Age | Commit message (Collapse) | Author |
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Detail button implemented as instructed; this brings up the old 1.23 multi-inspect floater.
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branch : product-engine
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and Font Colors need translation ) (panel_preferences_chat.xml)
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updateButtons()
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matter what you are wearing.
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appends localized wearable name with English word "New")
- Moved hardcoded string to string "New" in strings.xml.
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Group links in Profile).
Fixed tooltip for agent SLURLs.
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Profile).
For wiki-style links ([<URL> <label>]) we now show the tooltip corresponding to the URL type.
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(EXT-5889) [TRANSLATED BUT IN EN] Side Bar : Place Profile > "Estate" (panel_place_profile.xml)
(EXT-5895) [TRANSLATED BUT IN EN] Side Bar : "About Land" and "Region/Estate" buttons inside "Place Profile "
(EXT-5896) [TRANSLATED BUT IN EN] Side Bar : Place Profile > "Region" panel_place_profile.xml
- Added names for panels which broke localization of widgets inside them.
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Classified Info panel.
Reshape snapshot control to max possible size maintaining aspect ratio.
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Groups displays English string when no groups added)
- implemented workaround: added <strings> name="no_filtered_groups_msg" & name="no_groups_msg" in panel_people.xml
- also updated value for no_filtered_groups_msg. It was "Try fine...", seems should be "Try finding..."
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attempts to use non-ascii characters for inventory types in some languages
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This reverts Angela's fixes to panel_classified_info. I'll fix that a bit
later.
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localized. hard coded in llviewermessage.cpp).
- It wasn't hardcoded in llviewermessage.cpp, but xml which contains it is not localizable. Added string with default busy message to strings.xml
and used it in LLFloaterPreference::cleanupBadSetting().
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translation (panel_im_control_panel.xml)
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I'll never understand named branches, I guess.
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creates new calling cards folders for each language)
- Reason: Inventory folders (Friends & All) were created WITH localized names.
- Fix: create these folders with hard-coded name (like other protected Inventory Folders). They are localized in FolderView
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branch : product-engine
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description in the Classified Info panel have no labels.
Added label for location field.
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displayed in the Classified Info from other resident profile.
Added layout stack to auto reposition description when auto_renew is being shown or hidden.
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description in the Classified Info panel have no labels.
Added requested labels.
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branch : EXT-3351
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following this link
Cause:
LLViewerWindow called handleMouseUp() instead handleAnyMouseClick(). It caused commit action in LLExpandableTextEditor even after right mouse up event.
Solution:
handleMouseUp() replaced by handleAnyMouseClick()
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order to avoid horizontal scroll
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like folders' behavior
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it doesn't fit free space
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last friend
Cause:
Avatarlist has been hidden before it had been updated. So one listitem was left in the list and remained always selected.
Solution:
Force update ability has been added to avatarlist
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let you browse tabbed IM floater)
- Set mouse capture to the tab container in case of some control \"grab\" it during mouse hovering over tab container.
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EXT-5673 : Autopopulation: Created outfits copy subfolder contents as well as immediate folder contents
EXT-5632 : Autopopulation is including subfolders even if those aren't outfits
DEV-46683 : Post-Deployment Cleanup
This is a series of changes to fix autopopulation behavior that was broken due to the new surprise web avatar deploy. That deploy surfaced a number of serious issues with the original AP code. I did not write this code and the person who did is no longer here, so I've done my best to fix those issues up.
This is a fairly comprehensive set of changes, but it's necessary given the poor state of the pre-existing code and how many problems it caused the new web avatar deploy.
This new version of the AP code will:
(1) Look for a Library->Clothing->Initial Outfits folder and use that if it exists
(2) Not create outfits out of folders that aren't complete outfits
(3) No longer string match against "More Outfits" in order to ignore outfits
(4) No longer recursively collect folder contents when creating an outfit (i.e. will only look at direct descendents)
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