Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
are not present.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
immediately
|
|
|
|
first time around.
|
|
|
|
added get/setTargetDim() for managing layout_panel size even if its collapsed/invisible/etc
|
|
ensure that layout stack has updated its layout before manually resizing one of its elements
(which was causing the manual resize to be stomped on by the newly triggered layout update)
made layout stack animation occur even when layout stack not visible (inventory will appear in proper open/closed state)
LLView::setShape() now only calls handleReshape() when dimensions change
removed extraneous calls to LLLayoutStack::updateClass() so that it should be called only
once per frame now, allowing it to limit animation updates to layout stacks to one per frame.
fixed rendering glitches arising from reshaping LLFolderView while in the middle of its draw() method
|
|
|
|
|
|
changing
|
|
menu_viewer.xml
|
|
|
|
appear off screen until user repositions the floaters manually
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
appear off screen until user repositions the floaters manually
|
|
|
|
|
|
|
|
|
|
|
|
|
|
calling this done, although tweaks will be ongoing
|
|
deferred rendering targets.
|
|
|
|
|
|
EXP-1919 FIX Resizing viewer window with minimized floaters can result in floaters appearing off screen when un-minimized
|
|
|
|
build configuration.
|
|
|
|
|