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authorprep <prep@lindenlab.com>2011-12-07 17:56:02 -0500
committerprep <prep@lindenlab.com>2011-12-07 17:56:02 -0500
commit8974278746932fe470e2cbc52511fbc915f1e893 (patch)
treebc8323ebdf7c6ceafa10dc808376df299a05d0d9 /indra/llrender/llrendernavprim.h
parent0b99da8ba522da1a4a1e4b6dba24ee8dac42de60 (diff)
Turning on navmesh rendering toggles normal renderables
Diffstat (limited to 'indra/llrender/llrendernavprim.h')
-rw-r--r--indra/llrender/llrendernavprim.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llrendernavprim.h b/indra/llrender/llrendernavprim.h
index f8fabfa95f..cd57fd2223 100644
--- a/indra/llrender/llrendernavprim.h
+++ b/indra/llrender/llrendernavprim.h
@@ -44,7 +44,7 @@ public:
//Draw simple tri
void renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color ) const;
//Draw the contents of vertex buffer
- void renderNavMeshVB( const LLVertexBuffer* pVBO, int vertCnt ) const;
+ void renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt );
private:
};