| Age | Commit message (Collapse) | Author |
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SL-11406: Skip avatars being effected.
Approved-by: Dave Houlton <euclid@lindenlab.com>
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SL-11055 Increase fullbright fog burnthrough
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source
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Settings' from low to any other value
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logs are set to be saved
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setting.
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Merge translations
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The un-water-fogged gap area was rendering while we were still above water, but the water surface was being near culled.
I've re-enabled preculling water objects (which also fixes issues with water culling vs spinning the camera) and it seems to behave correctly.
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mac slvoice package
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