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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2012-06-04 15:28:08 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2012-06-04 15:28:08 -0400
commit6ee04562208100fc164bd3818ab3ba73f060d90c (patch)
tree27b544b1832a9f3d88b39bc66a5e676d5aba511b /indra
parent8dae8290b7be728d0c70205b1f27b08f899c9d32 (diff)
parenta519e34f02b4b2663fe082ba9ad12f1b423669cb (diff)
merge
Diffstat (limited to 'indra')
-rw-r--r--indra/cmake/JsonCpp.cmake2
-rw-r--r--indra/cmake/Linking.cmake11
-rw-r--r--indra/cmake/VisualLeakDetector.cmake15
-rw-r--r--indra/cmake/WebKitLibPlugin.cmake7
-rw-r--r--indra/edit-me-to-trigger-new-build.txt0
-rw-r--r--indra/llcharacter/llcharacter.h2
-rw-r--r--indra/llcommon/llversionviewer.h2
-rw-r--r--indra/llimage/llimagepng.cpp12
-rw-r--r--indra/llmath/llcoord.h23
-rw-r--r--indra/llmessage/tests/testrunner.py2
-rw-r--r--indra/llrender/llgl.cpp70
-rw-r--r--indra/llrender/llgl.h2
-rw-r--r--indra/llrender/llglheaders.h3
-rw-r--r--indra/llrender/llglslshader.cpp12
-rw-r--r--indra/llrender/llshadermgr.cpp120
-rw-r--r--indra/llrender/llshadermgr.h2
-rw-r--r--indra/llrender/llvertexbuffer.cpp50
-rw-r--r--indra/llui/llclipboard.cpp136
-rw-r--r--indra/llui/llclipboard.h72
-rw-r--r--indra/llui/llfloater.cpp274
-rw-r--r--indra/llui/llfloater.h32
-rw-r--r--indra/llui/llfloaterreg.cpp41
-rw-r--r--indra/llui/llfloaterreg.h4
-rw-r--r--indra/llui/lllayoutstack.cpp73
-rw-r--r--indra/llui/lllayoutstack.h2
-rw-r--r--indra/llui/lllineeditor.cpp19
-rw-r--r--indra/llui/llscrollcontainer.cpp15
-rw-r--r--indra/llui/llscrollcontainer.h6
-rw-r--r--indra/llui/llscrolllistctrl.cpp2
-rw-r--r--indra/llui/lltexteditor.cpp20
-rw-r--r--indra/llui/llview.cpp225
-rw-r--r--indra/llui/llview.h2
-rw-r--r--indra/llwindow/llwindow.cpp23
-rw-r--r--indra/llwindow/llwindow.h2
-rw-r--r--indra/llwindow/llwindowheadless.h1
-rw-r--r--indra/llwindow/llwindowmacosx.cpp25
-rw-r--r--indra/llwindow/llwindowmacosx.h1
-rw-r--r--indra/llwindow/llwindowsdl.cpp19
-rw-r--r--indra/llwindow/llwindowsdl.h1
-rw-r--r--indra/llwindow/llwindowwin32.cpp49
-rw-r--r--indra/llwindow/llwindowwin32.h1
-rw-r--r--indra/lscript/lscript_byteformat.h2
-rw-r--r--indra/lscript/lscript_compile/indra.l3
-rwxr-xr-xindra/newview/CMakeLists.txt7
-rw-r--r--indra/newview/app_settings/keywords.ini1
-rwxr-xr-xindra/newview/app_settings/settings.xml76
-rw-r--r--indra/newview/app_settings/settings_per_account.xml22
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl5
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl148
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cofF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl18
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl27
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/giF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl (renamed from indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl)8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/skyV.glsl5
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl (renamed from indra/newview/app_settings/shaders/class1/deferred/giV.glsl)15
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl17
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterF.glsl10
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/effects/glowF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/terrainF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/debugF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/highlightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/uiF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/bumpF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/impostorF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl58
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl61
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl58
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl12
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl66
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl68
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl8
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/skyF.glsl8
-rw-r--r--indra/newview/llappviewerwin32.cpp12
-rw-r--r--indra/newview/llassetuploadqueue.cpp4
-rwxr-xr-xindra/newview/llavataractions.cpp5
-rw-r--r--indra/newview/llcompilequeue.cpp16
-rw-r--r--indra/newview/lldrawpoolavatar.cpp2
-rw-r--r--indra/newview/lldynamictexture.cpp28
-rw-r--r--indra/newview/llface.cpp12
-rw-r--r--indra/newview/llfavoritesbar.cpp12
-rw-r--r--indra/newview/llfloaterbuycontents.cpp4
-rw-r--r--indra/newview/llfloatergesture.cpp27
-rw-r--r--indra/newview/llfloatergodtools.cpp6
-rw-r--r--indra/newview/llfloaterland.cpp14
-rw-r--r--indra/newview/llfloaterregioninfo.cpp30
-rw-r--r--indra/newview/llfloaterregioninfo.h3
-rw-r--r--indra/newview/llfloaterreporter.cpp6
-rw-r--r--indra/newview/llfloatersellland.cpp6
-rw-r--r--indra/newview/llfloatervoiceeffect.cpp4
-rw-r--r--indra/newview/llfloaterwebcontent.cpp4
-rw-r--r--indra/newview/llfolderview.cpp124
-rw-r--r--indra/newview/llfolderview.h59
-rw-r--r--indra/newview/llfoldervieweventlistener.h2
-rw-r--r--indra/newview/llfolderviewitem.cpp45
-rw-r--r--indra/newview/llfolderviewitem.h3
-rw-r--r--indra/newview/llinventorybridge.cpp386
-rw-r--r--indra/newview/llinventorybridge.h6
-rw-r--r--indra/newview/llinventoryfilter.cpp89
-rw-r--r--indra/newview/llinventoryfilter.h2
-rw-r--r--indra/newview/llinventoryfunctions.cpp152
-rw-r--r--indra/newview/llinventoryfunctions.h14
-rwxr-xr-xindra/newview/llinventorymodel.cpp253
-rw-r--r--indra/newview/llinventorymodel.h17
-rw-r--r--indra/newview/llinventorypanel.cpp15
-rw-r--r--indra/newview/llinventorypanel.h1
-rw-r--r--indra/newview/lllocalbitmaps.cpp942
-rw-r--r--indra/newview/lllocalbitmaps.h136
-rwxr-xr-xindra/newview/llmeshrepository.cpp288
-rw-r--r--indra/newview/lloutfitslist.cpp2
-rw-r--r--indra/newview/llpanelgroupinvite.cpp12
-rw-r--r--indra/newview/llpanellandmarks.cpp5
-rw-r--r--indra/newview/llpanelmaininventory.cpp4
-rw-r--r--indra/newview/llpanelobjectinventory.cpp7
-rw-r--r--indra/newview/llpanelteleporthistory.cpp2
-rw-r--r--indra/newview/llpaneltopinfobar.cpp2
-rw-r--r--indra/newview/llpanelwearing.cpp2
-rw-r--r--indra/newview/llpreviewnotecard.cpp3
-rw-r--r--indra/newview/llsidepanelinventory.cpp26
-rw-r--r--indra/newview/lltexturectrl.cpp172
-rw-r--r--indra/newview/lltexturectrl.h2
-rw-r--r--indra/newview/lltoastnotifypanel.cpp6
-rw-r--r--indra/newview/lltoolbarview.cpp14
-rw-r--r--indra/newview/lltoolbarview.h3
-rw-r--r--indra/newview/lltooldraganddrop.cpp3
-rw-r--r--indra/newview/llurllineeditorctrl.cpp2
-rw-r--r--indra/newview/llviewercontrol.cpp16
-rw-r--r--indra/newview/llviewermenu.cpp54
-rw-r--r--indra/newview/llviewermenufile.cpp5
-rwxr-xr-xindra/newview/llviewermessage.cpp12
-rw-r--r--indra/newview/llviewerobject.cpp16
-rw-r--r--indra/newview/llviewershadermgr.cpp39
-rw-r--r--indra/newview/llviewertexturelist.h1
-rwxr-xr-xindra/newview/llviewerwindow.cpp24
-rwxr-xr-xindra/newview/llvoavatar.cpp36
-rwxr-xr-xindra/newview/llvoavatar.h4
-rw-r--r--indra/newview/llvovolume.cpp6
-rw-r--r--indra/newview/llvowater.cpp10
-rw-r--r--indra/newview/llwearable.cpp14
-rw-r--r--indra/newview/llwearable.h1
-rw-r--r--indra/newview/llworld.cpp32
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-rw-r--r--indra/newview/pipeline.cpp114
