summaryrefslogtreecommitdiff
path: root/indra/newview/llnetmap.cpp
blob: b0b2a3f6f9f3031ddae822b0f31ac4a470d07b73 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
/** 
 * @file llnetmap.cpp
 * @author James Cook
 * @brief Display of surrounding regions, objects, and agents. 
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2001-2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llnetmap.h"

// Library includes (should move below)
#include "indra_constants.h"
#include "llavatarnamecache.h"
#include "llmath.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "lllocalcliprect.h"
#include "llrender.h"
#include "llui.h"
#include "lltooltip.h"

#include "llglheaders.h"

// Viewer includes
#include "llagent.h"
#include "llagentcamera.h"
#include "llappviewer.h" // for gDisconnected
#include "llcallingcard.h" // LLAvatarTracker
#include "lltracker.h"
#include "llsurface.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llworld.h"
#include "llworldmapview.h"		// shared draw code

static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map");

const F32 LLNetMap::MAP_SCALE_MIN = 32;
const F32 LLNetMap::MAP_SCALE_MID = 1024;
const F32 LLNetMap::MAP_SCALE_MAX = 4096;

const F32 MAP_SCALE_INCREMENT = 16;
const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%)
const F32 MIN_DOT_RADIUS = 3.5f;
const F32 DOT_SCALE = 0.75f;
const F32 MIN_PICK_SCALE = 2.f;
const S32 MOUSE_DRAG_SLOP = 2;		// How far the mouse needs to move before we think it's a drag

LLNetMap::LLNetMap (const Params & p)
:	LLUICtrl (p),
	mBackgroundColor (p.bg_color()),
	mScale( MAP_SCALE_MID ),
	mPixelsPerMeter( MAP_SCALE_MID / REGION_WIDTH_METERS ),
	mObjectMapTPM(0.f),
	mObjectMapPixels(0.f),
	mTargetPan(0.f, 0.f),
	mCurPan(0.f, 0.f),
	mStartPan(0.f, 0.f),
	mMouseDown(0, 0),
	mPanning(false),
	mUpdateNow(false),
	mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ),
	mObjectRawImagep(),
	mObjectImagep(),
	mClosestAgentToCursor(),
	mClosestAgentAtLastRightClick(),
	mToolTipMsg()
{
	mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
}

LLNetMap::~LLNetMap()
{
}

void LLNetMap::setScale( F32 scale )
{
	scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX);
	mCurPan *= scale / mScale;
	mScale = scale;
	
	if (mObjectImagep.notNull())
	{
		F32 width = (F32)(getRect().getWidth());
		F32 height = (F32)(getRect().getHeight());
		F32 diameter = sqrt(width * width + height * height);
		F32 region_widths = diameter / mScale;
		F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters();
		F32 num_pixels = (F32)mObjectImagep->getWidth();
		mObjectMapTPM = num_pixels / meters;
		mObjectMapPixels = diameter;
	}

	mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
	mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);

	mUpdateNow = true;
}


///////////////////////////////////////////////////////////////////////////////////

void LLNetMap::draw()
{
 	static LLFrameTimer map_timer;
	static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
	static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
	static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
	static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
	static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
	static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white);
	
	if (mObjectImagep.isNull())
	{
		createObjectImage();
	}

	static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
	if (auto_center)
	{
		mCurPan = lerp(mCurPan, mTargetPan, LLCriticalDamp::getInterpolant(0.1f));
	}

	// Prepare a scissor region
	F32 rotation = 0;

	gGL.pushMatrix();
	gGL.pushUIMatrix();
	
	LLVector3 offset = gGL.getUITranslation();
	LLVector3 scale = gGL.getUIScale();

	glLoadIdentity();
	gGL.loadUIIdentity();

	glScalef(scale.mV[0], scale.mV[1], scale.mV[2]);
	gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
	
	{
		LLLocalClipRect clip(getLocalRect());
		{
			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);

			glMatrixMode(GL_MODELVIEW);

			// Draw background rectangle
			LLColor4 background_color = mBackgroundColor.get();
			gGL.color4fv( background_color.mV );
			gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0);
		}

		// region 0,0 is in the middle
		S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]);
		S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]);

		gGL.pushMatrix();

		gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f);

		static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
		if( rotate_map )
		{
			// rotate subsequent draws to agent rotation
			rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
			glRotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
		}

