/** * @file lldrawpoolalpha.h * @brief LLDrawPoolAlpha class definition * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLDRAWPOOLALPHA_H #define LL_LLDRAWPOOLALPHA_H #include "lldrawpool.h" #include "llframetimer.h" class LLFace; class LLColor4; class LLDrawPoolAlpha: public LLRenderPass { public: enum { VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXCOORD }; virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } LLDrawPoolAlpha(U32 type = LLDrawPool::POOL_ALPHA); /*virtual*/ ~LLDrawPoolAlpha(); /*virtual*/ void beginRenderPass(S32 pass = 0); virtual void render(S32 pass = 0); void render(std::vector& groups); /*virtual*/ void prerender(); void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE); void renderAlpha(U32 mask, std::vector& groups); void renderAlphaHighlight(U32 mask, std::vector& groups); static BOOL sShowDebugAlpha; }; class LLDrawPoolAlphaPostWater : public LLDrawPoolAlpha { public: LLDrawPoolAlphaPostWater(); virtual void render(S32 pass = 0); }; #endif // LL_LLDRAWPOOLALPHA_H