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-rw-r--r--indra/newview/skins/default/xui/de/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/de/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/de/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/de/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/de/floater_model_wizard.xml42
-rw-r--r--indra/newview/skins/default/xui/de/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/de/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/de/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/de/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/de/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/de/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/de/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/de/menu_viewer.xml83
-rw-r--r--indra/newview/skins/default/xui/de/notifications.xml63
-rw-r--r--indra/newview/skins/default/xui/de/panel_nearby_chat.xml6
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-rw-r--r--indra/newview/skins/default/xui/de/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/de/strings.xml90
-rw-r--r--indra/newview/skins/default/xui/en/floater_about.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_about_land.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_avatar.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_avatar_picker.xml2
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-rw-r--r--indra/newview/skins/default/xui/en/floater_help_browser.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_image_preview.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_joystick.xml50
-rw-r--r--indra/newview/skins/default/xui/en/floater_land_holdings.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_map.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_merchant_outbox.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_moveview.xml6
-rw-r--r--indra/newview/skins/default/xui/en/floater_my_appearance.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_my_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_people.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_picks.xml2
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-rw-r--r--indra/newview/skins/default/xui/en/floater_search.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_snapshot.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_text_editor.xml1
-rw-r--r--indra/newview/skins/default/xui/en/floater_test_widgets.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_texture_ctrl.xml192
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml3
-rw-r--r--indra/newview/skins/default/xui/en/floater_toybox.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_voice_controls.xml2
-rw-r--r--indra/newview/skins/default/xui/en/floater_voice_effect.xml9
-rw-r--r--indra/newview/skins/default/xui/en/floater_window_size.xml60
-rw-r--r--indra/newview/skins/default/xui/en/floater_world_map.xml2
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory.xml8
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml13
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml27
-rw-r--r--indra/newview/skins/default/xui/en/panel_chat_item.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_postcard_settings.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_inventory.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_local.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_snapshot_profile.xml1
-rw-r--r--indra/newview/skins/default/xui/en/panel_status_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/en/panel_toast.xml1
-rw-r--r--indra/newview/skins/default/xui/en/sidepanel_inventory.xml5
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml5
-rw-r--r--indra/newview/skins/default/xui/en/widgets/floater.xml2
-rw-r--r--indra/newview/skins/default/xui/es/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/es/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/es/floater_model_wizard.xml34
-rw-r--r--indra/newview/skins/default/xui/es/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/es/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/es/menu_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/es/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/es/menu_viewer.xml87
-rw-r--r--indra/newview/skins/default/xui/es/notifications.xml55
-rw-r--r--indra/newview/skins/default/xui/es/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/es/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/es/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/es/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/es/strings.xml82
-rw-r--r--indra/newview/skins/default/xui/fr/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/fr/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/fr/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/fr/floater_chat_bar.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/fr/floater_model_wizard.xml34
-rw-r--r--indra/newview/skins/default/xui/fr/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/fr/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/floater_tools.xml24
-rw-r--r--indra/newview/skins/default/xui/fr/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/fr/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/fr/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/fr/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/menu_viewer.xml79
-rw-r--r--indra/newview/skins/default/xui/fr/notifications.xml61
-rw-r--r--indra/newview/skins/default/xui/fr/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/fr/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/fr/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/fr/strings.xml88
-rw-r--r--indra/newview/skins/default/xui/it/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/it/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/it/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/it/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/it/floater_model_wizard.xml32
-rw-r--r--indra/newview/skins/default/xui/it/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/it/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/it/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/it/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/it/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/it/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/it/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/it/menu_viewer.xml85
-rw-r--r--indra/newview/skins/default/xui/it/notifications.xml65
-rw-r--r--indra/newview/skins/default/xui/it/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/it/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/it/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/it/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/it/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/it/strings.xml88
-rw-r--r--indra/newview/skins/default/xui/ja/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/ja/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/ja/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/ja/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/ja/floater_model_wizard.xml46
