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/**
 * @file llmaniptranslate.h
 * @brief LLManipTranslate class definition
 *
 * $LicenseInfo:firstyear=2002&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLMANIPTRANSLATE_H
#define LL_LLMANIPTRANSLATE_H

#include "llmanip.h"
#include "lltimer.h"
#include "v4math.h"
#include "llquaternion.h"

class LLManipTranslate : public LLManip
{
public:
    class ManipulatorHandle
    {
    public:
        LLVector3   mStartPosition;
        LLVector3   mEndPosition;
        EManipPart  mManipID;
        F32         mHotSpotRadius;

        ManipulatorHandle(LLVector3 start_pos, LLVector3 end_pos, EManipPart id, F32 radius):mStartPosition(start_pos), mEndPosition(end_pos), mManipID(id), mHotSpotRadius(radius){}
    };


    LLManipTranslate( LLToolComposite* composite );
    virtual ~LLManipTranslate();

    static  U32     getGridTexName() ;
    static  void    destroyGL();
    static  void    restoreGL();
    virtual bool    handleMouseDown(S32 x, S32 y, MASK mask);
    virtual bool    handleMouseUp(S32 x, S32 y, MASK mask);
    virtual bool    handleHover(S32 x, S32 y, MASK mask);
    virtual void    render();
    virtual void    handleSelect();

    virtual void    highlightManipulators(S32 x, S32 y);
    virtual bool    handleMouseDownOnPart(S32 x, S32 y, MASK mask);
    virtual bool    canAffectSelection();

protected:
    enum EHandleType {
        HANDLE_CONE,
        HANDLE_BOX,
        HANDLE_SPHERE
    };

    void        renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_size, F32 arrow_size, F32 handle_size, bool reverse_direction);
    void        renderTranslationHandles();
    void        renderText();
    void        renderSnapGuides();
    void        renderGrid(F32 x, F32 y, F32 size, F32 r, F32 g, F32 b, F32 a);
    void        renderGridVert(F32 x_trans, F32 y_trans, F32 r, F32 g, F32 b, F32 alpha);
    void        highlightIntersection(LLVector3 normal,
                                     LLVector3 selection_center,
                                     LLQuaternion grid_rotation,
                                     LLColor4 inner_color);
    F32         getMinGridScale();

private:
    S32         mLastHoverMouseX;
    S32         mLastHoverMouseY;
    bool        mMouseOutsideSlop;      // true after mouse goes outside slop region
    bool        mCopyMadeThisDrag;
    S32         mMouseDownX;
    S32         mMouseDownY;
    F32         mAxisArrowLength;       // pixels
    F32         mConeSize;              // meters, world space
    F32         mArrowLengthMeters;     // meters
    F32         mGridSizeMeters;
    F32         mPlaneManipOffsetMeters;
    LLVector3   mManipNormal;
    LLVector3d  mDragCursorStartGlobal;
    LLVector3d  mDragSelectionStartGlobal;
    LLTimer     mUpdateTimer;
    LLVector4   mManipulatorVertices[18];
    F32         mSnapOffsetMeters;
    LLVector3   mSnapOffsetAxis;
    LLQuaternion mGridRotation;
    LLVector3   mGridOrigin;
    LLVector3   mGridScale;
    F32         mSubdivisions;
    bool        mInSnapRegime;
    LLVector3   mArrowScales;
    LLVector3   mPlaneScales;
    LLVector4   mPlaneManipPositions;
};

#endif