Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-21 | SL-10117: Include environment changes in experience agreement. | Rider Linden | |
2018-11-21 | SL-9661 Settings applied from inventory don't update about land floater. | andreykproductengine | |
2018-11-20 | Merge | Rider Linden | |
2018-11-20 | SL-10093: Client code to support experiences changing an environment. ↵ | Rider Linden | |
Handle generic messages with "commands" to be executed. | |||
2018-11-19 | Merged in graham_linden/viewer-eep-fixes (pull request #197) | Rider Linden | |
SL-10032 | |||
2018-11-19 | SL-10032 | Graham Linden | |
Plug more holes through which env ambient terms were finding their way into lighting calcs for HUDs. Fix up mismatched indenting (tabs v spaces) on several shaders. | |||
2018-11-19 | SL-10086 FIXED [EEP] Rainbow and Halo use wrong textures | maxim_productengine | |
2018-11-15 | SL-10066 and SL-10067 | Graham Linden | |
Fix fullbright transport transposed args and use display gamma for post-deferred gamma correction. | |||
2018-11-15 | Remove compilation and linkage of deferredUtil and indirect GLSL helper ↵ | Graham Linden | |
objects (current source of Intel ig4icd driver crash). | |||
2018-11-14 | Work around broken deps on atmospheric vars in the frag-based deferred ↵ | Graham Linden | |
lighting pipe. | |||
2018-11-14 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-11-14 | increment viewer version to 6.0.1 | Nat Goodspeed | |
2018-11-14 | Merge | Rider Linden | |
2018-11-14 | Merged in maxim_productengine/viewer-eep (pull request #190) | Rider Linden | |
SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when Region settings are used Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com> | |||
2018-11-14 | Merged in lindenlab/axon | AndreyL ProductEngine | |
2018-11-14 | SL-10056 [EEP] Cloud Detail settings >1.0 always reverts to 1.0 | andreykproductengine | |
2018-11-14 | SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when ↵ | maxim_productengine | |
Region settings are used | |||
2018-11-13 | Merged in graham_linden/viewer-eep-fixes (pull request #189) | Rider Linden | |
SL-10044 SL-10045 | |||
2018-11-12 | SL-10044 SL-10045 | Graham Linden | |
Fix class 1 and 2 transport/gamma funcs and made usage consistent across all shaders. Fix class1\environment\waterV reverting to old d1/d2 names for wave directions. | |||
2018-11-12 | SL-10033 [EEP] Use fast environment transition for teleports | andreykproductengine | |
2018-11-12 | Merged in andreykproductengine/maint-eep2 (pull request #187) | Rider Linden | |
SL-9620 Viewer crashes after clicking "Commit" button while editing Day Cycle preset Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> | |||
2018-11-12 | SL-9620 Viewer crashes after clicking "Commit" button while editing Day ↵ | andreykproductengine | |
Cycle preset | |||
2018-11-09 | Add missing new shader files. | Graham Linden | |
2018-11-09 | More incremental revive of 39561 contents to determine cuplrit. | Graham Linden | |
2018-11-09 | Yes, Maurice, baby steps. | Graham Linden | |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden | |
2018-11-09 | SL-10018 FIXED Viewer crashes when clicking on a link of a folder in Inventory | maxim_productengine | |
2018-11-07 | Backed out changeset: 8f9f962ad6c0 | AndreyL ProductEngine | |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden | |
Eliminate 20+ callsites with copy-paste of getPosition and/or getNorm code. Make pipeline use getShadowTarget/releaseShadowTarget consistently. | |||
2018-11-06 | Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in ↵ | Graham Linden | |
lighting shaders. Also fix terrain response to atmospherics shaders (was failing to apply ambient on low end even when atmospherics was on). | |||
2018-11-06 | SL-10013 Crash in LLFolderViewModelItemInventory::filterChildItem(..) | maxim_productengine | |
2018-11-06 | Updated viewer manifest to address CEF runtime file differences | AndreyL ProductEngine | |
2018-11-05 | SL-1386 Fix for onSelectionChange crash | andreykproductengine | |
2018-11-05 | SL-9991 FIXED Crash in LLViewerLODTexture::processTextureStats() | maxim_productengine | |
2018-11-05 | SL-10006 Fixed crash in addScriptLine | andreykproductengine | |
2018-11-02 | Merge | Graham Linden | |
2018-11-02 | OSX Pedantics | Rider Linden | |
2018-11-02 | SL-9806 stop rendering stars post deferred so they can be depth sorted ↵ | Graham Linden | |
properly with clouds and heavenly bodies. | |||
2018-11-02 | Merge | Rider Linden | |
2018-11-02 | SL-9886: Viewer send and receive new day_name(s) information in the ↵ | Rider Linden | |
environment protocol for viewer specified names on individual tracks. | |||
2018-11-02 | SL-9870 EEP Water texture doesn't apply to observer | andreykproductengine | |
2018-11-02 | SL-979 Don't allow DnD or paste folders to “Lost and Found” | maxim_productengine | |
2018-11-01 | Merged in graham_linden/viewer-eep-fixes (pull request #179) | Rider Linden | |
SL-9994 | |||
2018-11-01 | Merge | Graham Linden | |
2018-11-01 | SL-9994 | Graham Linden | |
Make shaders use consistent naming and parameter order for transport and atmospheric helpers. Share transport and gamma correction code where possible. Add lots of asserts and other validation for when things don't go as planned. Engage dumpShaderSource to get more source output with shader compilation fail. | |||
2018-11-01 | Merged in graham_linden/viewer-eep-fixes (pull request #178) | Rider Linden | |
Default | |||
2018-11-01 | Back out unintended shader changes from SL-10000 fix. | Graham Linden | |
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden | |
2018-11-01 | Merged in andreykproductengine/maint-eep2 (pull request #176) | Rider Linden | |
SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set Approved-by: Graham Madarasz <graham@lindenlab.com> | |||
2018-11-01 | SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set | andreykproductengine | |