-rw-r--r--indra/newview/skins/default/xui/ja/floater_my_inventory.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_object_weights.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_openobject.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_people.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/floater_preview_texture.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_snapshot.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/ja/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/ja/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/ja/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/ja/menu_inventory_gear_default.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/menu_places_gear_folder.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/menu_places_gear_landmark.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/menu_url_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/menu_viewer.xml91
-rw-r--r--indra/newview/skins/default/xui/ja/notifications.xml133
-rw-r--r--indra/newview/skins/default/xui/ja/panel_group_control_panel.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_group_info_sidetray.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_group_notices.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_landmarks.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_main_inventory.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_me.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_outbox_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_outfit_edit.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_outfits_inventory.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_people.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_inventory.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/panel_snapshot_options.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/ja/role_actions.xml4
-rw-r--r--indra/newview/skins/default/xui/ja/sidepanel_inventory.xml61
-rw-r--r--indra/newview/skins/default/xui/ja/sidepanel_item_info.xml6
-rw-r--r--indra/newview/skins/default/xui/ja/strings.xml116
-rw-r--r--indra/newview/skins/default/xui/ja/teleport_strings.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/floater_about_land.xml10
-rw-r--r--indra/newview/skins/default/xui/pt/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/pt/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/pt/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/pt/floater_model_wizard.xml34
-rw-r--r--indra/newview/skins/default/xui/pt/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/pt/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/pt/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/pt/menu_inspect_object_gear.xml5
-rw-r--r--indra/newview/skins/default/xui/pt/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/pt/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/menu_viewer.xml95
-rw-r--r--indra/newview/skins/default/xui/pt/notifications.xml58
-rw-r--r--indra/newview/skins/default/xui/pt/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/pt/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/pt/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/pt/strings.xml94
-rw-r--r--indra/newview/skins/default/xui/ru/floater_about_land.xml18
-rw-r--r--indra/newview/skins/default/xui/ru/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/ru/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/ru/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/ru/floater_model_wizard.xml48
-rw-r--r--indra/newview/skins/default/xui/ru/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/ru/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/ru/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/ru/menu_inspect_object_gear.xml1
-rw-r--r--indra/newview/skins/default/xui/ru/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/ru/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/menu_viewer.xml75
-rw-r--r--indra/newview/skins/default/xui/ru/notifications.xml63
-rw-r--r--indra/newview/skins/default/xui/ru/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/ru/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/ru/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/ru/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/ru/strings.xml87
-rw-r--r--indra/newview/skins/default/xui/tr/floater_about_land.xml18
-rw-r--r--indra/newview/skins/default/xui/tr/floater_animation_anim_preview.xml11
-rw-r--r--indra/newview/skins/default/xui/tr/floater_animation_bvh_preview.xml186
-rw-r--r--indra/newview/skins/default/xui/tr/floater_chat_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_merchant_outbox.xml27
-rw-r--r--indra/newview/skins/default/xui/tr/floater_model_wizard.xml32
-rw-r--r--indra/newview/skins/default/xui/tr/floater_preview_animation.xml4
-rw-r--r--indra/newview/skins/default/xui/tr/floater_test_layout_stacks.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_test_text_vertical_aligment.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/floater_tools.xml22
-rw-r--r--indra/newview/skins/default/xui/tr/floater_voice_effect.xml23
-rw-r--r--indra/newview/skins/default/xui/tr/menu_inspect_object_gear.xml1
-rw-r--r--indra/newview/skins/default/xui/tr/menu_inventory.xml3
-rw-r--r--indra/newview/skins/default/xui/tr/menu_login.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/menu_viewer.xml79
-rw-r--r--indra/newview/skins/default/xui/tr/notifications.xml61
-rw-r--r--indra/newview/skins/default/xui/tr/panel_nearby_chat.xml6
-rw-r--r--indra/newview/skins/default/xui/tr/panel_region_estate.xml6
-rw-r--r--indra/newview/skins/default/xui/tr/panel_script_ed.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/panel_status_bar.xml2
-rw-r--r--indra/newview/skins/default/xui/tr/sidepanel_inventory.xml59
-rw-r--r--indra/newview/skins/default/xui/tr/strings.xml86
460 files changed, 8526 insertions, 3136 deletions
diff --git a/indra/cmake/JsonCpp.cmake b/indra/cmake/JsonCpp.cmake
index 499b00fb44..7ad73e5683 100644
--- a/indra/cmake/JsonCpp.cmake
+++ b/indra/cmake/JsonCpp.cmake
@@ -18,5 +18,5 @@ else (STANDALONE)
elseif (LINUX)
set(JSONCPP_LIBRARIES libjson_linux-gcc-4.1.3_libmt.a)
endif (WINDOWS)
- set(JSONCPP_INCLUDE_DIRS "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json")
+ set(JSONCPP_INCLUDE_DIR "${LIBS_PREBUILT_DIR}/include/jsoncpp" "${LIBS_PREBUILT_DIR}/include/json")
endif (STANDALONE)
diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake
index c5f9e2c579..47f944f9a5 100644
--- a/indra/cmake/Linking.cmake
+++ b/indra/cmake/Linking.cmake
@@ -13,7 +13,7 @@ elseif (LINUX)
set(EXE_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs/bin)
elseif (DARWIN)
set(SHARED_LIB_STAGING_DIR ${CMAKE_BINARY_DIR}/sharedlibs)
- set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs/\$(CONFIGURATION)")
+ set(EXE_STAGING_DIR "${CMAKE_BINARY_DIR}/sharedlibs")
endif (WINDOWS)
# Autobuild packages must provide 'release' versions of libraries, but may provide versions for
@@ -33,7 +33,14 @@ else(WINDOWS OR DARWIN)
set(AUTOBUILD_LIBS_INSTALL_DIRS ${AUTOBUILD_INSTALL_DIR}/lib/${CMAKE_BUILD_TYPE_LOWER})
endif(WINDOWS OR DARWIN)
-list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
+if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
+ # When we're building something other than Release, append the
+ # packages/lib/release directory to deal with autobuild packages that don't
+ # provide (e.g.) lib/debug libraries.
