diff options
author | RunitaiLinden <davep@lindenlab.com> | 2023-10-18 14:54:21 -0500 |
---|---|---|
committer | RunitaiLinden <davep@lindenlab.com> | 2023-10-18 14:54:21 -0500 |
commit | baaf698e29e487244863dc08661fa6754ebd1408 (patch) | |
tree | f9b2dde7c4fec30978e6720c44c7871be8dd7dac /indra | |
parent | 1fe76ad0b92329651b44c46667355a903854b783 (diff) | |
parent | b3fb5a92ea0abcadefd49ac093a634e891a9f241 (diff) |
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/moonF.glsl | 3 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/moonV.glsl | 3 | ||||
-rw-r--r-- | indra/newview/llfloaterfixedenvironment.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 18 | ||||
-rw-r--r-- | indra/newview/llmaterialeditor.cpp | 24 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_inventory.xml | 236 |
7 files changed, 273 insertions, 17 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5d8d4b199c..75c78d1ace 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9543,7 +9543,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>-0.004</real> + <real>-0.002</real> </map> <key>RenderShadowOffset</key> <map> diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl index f3e7b2ee72..183354b9bd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl @@ -57,5 +57,8 @@ void main() frag_data[1] = vec4(0.0); frag_data[2] = vec4(0.0, 0.0, 0.0, GBUFFER_FLAG_HAS_ATMOS); frag_data[3] = vec4(c.rgb, c.a); + + // Added and commented out for a ground truth. Do not uncomment - Geenz + //gl_FragDepth = 0.999985f; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl index 032245a01c..c2a1dccb33 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl @@ -39,7 +39,8 @@ void main() vec4 pos = (modelview_projection_matrix * vert); // smash to *almost* far clip plane -- stars are still behind - pos.z = pos.w*0.999999; + // SL-19283 - finagle the moon position to be between clouds and stars. + pos.z = pos.w*0.999991; gl_Position = pos; vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp index bb6584302d..8e28fd6234 100644 --- a/indra/newview/llfloaterfixedenvironment.cpp +++ b/indra/newview/llfloaterfixedenvironment.cpp @@ -184,7 +184,9 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT); // teach user about HDR settings - if (mSettings && ((LLSettingsSky*)mSettings.get())->canAutoAdjust()) + if (mSettings + && mSettings->getSettingsType() == "sky" + && ((LLSettingsSky*)mSettings.get())->canAutoAdjust()) { LLNotificationsUtil::add("AutoAdjustHDRSky"); } diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 22dd884b91..cb5316ddf4 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -765,7 +765,7 @@ void hide_context_entries(LLMenuGL& menu, // descend into split menus: LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(menu_item); - if ((name == "More") && branchp) + if (((name == "More") || (name == "create_new")) && branchp) { hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); } @@ -820,7 +820,7 @@ void hide_context_entries(LLMenuGL& menu, // so that some other UI element from multi-select doesn't later set this invisible. menu_item->pushVisible(TRUE); - bool enabled = (menu_item->getEnabled() == TRUE); + bool enabled = true; for (itor2 = disabled_entries.begin(); enabled && (itor2 != disabled_entries.end()); ++itor2) { enabled &= (*itor2 != name); @@ -4282,6 +4282,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items disabled_items.push_back(std::string("New Folder")); disabled_items.push_back(std::string("upload_def")); + disabled_items.push_back(std::string("create_new")); } if (favorites == mUUID) { @@ -4304,6 +4305,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items { disabled_items.push_back(std::string("New Folder")); disabled_items.push_back(std::string("upload_def")); + disabled_items.push_back(std::string("create_new")); } if (marketplace_listings_id == mUUID) { @@ -4367,6 +4369,18 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items if (!isMarketplaceListingsFolder()) { items.push_back(std::string("upload_def")); + items.push_back(std::string("create_new")); + items.push_back(std::string("New Script")); + items.push_back(std::string("New Note")); + items.push_back(std::string("New Gesture")); + items.push_back(std::string("New Material")); + items.push_back(std::string("New Clothes")); + items.push_back(std::string("New Body Parts")); + items.push_back(std::string("New Settings")); + if (!LLEnvironment::instance().isInventoryEnabled()) + { + disabled_items.push_back("New Settings"); + } } if (menu_items_added) { diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 6b70b40860..7a65231a2d 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -3199,7 +3199,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mBaseColorJ2C, mBaseColorName, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mBaseColorName; + + saveTexture(mBaseColorJ2C, name, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) @@ -3237,7 +3241,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mNormalJ2C, mNormalName, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mNormalName; + + saveTexture(mNormalJ2C, name, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) @@ -3275,7 +3283,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mMetallicRoughnessJ2C, mMetallicRoughnessName, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mMetallicRoughnessName; + + saveTexture(mMetallicRoughnessJ2C, name, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key); if (me) @@ -3314,7 +3326,11 @@ S32 LLMaterialEditor::saveTextures() { mUploadingTexturesCount++; work_count++; - saveTexture(mEmissiveJ2C, mEmissiveName, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response) + + // For