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/**
* @file lldrawpoolalpha.h
* @brief LLDrawPoolAlpha class definition
*
* Copyright (c) 2002-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#ifndef LL_LLDRAWPOOLALPHA_H
#define LL_LLDRAWPOOLALPHA_H
#include "lldrawpool.h"
#include "llframetimer.h"
class LLFace;
class LLColor4;
class LLDrawPoolAlpha: public LLRenderPass
{
public:
enum
{
VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_COLOR |
LLVertexBuffer::MAP_TEXCOORD
};
virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
LLDrawPoolAlpha(U32 type = LLDrawPool::POOL_ALPHA);
/*virtual*/ ~LLDrawPoolAlpha();
/*virtual*/ void beginRenderPass(S32 pass = 0);
virtual void render(S32 pass = 0);
void render(std::vector<LLSpatialGroup*>& groups);
/*virtual*/ void prerender();
void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE);
void renderAlpha(U32 mask, std::vector<LLSpatialGroup*>& groups);
void renderAlphaHighlight(U32 mask, std::vector<LLSpatialGroup*>& groups);
static BOOL sShowDebugAlpha;
};
class LLDrawPoolAlphaPostWater : public LLDrawPoolAlpha
{
public:
LLDrawPoolAlphaPostWater();
virtual void render(S32 pass = 0);
};
#endif // LL_LLDRAWPOOLALPHA_H
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