+ list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
+ message(STATUS "CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}, extending AUTOBUILD_LIBS_INSTALL_DIRS")
+endif (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
+message(STATUS "For ${CMAKE_BUILD_TYPE}, AUTOBUILD_LIBS_INSTALL_DIRS: ${AUTOBUILD_LIBS_INSTALL_DIRS}")
link_directories(${AUTOBUILD_LIBS_INSTALL_DIRS})
if (LINUX)
diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake
new file mode 100644
index 0000000000..d3ba554e46
--- /dev/null
+++ b/indra/cmake/VisualLeakDetector.cmake
@@ -0,0 +1,15 @@
+# -*- cmake -*-
+
+if (VIEWER)
+
+ set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off")
+
+ if (INCLUDE_VLD_CMAKE)
+
+ if (WINDOWS)
+ add_definitions(-DINCLUDE_VLD=1)
+ endif (WINDOWS)
+
+ endif (INCLUDE_VLD_CMAKE)
+
+endif (VIEWER)
diff --git a/indra/cmake/WebKitLibPlugin.cmake b/indra/cmake/WebKitLibPlugin.cmake
index 91b49e75d7..d9df78bfc8 100644
--- a/indra/cmake/WebKitLibPlugin.cmake
+++ b/indra/cmake/WebKitLibPlugin.cmake
@@ -70,9 +70,10 @@ elseif (LINUX)
QtNetwork
QtGui
QtCore
- qgif
- qjpeg
- jpeg
+ jscore
+# qgif
+# qjpeg
+# jpeg
fontconfig
X11
Xrender
diff --git a/indra/edit-me-to-trigger-new-build.txt b/indra/edit-me-to-trigger-new-build.txt
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/indra/edit-me-to-trigger-new-build.txt
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index e81a27c2bc..3ebb2bffb0 100644
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -126,7 +126,7 @@ public:
virtual void addDebugText( const std::string& text ) = 0;
- virtual const LLUUID& getID() = 0;
+ virtual const LLUUID& getID() const = 0;
//-------------------------------------------------------------------------
// End Interface
//-------------------------------------------------------------------------
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 26ff1b5c55..fafc750690 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -29,7 +29,7 @@
const S32 LL_VERSION_MAJOR = 3;
const S32 LL_VERSION_MINOR = 3;
-const S32 LL_VERSION_PATCH = 1;
+const S32 LL_VERSION_PATCH = 2;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llimage/llimagepng.cpp b/indra/llimage/llimagepng.cpp
index 8d493ecde0..294f68b122 100644
--- a/indra/llimage/llimagepng.cpp
+++ b/indra/llimage/llimagepng.cpp
@@ -60,6 +60,12 @@ BOOL LLImagePNG::updateData()
// Decode the PNG data and extract sizing information
LLPngWrapper pngWrapper;
+ if (!pngWrapper.isValidPng(getData()))
+ {
+ setLastError("LLImagePNG data does not have a valid PNG header!");
+ return FALSE;
+ }
+
LLPngWrapper::ImageInfo infop;
if (! pngWrapper.readPng(getData(), NULL, &infop))
{
@@ -90,6 +96,12 @@ BOOL LLImagePNG::decode(LLImageRaw* raw_image, F32 decode_time)
// Decode the PNG data into the raw image
LLPngWrapper pngWrapper;
+ if (!pngWrapper.isValidPng(getData()))
+ {
+ setLastError("LLImagePNG data does not have a valid PNG header!");
+ return FALSE;
+ }
+
if (! pngWrapper.readPng(getData(), raw_image))
{
setLastError(pngWrapper.getErrorMessage());
diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h
index 1f617e649e..9b76268afd 100644
--- a/indra/llmath/llcoord.h
+++ b/indra/llmath/llcoord.h
@@ -26,6 +26,15 @@
#ifndef LL_LLCOORD_H
#define LL_LLCOORD_H
+template<typename> class LLCoord;
+struct LL_COORD_TYPE_GL;
+struct LL_COORD_TYPE_WINDOW;
+struct LL_COORD_TYPE_SCREEN;
+
+typedef LLCoord<LL_COORD_TYPE_GL> LLCoordGL;
+typedef LLCoord<LL_COORD_TYPE_WINDOW> LLCoordWindow;
+typedef LLCoord<LL_COORD_TYPE_SCREEN> LLCoordScreen;
+
struct LLCoordCommon
{
LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {}