		// figure out where agent is
		S32 region_width = llround(LLWorld::getInstance()->getRegionWidthInMeters());

		for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
			 iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
		{
			LLViewerRegion* regionp = *iter;
			// Find x and y position relative to camera's center.
			LLVector3 origin_agent = regionp->getOriginAgent();
			LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
			F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
			F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;

			// background region rectangle
			F32 bottom =	relative_y;
			F32 left =		relative_x;
			F32 top =		bottom + mScale ;
			F32 right =		left + mScale ;

			if (regionp == gAgent.getRegion())
			{
				gGL.color4f(1.f, 1.f, 1.f, 1.f);
			}
			else
			{
				gGL.color4f(0.8f, 0.8f, 0.8f, 1.f);
			}

			if (!regionp->isAlive())
			{
				gGL.color4f(1.f, 0.5f, 0.5f, 1.f);
			}


			// Draw using texture.
			gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
			gGL.begin(LLRender::QUADS);
				gGL.texCoord2f(0.f, 1.f);
				gGL.vertex2f(left, top);
				gGL.texCoord2f(0.f, 0.f);
				gGL.vertex2f(left, bottom);
				gGL.texCoord2f(1.f, 0.f);
				gGL.vertex2f(right, bottom);
				gGL.texCoord2f(1.f, 1.f);
				gGL.vertex2f(right, top);
			gGL.end();

			// Draw water
			gGL.setAlphaRejectSettings(LLRender::CF_GREATER, ABOVE_WATERLINE_ALPHA / 255.f);
			{
				if (regionp->getLand().getWaterTexture())
				{
					gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture());
					gGL.begin(LLRender::QUADS);
						gGL.texCoord2f(0.f, 1.f);
						gGL.vertex2f(left, top);
						gGL.texCoord2f(0.f, 0.f);
						gGL.vertex2f(left, bottom);
						gGL.texCoord2f(1.f, 0.f);
						gGL.vertex2f(right, bottom);
						gGL.texCoord2f(1.f, 1.f);
						gGL.vertex2f(right, top);
					gGL.end();
				}
			}
			gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
		}

		// Redraw object layer periodically
		if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f))
		{
			mUpdateNow = false;

			// Locate the centre of the object layer, accounting for panning
			LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal());
			new_center.mV[VX] -= mCurPan.mV[VX];
			new_center.mV[VY] -= mCurPan.mV[VY];
			new_center.mV[VZ] = 0.f;
			mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY]));

			// Create the base texture.
			U8 *default_texture = mObjectRawImagep->getData();
			memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() );

			// Draw objects
			gObjectList.renderObjectsForMap(*this);

			mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight());
			
			map_timer.reset();
		}

		LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
		map_center_agent -= gAgentCamera.getCameraPositionAgent();
		map_center_agent.mV[VX] *= mScale/region_width;
		map_center_agent.mV[VY] *= mScale/region_width;

		gGL.getTexUnit(0)->bind(mObjectImagep);
		F32 image_half_width = 0.5f*mObjectMapPixels;
		F32 image_half_height = 0.5f*mObjectMapPixels;

		gGL.begin(LLRender::QUADS);
			gGL.texCoord2f(0.f, 1.f);
			gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
			gGL.texCoord2f(0.f, 0.f);
			gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height);
			gGL.texCoord2f(1.f, 0.f);
			gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
			gGL.texCoord2f(1.f, 1.f);
			gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
		gGL.end();

		gGL.popMatrix();

		LLVector3d pos_global;
		LLVector3 pos_map;

		// Mouse pointer in local coordinates
		S32 local_mouse_x;
		S32 local_mouse_y;
		//localMouse(&local_mouse_x, &local_mouse_y);
		LLUI::getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
		mClosestAgentToCursor.setNull();
		F32 closest_dist = F32_MAX;
		F32 min_pick_dist = mDotRadius * MIN_PICK_SCALE; 

		// Draw avatars
		for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
			 iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
		{
			LLViewerRegion* regionp = *iter;
			const LLVector3d& origin_global = regionp->getOriginGlobal();

