Age | Commit message (Expand) | Author |
2013-04-19 | Change #ifs to #ifdefs for mac compiler | Graham Madarasz (Graham Linden) |
2013-04-19 | Rework ifdefing and fix windows shader compiler warnings from materialF | Graham Madarasz |
2013-04-19 | Shader changes for Mac compat | Graham Madarasz (Graham Linden) |
2013-04-19 | Cleanup mac hack and add defs to deferred alpha shader so compiler won't comp... | Graham Madarasz |
2013-04-19 | Merge viewer-dev-materials | Graham Madarasz |
2013-04-19 | Cleanup specular highlights from spot lights | Dave Parks |
2013-04-18 | Fix for alpha blended objects becoming too bright when gamma correction is ap... | Geenz |
2013-04-18 | Merged with latest viewer-development-materials. | Geenz |
2013-04-18 | Mitigation for light attenuation looking different with gamma correction. As... | Geenz |
2013-04-18 | Don't apply gamma correction underwater (for now). | Geenz |
2013-04-18 | This should take care of alpha blended full bright objects and gamma correction. | Geenz |
2013-04-18 | NORSPEC-90 Cleanup avatar alpha shaders | Dave Parks |
2013-04-18 | Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *... | Geenz |
2013-04-18 | NORSPEC-90 Remove unused state from alphaF/alphaV | Dave Parks |
2013-04-18 | NORSPEC-90 Cleanup of alpha pool hook ups for materials. | Dave Parks |
2013-04-18 | NORSPEC-59 NORSPEC-98 NORSPEC-125 avoid rendering mesh LODs which crash drive... | Graham Madarasz (Graham Linden) |
2013-04-18 | NORSPEC-125 Materials V shader cleansing | Graham Madarasz |
2013-04-18 | NORSPEC-125 More alpha vert shader cleansing for decrepit nV compiler | Graham Madarasz |
2013-04-18 | NORSPEC-125 fiddle with ifdefs in alpha shaders again in hopes of linking on ... | Graham Madarasz |
2013-04-18 | Merged lindenlab/viewer-development-materials into default | graham linden |
2013-04-18 | Automated merge with https://bitbucket.org/Geenz/viewer-development-materials | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-18 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-18 | NORSPEC-135 Fix for environment map not showing up if glossiness is zero. | Dave Parks |
2013-04-17 | Simplify ifdefs in alpha shaders for Mac | Graham Madarasz |
2013-04-17 | Merge with latest viewer-dev-materials. | Geenz |
2013-04-17 | NORSPEC-128 Edit glossiness and environment as U8's from [0,255], as they are... | Dave Parks |
2013-04-17 | NORSPEC-59 new shader changes -> new decrepit shader compiler workarounds | Graham Madarasz |
2013-04-17 | Merge + propagated class 2 alphaF changes to class 1 alphaF. | Geenz |
2013-04-17 | First pass of gamma correction reimplementation. | Geenz |
2013-04-17 | NORSPEC-133 More NULL shader pointer crash suppression | Graham Madarasz |
2013-04-17 | NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br... | Graham Madarasz |
2013-04-17 | NORSPEC-90 Alpha pool hookups for materials. | Dave Parks |
2013-04-16 | NORSPEC-59 fix? for mac crasher | Graham Madarasz |
2013-04-16 | NORSPEC-127 work-around crasher by forcing simple faces into simple pass | Graham Madarasz |
2013-04-16 | Merge viewer-dev-materials | Graham Madarasz (Graham Linden) |
2013-04-16 | See if we can run with no ifdefs in alpha shaders on all platforms | Graham Madarasz |
2013-04-16 | merge rollback from graham | Oz Linden |
2013-04-16 | Merged lindenlab/viewer-development-materials into default | graham linden |
2013-04-16 | NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct ... | Graham Madarasz |
2013-04-16 | NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct ... | Graham Madarasz |
2013-04-16 | merge changes for alpha fixes from geenz | Oz Linden |
2013-04-16 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-15 | Merged Graham's stuff amongst others. | Geenz |
2013-04-15 | Fix for mac build | Dave Parks |
2013-04-15 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-04-15 | NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so dis... | Dave Parks |
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks |
2013-04-15 | Hooked up normal and specular texture coordinates. | Geenz |
2013-04-15 | Normal mapped alpha support. Specular and environment map support needs a bi... | Geenz |