diff options
author | Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | 2023-09-20 00:08:31 +0200 |
---|---|---|
committer | Guru <alexandrgproductengine@lindenlab.com> | 2023-09-20 18:07:33 +0200 |
commit | e3096da94bd0a9223d6936c5f2ba011b1922298d (patch) | |
tree | 7645ae528f1f37896756be873efdbc0adfdb9c23 /indra | |
parent | a3b6b8cb72413ad14f73d5bc4c02e791084f62a1 (diff) |
SL-20280 BugSplat Crash in LLVertexBuffer::setBuffer()
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index be3e6ddff0..937b8c74ff 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -2181,65 +2181,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) //set up pointers if the data mask is different ... bool setup = (sLastMask != data_mask); - if (gDebugGL && data_mask != 0) - { //make sure data requirements are fulfilled - LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - if (shader) - { - U32 required_mask = 0; - for (U32 i = 0; i < LLVertexBuffer::TYPE_TEXTURE_INDEX; ++i) - { - if (shader->getAttribLocation(i) > -1) - { - U32 required = 1 << i; - if ((data_mask & required) == 0) - { - LL_WARNS() << "Missing attribute: " << LLShaderMgr::instance()->mReservedAttribs[i] << LL_ENDL; - } - - required_mask |= required; - } - } - - if ((data_mask & required_mask) != required_mask) - { - - U32 unsatisfied_mask = (required_mask & ~data_mask); - - for (U32 i = 0; i < TYPE_MAX; i++) - { - U32 unsatisfied_flag = unsatisfied_mask & (1 << i); - switch (unsatisfied_flag) - { - case 0: break; - case MAP_VERTEX: LL_INFOS() << "Missing vert pos" << LL_ENDL; break; - case MAP_NORMAL: LL_INFOS() << "Missing normals" << LL_ENDL; break; - case MAP_TEXCOORD0: LL_INFOS() << "Missing TC 0" << LL_ENDL; break; - case MAP_TEXCOORD1: LL_INFOS() << "Missing TC 1" << LL_ENDL; break; - case MAP_TEXCOORD2: LL_INFOS() << "Missing TC 2" << LL_ENDL; break; - case MAP_TEXCOORD3: LL_INFOS() << "Missing TC 3" << LL_ENDL; break; - case MAP_COLOR: LL_INFOS() << "Missing vert color" << LL_ENDL; break; - case MAP_EMISSIVE: LL_INFOS() << "Missing emissive" << LL_ENDL; break; - case MAP_TANGENT: LL_INFOS() << "Missing tangent" << LL_ENDL; break; - case MAP_WEIGHT: LL_INFOS() << "Missing weight" << LL_ENDL; break; - case MAP_WEIGHT4: LL_INFOS() << "Missing weightx4" << LL_ENDL; break; - case MAP_CLOTHWEIGHT: LL_INFOS() << "Missing clothweight" << LL_ENDL; break; - case MAP_TEXTURE_INDEX: LL_INFOS() << "Missing tex index" << LL_ENDL; break; - default: LL_INFOS() << "Missing who effin knows: " << unsatisfied_flag << LL_ENDL; - } - } - - // TYPE_INDEX is beyond TYPE_MAX, so check for it individually - if (unsatisfied_mask & (1 << TYPE_INDEX)) - { - LL_INFOS() << "Missing indices" << LL_ENDL; - } - - LL_ERRS() << "Shader consumption mismatches data provision." << LL_ENDL; - } - } - } - if (useVBOs()) { if (mGLArray) |