			S32 count = regionp->mMapAvatars.count();
			S32 i;
			LLVector3 pos_local;
			U32 compact_local;
			U8 bits;
			// TODO: it'd be very cool to draw these in sorted order from lowest Z to highest.
			// just be careful to sort the avatar IDs along with the positions. -MG
			for (i = 0; i < count; i++)
			{
				compact_local = regionp->mMapAvatars.get(i);

				bits = compact_local & 0xFF;
				pos_local.mV[VZ] = F32(bits) * 4.f;
				compact_local >>= 8;

				bits = compact_local & 0xFF;
				pos_local.mV[VY] = (F32)bits;
				compact_local >>= 8;

				bits = compact_local & 0xFF;
				pos_local.mV[VX] = (F32)bits;

				pos_global.setVec( pos_local );
				pos_global += origin_global;

				pos_map = globalPosToView(pos_global);

				BOOL show_as_friend = FALSE;
				if( i < regionp->mMapAvatarIDs.count())
				{
					show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(regionp->mMapAvatarIDs.get(i)) != NULL);
				}
				LLWorldMapView::drawAvatar(
					pos_map.mV[VX], pos_map.mV[VY], 
					show_as_friend ? map_avatar_friend_color : map_avatar_color, 
					pos_map.mV[VZ], mDotRadius);

				F32	dist_to_cursor = dist_vec(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
											  LLVector2(local_mouse_x,local_mouse_y));
				if(dist_to_cursor < min_pick_dist && dist_to_cursor < closest_dist)
				{
					closest_dist = dist_to_cursor;
					mClosestAgentToCursor = regionp->mMapAvatarIDs.get(i);
				}
			}
		}

		// Draw dot for autopilot target
		if (gAgent.getAutoPilot())
		{
			drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color );
		}
		else
		{
			LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
			if (  LLTracker::TRACKING_AVATAR == tracking_status )
			{
				drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color );
			} 
			else if ( LLTracker::TRACKING_LANDMARK == tracking_status 
					|| LLTracker::TRACKING_LOCATION == tracking_status )
			{
				drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color );
			}
		}

		// Draw dot for self avatar position
		pos_global = gAgent.getPositionGlobal();
		pos_map = globalPosToView(pos_global);
		S32 dot_width = llround(mDotRadius * 2.f);
		LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
		if (you)
		{
			you->draw(llround(pos_map.mV[VX] - mDotRadius),
					  llround(pos_map.mV[VY] - mDotRadius),
					  dot_width,
					  dot_width);

			F32	dist_to_cursor = dist_vec(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
										  LLVector2(local_mouse_x,local_mouse_y));
			if(dist_to_cursor < min_pick_dist && dist_to_cursor < closest_dist)
			{
				mClosestAgentToCursor = gAgent.getID();
			}
		}

		// Draw frustum
		F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters();

		F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
		F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
		F32 far_clip_pixels = far_clip_meters * meters_to_pixels;

		F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
		F32 half_width_pixels = half_width_meters * meters_to_pixels;
		
		F32 ctr_x = (F32)center_sw_left;
		F32 ctr_y = (F32)center_sw_bottom;


		gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);

		if( rotate_map )
		{
			gGL.color4fv((map_frustum_color()).mV);

			gGL.begin( LLRender::TRIANGLES  );
				gGL.vertex2f( ctr_x, ctr_y );
				gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels );
				gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels );
			gGL.end();
		}
		else
		{
			gGL.color4fv((map_frustum_rotating_color()).mV);
			
			// If we don't rotate the map, we have to rotate the frustum.
			gGL.pushMatrix();
				gGL.translatef( ctr_x, ctr_y, 0 );
				glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
				gGL.begin( LLRender::TRIANGLES  );
					gGL.vertex2f( 0, 0 );
					gGL.vertex2f( -half_width_pixels, far_clip_pixels );
					gGL.vertex2f(  half_width_pixels, far_clip_pixels );
				gGL.end();
			gGL.popMatrix();
		}
	}
	
	gGL.popMatrix();
	gGL.popUIMatrix();

	LLUICtrl::draw();
}

void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
{
	LLUICtrl::reshape(width, height, called_from_parent);
	createObjectImage();
}