@@ -45,7 +54,7 @@ public:
LLCoord(): mX(0), mY(0)
{}
- LLCoord(S32 x, S32 y): mX(x), mY(y)
+ LLCoord(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y): mX(x), mY(y)
{}
LLCoord(const LLCoordCommon& other)
@@ -58,10 +67,12 @@ public:
return COORD_FRAME::convertToCommon();
}
- void set(S32 x, S32 y) { mX = x; mY = y;}
+ void set(typename COORD_FRAME::value_t x, typename COORD_FRAME::value_t y) { mX = x; mY = y;}
bool operator==(const self_t& other) const { return mX == other.mX && mY == other.mY; }
bool operator!=(const self_t& other) const { return !(*this == other); }
+ static const self_t& getTypedCoords(const COORD_FRAME& self) { return static_cast<const self_t&>(self); }
+ static self_t& getTypedCoords(COORD_FRAME& self) { return static_cast<self_t&>(self); }
};
struct LL_COORD_TYPE_GL
@@ -70,13 +81,13 @@ struct LL_COORD_TYPE_GL
LLCoordCommon convertToCommon() const
{
- const LLCoord<LL_COORD_TYPE_GL>& self = static_cast<const LLCoord<LL_COORD_TYPE_GL>&>(*this);
+ const LLCoordGL& self = LLCoordGL::getTypedCoords(*this);
return LLCoordCommon(self.mX, self.mY);
}
void convertFromCommon(const LLCoordCommon& from)
{
- LLCoord<LL_COORD_TYPE_GL>& self = static_cast<LLCoord<LL_COORD_TYPE_GL>&>(*this);
+ LLCoordGL& self = LLCoordGL::getTypedCoords(*this);
self.mX = from.mX;
self.mY = from.mY;
}
@@ -98,8 +109,4 @@ struct LL_COORD_TYPE_SCREEN
void convertFromCommon(const LLCoordCommon& from);
};
-typedef LLCoord<LL_COORD_TYPE_GL> LLCoordGL;
-typedef LLCoord<LL_COORD_TYPE_WINDOW> LLCoordWindow;
-typedef LLCoord<LL_COORD_TYPE_SCREEN> LLCoordScreen;
-
#endif
diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py
index f2c841532a..5b9beb359b 100644
--- a/indra/llmessage/tests/testrunner.py
+++ b/indra/llmessage/tests/testrunner.py
@@ -35,7 +35,7 @@ import re
import errno
import socket
-VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "1") # default to verbose
+VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "0") # default to quiet
# Support usage such as INTEGRATION_TEST_VERBOSE=off -- distressing to user if
# that construct actually turns on verbosity...
VERBOSE = not re.match(r"(0|off|false|quiet)$", VERBOSE, re.IGNORECASE)
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 946e602fee..197bc2b422 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -97,6 +97,8 @@ void APIENTRY gl_debug_callback(GLenum source,
}
#endif
+void parse_glsl_version(S32& major, S32& minor);
+
void ll_init_fail_log(std::string filename)
{
gFailLog.open(filename.c_str());
@@ -295,6 +297,7 @@ PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniformARB = NULL;
PFNGLGETUNIFORMFVARBPROC glGetUniformfvARB = NULL;
PFNGLGETUNIFORMIVARBPROC glGetUniformivARB = NULL;
PFNGLGETSHADERSOURCEARBPROC glGetShaderSourceARB = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = NULL;
#if LL_WINDOWS
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
@@ -443,7 +446,8 @@ LLGLManager::LLGLManager() :
mDriverVersionMinor(0),
mDriverVersionRelease(0),
mGLVersion(1.0f),
-
+ mGLSLVersionMajor(0),
+ mGLSLVersionMinor(0),
mVRAM(0),
mGLMaxVertexRange(0),
mGLMaxIndexRange(0)
@@ -554,6 +558,20 @@ bool LLGLManager::initGL()
mGLVersion = mDriverVersionMajor + mDriverVersionMinor * .1f;
+ if (mGLVersion >= 2.f)
+ {
+ parse_glsl_version(mGLSLVersionMajor, mGLSLVersionMinor);
+
+#if LL_DARWIN
+ //never use GLSL greater than 1.20 on OSX
+ if (mGLSLVersionMajor > 1 || mGLSLVersionMinor >= 30)
+ {
+ mGLSLVersionMajor = 1;
+ mGLSLVersionMinor = 20;
+ }
+#endif
+ }
+
// Trailing space necessary to keep "nVidia Corpor_ati_on" cards
// from being recognized as ATI.
