Age | Commit message (Collapse) | Author |
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users do not suddenly end up lost in blackness as the navmesh downloads.
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correctly when teleporting or crossing region boundaries.
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optionPathfindingDisablePermanentObjects is set to true.
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integration of the xray code.
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on region crossing.
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ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
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disabled, heat map breaking walkables etc, and navmesh edges being offset from navmesh
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boundary crossing. Also, correcting how the region boundary crossing is detected to make it more accurate.
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non-pathfinding enabled regions.
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Flexible Path.
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in frozen mode.
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after closing pathfinding console
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navmesh isn't checked.
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manipulator malfunctioning for non-permanent objects.
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lighting, and better combat z-fighting and noise from wireframes and overlays
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to Color4.
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frozen/unfrozen mode.
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frozen state.
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on objects to be hidden from the viewer. This enables testing of the server-side enforcement of object rules.
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an item in a linked set.
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LLViewerRegion::getPosGlobalFromRegion.
As far as I can tell, if login fails with the "Region has begun the logout process" message, gAgentAvatarp gets destroyed, which leads to the crash.
Adding a check that should prevent it (could not reproduce to make sure).
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mode. Displaying a modal notification if user attempts.
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character objects.
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code to use ll f()'s
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