diff options
| author | Rider Linden <rider@lindenlab.com> | 2018-11-01 18:12:19 +0000 | 
|---|---|---|
| committer | Rider Linden <rider@lindenlab.com> | 2018-11-01 18:12:19 +0000 | 
| commit | e6b5ed3fefb1b5f0fca59075a20404a160b5116b (patch) | |
| tree | 20196e39e2391e59c8dc4f2871709bc64dab4f9d /indra | |
| parent | 2c5d17aa6badb25718c8a328c83be3a8f3debd8e (diff) | |
| parent | a67cf385d763325119f4d2a37beb96c9c6a80282 (diff) | |
Merged in graham_linden/viewer-eep-fixes (pull request #178)
Default
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/llinventory/llsettingssky.cpp | 16 | ||||
| -rw-r--r-- | indra/llrender/llglslshader.cpp | 8 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 38 | 
3 files changed, 16 insertions, 46 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 9d839e88d0..f21cca34a6 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -169,13 +169,13 @@ LLSettingsSky::validation_list_t legacyHazeValidationList()                  LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),                  LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*")))));          legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_DENSITY,        false,  LLSD::TypeReal,   -            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4.0f))))); +            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(5.0f)))));          legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_HORIZON,        false,  LLSD::TypeReal,   -            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); +            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(5.0f)))));          legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_MULTIPLIER,  false,  LLSD::TypeReal,   -            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0001f)(0.9f))))); +            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0001f)(2.0f)))));          legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DISTANCE_MULTIPLIER, false,  LLSD::TypeReal, -            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(100.0f))))); +            boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0001f)(1000.0f)))));      }      return legacyHazeValidation;  } @@ -763,6 +763,10 @@ LLSD LLSettingsSky::translateLegacyHazeSettings(const LLSD& legacy)  // AdvancedAtmospherics TODO  // These need to be translated into density profile info in the new settings format...  // LEGACY_ATMOSPHERICS     +    if (legacy.has(SETTING_AMBIENT)) +    { +        legacyhazesettings[SETTING_AMBIENT] = LLColor3(legacy[SETTING_AMBIENT]).getValue(); +    }      if (legacy.has(SETTING_BLUE_DENSITY))      {          legacyhazesettings[SETTING_BLUE_DENSITY] = LLColor3(legacy[SETTING_BLUE_DENSITY]).getValue(); @@ -804,10 +808,6 @@ LLSD LLSettingsSky::translateLegacySettings(const LLSD& legacy)          newsettings[SETTING_LEGACY_HAZE] = legacyhazesettings;      } -    if (legacy.has(SETTING_AMBIENT)) -    { -        newsettings[SETTING_AMBIENT] = LLColor3(legacy[SETTING_AMBIENT]).getValue(); -    }      if (legacy.has(SETTING_CLOUD_COLOR))      {          newsettings[SETTING_CLOUD_COLOR] = LLColor3(legacy[SETTING_CLOUD_COLOR]).getValue(); diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index f0cc9acc06..de15d1d75b 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -487,18 +487,18 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes,      return success;  } -BOOL LLGLSLShader::attachObject(std::string object) +BOOL LLGLSLShader::attachObject(std::string object_path)  { -    if (LLShaderMgr::instance()->mShaderObjects.count(object) > 0) +    if (LLShaderMgr::instance()->mShaderObjects.count(object_path) > 0)      {          stop_glerror(); -        glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object]); +        glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object_path]);          stop_glerror();          return TRUE;      }      else      { -        LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object that hasn't been compiled: " << object << LL_ENDL; +        LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object: '" << object_path << "' that hasn't been compiled." << LL_ENDL;          return FALSE;      }  } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 9da705bb2d..d6fe35e2ca 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -628,7 +628,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade  	if (file == NULL)  	{ -		LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << filename << LL_ENDL; +		LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << open_file_name << LL_ENDL;  		return 0;  	} @@ -958,38 +958,8 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade  			{  				//an error occured, print log  				LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; -				dumpObjectLog(ret, TRUE, filename); -#if LL_WINDOWS -				std::stringstream ostr; -				//dump shader source for debugging -				for (GLuint i = 0; i < shader_code_count; i++) -				{ -					ostr << i << ": " << shader_code_text[i]; - -					if (i % 128 == 0) -					{ //dump every 128 lines - -						LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL; -						ostr = std::stringstream(); -					} - -				} - -				LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL; -#else -				std::string str; -				 -				for (GLuint i = 0; i < shader_code_count; i++) { -					str.append(shader_code_text[i]); -					 -					if (i % 128 == 0) -					{ -						LL_WARNS("ShaderLoading") << str << LL_ENDL; -						str = ""; -					} -				} -#endif - +				dumpObjectLog(ret, TRUE, open_file_name); +                dumpShaderSource(shader_code_count, shader_code_text);  				ret = 0;  			}  		} @@ -1018,7 +988,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade  		if (shader_level > 1)  		{  			shader_level--; -			return loadShaderFile(filename,shader_level,type, defines, texture_index_channels); +			return loadShaderFile(filename, shader_level, type, defines, texture_index_channels);  		}  		LL_WARNS("ShaderLoading") << "Failed to load " << filename << LL_ENDL;	  	}  | 
