diff options
Diffstat (limited to 'indra/newview/llviewertexture.h')
-rw-r--r-- | indra/newview/llviewertexture.h | 135 |
1 files changed, 107 insertions, 28 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index ff8f14e879..4da6620658 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -123,10 +123,23 @@ public: BOOST_UI = 16, BOOST_PREVIEW = 17, BOOST_MAP = 18, - BOOST_AVATAR_SELF = 19, // needed for baking avatar - BOOST_MAX_LEVEL + BOOST_MAP_VISIBLE = 19, + BOOST_AVATAR_SELF = 20, // needed for baking avatar + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY }; - + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + typedef std::list<LLFace*> ll_face_list_t ; protected: @@ -147,7 +160,7 @@ public: virtual BOOL isMissingAsset()const ; virtual void dump(); // debug info to llinfos - /*virtual*/ bool bindDefaultImage(const S32 stage = 0) const ; + /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ; /*virtual*/ void forceImmediateUpdate() ; const LLUUID& getID() const { return mID; } @@ -155,9 +168,9 @@ public: void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } - //maxVirtualSize of the texture - void addTextureStats(F32 virtual_size) const ; - void resetTextureStats(BOOL zero = FALSE); + void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; + void resetTextureStats(); + virtual F32 getMaxVirtualSize() ; LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} @@ -182,7 +195,7 @@ public: BOOL hasGLTexture() const ; LLGLuint getTexName() const ; BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0); + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER); void setFilteringOption(LLTexUnit::eTextureFilterOptions option); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); @@ -190,7 +203,8 @@ public: BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); void setGLTextureCreated (bool initialized); - + void setCategory(S32 category) ; + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; S32 getMaxDiscardLevel() const; S32 getDiscardLevel() const; @@ -203,8 +217,8 @@ public: BOOL getMask(const LLVector2 &tc); F32 getTimePassedSinceLastBound(); BOOL getMissed() const ; - BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ; - BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; U32 getTexelsInAtlas() const ; U32 getTexelsInGLTexture() const ; @@ -222,6 +236,8 @@ public: BOOL getDontDiscard() const { return mDontDiscard; } //----------------- + BOOL isLargeImage() ; + void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} BOOL hasParcelMedia() const { return mParcelMedia != NULL;} LLViewerMediaTexture* getParcelMedia() const { return mParcelMedia;} @@ -234,6 +250,7 @@ protected: private: //note: do not make this function public. /*virtual*/ LLImageGL* getGLTexture() const ; + virtual void switchToCachedImage(); protected: LLUUID mID; @@ -243,7 +260,9 @@ protected: BOOL mUseMipMaps ; S8 mComponents; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? + mutable S8 mNeedsGLTexture; mutable BOOL mNeedsResetMaxVirtualSize ; + mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture @@ -279,7 +298,12 @@ public: static S32 sMaxBoundTextureMemInMegaBytes; static S32 sMaxTotalTextureMemInMegaBytes; static S32 sMaxDesiredTextureMemInBytes ; - static BOOL sDontLoadVolumeTextures; + static S8 sCameraMovingDiscardBias; + static S32 sMaxSculptRez ; + static S32 sMinLargeImageSize ; + static S32 sMaxSmallImageSize ; + static BOOL sFreezeImageScalingDown ;//do not scale down image res if set. + static F32 sCurrentTime ; static BOOL sUseTextureAtlas ; static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects. @@ -299,9 +323,9 @@ class LLViewerFetchedTexture : public LLViewerTexture protected: /*virtual*/ ~LLViewerFetchedTexture(); public: - LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemipmaps); - LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); public: static F32 maxDecodePriority(); @@ -337,6 +361,8 @@ public: bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; } bool doLoadedCallbacks(); + void addToCreateTexture(); + // ONLY call from LLViewerTextureList BOOL createTexture(S32 usename = 0); void destroyTexture() ; @@ -355,7 +381,12 @@ public: // the priority list, and cause horrible things to happen. void setDecodePriority(F32 priority = -1.0f); F32 getDecodePriority() const { return mDecodePriority; }; + + void setAdditionalDecodePriority(F32 priority) ; + F32 maxAdditionalDecodePriority() ; + void updateVirtualSize() ; + // setDesiredDiscardLevel is only used by LLViewerTextureList void setDesiredDiscardLevel(S32 discard) { mDesiredDiscardLevel = discard; } S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; } @@ -379,15 +410,15 @@ public: