Age | Commit message (Expand) | Author |
2020-04-29 | Merge branch 'DRTVWR-500' into DRTVWR-501-maint | Andrey Lihatskiy |
2020-04-21 | AMD CPUs list update | Andrey Lihatskiy |
2020-04-20 | Restored SL-12732 after merge conflict | Andrey Kleshchev |
2020-04-20 | SL-13040 Fixed crash at EnvironmentPersistAcrossLogin | Andrey Kleshchev |
2020-04-20 | Merge branch 'master' into DRTVWR-500 | Andrey Lihatskiy |
2020-04-20 | Increment viewer version to 6.4.1 | Nat Goodspeed |
2020-04-14 | SL-13019, fix broken varying linkage on MacOS | Dave Houlton |
2020-04-13 | SL-13029 Fixed load order | Andrey Kleshchev |
2020-04-12 | SL-13029 Environment update was not applying properly | Andrey Kleshchev |
2020-04-09 | SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w... | Dave Houlton |
2020-04-07 | SL-10449: Put first shader error on new line for readability | Ptolemy |
2020-04-07 | SL-10449: Add dumping of shader to log file | Ptolemy |
2020-04-07 | SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders comp | Dave Houlton |
2020-04-07 | SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ... | Ptolemy |
2020-04-07 | SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi... | Ptolemy |
2020-04-07 | SL-10449 Fix ALM on OSX | Ptolemy |
2020-04-06 | SL-10993 Fixed Korean font on OSX Catalina | Andrey Lihatskiy |
2020-04-03 | SL-11368, fix missing water uniforms for low shader settings | Dave Houlton |
2020-04-03 | SL-12852 Cleanup for readability | Ptolemy |
2020-04-01 | Merged in eep-fix-falloff-edit (pull request #54) | Rye Mutt |
2020-04-01 | Merged in eep-fix-light-color (pull request #53) | Rye Mutt |
2020-03-30 | Update falloff fix with changes requested in review. | Rye Mutt |
2020-03-30 | SL-12888 Fix space alpha megaprim not using z-test | Ptolemy |
2020-03-30 | Fix light falloff being corrupted when editing value via build floater spinner | Rye Mutt |
2020-03-30 | Fix editing light color corrupting intensity and color values | Rye Mutt |
2020-03-28 | Merge branch 'master' into DRTVWR-501-maint | Andrey Lihatskiy |
2020-03-27 | Merged in davep/DRTVWR-440 (pull request #52) | Dave Parks |
2020-03-27 | SL-12902 Better fix for light color values in color swatch not matching light... | Runitai Linden |
2020-03-27 | DRTVWR-440, quick fix, add return value - needed for Mac build | Dave Houlton |
2020-03-27 | SL-12911 Add Debug setting EnvironmentPersistAcrossLogin | Andrey Kleshchev |
2020-03-27 | Removed obsolete and misleading variable | Andrey Kleshchev |
2020-03-26 | Merged in davep/DRTVWR-440 (pull request #48) | Dave Parks |
2020-03-26 | SL-12902 Fix for doing the technically correct but compatibility wrong thing ... | Runitai Linden |
2020-03-26 | DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy | Dave Houlton |
2020-03-25 | Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl | Runitai Linden |
2020-03-24 | Merge cleanup | Runitai Linden |
2020-03-24 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR... | Runitai Linden |
2020-03-24 | Fix for bad fullbright shiny shininess values and inconsistency between mater... | Runitai Linden |
2020-03-20 | WIP - Make EEP match production. | Runitai Linden |
2020-03-19 | Merged in SL-11589 (pull request #44) | Michael Pohoreski |
2020-03-19 | SL-11589 Remove redundant setting vary_texcoord0, cleanup grouping | Ptolemy |
2020-03-19 | SL-11589 Fix clouds drooping below horizon | Ptolemy |
2020-03-18 | SL-12574 Cleanup unused final_atten | Ptolemy |
2020-03-18 | SL-12574 Fix environmentMap being too dark on EEP | Ptolemy |
2020-03-18 | SL-12574 Add note about duplicated procedurally generated sky texture | Ptolemy |
2020-03-18 | SL-12865, add bias to alpha mask values to avoid 8-bit acne | Dave Houlton |
2020-03-18 | Merge master (v 6.3.9) into DRTVWR-440 | Dave Houlton |
2020-03-18 | Merge branch 'master' into DRTVWR-500 | Andrey Lihatskiy |
2020-03-18 | Increment viewer version to 6.3.9 | Nat Goodspeed |
2020-03-17 | SL-10449 remove soft gamma adjustment that breaks Mac GLSL compiler | Dave Houlton |