summaryrefslogtreecommitdiff
path: root/indra/newview/llfloatervoiceeffect.cpp
blob: de12e8d12abdbcd31a6d3f93e2eab3643b11dfb6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
/** 
 * @file llfloatervoiceeffect.cpp
 * @brief Selection and preview of voice effect.
 *
 * $LicenseInfo:firstyear=2010&license=viewergpl$
 * 
 * Copyright (c) 2002-2009, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at
 * http://secondlifegrid.net/programs/open_source/licensing/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "llfloatervoiceeffect.h"

#include "llscrolllistctrl.h"
#include "lltrans.h"

LLFloaterVoiceEffect::LLFloaterVoiceEffect(const LLSD& key)
	: LLFloater(key)
{
	mCommitCallbackRegistrar.add("VoiceEffect.Record",	boost::bind(&LLFloaterVoiceEffect::onClickRecord, this));
	mCommitCallbackRegistrar.add("VoiceEffect.Play",	boost::bind(&LLFloaterVoiceEffect::onClickPlay, this));
}

// virtual
LLFloaterVoiceEffect::~LLFloaterVoiceEffect()
{
	if(LLVoiceClient::instanceExists())
	{
		LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
		if (effect_interface)
		{
			effect_interface->removeObserver(this);
		}
	}
}

// virtual
BOOL LLFloaterVoiceEffect::postBuild()
{
	setDefaultBtn("record_btn");

	mVoiceEffectList = getChild<LLScrollListCtrl>("voice_effect_list");

	LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
	if (effect_interface)
	{
		effect_interface->addObserver(this);
	}

	update();

	return TRUE;
}

// virtual
void LLFloaterVoiceEffect::onClose(bool app_quitting)
{
	LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
	if (effect_interface)
	{
		effect_interface->clearPreviewBuffer();
	}
}

void LLFloaterVoiceEffect::update()
{
	if (!mVoiceEffectList)
	{
		return;
	}

	LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
	if (!effect_interface) // || !LLVoiceClient::instance().isVoiceWorking())
	{
		mVoiceEffectList->setEnabled(false);
		return;
	}

	LL_DEBUGS("Voice")<< "Rebuilding voice effect list."<< LL_ENDL;

	// Preserve selected items and scroll position
	S32 scroll_pos = mVoiceEffectList->getScrollPos();
	uuid_vec_t selected_items;
	std::vector<LLScrollListItem*> items = mVoiceEffectList->getAllSelected();
	for(std::vector<LLScrollListItem*>::const_iterator it = items.begin(); it != items.end(); it++)
	{
		selected_items.push_back((*it)->getUUID());
	}

	mVoiceEffectList->deleteAllItems();

	{
		// Add the "No Voice Effect" entry
		LLSD element;

		element["id"] = LLUUID::null;
		element["columns"][0]["column"] = "name";
		element["columns"][0]["value"] = getString("no_voice_effect");
		element["columns"][0]["font"]["name"] = "SANSSERIF";
		element["columns"][0]["font"]["style"] = "BOLD";

		LLScrollListItem* sl_item = mVoiceEffectList->addElement(element, ADD_BOTTOM);
		// *HACK: Copied from llfloatergesture.cpp : ["font"]["style"] does not affect font style :(
		if(sl_item)
		{
			((LLScrollListText*)sl_item->getColumn(0))->setFontStyle(LLFontGL::BOLD);
		}
	}

	const voice_effect_list_t& template_list = effect_interface->getVoiceEffectTemplateList();
	if (!template_list.empty())
	{
		for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it)
		{
			const LLUUID& effect_id = it->second;
			std::string effect_name = it->first;

			LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id);
			bool is_template_only = effect_properties["template_only"].asBoolean();
			bool is_new = effect_properties["is_new"].asBoolean();
			std::string expiry_date = effect_properties["expiry_date"].asString();

			std::string font_style = "NORMAL";
			if (!is_template_only)
			{
				font_style = "BOLD";
			}
			LLSD element;
			element["id"] = effect_id;

			element["columns"][0]["column"] = "name";
			element["columns"][0]["value"] = effect_name;
			element["columns"][0]["font"]["name"] = "SANSSERIF";
			element["columns"][0]["font"]["style"] = font_style;
			element["columns"][1]["column"] = "new";
			element["columns"][1]["value"] = is_new ? getString("new_voice_effect") : "";
			element["columns"][1]["font"]["name"] = "SANSSERIF";
			element["columns"][1]["font"]["style"] = font_style;

			element["columns"][2]["column"] = "expires";
			element["columns"][2]["value"] = !is_template_only ? expiry_date : "";
			element["columns"][2]["font"]["name"] = "SANSSERIF";
			element["columns"][2]["font"]["style"] = font_style;

			LLScrollListItem* sl_item = mVoiceEffectList->addElement(element, ADD_BOTTOM);
			// *HACK: Copied from llfloatergesture.cpp : ["font"]["style"] does not affect font style :(
			if(sl_item)
			{
				LLFontGL::StyleFlags style = is_template_only ? LLFontGL::NORMAL : LLFontGL::BOLD;
				((LLScrollListText*)sl_item->getColumn(0))->setFontStyle(style);
			}
		}
	}

	// Re-select items that were selected before, and restore the scroll position
	for(uuid_vec_t::iterator it = selected_items.begin(); it != selected_items.end(); it++)
	{
		mVoiceEffectList->selectByID(*it);
	}
	mVoiceEffectList->setScrollPos(scroll_pos);

	mVoiceEffectList->setValue(effect_interface->getVoiceEffect());
	mVoiceEffectList->setEnabled(true);

	// Update button states
	// *TODO: Should separate this from rebuilding the effects list, to avoid rebuilding it unnecessarily
	bool recording = effect_interface->isPreviewRecording();
	getChild<LLButton>("record_btn")->setVisible(!recording);
	getChild<LLButton>("record_stop_btn")->setVisible(recording);

	getChild<LLButton>("play_btn")->setEnabled(effect_interface->isPreviewReady());
	bool playing = effect_interface->isPreviewPlaying();
	getChild<LLButton>("play_btn")->setVisible(!playing);
	getChild<LLButton>("play_stop_btn")->setVisible(playing);
}

// virtual
void LLFloaterVoiceEffect::onVoiceEffectChanged(bool new_effects)
{
	update();
}

void LLFloaterVoiceEffect::onClickRecord()
{
	LL_DEBUGS("Voice") << "Record clicked" << LL_ENDL;
	LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
	if (effect_interface) // && LLVoiceClient::instance().isVoiceWorking())
	{
		bool record = !effect_interface->isPreviewRecording();
		effect_interface->recordPreviewBuffer(record);
		getChild<LLButton>("record_btn")->setVisible(!record);
		getChild<LLButton>("record_stop_btn")->setVisible(record);
	}
}

void LLFloaterVoiceEffect::onClickPlay()
{
	LL_DEBUGS("Voice") << "Play clicked" << LL_ENDL;
	if (!mVoiceEffectList)
	{
		return;
	}

	const LLUUID& effect_id = mVoiceEffectList->getCurrentID();

	LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
	if (effect_interface) // && LLVoiceClient::instance().isVoiceWorking())
	{
		bool play = !effect_interface->isPreviewPlaying();
		effect_interface->playPreviewBuffer(play, effect_id);
		getChild<LLButton>("play_btn")->setVisible(!play);
		getChild<LLButton>("play_stop_btn")->setVisible(play);
	}
}