes is correct", results["bytes_downloaded"].asInteger(), 0); + ensure_equals("is transport correct", results["transport"].asString(), std::string("NONE")); + } + + // make sure map item removed when expired + template<> template<> + void textureinfo_object_t::test<12>() + { + LLTextureInfo tex_info; + tex_info.setUpLogging(true, true); + + S32 requestStartTimeOne = 200; + S32 requestEndTimeOne = 400; + S32 requestSizeOne = 1024; + LLUUID id1("10e65d70-46fd-429f-841a-bf698e9424d3"); + tex_info.setRequestStartTime(id1, requestStartTimeOne); + tex_info.setRequestSize(id1, requestSizeOne); + tex_info.setRequestType(id1, LLTextureInfoDetails::REQUEST_TYPE_HTTP); + + ensure_equals("map item created", tex_info.getTextureInfoMapSize(), 1); + + tex_info.setRequestCompleteTimeAndLog(id1, requestEndTimeOne); + + ensure_equals("map item removed when consumed", tex_info.getTextureInfoMapSize(), 0); + } +} + diff --git a/indra/newview/tests/lltextureinfodetails_test.cpp b/indra/newview/tests/lltextureinfodetails_test.cpp new file mode 100644 index 0000000000..aa2697fb8e --- /dev/null +++ b/indra/newview/tests/lltextureinfodetails_test.cpp @@ -0,0 +1,98 @@ +/** + * @file llwtextureinfodetails_test.cpp + * @author Si & Gabriel + * @date 2009-03-30 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../lltextureinfodetails.h" +// Dependencies + +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +namespace tut +{ + // Test wrapper declarations + struct textureinfodetails_test + { + // Constructor and destructor of the test wrapper + textureinfodetails_test() + { + } + ~textureinfodetails_test() + { + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<textureinfodetails_test> textureinfodetails_t; + typedef textureinfodetails_t::object textureinfodetails_object_t; + tut::textureinfodetails_t tut_textureinfodetails("textureinfodetails"); + + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLTextureInfo + // --------------------------------------------------------------------------------------- + + + // Test instantiation + template<> template<> + void textureinfodetails_object_t::test<1>() + { + ensure("have we crashed?", true); + } +} diff --git a/indra/newview/tests/lltexturestatsuploader_test.cpp b/indra/newview/tests/lltexturestatsuploader_test.cpp new file mode 100644 index 0000000000..77a3e2c3d8 --- /dev/null +++ b/indra/newview/tests/lltexturestatsuploader_test.cpp @@ -0,0 +1,156 @@ +/** + * @file lltexturestatsuploader_test.cpp + * @author Si + * @date 2009-05-27 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../lltexturestatsuploader.h" +// Dependencies + +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + +#include "boost/intrusive_ptr.hpp" +void boost::intrusive_ptr_add_ref(LLCurl::Responder*){} +void boost::intrusive_ptr_release(LLCurl::Responder* p){} +const F32 HTTP_REQUEST_EXPIRY_SECS = 0.0f; + +static std::string most_recent_url; +static LLSD most_recent_body; + +void LLHTTPClient::post( + const std::string& url, + const LLSD& body, + ResponderPtr, + const LLSD& headers, + const F32 timeout) +{ + // set some sensor code + most_recent_url = url; + most_recent_body = body; + return; +} + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +namespace tut +{ + // Test wrapper declarations + struct texturestatsuploader_test + { + // Constructor and destructor of the test wrapper + texturestatsuploader_test() + { + most_recent_url = "some sort of default text that should never match anything the tests are expecting!"; + LLSD blank_llsd; + most_recent_body = blank_llsd; + } + ~texturestatsuploader_test() + { + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<texturestatsuploader_test> texturestatsuploader_t; + typedef texturestatsuploader_t::object texturestatsuploader_object_t; + tut::texturestatsuploader_t tut_texturestatsuploader("texturestatsuploader"); + + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLTextureInfo + // --------------------------------------------------------------------------------------- + + + // Test instantiation + template<> template<> + void texturestatsuploader_object_t::test<1>() + { + LLTextureStatsUploader tsu; + llinfos << &tsu << llendl; + ensure("have we crashed?", true); + } + + // does it call out to the provided url if we ask it to? + template<> template<> + void texturestatsuploader_object_t::test<2>() + { + LLTextureStatsUploader tsu; + std::string url = "http://blahblahblah"; + LLSD texture_stats; + tsu.uploadStatsToSimulator(url, texture_stats); + ensure_equals("did the right url get called?", most_recent_url, url); + ensure_equals("did the right body get sent?", most_recent_body, texture_stats); + } + + // does it not call out to the provided url if we send it an ungranted cap? + template<> template<> + void texturestatsuploader_object_t::test<3>() + { + LLTextureStatsUploader tsu; + + // this url left intentionally blank to mirror + // not getting a cap in the caller. + std::string url_for_ungranted_cap = ""; + + LLSD texture_stats; + std::string most_recent_url_before_test = most_recent_url; + tsu.uploadStatsToSimulator(url_for_ungranted_cap, texture_stats); + + ensure_equals("hopefully no url got called!", most_recent_url, most_recent_url_before_test); + } + + // does it call out if the data is empty? + // should it even do that? +} + diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp new file mode 100644 index 0000000000..56cf86f6df --- /dev/null +++ b/indra/newview/tests/llworldmap_test.cpp @@ -0,0 +1,523 @@ +/** + * @file llworldmap_test.cpp + * @author Merov Linden + * @date 2009-03-09 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../llworldmap.h" +// Dependencies +#include "../llviewerimagelist.h" +#include "../llworldmapmessage.h" +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + +// Stub image calls +LLViewerImageList::LLViewerImageList() { } +LLViewerImageList::~LLViewerImageList() { } +LLViewerImageList gImageList; +LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id, + BOOL usemipmaps, + BOOL level_immediate, + LLGLint internal_format, + LLGLenum primary_format, + LLHost request_from_host) +{ return NULL; } +void LLViewerImage::setBoostLevel(S32 level) { } +void LLImageGL::setAddressMode(LLTexUnit::eTextureAddressMode mode) { } + +// Stub related map calls +LLWorldMapMessage::LLWorldMapMessage() { } +LLWorldMapMessage::~LLWorldMapMessage() { } +void LLWorldMapMessage::sendItemRequest(U32 type, U64 handle) { } +void LLWorldMapMessage::sendMapBlockRequest(U16 min_x, U16 min_y, U16 max_x, U16 max_y, bool return_nonexistent) { } +LLWorldMipmap::LLWorldMipmap() { } +LLWorldMipmap::~LLWorldMipmap() { } +void LLWorldMipmap::reset() { } +void LLWorldMipmap::dropBoostLevels() { } +void LLWorldMipmap::equalizeBoostLevels() { } +LLPointer<LLViewerImage> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load) +{ return NULL; } + +// Stub other stuff +BOOL gPacificDaylightTime; + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- + +const F32 X_WORLD_TEST = 1000.0f * REGION_WIDTH_METERS; +const F32 Y_WORLD_TEST = 2000.0f * REGION_WIDTH_METERS; +const F32 Z_WORLD_TEST = 240.0f; +const std::string ITEM_NAME_TEST = "Item Foo"; +const std::string TOOLTIP_TEST = "Tooltip Foo"; + +const std::string SIM_NAME_TEST = "Sim Foo"; + +namespace tut +{ + // Test wrapper declarations + struct iteminfo_test + { + // Instance to be tested + LLItemInfo* mItem; + + // Constructor and destructor of the test wrapper + iteminfo_test() + { + LLUUID id; + mItem = new LLItemInfo(X_WORLD_TEST, Y_WORLD_TEST, ITEM_NAME_TEST, id); + } + ~iteminfo_test() + { + delete mItem; + } + }; + + struct siminfo_test + { + // Instance to be tested + LLSimInfo* mSim; + + // Constructor and destructor of the test wrapper + siminfo_test() + { + U64 handle = to_region_handle_global(X_WORLD_TEST, Y_WORLD_TEST); + mSim = new LLSimInfo(handle); + } + ~siminfo_test() + { + delete mSim; + } + }; + + struct worldmap_test + { + // Instance to be tested + LLWorldMap* mWorld; + + // Constructor and destructor of the test wrapper + worldmap_test() + { + mWorld = LLWorldMap::getInstance(); + } + ~worldmap_test() + { + mWorld = NULL; + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<iteminfo_test> iteminfo_t; + typedef iteminfo_t::object iteminfo_object_t; + tut::iteminfo_t tut_iteminfo("iteminfo"); + + typedef test_group<siminfo_test> siminfo_t; + typedef siminfo_t::object siminfo_object_t; + tut::siminfo_t tut_siminfo("siminfo"); + + typedef test_group<worldmap_test> worldmap_t; + typedef worldmap_t::object worldmap_object_t; + tut::worldmap_t tut_worldmap("worldmap"); + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + + // --------------------------------------------------------------------------------------- + // Test the LLItemInfo interface + // --------------------------------------------------------------------------------------- + template<> template<> + void iteminfo_object_t::test<1>() + { + // Test 1 : setCount() / getCount() + mItem->setCount(10); + ensure("LLItemInfo::setCount() test failed", mItem->getCount() == 10); + // Test 2 : setTooltip() / getToolTip() + std::string tooltip = TOOLTIP_TEST; + mItem->setTooltip(tooltip); + ensure("LLItemInfo::setTooltip() test failed", mItem->getToolTip() == TOOLTIP_TEST); + // Test 3 : setElevation() / getGlobalPosition() + mItem->setElevation(Z_WORLD_TEST); + LLVector3d pos = mItem->getGlobalPosition(); + LLVector3d ref(X_WORLD_TEST, Y_WORLD_TEST, Z_WORLD_TEST); + ensure("LLItemInfo::getGlobalPosition() test failed", pos == ref); + // Test 4 : getName() + std::string name = mItem->getName(); + ensure("LLItemInfo::getName() test failed", name == ITEM_NAME_TEST); + // Test 5 : isName() + ensure("LLItemInfo::isName() test failed", mItem->isName(name)); + // Test 6 : getUUID() + LLUUID id; + ensure("LLItemInfo::getUUID() test failed", mItem->getUUID() == id); + // Test 7 : getRegionHandle() + U64 handle = to_region_handle_global(X_WORLD_TEST, Y_WORLD_TEST); + ensure("LLItemInfo::getRegionHandle() test failed", mItem->getRegionHandle() == handle); + } + // --------------------------------------------------------------------------------------- + // Test the LLSimInfo interface + // --------------------------------------------------------------------------------------- + // Test Setters and Accessors methods + template<> template<> + void siminfo_object_t::test<1>() + { + // Test 1 : setName() / getName() + std::string name = SIM_NAME_TEST; + mSim->setName(name); + ensure("LLSimInfo::setName() test failed", mSim->getName() == SIM_NAME_TEST); + // Test 2 : isName() + ensure("LLSimInfo::isName() test failed", mSim->isName(name)); + // Test 3 : getGlobalPos() + LLVector3 local; + LLVector3d ref(X_WORLD_TEST, Y_WORLD_TEST, 0.0f); + LLVector3d pos = mSim->getGlobalPos(local); + ensure("LLSimInfo::getGlobalPos() test failed", pos == ref); + // Test 4 : getGlobalOrigin() + pos = mSim->getGlobalOrigin(); + ensure("LLSimInfo::getGlobalOrigin() test failed", pos == ref); + // Test 5 : clearImage() + try { + mSim->clearImage(); + } catch (...) { + fail("LLSimInfo::clearImage() test failed"); + } + // Test 6 : dropImagePriority() + try { + mSim->dropImagePriority(); + } catch (...) { + fail("LLSimInfo::dropImagePriority() test failed"); + } + // Test 7 : updateAgentCount() + try { + mSim->updateAgentCount(0.0f); + } catch (...) { + fail("LLSimInfo::updateAgentCount() test failed"); + } + // Test 8 : getAgentCount() + S32 agents = mSim->getAgentCount(); + ensure("LLSimInfo::getAgentCount() test failed", agents == 0); + // Test 9 : setLandForSaleImage() / getLandForSaleImage() + LLUUID