Age | Commit message (Collapse) | Author |
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Callstack is clearly broken since it points to LLNotifications::instance().clear(); after 'Goodbye!', my suspicion is that something reinitialized singleton so I fixed cleanup and added some logging to see if there is a dupplicate init
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after opening chat history.
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LLWorld is supposed to first remove region from list, then delete the region, but in case of this crash region was returned by handle from llworld yet was mDead and cleaned up, all in main thread.
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PreferredToolArchitecture=x64 option (required for 32bit TeamCity builds) on 32 bit builds generally - removes a ton of 'unknown option, ignored' spam in the build output
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Remove the sleep throttle applied in 10625 to work around an Intel GPU driver
bug. It was erroneously being applied to all GPUs, and also as of Intel driver
26.20.100.7755 (1/9/2020) it appears that the driver bug no longer exists.
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Coroprosedure should stop on 'stop' exception
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notecard on the macOS
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following promotion of DRTVWR-501
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# Conflicts:
# indra/cmake/DirectX.cmake
# indra/newview/llviewerparcelmedia.cpp
# indra/newview/viewer_manifest.py
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to reflect previous commit and use correct pool size
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