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/**
* @file llfloatertoybox.cpp
* @brief The toybox for flexibilizing the UI.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatertoybox.h"
#include "llbutton.h"
#include "llcommandmanager.h"
#include "llpanel.h"
#include "lltoolbar.h"
#include "lltoolbarview.h"
LLFloaterToybox::LLFloaterToybox(const LLSD& key)
: LLFloater(key)
, mBtnRestoreDefaults(NULL)
, mToolBar(NULL)
{
mCommitCallbackRegistrar.add("Toybox.RestoreDefaults", boost::bind(&LLFloaterToybox::onBtnRestoreDefaults, this));
}
LLFloaterToybox::~LLFloaterToybox()
{
}
BOOL LLFloaterToybox::postBuild()
{
center();
mBtnRestoreDefaults = getChild<LLButton>("btn_restore_defaults");
mToolBar = getChild<LLToolBar>("toybox_toolbar");
//
// Create Buttons
//
LLCommandManager& cmdMgr = LLCommandManager::instance();
for (U32 i = 0; i < cmdMgr.commandCount(); i++)
{
LLCommand * command = cmdMgr.getCommand(i);
if (command->availableInToybox())
{
mToolBar->addCommand(command->id());
llassert(gToolBarView != NULL);
mToolBar->enableCommand(command->id(), !gToolBarView->hasCommand(command->id()));
}
}
return TRUE;
}
void LLFloaterToybox::onOpen(const LLSD& key)
{
}
BOOL LLFloaterToybox::canClose()
{
return TRUE;
}
void LLFloaterToybox::onClose(bool app_quitting)
{
}
void LLFloaterToybox::draw()
{
LLFloater::draw();
}
void LLFloaterToybox::onFocusReceived()
{
}
void LLFloaterToybox::onBtnRestoreDefaults()
{
}
// eof
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