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2025-02-11Fix llcorehttp tests building under macosRye
2025-02-11Use SSE2NEON to emulate SSE intrinsics when building against an ARM targetRye
2025-02-11Fix timer support on macOS under ARM64Rye
2025-02-11Fix pessimizing move warning being emitted by the compilerRye
2025-02-11Fix uninitialized variable warnings being emitted by current clangRye
2025-02-11Introduce build system and preprocessor support for ARM64Rye
2025-02-11Fix crash from socket creation failure in media plugin systemRye
2025-02-11Merge pull request #2758 from Nicky-D/feature/fontcacheAndrey Lihatskiy
Port Fontcache from Firestorm.
2025-02-11Introduce SSE2NEON package for handling sse to neon intrinsic compatibilityRye
2025-02-11Restore support for anistropic filtering on macosRye
2025-02-11Fix openal leak causing crash during shutdownRye
2025-02-11Update macOS xib file and compile as part of build processRye
2025-02-11Update dependencies with support for apple siliconRye
2025-02-11Restore math types to trivially copyable and add static assertsRye
2025-02-11Fix Tracy memory profiling overloads for aligned allocationsRye
Fix disabling renderdoc support Improve ll_aligned_alloc functions on darwin for 32 and 64byte aligned by utilizing posix_memalign
2025-02-11Update to use universal build flags and fix cmake deprecationsRye
2025-02-11Fix build with C++20 including nat's changes to fsyspathRye
2025-02-11Enable OpenAL by defaultRye
2025-02-11Update KDU to 8.4.1 and fix kdu tests, also fix llimage_libtest utilityRye
2025-02-10#3332 Font issues with multy-byte and multy-glyps charactersAndrey Kleshchev
2025-02-10#3332 Issues with text buffer updatesAndrey Kleshchev
2025-02-07#3332 Switching screens can break text renderingAndrey Kleshchev
2025-02-07viewer-private#375 add more logging in attempt to get more infoMaxim Nikolenko
2025-02-07#3505 Fix updateMenu() being called too frequently on fetch callbackAndrey Kleshchev
The actual problem is fetch dumping thousands of callbacks, but this should mitigate the problem
2025-02-07#3505 Make inventory run less content checksAndrey Kleshchev
2025-02-07#3505 Make checkFolderForContentsOfType cheaperAndrey Kleshchev
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
* #3455 Add support for water exclusion surfaces
2025-02-06Add some haze to the distance on water. (#3508)Jonathan "Geenz" Goodman
* #3507 Add distance haze to water to get us closer to 6.6.17's appearance.
2025-02-05#3488 Speed up nearby avatar loading after a tpAndrey Kleshchev
2025-02-05viewer#2780 Speed up terrain loading on teleportAndrey Kleshchev
Terrain was arriving and processing too late resulting in issues like "Lower terrain material incorrectly shown momentarily"
2025-02-05Merge pull request #3497 from secondlife/rye/forever-3445Rye
Fix media failing to function on PBR materials (#3445)
2025-02-04#3488 #3488 Move skin info processing out of mesh threadAndrey Kleshchev
Skin info parsing is expensive, offload to thread pool
2025-02-04#3488 Fix skin info not reading from cacheAndrey Kleshchev
2025-02-04#3488 Fix cache using wrong offsetAndrey Kleshchev
2025-02-04#3488 mutex lock mSkinMapAndrey Kleshchev
2025-02-04#3346 crash at LLConversationItemSession::clearAndDeparentModelsMaxim Nikolenko
2025-02-04#3488 Fix mesh header conditionAndrey Kleshchev
2025-02-04#3488 Move lod processing out of mesh threadAndrey Kleshchev
2025-02-03Fix media failing to function on PBR materials (#3445)Rye
2025-02-03#3488 Split mesh thread mutexesAndrey Kleshchev
Tracy shows that thread waits a lot on mutexes. Split in and out mutexes, so that new work can be scheduled by main thread without blocking handling
2025-01-31#3488 Fix last retry not saving handleAndrey Kleshchev
Request was sent and handle is valid, save it
2025-01-31#3491 Rename all uses of Release Candidate to BetaMaxim Nikolenko
2025-01-31#3488 Minimize allocationsAndrey Kleshchev
2025-01-31#3488 Avoid reading meshes from disk when not nessesaryAndrey Kleshchev
LLMeshHeaderHandler preallocates file with empty data, there is no point reading large empty sections so write presense flags at the start of the file
2025-01-31#3488 Make mesh_header_map a bit simplerAndrey Kleshchev
preparation for further work
2025-01-31#1186 ProfilingAndrey Kleshchev
2025-01-31#1186 Speed up mesh header post processingAndrey Kleshchev
1. Don't do an extra skin request unless there is info about a skin 2. Proccess lods on the go if they were in initial packet
2025-01-30#3456 Water improvements to get us closer to 6.6.17 (#3490)Jonathan "Geenz" Goodman
* A lot of tweaking for water. * Get water much closer to 6.6.17. This won't produce 1:1 results, but it should be much closer to where we once were.
2025-01-30#3400 Reimplement LLError marker for crash statisticsAndrey Kleshchev
2025-01-29viewer#2576 Crash when banning a residentMaxim Nikolenko
Co-authored-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>