if (mGLVendor.substr(0,4) == "ATI ")
@@ -1300,6 +1318,7 @@ void LLGLManager::initExtensions()
glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4uivARB");
glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttrib4usvARB");
glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribPointerARB");
+ glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) GLH_EXT_GET_PROC_ADDRESS("glVertexAttribIPointer");
glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glEnableVertexAttribArrayARB");
glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDisableVertexAttribArrayARB");
glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) GLH_EXT_GET_PROC_ADDRESS("glProgramStringARB");
@@ -2098,6 +2117,55 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor
}
}
+
+void parse_glsl_version(S32& major, S32& minor)
+{
+ // GL_SHADING_LANGUAGE_VERSION returns a null-terminated string with the format:
+ // <major>.<minor>[.<release>] [<vendor specific>]
+
+ const char* version = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION);
+ major = 0;
+ minor = 0;
+
+ if( !version )
+ {
+ return;
+ }
+
+ std::string ver_copy( version );
+ S32 len = (S32)strlen( version ); /* Flawfinder: ignore */
+ S32 i = 0;
+ S32 start;
+ // Find the major version
+ start = i;
+ for( ; i < len; i++ )
+ {
+ if( '.' == version[i] )
+ {
+ break;
+ }
+ }
+ std::string major_str = ver_copy.substr(start,i-start);
+ LLStringUtil::convertToS32(major_str, major);
+
+ if( '.' == version[i] )
+ {
+ i++;
+ }
+
+ // Find the minor version
+ start = i;
+ for( ; i < len; i++ )
+ {
+ if( ('.' == version[i]) || isspace(version[i]) )
+ {
+ break;
+ }
+ }
+ std::string minor_str = ver_copy.substr(start,i-start);
+ LLStringUtil::convertToS32(minor_str, minor);
+}
+
LLGLUserClipPlane::LLGLUserClipPlane(const LLPlane& p, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply)
{
mApply = apply;
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 6a147b8e19..5a33c98708 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -138,6 +138,8 @@ public:
S32 mDriverVersionMinor;
S32 mDriverVersionRelease;
F32 mGLVersion; // e.g = 1.4
+ S32 mGLSLVersionMajor;
+ S32 mGLSLVersionMinor;
std::string mDriverVersionVendorString;
S32 mVRAM; // VRAM in MB
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 10aad202e1..d61ec707f0 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -199,6 +199,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -460,6 +461,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
@@ -693,6 +695,7 @@ extern PFNGLVERTEXATTRIB4UBVARBPROC glVertexAttrib4ubvARB;
extern PFNGLVERTEXATTRIB4UIVARBPROC glVertexAttrib4uivARB;
extern PFNGLVERTEXATTRIB4USVARBPROC glVertexAttrib4usvARB;
extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB;
+extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB;
extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB;
extern PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 3773568ad8..4b7e639aed 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -109,7 +109,12 @@ void LLGLSLShader::unload()
glGetAttachedObjectsARB(mProgramObject, 1024, &count, obj);
for (GLsizei i = 0; i < count; i++)
{
- glDeleteObjectARB(obj[i]);
+#if !LL_DARWIN
+ if (glIsProgramARB(obj[i]))
+#endif
+ {
+ glDeleteObjectARB(obj[i]);
+ }
}
glDeleteObjectARB(mProgramObject);
@@ -161,8 +166,9 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
return FALSE;
}
- if (gGLManager.mGLVersion < 3.1f)
- { //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
+ if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 3)
+ { //indexed texture rendering requires GLSL 1.3 or later
+ //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again
mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1);
}
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 908443e8cf..7d384450e6 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -575,34 +575,46 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
GLcharARB* text[4096];
GLuint count = 0;
- F32 version = gGLManager.mGLVersion;
-
-//hack to never use GLSL > 1.20 on OSX
-#if LL_DARWIN
- version = llmin(version, 2.9f);
-#endif
-
- if (version < 2.1f)
- {
- text[count++] = strdup("#version 110\n");
- text[count++] = strdup("#define ATTRIBUTE attribute\n");
- text[count++] = strdup("#define VARYING varying\n");
- }
- else if (version < 3.3f)
+ S32 major_version = gGLManager.mGLSLVersionMajor;
+ S32 minor_version = gGLManager.mGLSLVersionMinor;
+
+ if (major_version == 1 && minor_version < 30)
{
- //set version to 1.20
- text[count++] = strdup("#version 120\n");
- text[count++] = strdup("#define FXAA_GLSL_120 1\n");
- text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n");
- text[count++] = strdup("#define ATTRIBUTE attribute\n");
- text[count++] = strdup("#define VARYING varying\n");
+ if (minor_version < 10)
+ {
+ //should NEVER get here -- if major version is 1 and minor version is less than 10,
+ // viewer should never attempt to use shaders, continuing will result in undefined behavior
+ llerrs << "Unsupported GLSL Version." << llendl;
+ }
+
+ if (minor_version <= 19)
+ {
+ text[count++] = strdup("#version 110\n");
+ text[count++] = strdup("#define ATTRIBUTE attribute\n");
+ text[count++] = strdup("#define VARYING varying\n");
+ text[count++] = strdup("#define VARYING_FLAT varying\n");
+ }
+ else if (minor_version <= 29)
+ {
+ //set version to 1.20
+ text[count++] = strdup("#version 120\n");
+ text[count++] = strdup("#define FXAA_GLSL_120 1\n");
+ text[count++] = strdup("#define FXAA_FAST_PIXEL_OFFSET 0\n");
+ text[count++] = strdup("#define ATTRIBUTE attribute\n");
+ text[count++] = strdup("#define VARYING varying\n");
+ text[count++] = strdup("#define VARYING_FLAT varying\n");
+ }
}
else
{
- if (version < 4.f)
+ if (major_version < 4)
{
//set version to 1.30
text[count++] = strdup("#version 130\n");
+
+ //some implementations of GLSL 1.30 require integer precision be explicitly declared
+ text[count++] = strdup("precision mediump int;\n");
+ text[count++] = strdup("precision highp float;\n");
}
else
{ //set version to 400
@@ -618,16 +630,25 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
{ //"varying" state is "out" in a vertex program, "in" in a fragment program
// ("varying" is deprecated after version 1.20)
text[count++] = strdup("#define VARYING out\n");
+ text[count++] = strdup("#define VARYING_FLAT flat out\n");
}
else
{
text[count++] = strdup("#define VARYING in\n");
+ text[count++] = strdup("#define VARYING_FLAT flat in\n");
}
//backwards compatibility with legacy texture lookup syntax
+ text[count++] = strdup("#define texture2D texture\n");
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
+
+ if (major_version > 1 || minor_version >= 40)
+ { //GLSL 1.40 replaces texture2DRect et al with texture
+ text[count++] = strdup("#define texture2DRect texture\n");
+ text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n");
+ }
}
//copy preprocessor definitions into buffer
@@ -651,22 +672,24 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
.
uniform sampler2D texN;
- VARYING float vary_texture_index;
+ VARYING_FLAT ivec4 vary_texture_index;
+
+ vec4 ret = vec4(1,0,1,1);
vec4 diffuseLookup(vec2 texcoord)
{
- switch (int(vary_texture_index+0.25))
+ switch (vary_texture_index.r))
{
- case 0: return texture2D(tex0, texcoord);
- case 1: return texture2D(tex1, texcoord);
- case 2: return texture2D(tex2, texcoord);
+ case 0: ret = texture2D(tex0, texcoord); break;
+ case 1: ret = texture2D(tex1, texcoord); break;
+ case 2: ret = texture2D(tex2, texcoord); break;
.
