blob: 2424da7624a109896bc2b1d364277a2180332691 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
|
<llsd>
<map>
<key>CacheValidateCounter</key>
<map>
<key>Comment</key>
<string>Used to distribute cache validation</string>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>ChannelBottomPanelMargin</key>
<map>
<key>Comment</key>
<string>Space from a lower toast to the Bottom Tray</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>2</integer>
</map>
<key>ClickActionBuyEnabled</key>
<map>
<key>Comment</key>
<string>Enable click to buy actions in tool pie menu</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>ClickActionPayEnabled</key>
<map>
<key>Comment</key>
<string>Enable click to pay actions in tool pie menu</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>CurrentGrid</key>
<map>
<key>Comment</key>
<string>Currently Selected Grid</string>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>util.agni.lindenlab.com</string>
</map>
<key>DestinationGuideURL</key>
<map>
<key>Comment</key>
<string>Destination guide contents</string>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>http://interest.secondlife.com/viewer/guide</string>
</map>
<key>DisableExternalBrowser</key>
<map>
<key>Comment</key>
<string>Disable opening an external browser.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>DisableTextHyperlinkActions</key>
<map>
<key>Comment</key>
<string>Disable highlighting and linking of URLs in XUI text boxes</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>EnableGrab</key>
<map>
<key>Comment</key>
<string>Use Ctrl+mouse to grab and manipulate objects</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>EnableMouselook</key>
<map>
<key>Comment</key>
<string>Allow first person perspective and mouse control of camera</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>EnableVoiceChat</key>
<map>
<key>Comment</key>
<string>Enable talking to other residents with a microphone</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>HelpURLFormat</key>
<map>
<key>Comment</key>
<string>URL pattern for help page; arguments will be encoded; see llviewerhelp.cpp:buildHelpURL for arguments</string>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>http://interest.secondlife.com/static/viewer/howto/index.html</string>
</map>
<key>LocalCacheVersion</key>
<map>
<key>Comment</key>
<string>Version number of cache</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>7</integer>
</map>
<key>LocalFileSystemBrowsingEnabled</key>
<map>
<key>Comment</key>
<string>Enable/disable access to the local file system via the file picker</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>MigrateCacheDirectory</key>
<map>
<key>Comment</key>
<string>Check for old version of disk cache to migrate to current location</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>NumSessions</key>
<map>
<key>Comment</key>
<string>Number of successful logins to Second Life</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>2</integer>
</map>
<key>PreferredMaturity</key>
<map>
<key>Comment</key>
<string>Setting for the user's preferred maturity level (consts in indra_constants.h)</string>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>21</integer>
</map>
<key>ProbeHardwareOnStartup</key>
<map>
<key>Comment</key>
<string>Query current hardware configuration on application startup</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>QAMode</key>
<map>
<key>Comment</key>
<string>Enable Testing Features.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>1</boolean>
</map>
<key>QuitAfterSecondsOfAFK</key>
<map>
<key>Comment</key>
<string>The duration allowed after being AFK before quitting.</string>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>600</real>
</map>
<key>QuitOnLoginActivated</key>
<map>
<key>Comment</key>
<string>Quit if login page is activated (used when auto login is on and users must not be able to login manually)</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>RenderAnisotropic</key>
<map>
<key>Comment</key>
<string>Render textures using anisotropic filtering</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>1</boolean>
</map>
<key>RenderAvatarCloth</key>
<map>
<key>Comment</key>
<string>Controls if avatars use wavy cloth</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>RenderAvatarLODFactor</key>
<map>
<key>Comment</key>
<string>Controls level of detail of avatars (multiplier for current screen area when calculated level of detail)</string>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>1</real>
</map>
<key>RenderDeferredSSAO</key>
<map>
<key>Comment</key>
<string>Execute screen space ambient occlusion shader in deferred renderer.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>RenderDelayVBUpdate</key>
<map>
<key>Comment</key>
<string>Delay vertex buffer updates until just before rendering</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>RenderFarClip</key>
<map>
<key>Comment</key>
<string>Distance of far clip plane from camera (meters)</string>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>128</real>
</map>
<key>RenderParcelSelection</key>
<map>
<key>Comment</key>
<string>Display selected parcel outline</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderQualityPerformance</key>
<map>
<key>Comment</key>
<string>Which graphics settings you've chosen</string>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>2</integer>
</map>
<key>RenderShadowDetail</key>
<map>
<key>Comment</key>
<string>Detail of shadows.</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderTerrainDetail</key>
<map>
<key>Comment</key>
<string>Detail applied to terrain texturing (0 = none, 1 or 2 = full)</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>RenderTerrainLODFactor</key>
<map>
