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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
Commit message (
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Author
2011-06-06
Fix for crash when viewing asset with "NoGeometry"
Dave Parks
2011-06-06
merge
Dave Parks
2011-06-06
Add "NoGeometry" identifier support to viewer.
Dave Parks
2011-06-06
Removed the old mesh asset upload pipeline. Fixed a problem with spamming Mi...
Don Kjer
2011-06-03
Automated merge with file:///Users/Leslie/work/mesh-development
Leslie Linden
2011-06-03
Mac build fixes.
Leslie Linden
2011-06-03
merge
Dave Parks
2011-06-03
SH-1744 Add havok's degenerate triangle check to importer. Highlight degener...
Dave Parks
2011-06-02
Remove some unused variables.
Dave Parks
2011-06-02
merge
Dave Parks
2011-06-02
SH-1732 Add streaming cost calculation for mesh objects.
Dave Parks
2011-06-02
Automated merge with http://hg.secondlife.com/mesh-development
Xiaohong Bao
2011-06-02
fix for SH-1691: [crashhunters] crash at LLVolumeImplFlexible::doFlexibleUpda...
Xiaohong Bao
2011-06-02
Linux build fix.
seth_productengine
2011-06-02
SH-1666 Remove "Mesh" stitching type from sculpt combo box.
Dave Parks
2011-06-01
merge
Dave Parks
2011-06-01
SH-812 Fix for rigged meshes not showing up as rigged until LoD switch.
Dave Parks
2011-06-01
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...
Dave Parks
2011-05-31
Unused variable.
Dave Parks
2011-05-31
merge
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2011-05-30
SH-1592 FIXED Advanced model uploader needs an IP checkbox like the wizard up...
Seraph Linden
2011-05-30
SH-1677 FIXED [REGRESSION] Bulk uploads do not adhere to default permissions
Seraph Linden
2011-05-30
Fix for classic clouds being busted.
Dave Parks
2011-05-30
unused variable
Dave Parks
2011-05-30
merge
Dave Parks
2011-05-30
SH-1682 Full integration if indexed texture rendering to improve batch size.
Dave Parks
2011-05-29
SH-1682 indexd diffuse fragment shader for deferred rendering
Dave Parks
2011-05-29
SH-1682 Work in progress on using texture indexes to improve batch size (wow,...
Dave Parks
2011-05-27
Automated merge up from viewer-development into mesh-development
Seraph Linden
2011-05-26
merge
Dave Parks
2011-05-26
SH-1359 General octree tune-up -- increase maximum capacity of an octree node...
Dave Parks
2011-05-26
merge
Brad Payne (Vir Linden)
2011-05-26
SH-1492 WIP
Brad Payne (Vir Linden)
2011-05-26
merge
Brad Payne (Vir Linden)
2011-05-26
SH-1492 WIP - include face info even if textures not being uploaded
Brad Payne (Vir Linden)
2011-05-26
STORM-1283 - merge changes for VWR-25039, VWR-25044, VWR-25052, INTL-46
Debi King (Dessie)
2011-05-26
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-05-25
Make avatars use same shadow offset magic as prims.
Dave Parks
2011-05-25
Remove unused variable.
Dave Parks
2011-05-25
merge
Dave Parks
2011-05-25
SH-1603 Replace every occurrence of "WTF" with something more appropriate.
Dave Parks
2011-05-25
merge
Dave Parks
2011-05-25
SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ...
Dave Parks
2011-05-25
merge
Brad Payne (Vir Linden)
2011-05-25
SH-1492 WIP
Brad Payne (Vir Linden)
2011-05-25
SH-1644 Don't default avatar hardware skinning to off on all ATI cards.
Dave Parks
2011-05-25
SH-1537 Make mesh importer use physics shape for bounding hull (again).
Dave Parks
2011-05-25
merge
Dave Parks
2011-05-25
SH-469 Don't use depth buffers and multisample buffers where not absolutely n...
Dave Parks
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