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2023-09-28SL-20343 Material floater was disconnected from object's faceAndrey Kleshchev
2023-09-28SL-19958 Fix default material not droping into texture ctrlAndrey Kleshchev
2023-09-27SL-20346 Avoid of ASSERT (pos.isFinite()) in drawBoxOutline()Alexander Gavriliuk
2023-09-27SL-20345 Avoid of ASSERT (\!mRootVolp) in LLControlAvatar::~LLControlAvatar()Alexander Gavriliuk
2023-09-26SL-19242: Store Mac app bundle in tarball with top-level .app name.Nat Goodspeed
We were creating the tarball with the app bundle stored as the whole 'Users/someone/.../newview/Release/Second Life Mumble.app' path. Don't.
2023-09-26SL-20341 Item Properties floater closes on changes for task inventory itemAndrey Kleshchev
2023-09-26SL-19242: Allow overwriting the Mac viewer's app bundle tarball.Nat Goodspeed
2023-09-26SL-19242: Package Mac app image as tarball for artifact uploading.Nat Goodspeed
actions/upload-artifact doesn't preserve symlinks, which are important for our Mac viewer and its embedded frameworks. But tar does, so pack up the whole bundle as a tarball before posting as a GitHub artifact.
2023-09-26SL-20338 FIXED Texture tab Material drop-down does not change if same ↵Maxim Nikolenko
numbered face is selected
2023-09-25SL-20335 Disable ERROR # diffuseColor4fv : ASSERT (shader != NULL)Alexander Gavriliuk
2023-09-25SL-20334 Unable to use non-square textures from inventoryAndrey Kleshchev
2023-09-25SL-20332 Crash at dragCategoryIntoFolderAndrey Kleshchev
2023-09-22SL-20321 Fix for missing "has_te" check (thanks Henri)RunitaiLinden
2023-09-22SL-20325 Fix for double sided not working.RunitaiLinden
2023-09-21SL-20321 Interpret missing TEs in override messages as indication overrides ↵RunitaiLinden
should be nulled out if present.
2023-09-21SL-20319 Crash at removeMutedAVsLightsAndrey Kleshchev
Merge conflict? This was fixed in SL-17752 but somehow reverted without a commit
2023-09-21SL-20287 The 'search_history.txt' file in the user profile is always emptyAlexander Gavriliuk
2023-09-20Merge pull request #379 from secondlife/davep/SL-19842Brad Linden
New GLTF protocol and lighting changes
2023-09-20SL-20308 Clearing user's data should clear mfa #2Andrey Kleshchev
2023-09-20SL-20280 BugSplat Crash in LLVertexBuffer::setBuffer()Alexander Gavriliuk
2023-09-20SL-20298 Fix recursive fetch not working properly.Andrey Kleshchev
2023-09-20SL-19242: Pass channel and imagename to sign-pkg-mac/action.yaml.Nat Goodspeed
The viewer_manifest.py logic to determine the name of the viewer installer .dmg is a little convoluted. Make it tell viewer-build-util/sign-pkg-mac that name, rather than passing it all the relevant inputs and composing it redundantly. sign-pkg-mac also wants the viewer channel to determine the application name.
2023-09-20SL-20299 Fix username overlap with the date of the toastAndrey Kleshchev
2023-09-19SL-20177: Blind attempt at fixing crash in SetWindowLongPtr. Guess based on ↵Cosmic Linden
the fact that crashes started around the time VRAM accounting was added.
2023-09-19SL-20229 Fix for mac build (and don't spam log on viewers that don't know ↵RunitaiLinden
about a particular GenericStreamingMessage method)
2023-09-19SL-5522 Fix applying textuers and materials with limited restrictions to ↵Andrey Kleshchev
attachments 1. Texture picker now updates filter's permissions based on selection 2. Various panels now properly check permissions
2023-09-18SL-20229 Cache GLTF updates that are received before the object they're ↵RunitaiLinden
applied to is loaded.
2023-09-18SL-20229 Add blip for GLTF messages to "Show Updates to Objects"RunitaiLinden
2023-09-18SL-20308 Clearing user's data should clear mfaAndrey Kleshchev
2023-09-18SEC-430 'WARNING: LLFace::getGeometryVolume: Index buffer overflow' occuring ↵Alexander Gavriliuk
500 times plus per minute
2023-09-15SL-17135 Apr process creation crashAndrey Kleshchev
looks like pool regularly gets corrupted, try using separate pool
2023-09-15SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)Alexander Gavriliuk
2023-09-15SL-20278 Disconnect saving MFA from saving passwordAndrey Kleshchev
2023-09-15SL-19826 Gallery multiselect support, fix right clickAndrey Kleshchev
2023-09-14SL-20269 Tab's focus jumps over item when clicking on edge itemsAndrey Kleshchev
2023-09-14SL-20285 Updated individual request count declarationAndrey Kleshchev
2023-09-14SL-20285 Sturdier cof and fixed link fetchingAndrey Kleshchev
2023-09-14SL-20268 FIXED clicking Cancel doesn't revert Materials permsMnikolenko Productengine
2023-09-13SL-19242: Capture the BugSplat @rpath as str, not bytes.Nat Goodspeed
2023-09-13SL-19242: Ensure NSIS file paths don't end with backslash.Nat Goodspeed
If they do, NSIS takes it as line continuation.
2023-09-13SL-19242: On NSIS error, dump the generated .nsi file.Nat Goodspeed
2023-09-13SL-19242: Pass arbitrary subprocess kwds through run_command().Nat Goodspeed
That is, make LLManifest.run_command() accept and forward subprocess keyword arguments.
2023-09-13SL-19242: Write relative pathnames into NSIS input file.Nat Goodspeed
2023-09-13SL-19242: Don't die if Windows app image installers/windows exists.Nat Goodspeed
2023-09-13SL-19242: Add NSIS language files etc. to Windows-app artifact.Nat Goodspeed
2023-09-13SL-20272 Animesh characters animate at 1 frame per second without clear reasonAndrey Kleshchev
Animesh already subtracts complexity cost from the region. It's fine to slow it down when it's far away, on low fps or when there is a bunch of non-impostored avatars around. But slowing part of the region's experience down point blank and permanently is just not pretty.
2023-09-13SL-19242: Don't exclude the prepared .nsi file from Windows-app.Nat Goodspeed
Since we need to run NSIS in a separate job step, allow the Windows-app build artifact to include the temporary .nsi file prepared by filling in our template. Also tweak the logic that finds and runs NSIS.
2023-09-12SL-20157: Fix scale of avatar mesh parts when mikktspace tangent generation ↵Cosmic Linden
fails
2023-09-12SL-20162 Option for debuging folder version in UIAndrey Kleshchev
Shows folder's data instead of a suffix. Will need either a new inventory window or to toggle UI debug on early.
2023-09-12 SL-20173 show notification when file is emptyMnikolenko Productengine