Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-06-04 | #1628 Disable spherical mirror probes for the time being. (#1631) | Jonathan "Geenz" Goodman | |
2024-06-04 | #1614 Fix for moire pattern in specular highlights. Incidental cleanup. | RunitaiLinden | |
2024-06-03 | buyarrow & noentrylines adjustments | fowlerdm | |
hue shift | |||
2024-06-03 | Remove redundant windowbg | fowlerdm | |
make textures.xml point to the same file for both window and window_notitle rather than having two identical files | |||
2024-06-03 | Rounded stepper edge | fowlerdm | |
Make stepper clash less with slightly rounded text field | |||
2024-06-03 | Blufault: misc tweaks | fowlerdm | |
slightly rounded text fields! | |||
2024-06-02 | Floater background hue adjustment | fowlerdm | |
Desaturation | |||
2024-06-02 | More float operands for float operations | Erik Kundiman | |
2024-06-02 | Revert unnecessary shader operand diff from LL's | Erik Kundiman | |
It's been already casted. | |||
2024-06-02 | Revert "Prepend avatar skin's matrix palette variable name" | Erik Kundiman | |
This reverts commit 30e33e279b1b2d04951c399f548c3afc3b17fd1b. | |||
2024-06-02 | sse2neon licence for macOS (for now) | Erik Kundiman | |
Of course. | |||
2024-06-02 | Shorten credits | Erik Kundiman | |
2024-06-02 | More float operands for float operations | Erik Kundiman | |
This is so that it doesn't throw a compilation error at runtime for not defining consistently with float values, which would be uncastable on some certain other implementation. | |||
2024-06-02 | Prepend avatar skin's matrix palette variable name | Erik Kundiman | |
so it wouldn't clash with object skin's when they're used in the same piece of code. | |||
2024-06-01 | Credits width adjustment | fowlerdm | |
Special thanks just a little too wide | |||
2024-06-01 | Adjust credits height values | fowlerdm | |
Special thanks needed some more space, and the top portion had too much! | |||
2024-05-31 | Blufault: Misc tweaks | fowlerdm | |
Add sutble gloss to tabs, hue-shift steppers, adjust navbar bg & linden dollar background | |||
2024-05-31 | Clean up floater corners | fowlerdm | |
Make floater rounded corners more consistent and defined | |||
2024-05-31 | Add more credits | Erik Kundiman | |
2024-05-29 | #1581 Only render mirrors when reflection probes are enabled. (#1592) | Jonathan "Geenz" Goodman | |
2024-05-29 | Remove tinyxpath licence on macOS | Erik Kundiman | |
It doesn't seem to be used any more. | |||
2024-05-29 | Remove some licences on Linux | Erik Kundiman | |
Licences of libraries that are dynamically linked to, or ones that don't seem to be used any more. | |||
2024-05-29 | viewer#1568 Revert "SL-17597 AV height in Shape dialog IS WRONG" | Andrey Kleshchev | |
This reverts commit f5a7c22cea16b51db12360436ce64c2433a5aa5f to fix viewer#1568. | |||
2024-05-28 | Merge remote-tracking branch 'origin/main' into release/materials_featurette | Brad Linden | |
2024-05-28 | Improvements to mirror probe update rates (#1570) | Jonathan "Geenz" Goodman | |
#1494 Fix for mirror updates getting "stuck" on some faces. | |||
2024-05-28 | secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader. | Cosmic Linden | |
2024-05-28 | Make FpsTextColor less dim | fowlerdm | |
Oopsie whoopsie lol | |||
2024-05-28 | BSDs use system OpenJPEG, Linuxes link statically | Erik Kundiman | |
Cause 2.5.2 on MacPorts and FBSD ports are safe, while 2.5.0 on Debian/Ubuntu would cause a crash that we stick to LL's 2.5.0. | |||
2024-05-28 | Revert "Use prebuilt OpenJPEG for now" | Erik Kundiman | |
This reverts commit 0797257992ee7f88456d3083ebf214485b75c139. | |||
2024-05-28 | Adjust the MP & SL heights | Erik Kundiman | |
so that there isn't wasted space. | |||
2024-05-28 | Adjust the credits again | Erik Kundiman | |
2024-05-28 | NDOF licence not included | Erik Kundiman | |
We haven't been including the feature. Maybe much later. | |||
2024-05-28 | Google perftools licence isn't included | Erik Kundiman | |
cause we haven't been using perftools. | |||
2024-05-28 | Minimise about floater diffs from LL's | Erik Kundiman | |
2024-05-28 | Bring back cURL & OpenSSL licences to Linux | Erik Kundiman | |
since we're distributing the statically linked ones until the bug with system OpenSSL 3 is resolved. | |||
2024-05-27 | Adjust RearView offset correction | fowlerdm | |
meant to set y value to 0.5 instead of 0.7 | |||
2024-05-27 | Make FpsTextColor slightly less bright | fowlerdm | |
Use EmphasisColor_13 instead | |||
2024-05-27 | Adjust RearView offset | fowlerdm | |
Place default rear camera further down behind avatar w/ mild offset | |||
2024-05-27 | floater_about.xml: credits cleanup | fowlerdm | |
add accordion tabs | |||
2024-05-27 | Add more of observeur's contributions | Erik Kundiman | |
and adjust some more a little bit. | |||
2024-05-27 | fixed tracker beacon performance issue on apple silicon macs | mobserveur | |
tracking beacon was causing extreme lag on apple silicon macs | |||
2024-05-27 | added a fps counter in the status bar | mobserveur | |
it displays an fps counter on the status bar | |||
2024-05-27 | Merge pull request #2 from mobserveur/main | Erik Kundiman | |
commented darwin specific code for texture priority | |||
2024-05-27 | Merge remote-tracking branch 'refs/remotes/origin/main' | mobserveur | |
* refs/remotes/origin/main: new icons again New icons: Sharpened Jolly Roger macOS icon by Secret Foxtail New icons: revision New icon: 1024x1024 New icons Blufault colors.xml: revert HTMLLinkColor New freebsd.png Blufault colors.xml Making FrogGreen blue Blufault: Camera & movement controls | |||
2024-05-26 | Merge branch 'main' of https://gitlab.com/fowlerdm/megapahit-viewer | Erik Kundiman | |
2024-05-25 | dmg background revision | fowlerdm | |
blend bottom border better | |||
2024-05-25 | login_mp_logo update & dmg background | fowlerdm | |
update login logos to reflect new jolly roger icon & stylize dmg background | |||
2024-05-25 | Jolly Roger macOS volume icon again by fowlerdm | Erik Kundiman | |
2024-05-25 | Sharpened Jolly Roger icons for macOS by fowlerdm | Erik Kundiman | |
2024-05-25 | commented darwin specific code for texture priority | mobserveur | |
the commented code was causing textures being blurry at short distance credits: melody owo |