.
.
- case N: return texture2D(texN, texcoord);
+ case N: return texture2D(texN, texcoord); break;
}
- return vec4(0,0,0,0);
+ return ret;
}
*/
@@ -679,7 +702,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
if (texture_index_channels > 1)
{
- text[count++] = strdup("VARYING float vary_texture_index;\n");
+ text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n");
}
text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n");
@@ -691,45 +714,28 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
text[count++] = strdup("return texture2D(tex0, texcoord);\n");
text[count++] = strdup("}\n");
}
- else if (gGLManager.mGLVersion >= 3.f)
- {
- text[count++] = strdup("\tswitch (int(vary_texture_index+0.25))\n");
+ else if (major_version > 1 || minor_version >= 30)
+ { //switches are supported in GLSL 1.30 and later
+ text[count++] = strdup("\tvec4 ret = vec4(1,0,1,1);\n");
+ text[count++] = strdup("\tswitch (vary_texture_index.r)\n");
text[count++] = strdup("\t{\n");
//switch body
for (S32 i = 0; i < texture_index_channels; ++i)
{
- std::string case_str = llformat("\t\tcase %d: return texture2D(tex%d, texcoord);\n", i, i);
+ std::string case_str = llformat("\t\tcase %d: ret = texture2D(tex%d, texcoord); break;\n", i, i);
text[count++] = strdup(case_str.c_str());
}
text[count++] = strdup("\t}\n");
- text[count++] = strdup("\treturn vec4(1,0,1,1);\n");
+ text[count++] = strdup("\treturn ret;\n");
text[count++] = strdup("}\n");
}
else
- {
- //switches aren't supported, make block that looks like:
- /*
- int ti = int(vary_texture_index+0.25);
- if (ti == 0) return texture2D(tex0, texcoord);
- if (ti == 1) return texture2D(tex1, texcoord);
- .
- .
- .
- if (ti == N) return texture2D(texN, texcoord);
- */
-
- text[count++] = strdup("int ti = int(vary_texture_index+0.25);\n");
- for (S32 i = 0; i < texture_index_channels; ++i)
- {
- std::string if_str = llformat("if (ti == %d) return texture2D(tex%d, texcoord);\n", i, i);
- text[count++] = strdup(if_str.c_str());
- }
-
- text[count++] = strdup("\treturn vec4(1,0,1,1);\n");
- text[count++] = strdup("}\n");
- }
+ { //should never get here. Indexed texture rendering requires GLSL 1.30 or later
+ // (for passing integers between vertex and fragment shaders)
+ llerrs << "Indexed texture rendering requires GLSL 1.30 or later." << llendl;
+ }
}
//copy file into memory
@@ -1070,6 +1076,8 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("magnification");
mReservedUniforms.push_back("max_cof");
mReservedUniforms.push_back("res_scale");
+ mReservedUniforms.push_back("dof_width");
+ mReservedUniforms.push_back("dof_height");
mReservedUniforms.push_back("depthMap");
mReservedUniforms.push_back("shadowMap0");
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 950e6c9c2f..e28bda6de2 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -142,6 +142,8 @@ public:
DOF_MAGNIFICATION,
DOF_MAX_COF,
DOF_RES_SCALE,
+ DOF_WIDTH,
+ DOF_HEIGHT,
DEFERRED_DEPTH,
DEFERRED_SHADOW0,
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index e4a5cd0299..8b5503229f 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -284,6 +284,12 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{
bool error = false;
+ if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30)
+ {
+ //make sure texture index is disabled
+ data_mask = data_mask & ~MAP_TEXTURE_INDEX;
+ }
+
if (LLGLSLShader::sNoFixedFunction)
{
for (U32 i = 0; i < TYPE_MAX; ++i)
@@ -1193,7 +1199,7 @@ void LLVertexBuffer::setupVertexArray()
1, //TYPE_WEIGHT,
4, //TYPE_WEIGHT4,
4, //TYPE_CLOTHWEIGHT,
- 1, //TYPE_TEXTURE_INDEX
+ 4, //TYPE_TEXTURE_INDEX
};
U32 attrib_type[] =
@@ -1210,7 +1216,24 @@ void LLVertexBuffer::setupVertexArray()
GL_FLOAT, //TYPE_WEIGHT,
GL_FLOAT, //TYPE_WEIGHT4,
GL_FLOAT, //TYPE_CLOTHWEIGHT,
- GL_FLOAT, //TYPE_TEXTURE_INDEX
+ GL_UNSIGNED_BYTE, //TYPE_TEXTURE_INDEX
+ };
+
+ bool attrib_integer[] =
+ {
+ false, //TYPE_VERTEX,
+ false, //TYPE_NORMAL,
+ false, //TYPE_TEXCOORD0,
+ false, //TYPE_TEXCOORD1,
+ false, //TYPE_TEXCOORD2,
+ false, //TYPE_TEXCOORD3,
+ false, //TYPE_COLOR,
+ false, //TYPE_EMISSIVE,
+ false, //TYPE_BINORMAL,
+ false, //TYPE_WEIGHT,
+ false, //TYPE_WEIGHT4,
+ false, //TYPE_CLOTHWEIGHT,
+ true, //TYPE_TEXTURE_INDEX
};
U32 attrib_normalized[] =
@@ -1238,7 +1261,21 @@ void LLVertexBuffer::setupVertexArray()
if (mTypeMask & (1 << i))
{
glEnableVertexAttribArrayARB(i);
- glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]);
+
+ if (attrib_integer[i])
+ {
+#if !LL_DARWIN
+ //glVertexattribIPointer requires GLSL 1.30 or later