LLVector3 LLNetMap::globalPosToView( const LLVector3d& global_pos )
{
	LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
	LLVector3 pos_local;
	pos_local.setVec(relative_pos_global);  // convert to floats from doubles

	pos_local.mV[VX] *= mPixelsPerMeter;
	pos_local.mV[VY] *= mPixelsPerMeter;
	// leave Z component in meters

	static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
	if( rotate_map )
	{
		F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
		LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
		pos_local.rotVec( rot );
	}

	pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX];
	pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY];

	return pos_local;
}

void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color, 
							BOOL draw_arrow )
{
	LLVector3 pos_local = globalPosToView( pos_global );
	if( (pos_local.mV[VX] < 0) ||
		(pos_local.mV[VY] < 0) ||
		(pos_local.mV[VX] >= getRect().getWidth()) ||
		(pos_local.mV[VY] >= getRect().getHeight()) )
	{
		if (draw_arrow)
		{
			S32 x = llround( pos_local.mV[VX] );
			S32 y = llround( pos_local.mV[VY] );
			LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 );
			LLWorldMapView::drawTrackingArrow( getRect(), x, y, color );
		}
	}
	else
	{
		LLWorldMapView::drawTrackingDot(pos_local.mV[VX], 
										pos_local.mV[VY], 
										color,
										pos_local.mV[VZ]);
	}
}

LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
{
	x -= llround(getRect().getWidth() / 2 + mCurPan.mV[VX]);
	y -= llround(getRect().getHeight() / 2 + mCurPan.mV[VY]);

	LLVector3 pos_local( (F32)x, (F32)y, 0 );

	F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );

	static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
	if( rotate_map )
	{
		LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
		pos_local.rotVec( rot );
	}

	pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale );
	
	LLVector3d pos_global;
	pos_global.setVec( pos_local );
	pos_global += gAgentCamera.getCameraPositionGlobal();

	return pos_global;
}

BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
	// note that clicks are reversed from what you'd think: i.e. > 0  means zoom out, < 0 means zoom in
	F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks);
	F32 old_scale = mScale;

	setScale(new_scale);

	static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
	if (!auto_center)
	{
		// Adjust pan to center the zoom on the mouse pointer
		LLVector2 zoom_offset;
		zoom_offset.mV[VX] = x - getRect().getWidth() / 2;
		zoom_offset.mV[VY] = y - getRect().getHeight() / 2;
		mCurPan -= zoom_offset * mScale / old_scale - zoom_offset;
	}

	return TRUE;
}

BOOL LLNetMap::handleToolTip( S32 x, S32 y, MASK mask )
{
	if (gDisconnected)
	{
		return FALSE;
	}
	
	// mToolTipMsg = "[AGENT][REGION](Double-click to open Map)"
	
	bool have_agent = false;
	LLStringUtil::format_map_t args;
	LLAvatarName av_name;
	if(mClosestAgentToCursor.notNull()
	   && LLAvatarNameCache::get(mClosestAgentToCursor, &av_name))
	{
		args["[AGENT]"] = av_name.getCompleteName() + "\n";
		have_agent = true;
	}
	else
	{
		args["[AGENT]"] = "";
	}
	
	LLViewerRegion*	region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y ) );
	if( region && !have_agent)
	{
		args["[REGION]"] = region->getName() + "\n";
	}
	else
	{
		args["[REGION]"] = "";
	}

	std::string msg = mToolTipMsg;
	LLStringUtil::format(msg, args);

	LLRect sticky_rect;
	// set sticky_rect
	if (region)
	{
		S32 SLOP = 4;
		localPointToScreen( 
			x - SLOP, y - SLOP, 
			&(sticky_rect.mLeft), &(sticky_rect.mBottom) );
		sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP;
		sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP;
	}

	LLToolTipMgr::instance().show(LLToolTip::Params()
		.message(msg)
		.sticky_rect(sticky_rect));
		
	return TRUE;
}


void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius_meters )
{
	LLVector3 local_pos;
	local_pos.setVec( pos - mObjectImageCenterGlobal );

	S32 diameter_pixels = llround(2 * radius_meters * mObjectMapTPM);
	renderPoint( local_pos, color, diameter_pixels );
}


void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, 
						   S32 diameter, S32 relative_height)
{
	if (diameter <= 0)
	{
		return;
	}

	const S32 image_width = (S32)mObjectImagep->getWidth();
	const S32 image_height = (S32)mObjectImagep->getHeight();

	S32 x_offset = llround(pos_local.mV[VX] * mObjectMapTPM + image_width / 2);
	S32 y_offset = llround(pos_local.mV[VY] * mObjectMapTPM + image_height / 2);

	if ((x_offset < 0) || (x_offset >= image_width))
	{
		return;
	}
	if ((y_offset < 0) || (y_offset >= image_height))
	{
		return;
	}

	U8 *datap = mObjectRawImagep->getData();

