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AgeCommit message (Expand)Author
2012-03-19MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting aga...Dave Parks
2012-03-14MAINT-708 Fix for pink when enabling RenderUseVAODave Parks
2012-03-13mergeDave Parks
2012-03-13MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.Dave Parks
2012-03-09mergeDave Parks
2012-03-09mergeDave Parks
2012-03-08Automated merge with http://bitbucket.org/simon_linden/viewmasterXiaohong Bao
2012-03-08for MAINT-682: revert of changeset e63e7b0a4317: fix for SH-2668: "ocean" wat...Xiaohong Bao
2012-03-08fix for MAINT-701: crash at LLCurl::Multi::markDead()Xiaohong Bao
2012-03-08mergeDave Parks
2012-03-08MAINT-708 Add checkbox to hardware settings for controlling texture compressi...Dave Parks
2012-03-07MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a...Dave Parks
2012-03-02debug code for SH-3020: texture stopped loadingXiaohong Bao
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2012-03-01sync with viewer-developmenteli
2012-02-28SH-2908 Reset graphics drivers to "low" if viewer crashes when allocating def...Dave Parks
2012-02-28SH-2908 Fix for incompatibility issue with GLSL 1.30Dave Parks
2012-02-27mergeDave Parks
2012-02-27SH-2889 Fix for crash when encountering certain attachments.Dave Parks
2012-02-24MAINT-387 FIXED [PUBLIC]Possible crash in llviewermenufile/upload_done_callbackpaul_productengine
2012-02-23SH-2908 Fix for linux build.Dave Parks
2012-02-22SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-22SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUsDave Parks
2012-02-21SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations.Dave Parks
2012-02-17SH-2915 Smoother transition between sun shadow splits.Dave Parks
2012-02-17SH-2941 Fix for crash on shutdown due to race condition between LLCurl and LL...Dave Parks
2012-02-17SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 imple...Dave Parks
2012-02-15FIX INTL-92 8-language translation for set30eli
2012-02-15SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.Dave Parks
2012-02-15sync with viewer-developmenteli
2012-02-14SH-2973 Rearrange shutdown operations to prevent crash on exit on OSXDave Parks
2012-02-14SH-2908 More complete GLSL 1.20 compatibility pass.Dave Parks
2012-02-13SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.Dave Parks
2012-02-13SH-2973 Potential fix for crash in ~LLVOAvatarSelfDave Parks
2012-02-13SH-2908 Temporary fix for mac buildDave Parks
2012-02-13SH-2908 Fix for mac buildDave Parks
2012-02-13SH-2908 More linux build fixes.Dave Parks
2012-02-13SH-2908 Fix for linux build.Dave Parks
2012-02-13SH-2964 Fix for shader compilation error on some older NVIDIA cards.Dave Parks
2012-02-10MergeDave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...Dave Parks
2012-02-10SH-2963 Fix for highlight transparent not highlighting 100% transparent objects.Dave Parks
2012-02-10MAINT-784 FIXED the inventory filter to be restarted when switching from 'Sin...Seth ProductEngine
2012-02-08Fix for Debug GL generating errors when changing graphics preferences (reload...Dave Parks
2012-02-08SH-2592 Fix for some shader uniforms using the wrong vector size.Dave Parks
2012-02-07SH-2719 Fix for lines in off-sim waterDave Parks
2012-02-07SH-2902 Fix for avatar bakes etc. getting garbage data sometimes.Dave Parks
2012-02-06SH-2729 Fix for horizontal line of glitching graphics when DoF enabledDave Parks
2012-02-06SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...Leslie Linden
2012-02-06merge, conflicts in llvertexbuffer.{h,cpp}Brad Payne (Vir Linden)