Age | Commit message (Expand) | Author |
2023-10-13 | DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix whites... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for tr... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by mult... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for reproduc... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to switch..ca... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypass | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Cleanup | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Convert colors to linear before triplanar blend... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix not thresholding texture lookups for non-normal textures. Als... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Test impact of higher threshold on performance and visuals | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix weights | Cosmic Linden |
2023-10-13 | DRTVWR-592: Triplanar performance pass | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix terrain normal sampling in non-triplanar case | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) PBR Terrain: Improve orientation of textures and normal map... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Give PBR terrain shader more descriptive name for debugging/profi... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add test config for triplanar mapping blend strength | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Triplanar mapping | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix broken minimap loading, improve minimap view of PBR materials... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add tracy block to gen_terrain_tangents (not profiled) | Cosmic Linden |
2023-10-13 | DRTVWR-592: Remove WIP separate code path for terrain geometry rebuilds for P... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Create separate config option for terrain repeats. Clean up debug | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture... | Cosmic Linden |
2023-10-13 | Revert "Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hook... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2D | Cosmic Linden |
2023-10-13 | SL-19750: Only disable PBR terrain emissive for machines that have a limit of... | Cosmic Linden |
2023-10-13 | DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f... | Cosmic Linden |
2023-10-13 | Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up c... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Overdraw is not free. Render terrain after Opaque Blinn-Phong/PBR... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix issues with blending of materials, for example when fading ou... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix some virtual functions not being marked override | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix unable to undo effect of local terrain debug setting without ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture fli... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Roughly working draft of PBR terrain | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Working tangent calculation, not yet used | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Debugging, rethinking | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Add code for generating terrain tangents (not yet used) | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Render PBR material terrain like legacy, using baseColor texture | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Detect when terrain materials are loaded, use as fallback w... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) More work on terrain texture editing GUI | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Save PBR material terrain (does not yet render) | Cosmic Linden |
2023-10-13 | DRTVWR-592: Use overrides, make mac build happy | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Add material terrain selection to GUI | Cosmic Linden |
2023-10-13 | DRTVWR-592: Allow using RGBA textures for terrain, as the texture uploader do... | Cosmic Linden |