ease of inventory management, we prepend the material name. + std::string name = mMaterialName + ": " + mEmissiveName; + + saveTexture(mEmissiveJ2C, name, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response) { LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", LLSD(key)); if (me) diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 1907dc2438..3a8f360e2d 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -144,14 +144,6 @@ parameter="rename" /> </menu_item_call> <menu_item_call - label="New Folder" - layout="topleft" - name="New Folder"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="category" /> - </menu_item_call> - <menu_item_call label="New Outfit" layout="topleft" name="New Outfit"> @@ -699,6 +691,234 @@ <menu_item_separator layout="topleft" name="Subfolder Separator" /> + <menu + label="Create new" + layout="topleft" + name="create_new"> + <menu_item_call + label="New Folder" + layout="topleft" + name="New Folder"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="category" /> + </menu_item_call> + <menu_item_call + label="New Script" + layout="topleft" + name="New Script"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="lsl" /> + </menu_item_call> + <menu_item_call + label="New Notecard" + layout="topleft" + name="New Note"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="notecard" /> + </menu_item_call> + <menu_item_call + label="New Gesture" + layout="topleft" + name="New Gesture"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gesture" /> + </menu_item_call> + <menu_item_call + label="New Material" + layout="topleft" + name="New Material"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="material" /> + <menu_item_call.on_enable + function="Inventory.MaterialsEnabled" /> + </menu_item_call> + <menu + label="New Clothes" + layout="topleft" + name="New Clothes"> + <menu_item_call + label="New Shirt" + layout="topleft" + name="New Shirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shirt" /> + </menu_item_call> + <menu_item_call + label="New Pants" + layout="topleft" + name="New Pants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="pants" /> + </menu_item_call> + <menu_item_call + label="New Shoes" + layout="topleft" + name="New Shoes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shoes" /> + </menu_item_call> + <menu_item_call + label="New Socks" + layout="topleft" + name="New Socks"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="socks" /> + </menu_item_call> + <menu_item_call + label="New Jacket" + layout="topleft" + name="New Jacket"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="jacket" /> + </menu_item_call> + <menu_item_call + label="New Skirt" + layout="topleft" + name="New Skirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skirt" /> + </menu_item_call> + <menu_item_call + label="New Gloves" + layout="topleft" + name="New Gloves"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gloves" /> + </menu_item_call> + <menu_item_call + label="New Undershirt" + layout="topleft" + name="New Undershirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="undershirt" /> + </menu_item_call> + <menu_item_call + label="New Underpants" + layout="topleft" + name="New Underpants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="underpants" /> + </menu_item_call> + <menu_item_call + label="New Alpha Mask" + layout="topleft" + name="New Alpha Mask"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="alpha" /> + </menu_item_call> + <menu_item_call + label="New Tattoo" + layout="topleft" + name="New Tattoo"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="tattoo" /> + </menu_item_call> + <menu_item_call + label="New Universal" + layout="topleft" + name="New Universal"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="universal" /> + </menu_item_call> + <menu_item_call + label="New Physics" + layout="topleft" + name="New Physics"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="physics" /> + </menu_item_call> + </menu> + <menu + label="New Body Parts" + layout="topleft" + name="New Body Parts"> + <menu_item_call + label="New Shape" + layout="topleft" + name="New Shape"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shape" /> + </menu_item_call> + <menu_item_call + label="New Skin" + layout="topleft" + name="New Skin"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skin" /> + </menu_item_call> + <menu_item_call + label="New Hair" + layout="topleft" + name="New Hair"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="hair" /> + </menu_item_call> + <menu_item_call + label="New Eyes" + layout="topleft" + name="New Eyes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="eyes" /> + </menu_item_call> + </menu> + <menu + label="New Settings" + layout="topleft" + name="New Settings"> + <menu_item_call + label="New Sky" + layout="topleft" + name="New Sky"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="sky"/> + <menu_item_call.on_enable + function="Inventory.EnvironmentEnabled" /> + </menu_item_call> + <menu_item_call + label="New Water" + layout="topleft" + name="New Water"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="water"/> + <menu_item_call.on_enable + function="Inventory.EnvironmentEnabled" /> + </menu_item_call> + <menu_item_call + label="New Day Cycle" + layout="topleft" + name="New Day Cycle"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="daycycle"/> + <menu_item_call.on_enable + function="Inventory.EnvironmentEnabled" /> + </menu_item_call> + </menu> + </menu> <menu_item_call label="Create folder from selected" layout="topleft" |