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AgeCommit message (Expand)Author
2012-04-05Removing unneeded code because we have the pathfinding console working to cor...Todd Stinson
2012-04-05Removing the onShowXRayToggle callback as it is no longer required.Todd Stinson
2012-04-05Removing the onShowWorldToggle callback as it is no longer required.Todd Stinson
2012-04-05Disabling the terrain frozen editing warning when debug optionPathfindingDisa...Todd Stinson
2012-04-05PATH-500: Updating the pathfinding console defaults following the integration...Todd Stinson
2012-04-05PATH-482: BUGFIX Automatically reloading the character and linksets floaters ...Todd Stinson
2012-04-05Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-...Todd Stinson
2012-04-05consolidate navmesh rendering callsprep
2012-04-05mergeprep
2012-04-05Navmesh edges are now rendered via vertex buffers. Enjoy the speedup!prep
2012-04-05Fix for: assert when rendering paths, wireframe world when navmesh render dis...Dave Parks
2012-04-04PATH-445,PATH-452: Adding functionality to reload the navmesh on region bound...Todd Stinson
2012-04-04mergeDave Parks
2012-04-04Add pathfindingNoNormal shader.Dave Parks
2012-04-04mergeprep
2012-04-04remove debug commentprep
2012-04-04PATH-492: BUGFIX Disabling the pathfinding submenu options on non-pathfinding...Todd Stinson
2012-04-04Cleanup edge render and resolve assertions from lack of normals in edges.Dave Parks
2012-04-04Light the navmeshDave Parks
2012-04-04Support for navmesh vbo. Navmesh vb supports heat map.prep
2012-04-04Better contrast between shapes and their outlines.Dave Parks
2012-04-03PATH-454: BUGFIX Adding a notification when switching a permanent object to F...Todd Stinson
2012-04-03PATH-470: BUGFIX Disabling the return menu option for permanent objects when ...Todd Stinson
2012-04-03Fix pathfinding console floater size to fit extra checkboxDave Parks
2012-04-03Cleanup -- use falcon's default colors -- fix bug where screen remains blank ...Dave Parks
2012-04-03Make navmesh show up in xray view.Dave Parks
2012-04-03Switch x-ray render to non-wirefrmae by default.Dave Parks
2012-04-03Fix render orders.Dave Parks
2012-04-03Fix build. Axe deprecated glNormal call. Don't show the world just because ...Dave Parks
2012-04-03PATH-450: Correcting boolean logic that was resulting in the scale manipulato...Todd Stinson
2012-04-03Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-04-03Added normal support to navmesh tri renderer.prep
2012-04-03merge changes for drtvwr-132Oz Linden
2012-04-03Pathfinding visualization WIP -- add many controls for x-ray render, add ligh...Dave Parks
2012-04-02mergeDave Parks
2012-04-02Cleaner render of walkables and materials. Convert Vector3 color parameters ...Dave Parks
2012-04-02PATH-469: Checking for permission on all regions, and then checking for froze...Todd Stinson
2012-04-02Path 409: Fix for hud attachments messing up rendering of navmesh display.prep
2012-03-30PATH-456: Disabling the Flexible Path checkbox on permanent objects in the fr...Todd Stinson
2012-03-30Adding in some debug functionality to allow permanent and/or character flags ...Todd Stinson
2012-03-30PATH-450: Disabling the movement and shape manipulation widgets when editing ...Todd Stinson
2012-03-30merge changes for vmrg-229Oz Linden
2012-03-30merge changes for vmrg-233Oz Linden
2012-03-29PATH-450: BUGFIX Ensuring that permanent objects cannot be linked in frozen m...Todd Stinson
2012-03-29PATH-442: BUGFIX Disabling the phantom flag in the Build Tools floater for ch...Todd Stinson
2012-03-29Updating the test path and universe colors based on Leo's direction.Todd Stinson
2012-03-29Removing the scrolllist elements from the tab stops.Todd Stinson
2012-03-29Exposed star(valid/invalid) and test path colors. Refactored path drawing cod...prep
2012-03-28Altering the default navmesh color.Todd Stinson (stinson@lindenlab.com)
2012-03-28Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson