diff options
| author | Graham Madarasz <graham@lindenlab.com> | 2013-04-19 10:52:03 -0700 | 
|---|---|---|
| committer | Graham Madarasz <graham@lindenlab.com> | 2013-04-19 10:52:03 -0700 | 
| commit | 2b3495ae5ef9947b1b779bec725fb45abc1a609a (patch) | |
| tree | fd28fee6103421932f04d96e7a836fd6bb6b1a66 /indra | |
| parent | 6adc6d71a7147a7f53f266bb05cd0157e34f9f4b (diff) | |
Cleanup mac hack and add defs to deferred alpha shader so compiler won't complain about #if with undefined vars
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llviewershadermgr.cpp | 10 | 
1 files changed, 4 insertions, 6 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 062808fe53..6c94f81c3d 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -277,9 +277,6 @@ LLViewerShaderMgr::LLViewerShaderMgr() :  	mShaderList.push_back(&gDeferredSoftenProgram);  	mShaderList.push_back(&gDeferredAlphaProgram);  	mShaderList.push_back(&gDeferredSkinnedAlphaProgram); -#if LL_DARWIN -	mShaderList.push_back(&gDeferredSkinnedAlphaProgramMac); -#endif  	mShaderList.push_back(&gDeferredFullbrightProgram);  	mShaderList.push_back(&gDeferredEmissiveProgram);  	mShaderList.push_back(&gDeferredAvatarEyesProgram); @@ -1086,9 +1083,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()  		gDeferredSkinnedDiffuseProgram.unload();  		gDeferredSkinnedBumpProgram.unload();  		gDeferredSkinnedAlphaProgram.unload(); -#if LL_DARWIN -		gDeferredSkinnedAlphaProgramMac.unload(); -#endif  		gDeferredBumpProgram.unload();  		gDeferredImpostorProgram.unload();  		gDeferredTerrainProgram.unload(); @@ -1415,6 +1409,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()  		gDeferredAlphaProgram.mShaderFiles.clear();  		gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB));  		gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); +		gDeferredSkinnedAlphaProgram.addPermutation("INDEX_MODE","0"); +		gDeferredSkinnedAlphaProgram.addPermutation("HAS_SKIN","1"); +		gDeferredSkinnedAlphaProgram.addPermutation("IS_AVATAR_SKIN","0"); +  		gDeferredAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];  		success = gDeferredAlphaProgram.createShader(NULL, NULL);  | 
