diff options
author | Dave Parks <davep@lindenlab.com> | 2012-04-04 14:16:17 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-04-04 14:16:17 -0500 |
commit | d21dd289b0543d1043424067de230561e531999c (patch) | |
tree | f24c59959a6c3bc155902360fcb9e0eb2e042d70 /indra | |
parent | 499a43df65a49fd667fb666015b8900a4fd6aa6b (diff) |
Cleanup edge render and resolve assertions from lack of normals in edges.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 12 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.h | 1 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 29 |
3 files changed, 42 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 0948e261ce..65b6634c57 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -135,6 +135,7 @@ LLGLSLShader gUnderWaterProgram; //interface shaders LLGLSLShader gHighlightProgram; LLGLSLShader gPathfindingProgram; +LLGLSLShader gPathfindingNoNormalsProgram; //avatar shader handles LLGLSLShader gAvatarProgram; @@ -596,6 +597,7 @@ void LLViewerShaderMgr::unloadShaders() gAlphaMaskProgram.unload(); gUIProgram.unload(); gPathfindingProgram.unload(); + gPathfindingNoNormalsProgram.unload(); gCustomAlphaProgram.unload(); gGlowCombineProgram.unload(); gSplatTextureRectProgram.unload(); @@ -2524,6 +2526,16 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { + gPathfindingNoNormalsProgram.mName = "PathfindingNoNormals Shader"; + gPathfindingNoNormalsProgram.mShaderFiles.clear(); + gPathfindingNoNormalsProgram.mShaderFiles.push_back(make_pair("interface/pathfindingNoNormalV.glsl", GL_VERTEX_SHADER_ARB)); + gPathfindingNoNormalsProgram.mShaderFiles.push_back(make_pair("interface/pathfindingF.glsl", GL_FRAGMENT_SHADER_ARB)); + gPathfindingNoNormalsProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gPathfindingNoNormalsProgram.createShader(NULL, NULL); + } + + if (success) + { gCustomAlphaProgram.mName = "Custom Alpha Shader"; gCustomAlphaProgram.mShaderFiles.clear(); gCustomAlphaProgram.mShaderFiles.push_back(make_pair("interface/customalphaV.glsl", GL_VERTEX_SHADER_ARB)); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 2f4edc2659..ceb14870d4 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -289,6 +289,7 @@ extern LLGLSLShader gGlowExtractProgram; //interface shaders extern LLGLSLShader gHighlightProgram; extern LLGLSLShader gPathfindingProgram; +extern LLGLSLShader gPathfindingNoNormalsProgram; // avatar shader handles extern LLGLSLShader gAvatarProgram; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6f75c09803..fb6e97ea9d 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4364,6 +4364,21 @@ void LLPipeline::renderDebug() int materialIndex = pathfindingConsole->getHeatMapType(); llPathingLibInstance->renderNavMesh( materialIndex ); + + //render edges + if (LLGLSLShader::sNoFixedFunction) + { + gPathfindingNoNormalsProgram.bind(); + gPathfindingNoNormalsProgram.uniform1f("tint", 1.f); + gPathfindingNoNormalsProgram.uniform1f("alpha_scale", 1.f); + llPathingLibInstance->renderNavMeshEdges( materialIndex ); + gPathfindingProgram.bind(); + } + else + { + llPathingLibInstance->renderNavMeshEdges( materialIndex ); + } + gGL.flush(); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); glLineWidth(1.0f); @@ -4504,6 +4519,20 @@ void LLPipeline::renderDebug() gPathfindingProgram.uniform1f("ambiance", ambiance); llPathingLibInstance->renderNavMesh( materialIndex ); } + + //render edges + if (LLGLSLShader::sNoFixedFunction) + { + gPathfindingNoNormalsProgram.bind(); + gPathfindingNoNormalsProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingNoNormalsProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + llPathingLibInstance->renderNavMeshEdges( materialIndex ); + gPathfindingProgram.bind(); + } + else + { + llPathingLibInstance->renderNavMeshEdges( materialIndex ); + } gGL.flush(); glLineWidth(1.0f); |