	S32 neg_radius = diameter / 2;
	S32 pos_radius = diameter - neg_radius;
	S32 x, y;

	if (relative_height > 0)
	{
		// ...point above agent
		S32 px, py;

		// vertical line
		px = x_offset;
		for (y = -neg_radius; y < pos_radius; y++)
		{
			py = y_offset + y;
			if ((py < 0) || (py >= image_height))
			{
				continue;
			}
			S32 offset = px + py * image_width;
			((U32*)datap)[offset] = color.mAll;
		}

		// top line
		py = y_offset + pos_radius - 1;
		for (x = -neg_radius; x < pos_radius; x++)
		{
			px = x_offset + x;
			if ((px < 0) || (px >= image_width))
			{
				continue;
			}
			S32 offset = px + py * image_width;
			((U32*)datap)[offset] = color.mAll;
		}
	}
	else
	{
		// ...point level with agent
		for (x = -neg_radius; x < pos_radius; x++)
		{
			S32 p_x = x_offset + x;
			if ((p_x < 0) || (p_x >= image_width))
			{
				continue;
			}

			for (y = -neg_radius; y < pos_radius; y++)
			{
				S32 p_y = y_offset + y;
				if ((p_y < 0) || (p_y >= image_height))
				{
					continue;
				}
				S32 offset = p_x + p_y * image_width;
				((U32*)datap)[offset] = color.mAll;
			}
		}
	}
}

void LLNetMap::createObjectImage()
{
	// Find the size of the side of a square that surrounds the circle that surrounds getRect().
	// ... which is, the diagonal of the rect.
	F32 width = (F32)getRect().getWidth();
	F32 height = (F32)getRect().getHeight();
	S32 square_size = llround( sqrt(width*width + height*height) );

	// Find the least power of two >= the minimum size.
	const S32 MIN_SIZE = 64;
	const S32 MAX_SIZE = 256;
	S32 img_size = MIN_SIZE;
	while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) )
	{
		img_size <<= 1;
	}

	if( mObjectImagep.isNull() ||
		(mObjectImagep->getWidth() != img_size) ||
		(mObjectImagep->getHeight() != img_size) )
	{
		mObjectRawImagep = new LLImageRaw(img_size, img_size, 4);
		U8* data = mObjectRawImagep->getData();
		memset( data, 0, img_size * img_size * 4 );
		mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE);
	}
	setScale(mScale);
	mUpdateNow = true;
}

BOOL LLNetMap::handleMouseDown( S32 x, S32 y, MASK mask )
{
	if (!(mask & MASK_SHIFT)) return FALSE;

	// Start panning
	gFocusMgr.setMouseCapture(this);

	mStartPan = mCurPan;
	mMouseDown.mX = x;
	mMouseDown.mY = y;
	return TRUE;
}

BOOL LLNetMap::handleMouseUp( S32 x, S32 y, MASK mask )
{
	if (hasMouseCapture())
	{
		if (mPanning)
		{
			// restore mouse cursor
			S32 local_x, local_y;
			local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]);
			local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]);
			LLRect clip_rect = getRect();
			clip_rect.stretch(-8);
			clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y);
			LLUI::setMousePositionLocal(this, local_x, local_y);

			// finish the pan
			mPanning = false;

			mMouseDown.set(0, 0);

			// auto centre
			mTargetPan.setZero();
		}
		gViewerWindow->showCursor();
		gFocusMgr.setMouseCapture(NULL);
		return TRUE;
	}
	return FALSE;
}

// static
bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop )
{
	S32 dx = x - start_x;
	S32 dy = y - start_y;

	return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy);
}

BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
{
	if (hasMouseCapture())
	{
		if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP))
		{
			if (!mPanning)
			{
				// just started panning, so hide cursor
				mPanning = true;
				gViewerWindow->hideCursor();
			}

			LLVector2 delta(static_cast<F32>(gViewerWindow->getCurrentMouseDX()),
							static_cast<F32>(gViewerWindow->getCurrentMouseDY()));

			// Set pan to value at start of drag + offset
			mCurPan += delta;
			mTargetPan = mCurPan;

			gViewerWindow->moveCursorToCenter();
		}

		// Doesn't really matter, cursor should be hidden
		gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
	}
	else
	{
		if (mask & MASK_SHIFT)
		{
			// If shift is held, change the cursor to hint that the map can be dragged
			gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
		}
		else
		{
			gViewerWindow->setCursor( UI_CURSOR_CROSS );
		}
	}

	return TRUE;
}