id; + mSim->setLandForSaleImage(id); + LLPointer<LLViewerImage> image = mSim->getLandForSaleImage(); + ensure("LLSimInfo::getLandForSaleImage() test failed", image.isNull()); + // Test 10 : isPG() + mSim->setAccess(SIM_ACCESS_PG); + ensure("LLSimInfo::isPG() test failed", mSim->isPG()); + // Test 11 : isDown() + mSim->setAccess(SIM_ACCESS_DOWN); + ensure("LLSimInfo::isDown() test failed", mSim->isDown()); + // Test 12 : Access strings can't be accessed from unit test... + //ensure("LLSimInfo::getAccessString() test failed", mSim->getAccessString() == "Offline"); + // Test 13 : Region strings can't be accessed from unit test... + //mSim->setRegionFlags(REGION_FLAGS_SANDBOX); + //ensure("LLSimInfo::setRegionFlags() test failed", mSim->getFlagsString() == "Sandbox"); + } + // Test management of LLInfoItem lists + template<> template<> + void siminfo_object_t::test<2>() + { + // Test 14 : clearItems() + try { + mSim->clearItems(); + } catch (...) { + fail("LLSimInfo::clearItems() at init test failed"); + } + + // Test 15 : Verify that all the lists are empty + LLSimInfo::item_info_list_t list; + list = mSim->getTeleHub(); + ensure("LLSimInfo::getTeleHub() empty at init test failed", list.empty()); + list = mSim->getInfoHub(); + ensure("LLSimInfo::getInfoHub() empty at init test failed", list.empty()); + list = mSim->getPGEvent(); + ensure("LLSimInfo::getPGEvent() empty at init test failed", list.empty()); + list = mSim->getMatureEvent(); + ensure("LLSimInfo::getMatureEvent() empty at init test failed", list.empty()); + list = mSim->getLandForSale(); + ensure("LLSimInfo::getLandForSale() empty at init test failed", list.empty()); + list = mSim->getAgentLocation(); + ensure("LLSimInfo::getAgentLocation() empty at init test failed", list.empty()); + + // Create an item to be inserted + LLUUID id; + LLItemInfo item(X_WORLD_TEST, Y_WORLD_TEST, ITEM_NAME_TEST, id); + + // Insert the item in each list + mSim->insertTeleHub(item); + mSim->insertInfoHub(item); + mSim->insertPGEvent(item); + mSim->insertMatureEvent(item); + mSim->insertLandForSale(item); + mSim->insertAgentLocation(item); + + // Test 16 : Verify that the lists contain 1 item each + list = mSim->getTeleHub(); + ensure("LLSimInfo::insertTeleHub() test failed", list.size() == 1); + list = mSim->getInfoHub(); + ensure("LLSimInfo::insertInfoHub() test failed", list.size() == 1); + list = mSim->getPGEvent(); + ensure("LLSimInfo::insertPGEvent() test failed", list.size() == 1); + list = mSim->getMatureEvent(); + ensure("LLSimInfo::insertMatureEvent() test failed", list.size() == 1); + list = mSim->getLandForSale(); + ensure("LLSimInfo::insertLandForSale() test failed", list.size() == 1); + list = mSim->getAgentLocation(); + ensure("LLSimInfo::insertAgentLocation() test failed", list.size() == 1); + + // Test 17 : clearItems() + try { + mSim->clearItems(); + } catch (...) { + fail("LLSimInfo::clearItems() at end test failed"); + } + + // Test 18 : Verify that all the lists are empty again... *except* agent which is persisted!! (on purpose) + list = mSim->getTeleHub(); + ensure("LLSimInfo::getTeleHub() empty after clear test failed", list.empty()); + list = mSim->getInfoHub(); + ensure("LLSimInfo::getInfoHub() empty after clear test failed", list.empty()); + list = mSim->getPGEvent(); + ensure("LLSimInfo::getPGEvent() empty after clear test failed", list.empty()); + list = mSim->getMatureEvent(); + ensure("LLSimInfo::getMatureEvent() empty after clear test failed", list.empty()); + list = mSim->getLandForSale(); + ensure("LLSimInfo::getLandForSale() empty after clear test failed", list.empty()); + list = mSim->getAgentLocation(); + ensure("LLSimInfo::getAgentLocation() empty after clear test failed", list.size() == 1); + } + + // --------------------------------------------------------------------------------------- + // Test the LLWorldMap interface + // --------------------------------------------------------------------------------------- + // Test Setters and Accessors methods + template<> template<> + void worldmap_object_t::test<1>() + { + // Test 1 : reset() + try { + mWorld->reset(); + } catch (...) { + fail("LLWorldMap::reset() at init test failed"); + } + // Test 2 : clearImageRefs() + try { + mWorld->clearImageRefs(); + } catch (...) { + fail("LLWorldMap::clearImageRefs() test failed"); + } + // Test 3 : dropImagePriorities() + try { + mWorld->dropImagePriorities(); + } catch (...) { + fail("LLWorldMap::dropImagePriorities() test failed"); + } + // Test 4 : reloadItems() + try { + mWorld->reloadItems(true); + } catch (...) { + fail("LLWorldMap::reloadItems() test failed"); + } + // Test 5 : updateRegions() + try { + mWorld->updateRegions(1000, 1000, 1004, 1004); + } catch (...) { + fail("LLWorldMap::updateRegions() test failed"); + } + // Test 6 : equalizeBoostLevels() + try { + mWorld->equalizeBoostLevels(); + } catch (...) { + fail("LLWorldMap::equalizeBoostLevels() test failed"); + } + // Test 7 : getObjectsTile() + try { + LLPointer<LLViewerImage> image = mWorld->getObjectsTile((U32)(X_WORLD_TEST/REGION_WIDTH_METERS), (U32)(Y_WORLD_TEST/REGION_WIDTH_METERS), 1); + ensure("LLWorldMap::getObjectsTile() failed", image.isNull()); + } catch (...) { + fail("LLWorldMap::getObjectsTile() test failed with exception"); + } + } + // Test management of LLSimInfo lists + template<> template<> + void worldmap_object_t::test<2>() + { + // Test 8 : reset() + try { + mWorld->reset(); + } catch (...) { + fail("LLWorldMap::reset() at init test failed"); + } + + // Test 9 : Verify that all the region list is empty + LLWorldMap::sim_info_map_t list; + list = mWorld->getRegionMap(); + ensure("LLWorldMap::getRegionMap() empty at init test failed", list.empty()); + + // Test 10 : Insert a region + bool success; + LLUUID id; + std::string name_sim = SIM_NAME_TEST; + success = mWorld->insertRegion( U32(X_WORLD_TEST), + U32(Y_WORLD_TEST), + name_sim, + id, + SIM_ACCESS_PG, + REGION_FLAGS_SANDBOX); + list = mWorld->getRegionMap(); + ensure("LLWorldMap::insertRegion() failed", success && (list.size() == 1)); + + // Test 11 : Insert an item in the same region -> number of regions doesn't increase + std::string name_item = ITEM_NAME_TEST; + success = mWorld->insertItem( U32(X_WORLD_TEST + REGION_WIDTH_METERS/2), + U32(Y_WORLD_TEST + REGION_WIDTH_METERS/2), + name_item, + id, + MAP_ITEM_LAND_FOR_SALE, + 0, 0); + list = mWorld->getRegionMap(); + ensure("LLWorldMap::insertItem() in existing region failed", success && (list.size() == 1)); + + // Test 12 : Insert an item in another region -> number of regions increases + success = mWorld->insertItem( U32(X_WORLD_TEST + REGION_WIDTH_METERS*2), + U32(Y_WORLD_TEST + REGION_WIDTH_METERS*2), + name_item, + id, + MAP_ITEM_LAND_FOR_SALE, + 0, 0); + list = mWorld->getRegionMap(); + ensure("LLWorldMap::insertItem() in unexisting region failed", success && (list.size() == 2)); + + // Test 13 : simInfoFromPosGlobal() in region + LLVector3d pos1( X_WORLD_TEST + REGION_WIDTH_METERS*2 + REGION_WIDTH_METERS/2, + Y_WORLD_TEST + REGION_WIDTH_METERS*2 + REGION_WIDTH_METERS/2, + 0.0f); + LLSimInfo* sim; + sim = mWorld->simInfoFromPosGlobal(pos1); + ensure("LLWorldMap::simInfoFromPosGlobal() test on existing region failed", sim != NULL); + + // Test 14 : simInfoFromPosGlobal() outside region + LLVector3d pos2( X_WORLD_TEST + REGION_WIDTH_METERS*4 + REGION_WIDTH_METERS/2, + Y_WORLD_TEST + REGION_WIDTH_METERS*4 + REGION_WIDTH_METERS/2, + 0.0f); + sim = mWorld->simInfoFromPosGlobal(pos2); + ensure("LLWorldMap::simInfoFromPosGlobal() test outside region failed", sim == NULL); + + // Test 15 : simInfoFromName() + sim = mWorld->simInfoFromName(name_sim); + ensure("LLWorldMap::simInfoFromName() test on existing region failed", sim != NULL); + + // Test 16 : simInfoFromHandle() + U64 handle = to_region_handle_global(X_WORLD_TEST, Y_WORLD_TEST); + sim = mWorld->simInfoFromHandle(handle); + ensure("LLWorldMap::simInfoFromHandle() test on existing region failed", sim != NULL); + + // Test 17 : simNameFromPosGlobal() + LLVector3d pos3( X_WORLD_TEST + REGION_WIDTH_METERS/2, + Y_WORLD_TEST + REGION_WIDTH_METERS/2, + 0.0f); + success = mWorld->simNameFromPosGlobal(pos3, name_sim); + ensure("LLWorldMap::simNameFromPosGlobal() test on existing region failed", success && (name_sim == SIM_NAME_TEST)); + + // Test 18 : reset() + try { + mWorld->reset(); + } catch (...) { + fail("LLWorldMap::reset() at end test failed"); + } + + // Test 19 : Verify that all the region list is empty + list = mWorld->getRegionMap(); + ensure("LLWorldMap::getRegionMap() empty at end test failed", list.empty()); + } + // Test tracking + template<> template<> + void worldmap_object_t::test<3>() + { + // Point to track + LLVector3d pos( X_WORLD_TEST + REGION_WIDTH_METERS/2, Y_WORLD_TEST + REGION_WIDTH_METERS/2, Z_WORLD_TEST); + + // Test 20 : no tracking + mWorld->cancelTracking(); + ensure("LLWorldMap::cancelTracking() at begin test failed", mWorld->isTracking() == false); + + // Test 21 : set tracking + mWorld->setTracking(pos); + ensure("LLWorldMap::setTracking() failed", mWorld->isTracking() && !mWorld->isTrackingValidLocation()); + + // Test 22 : set click and commit flags + mWorld->setTrackingDoubleClick(); + ensure("LLWorldMap::setTrackingDoubleClick() failed", mWorld->isTrackingDoubleClick()); + mWorld->setTrackingCommit(); + ensure("LLWorldMap::setTrackingCommit() failed", mWorld->isTrackingCommit()); + + // Test 23 : in rectangle test + bool inRect = mWorld->isTrackingInRectangle( X_WORLD_TEST, Y_WORLD_TEST, + X_WORLD_TEST + REGION_WIDTH_METERS, + Y_WORLD_TEST + REGION_WIDTH_METERS); + ensure("LLWorldMap::isTrackingInRectangle() in rectangle failed", inRect); + inRect = mWorld->isTrackingInRectangle( X_WORLD_TEST + REGION_WIDTH_METERS, + Y_WORLD_TEST + REGION_WIDTH_METERS, + X_WORLD_TEST + 2 * REGION_WIDTH_METERS, + Y_WORLD_TEST + 2 * REGION_WIDTH_METERS); + ensure("LLWorldMap::isTrackingInRectangle() outside rectangle failed", !inRect); + + // Test 24 : set tracking to valid and invalid + mWorld->setTrackingValid(); + ensure("LLWorldMap::setTrackingValid() failed", mWorld->isTrackingValidLocation() && !mWorld->isTrackingInvalidLocation()); + mWorld->setTrackingInvalid(); + ensure("LLWorldMap::setTrackingInvalid() failed", !mWorld->isTrackingValidLocation() && mWorld->isTrackingInvalidLocation()); + + // Test 25 : getTrackedPositionGlobal() + LLVector3d res = mWorld->getTrackedPositionGlobal(); + ensure("LLWorldMap::getTrackedPositionGlobal() failed", res == pos); + + // Test 26 : reset tracking + mWorld->cancelTracking(); + ensure("LLWorldMap::cancelTracking() at end test failed", mWorld->isTracking() == false); + } +} diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp new file mode 100644 index 0000000000..9938175c55 --- /dev/null +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -0,0 +1,176 @@ +/** + * @file llworldmipmap_test.cpp + * @author Merov Linden + * @date 2009-02-03 + * + * $LicenseInfo:firstyear=2006&license=viewergpl$ + * + * Copyright (c) 2006-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +// Precompiled header: almost always required for newview cpp files +#include "../llviewerprecompiledheaders.h" +// Class to test +#include "../llworldmipmap.h" +// Dependencies +#include "../llviewerimagelist.h" +// Tut header +#include "../test/lltut.h" + +// ------------------------------------------------------------------------------------------- +// Stubbing: Declarations required to link and run the class being tested +// Notes: +// * Add here stubbed implementation of the few classes and methods used in the class to