BOOL isInImageList() const {return mInImageList ;} void setInImageList(BOOL flag) {mInImageList = flag ;} - const std::string& getLocalFileName() const {return mLocalFileName ;} LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;} U32 getFetchPriority() const { return mFetchPriority ;} F32 getDownloadProgress() const {return mDownloadProgress ;} - LLImageRaw* readBackRawImage(S8 discard_level) ; + LLImageRaw* reloadRawImage(S8 discard_level) ; void destroyRawImage(); + const std::string& getUrl() const {return mUrl;} //--------------- BOOL isDeleted() ; BOOL isInactive() ; @@ -398,13 +429,36 @@ public: //--------------- void setForSculpt(); - BOOL isForSculpt() const {return mForSculpt;} + BOOL forSculpt() const {return mForSculpt;} + BOOL isForSculptOnly() const; + + //raw image management + void checkCachedRawSculptImage() ; + LLImageRaw* getRawImage()const { return mRawImage ;} + S32 getRawImageLevel() const {return mRawDiscardLevel;} + LLImageRaw* getCachedRawImage() const { return mCachedRawImage ;} + S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;} + BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;} + BOOL isRawImageValid()const { return mIsRawImageValid ; } + void forceToSaveRawImage(S32 desired_discard = 0) ; + void destroySavedRawImage() ; + LLImageRaw* getSavedRawImage() ; + BOOL hasSavedRawImage() const ; + F32 getElapsedLastReferencedSavedRawImageTime() const ; + BOOL isFullyLoaded() const; + +protected: + /*virtual*/ void switchToCachedImage(); private: void init(bool firstinit) ; void cleanup() ; F32 calcDecodePriorityForUnknownTexture(F32 pixel_priority) ; + void saveRawImage() ; + BOOL forceFetch() ; + void setCachedRawImage() ; + BOOL keepReuestedDiscardLevel(); //for atlas void resetFaceAtlas() ; @@ -425,11 +479,8 @@ protected: S32 mKnownDrawWidth; S32 mKnownDrawHeight; BOOL mKnownDrawSizeChanged ; - - S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space - S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have - S32 mMinDiscardLevel; - + std::string mUrl; + S32 mRequestedDiscardLevel; F32 mRequestedDownloadPriority; S32 mFetchState; @@ -439,6 +490,10 @@ protected: F32 mRequestDeltaTime; S32 mDecodeFrame; S32 mVisibleFrame; // decode frame where image was last visible + F32 mDecodePriority; // The priority for decoding this image. + S32 mMinDiscardLevel; + S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space + S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have S8 mNeedsAux; // We need to decode the auxiliary channels S8 mDecodingAux; // Are we decoding high components @@ -446,10 +501,10 @@ protected: S8 mHasFetcher; // We've made a fecth request S8 mIsFetching; // Fetch request is active - mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. + mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database. - F32 mDecodePriority; // The priority for decoding this image. typedef std::list<LLLoadedCallbackEntry*> callback_list_t; + S8 mLoadedCallbackDesiredDiscardLevel; callback_list_t mLoadedCallbackList; LLPointer<LLImageRaw> mRawImage; @@ -459,6 +514,19 @@ protected: // doing if you use it for anything else! - djs LLPointer<LLImageRaw> mAuxRawImage; + //keep a copy of mRawImage for some special purposes + //when mForceToSaveRawImage is set. + BOOL mForceToSaveRawImage ; + LLPointer<LLImageRaw> mSavedRawImage; + S32 mSavedRawDiscardLevel; + S32 mDesiredSavedRawDiscardLevel; + F32 mLastReferencedSavedRawImageTime ; + + //a small version of the copy of the raw image (<= 64 * 64) + LLPointer<LLImageRaw> mCachedRawImage; + S32 mCachedRawDiscardLevel; + BOOL mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit. + LLHost mTargetHost; // if LLHost::invalid, just request from agent's simulator // Timers @@ -487,15 +555,17 @@ protected: /*virtual*/ ~LLViewerLODTexture(){} public: - LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps = TRUE); - LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const LLUUID& id, const LLHost& host = LLHost::invalid, BOOL usemipmaps = TRUE); + LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps = TRUE); /*virtual*/ S8 getType() const; // Process image stats to determine priority/quality requirements. /*virtual*/ void processTextureStats(); - + BOOL isUpdateFrozen() ; + private: void init(bool firstinit) ; + void scaleDown() ; private: @@ -611,7 +681,16 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, BOOL usemipmap = TRUE, - S32 boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S32 boost_priority = LLViewerTexture::BOOST_NONE, + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, + BOOL usemipmap = TRUE, + S32 boost_priority = LLViewerTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, |