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2012-03-13MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.Dave Parks
2012-03-09mergeDave Parks
2012-03-09mergeDave Parks
2012-03-09merge changes for vmrg-225Oz Linden
2012-03-09merge changes for vmrg-223Oz Linden
2012-03-09merge changes for vmrg-230Oz Linden
2012-03-09merge changes for vmrg-227Oz Linden
2012-03-09merge changes for vmrg-226Oz Linden
2012-03-08Automated merge with http://bitbucket.org/simon_linden/viewmasterXiaohong Bao
2012-03-08for MAINT-682: revert of changeset e63e7b0a4317: fix for SH-2668: "ocean" ↵Xiaohong Bao
water is always 20m high instead of the Region Water Height
2012-03-08fix for MAINT-701: crash at LLCurl::Multi::markDead()Xiaohong Bao
reviewed by davep
2012-03-08mergeDave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture ↵Dave Parks
compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to ↵Dave Parks
avoid artifacts.
2012-03-02debug code for SH-3020: texture stopped loadingXiaohong Bao
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2012-03-01sync with viewer-developmenteli
2012-02-29increment viewer version to 3.3.1Oz Linden
2012-02-29merge changes for vmrg-231Oz Linden
2012-02-29merge changes for sh-2963Oz Linden
2012-02-28SH-2908 Reset graphics drivers to "low" if viewer crashes when allocating ↵Dave Parks
deferred rendering targets.
2012-02-28SH-2908 Fix for incompatibility issue with GLSL 1.30Dave Parks
2012-02-28EXP-1888 FIX Update text for emtpy Received Items folder in the ViewerRichard Linden
2012-02-27mergeDave Parks
2012-02-27SH-2889 Fix for crash when encountering certain attachments.Dave Parks
2012-02-24potential fix for linux buildRichard Linden
2012-02-24MAINT-387 FIXED [PUBLIC]Possible crash in llviewermenufile/upload_done_callbackpaul_productengine
- Just moved the deletion to the inspected block
2012-02-23EXP-1335 FIXED empty folders not draggable between Inventory windows.Seth ProductEngine
Added filtering empty folders as any other folder view item. This enables dragging empty folders between Inventory floaters when they pass the filter.
2012-02-23SH-2908 Fix for linux build.Dave Parks
2012-02-22SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-22Windows build fix.Seth ProductEngine
2012-02-22EXP-1335 FIXED Dragging folders into Recent Items disabled.Seth ProductEngine
- Dragging folder into Recent Items disabled, but allowed within Recent Items. - Dragging Contents folder from task inventory disabled. - Filtering folder contents upon dragging to any inventory panel added, to make the behavior consistent with items filtering during DnD.
2012-02-22SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-21merge changes for storm-1808Oz Linden
2012-02-21merge changes for storm-1793Oz Linden
2012-02-21merge changes for storm-1807Oz Linden
2012-02-21merge changes for storm-1809Oz Linden
2012-02-21merge changes for storm-1810Oz Linden
2012-02-21SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations.Dave Parks
2012-02-21merge changes for SH-2973Oz Linden
2012-02-19STORM-1808 Fix wrong name in xml fileJonathan Yap
2012-02-19STORM-1808 Recode so build button is not clickable when grayed outJonathan Yap
2012-02-18STORM-1807 Fix possible Linux compiling issueJonathan Yap
2012-02-17SH-2915 Smoother transition between sun shadow splits.Dave Parks
2012-02-17SH-2941 Fix for crash on shutdown due to race condition between LLCurl and ↵Dave Parks
LLMeshRepository
2012-02-17SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 ↵Dave Parks
implementations.
2012-02-15EXP-1884 FIX Errors in navigating text when editing Landmarks and picks once ↵Richard Linden
a vertical scrollbar is shown fixed horizontal scrollbar showing up in local chat
2012-02-15FIX INTL-92 8-language translation for set30eli
2012-02-15SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.Dave Parks
2012-02-15sync with viewer-developmenteli