be tested +// * Add as little as possible (let the link errors guide you) +// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) +// * A simulator for a class can be implemented here. Please comment and document thoroughly. + +LLViewerImageList::LLViewerImageList() { } +LLViewerImageList::~LLViewerImageList() { } + +LLViewerImageList gImageList; + +LLViewerImage* LLViewerImageList::getImageFromUrl(const std::string& url, + BOOL usemipmaps, + BOOL level_immediate, + LLGLint internal_format, + LLGLenum primary_format, + const LLUUID& force_id) +{ return NULL; } +void LLViewerImage::setBoostLevel(S32 level) { } + +// End Stubbing +// ------------------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------------------- +// TUT +// ------------------------------------------------------------------------------------------- +namespace tut +{ + // Test wrapper declaration + struct worldmipmap_test + { + // Derived test class + class LLTestWorldMipmap : public LLWorldMipmap + { + // Put here stubbs of virtual methods we shouldn't call all the way down + }; + // Instance to be tested + LLTestWorldMipmap* mMap; + + // Constructor and destructor of the test wrapper + worldmipmap_test() + { + mMap = new LLTestWorldMipmap; + } + ~worldmipmap_test() + { + delete mMap; + } + }; + + // Tut templating thingamagic: test group, object and test instance + typedef test_group<worldmipmap_test> worldmipmap_t; + typedef worldmipmap_t::object worldmipmap_object_t; + tut::worldmipmap_t tut_worldmipmap("worldmipmap"); + + // --------------------------------------------------------------------------------------- + // Test functions + // Notes: + // * Test as many as you possibly can without requiring a full blown simulation of everything + // * The tests are executed in sequence so the test instance state may change between calls + // * Remember that you cannot test private methods with tut + // --------------------------------------------------------------------------------------- + // Test static methods + // Test 1 : scaleToLevel() + template<> template<> + void worldmipmap_object_t::test<1>() + { + S32 level = mMap->scaleToLevel(0.0); + ensure("scaleToLevel() test 1 failed", level == LLWorldMipmap::MAP_LEVELS); + level = mMap->scaleToLevel(LLWorldMipmap::MAP_TILE_SIZE); + ensure("scaleToLevel() test 2 failed", level == 1); + level = mMap->scaleToLevel(10 * LLWorldMipmap::MAP_TILE_SIZE); + ensure("scaleToLevel() test 3 failed", level == 1); + } + // Test 2 : globalToMipmap() + template<> template<> + void worldmipmap_object_t::test<2>() + { + U32 grid_x, grid_y; + mMap->globalToMipmap(1000.f*REGION_WIDTH_METERS, 1000.f*REGION_WIDTH_METERS, 1, &grid_x, &grid_y); + ensure("globalToMipmap() test 1 failed", (grid_x == 1000) && (grid_y == 1000)); + mMap->globalToMipmap(0.0, 0.0, LLWorldMipmap::MAP_LEVELS, &grid_x, &grid_y); + ensure("globalToMipmap() test 2 failed", (grid_x == 0) && (grid_y == 0)); + } + // Test 3 : getObjectsTile() + template<> template<> + void worldmipmap_object_t::test<3>() + { + // Depends on some inline methods in LLViewerImage... Thinking about how to make this work + // LLPointer<LLViewerImage> img = mMap->getObjectsTile(0, 0, 1); + // ensure("getObjectsTile() test failed", img.isNull()); + } + // Test 4 : equalizeBoostLevels() + template<> template<> + void worldmipmap_object_t::test<4>() + { + try + { + mMap->equalizeBoostLevels(); + } + catch (...) + { + fail("equalizeBoostLevels() test failed"); + } + } + // Test 5 : dropBoostLevels() + template<> template<> + void worldmipmap_object_t::test<5>() + { + try + { + mMap->dropBoostLevels(); + } + catch (...) + { + fail("dropBoostLevels() test failed"); + } + } + // Test 6 : reset() + template<> template<> + void worldmipmap_object_t::test<6>() + { + try + { + mMap->reset(); + } + catch (...) + { + fail("reset() test failed"); + } + } +} |