diff options
author | Rider Linden <rider@lindenlab.com> | 2018-11-01 18:12:19 +0000 |
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committer | Rider Linden <rider@lindenlab.com> | 2018-11-01 18:12:19 +0000 |
commit | e6b5ed3fefb1b5f0fca59075a20404a160b5116b (patch) | |
tree | 20196e39e2391e59c8dc4f2871709bc64dab4f9d /indra | |
parent | 2c5d17aa6badb25718c8a328c83be3a8f3debd8e (diff) | |
parent | a67cf385d763325119f4d2a37beb96c9c6a80282 (diff) |
Merged in graham_linden/viewer-eep-fixes (pull request #178)
Default
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 16 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 8 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 38 |
3 files changed, 16 insertions, 46 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index 9d839e88d0..f21cca34a6 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -169,13 +169,13 @@ LLSettingsSky::validation_list_t legacyHazeValidationList() LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*"))))); legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_DENSITY, false, LLSD::TypeReal, - boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4.0f))))); + boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(5.0f))))); legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_HORIZON, false, LLSD::TypeReal, - boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(5.0f))))); legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_MULTIPLIER, false, LLSD::TypeReal, - boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0001f)(0.9f))))); + boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0001f)(2.0f))))); legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DISTANCE_MULTIPLIER, false, LLSD::TypeReal, - boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(100.0f))))); + boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0001f)(1000.0f))))); } return legacyHazeValidation; } @@ -763,6 +763,10 @@ LLSD LLSettingsSky::translateLegacyHazeSettings(const LLSD& legacy) // AdvancedAtmospherics TODO // These need to be translated into density profile info in the new settings format... // LEGACY_ATMOSPHERICS + if (legacy.has(SETTING_AMBIENT)) + { + legacyhazesettings[SETTING_AMBIENT] = LLColor3(legacy[SETTING_AMBIENT]).getValue(); + } if (legacy.has(SETTING_BLUE_DENSITY)) { legacyhazesettings[SETTING_BLUE_DENSITY] = LLColor3(legacy[SETTING_BLUE_DENSITY]).getValue(); @@ -804,10 +808,6 @@ LLSD LLSettingsSky::translateLegacySettings(const LLSD& legacy) newsettings[SETTING_LEGACY_HAZE] = legacyhazesettings; } - if (legacy.has(SETTING_AMBIENT)) - { - newsettings[SETTING_AMBIENT] = LLColor3(legacy[SETTING_AMBIENT]).getValue(); - } if (legacy.has(SETTING_CLOUD_COLOR)) { newsettings[SETTING_CLOUD_COLOR] = LLColor3(legacy[SETTING_CLOUD_COLOR]).getValue(); diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index f0cc9acc06..de15d1d75b 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -487,18 +487,18 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, return success; } -BOOL LLGLSLShader::attachObject(std::string object) +BOOL LLGLSLShader::attachObject(std::string object_path) { - if (LLShaderMgr::instance()->mShaderObjects.count(object) > 0) + if (LLShaderMgr::instance()->mShaderObjects.count(object_path) > 0) { stop_glerror(); - glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object]); + glAttachObjectARB(mProgramObject, LLShaderMgr::instance()->mShaderObjects[object_path]); stop_glerror(); return TRUE; } else { - LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object that hasn't been compiled: " << object << LL_ENDL; + LL_SHADER_LOADING_WARNS() << "Attempting to attach shader object: '" << object_path << "' that hasn't been compiled." << LL_ENDL; return FALSE; } } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 9da705bb2d..d6fe35e2ca 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -628,7 +628,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (file == NULL) { - LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << filename << LL_ENDL; + LL_SHADER_LOADING_WARNS() << "GLSL Shader file not found: " << open_file_name << LL_ENDL; return 0; } @@ -958,38 +958,8 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade { //an error occured, print log LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; - dumpObjectLog(ret, TRUE, filename); -#if LL_WINDOWS - std::stringstream ostr; - //dump shader source for debugging - for (GLuint i = 0; i < shader_code_count; i++) - { - ostr << i << ": " << shader_code_text[i]; - - if (i % 128 == 0) - { //dump every 128 lines - - LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL; - ostr = std::stringstream(); - } - - } - - LL_WARNS("ShaderLoading") << "\n" << ostr.str() << LL_ENDL; -#else - std::string str; - - for (GLuint i = 0; i < shader_code_count; i++) { - str.append(shader_code_text[i]); - - if (i % 128 == 0) - { - LL_WARNS("ShaderLoading") << str << LL_ENDL; - str = ""; - } - } -#endif - + dumpObjectLog(ret, TRUE, open_file_name); + dumpShaderSource(shader_code_count, shader_code_text); ret = 0; } } @@ -1018,7 +988,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (shader_level > 1) { shader_level--; - return loadShaderFile(filename,shader_level,type, defines, texture_index_channels); + return loadShaderFile(filename, shader_level, type, defines, texture_index_channels); } LL_WARNS("ShaderLoading") << "Failed to load " << filename << LL_ENDL; } |