Age | Commit message (Collapse) | Author |
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This reverts commit 658ff1a0a14af93b96de22d3def56b93c0a5abd2.
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This reverts commit b6574337ed3fd7749db6185501cd444305d44905.
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fix for assertion in lltexturefetch.
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DRTVWR-559
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SL-20154
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SL-20392
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SL-20392
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DRTVWR-559
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updater. Add probe update debug display.
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At runtime it hasn't worked anyway. And now we can get an ARM build
without having to build libvlc for ARM first.
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SL-20062: Fix near clip on reflection probes being clamped to at or below 10
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Cleanup. Caused by a merge of main(D567) into D559
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DRTVWR-559
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with legacy spotlight
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longstanding bug with hard line in projector ambiance lighting. Incidental decruft of legacy_adjust and LOCAL_LIGHT_KILL, etc.
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SL-20396: Apply blinn-phong rotation to texture translation animations for GLTF materials
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There is no asset capability during teleport and it can take some time
to arrive, texture shouldn't just fail to fetch if capability arrives
after content.
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We're not even redistributing Vivox yet (if we ever will).
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Since we're not distributing licenses.txt yet (not using the Python script).
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to avoid any "Stop camming me" from happening.
Showing Look At is something advanced anyway.
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Necessary on some platforms.
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stack to PBR, but only during texture animations
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GLTF materials, for more consistent behavior
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