<key>Comment</key>
<string>Controls level of detail of terrain (multiplier for current screen area when calculated level of detail)</string>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>2</real>
</map>
<key>RenderTrackerBeacon</key>
<map>
<key>Comment</key>
<string>Display tracking arrow and beacon to target avatar, teleport destination</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderVolumeLODFactor</key>
<map>
<key>Comment</key>
<string>Controls level of detail of primitives (multiplier for current screen area when calculated level of detail)</string>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>1.125</real>
</map>
<key>ShowScriptErrors</key>
<map>
<key>Comment</key>
<string>Show script errors</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>ShowScriptErrorsLocation</key>
<map>
<key>Comment</key>
<string>Show script error in chat or window</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>SkinCurrent</key>
<map>
<key>Comment</key>
<string>The currently selected skin.</string>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>minimal</string>
</map>
<key>TextureMemory</key>
<map>
<key>Comment</key>
<string>Amount of memory to use for textures in MB (0 = autodetect)</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>256</integer>
</map>
<key>UseExternalBrowser</key>
<map>
<key>Comment</key>
<string>Use default browser when opening web pages instead of in-world browser.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>VFSOldSize</key>
<map>
<key>Comment</key>
<string>[DO NOT MODIFY] Controls resizing of local file cache</string>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>102</integer>
</map>
<key>VectorizePerfTest</key>
<map>
<key>Comment</key>
<string>Test SSE/vectorization performance and choose fastest version.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>VectorizeSkin</key>
<map>
<key>Comment</key>
<string>Enable vector operations for avatar skinning.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>VertexShaderEnable</key>
<map>
<key>Comment</key>
<string>Enable/disable all GLSL shaders (debug)</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>1</boolean>
</map>
<key>VoiceCallsRejectAll</key>
<map>
<key>Comment</key>
<string>Silently reject all incoming voice calls.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>VoiceDisableMic</key>
<map>
<key>Comment</key>
<string>Completely disable the ability to open the mic.</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>WLSkyDetail</key>
<map>
<key>Comment</key>
<string>Controls vertex detail on the WindLight sky. Lower numbers will give better performance and uglier skies.</string>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>48</integer>
</map>
<key>WindowFullScreen</key>
<map>
<key>Comment</key>
<string>SL viewer window full screen</string>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>WindowHeight</key>
<map>
<key>Comment</key>
<string>SL viewer window height</string>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>642</integer>
</map>
<key>TextureMemory</key>
<map>
<key>Comment</key>
<string>Amount of memory to use for textures in MB (0 = autodetect)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>512</integer>
</map>
<key>NoHardwareProbe</key>
<map>
<key>Comment</key>
<string>Disable hardware probe.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>ScriptsCanShowUI</key>
<map>
<key>Comment</key>
<string>Allow LSL calls (such as LLMapDestination) to spawn viewer UI</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>ThrottleBandwidthKBPS</key>
<map>
<key>Comment</key>
<string>Maximum allowable downstream bandwidth (kilo bits per second)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>1500.0</real>
</map>
<key>XferThrottle</key>
<map>
<key>Comment</key>
<string>Maximum allowable downstream bandwidth for asset transfers (bits per second)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>450000.0</real>
</map>
<key>ChatFontSize</key>
<map>
<key>Comment</key>
<string>Size of chat text in chat console (0 = small, 1 = big, 2 = extra large)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>CacheSize</key>
<map>
<key>Comment</key>
<string>Controls amount of hard drive space reserved for local file caching in MB</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>1024</integer>
</map>
<key>MediaControlFadeTime</key>
<map>
<key>Comment</key>
<string>Amount of time (in seconds) that the media control fades</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0</real>
</map>
<key>MediaControlTimeout</key>
<map>
<key>Comment</key>
<string>Amount of time (in seconds) for media controls to fade with no mouse activity</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0</real>
</map>
<key>MediaShowOutsideParcel</key>
<map>
<key>Comment</key>
<string>Whether or not to show media from outside the current parcel</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>MediaShowWithinParcel</key>
<map>
<key>Comment</key>
<string>Whether or not to show media within the current parcel</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AudioStreamingMedia</key>
<map>
<key>Comment</key>
<string>Enable streaming</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AvatarPickerHintTimeout</key>
<map>
<key>Comment</key>
<string>Number of seconds to wait before telling resident about avatar picker.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>RenderShowGroupTitleAll</key>
<map>
<key>Comment</key>
<string>Show group titles in name labels</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AvatarPickerURL</key>
<map>
<key>Comment</key>
<string>Avatar picker contents</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>http://interest.secondlife.com/static/viewer/avatar</string>
</map>
</map>
</llsd>
|