+ if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
+ {
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]);
+ }
+#endif
+ }
+ else
+ {
+ glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]);
+ }
}
else
{
@@ -2220,11 +2257,14 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
void* ptr = (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]);
glVertexAttribPointerARB(loc, 4, GL_FLOAT, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], ptr);
}
- if (data_mask & MAP_TEXTURE_INDEX)
+ if (data_mask & MAP_TEXTURE_INDEX &&
+ (gGLManager.mGLSLVersionMajor >= 2 || gGLManager.mGLSLVersionMinor >= 30)) //indexed texture rendering requires GLSL 1.30 or later
{
+#if !LL_DARWIN
S32 loc = TYPE_TEXTURE_INDEX;
void *ptr = (void*) (base + mOffsets[TYPE_VERTEX] + 12);
- glVertexAttribPointerARB(loc, 1, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);
+ glVertexAttribIPointer(loc, 4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);
+#endif
}
if (data_mask & MAP_VERTEX)
{
diff --git a/indra/llui/llclipboard.cpp b/indra/llui/llclipboard.cpp
index 6910b962a1..14173fdbb0 100644
--- a/indra/llui/llclipboard.cpp
+++ b/indra/llui/llclipboard.cpp
@@ -34,109 +34,113 @@
#include "llview.h"
#include "llwindow.h"
-// Global singleton
-LLClipboard gClipboard;
-
-
-LLClipboard::LLClipboard()
+LLClipboard::LLClipboard() :
+ mGeneration(0)
{
- mSourceItem = NULL;
+ reset();
}
-
LLClipboard::~LLClipboard()
{
+ reset();
}
-
-void LLClipboard::copyFromSubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id )
+void LLClipboard::reset()
{
- mSourceID = source_id;
- mString = src.substr(pos, len);
- LLView::getWindow()->copyTextToClipboard( mString );
+ // Increment the clipboard count
+ mGeneration++;
+ // Clear the clipboard
+ mObjects.clear();
+ mCutMode = false;
+ mString = LLWString();
}
-void LLClipboard::copyFromString(const LLWString &src, const LLUUID& source_id )
+// Copy the input uuid to the LL clipboard
+bool LLClipboard::copyToClipboard(const LLUUID& src, const LLAssetType::EType type)
{
- mSourceID = source_id;
- mString = src;
- LLView::getWindow()->copyTextToClipboard( mString );
+ reset();
+ return addToClipboard(src, type);
}
-const LLWString& LLClipboard::getPasteWString( LLUUID* source_id )
+// Add the input uuid to the LL clipboard
+// Convert the uuid to string and concatenate that string to the system clipboard if legit
+bool LLClipboard::addToClipboard(const LLUUID& src, const LLAssetType::EType type)
{
- if( mSourceID.notNull() )
+ bool res = false;
+ if (src.notNull())
{
- LLWString temp_string;
- LLView::getWindow()->pasteTextFromClipboard(temp_string);
-
- if( temp_string != mString )
+ res = true;
+ if (LLAssetType::lookupIsAssetIDKnowable(type))
{
- mSourceID.setNull();
- mString = temp_string;
+ LLWString source = utf8str_to_wstring(src.asString());
+ res = addToClipboard(source, 0, source.size());
+ }
+ if (res)
+ {
+ mObjects.push_back(src);
+ mGeneration++;
}
}
- else
- {
- LLView::getWindow()->pasteTextFromClipboard(mString);
- }
+ return res;
+}
- if( source_id )
+bool LLClipboard::pasteFromClipboard(std::vector<LLUUID>& inv_objects) const
+{
+ bool res = false;
+ S32 count = mObjects.size();
+ if (count > 0)
{
- *source_id = mSourceID;
+ res = true;
+ inv_objects.clear();
+ for (S32 i = 0; i < count; i++)
+ {
+ inv_objects.push_back(mObjects[i]);
+ }
}
-
- return mString;
+ return res;
}
+// Returns true if the LL Clipboard has pasteable items in it
+bool LLClipboard::hasContents() const
+{
+ return (mObjects.size() > 0);
+}
-BOOL LLClipboard::canPasteString() const
+// Returns true if the input uuid is in the list of clipboard objects
+bool LLClipboard::isOnClipboard(const LLUUID& object) const
{
- return LLView::getWindow()->isClipboardTextAvailable();
+ std::vector<LLUUID>::const_iterator iter = std::find(mObjects.begin(), mObjects.end(), object);
+ return (iter != mObjects.end());
}
+// Copy the input string to the LL and the system clipboard
+bool LLClipboard::copyToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary)
+{
+ return addToClipboard(src, pos, len, use_primary);
+}
-void LLClipboard::copyFromPrimarySubstring(const LLWString &src, S32 pos, S32 len, const LLUUID& source_id )
+// Concatenate the input string to the LL and the system clipboard
+bool LLClipboard::addToClipboard(const LLWString &src, S32 pos, S32 len, bool use_primary)
{
- mSourceID = source_id;
mString = src.substr(pos, len);
- LLView::getWindow()->copyTextToPrimary( mString );
+ return (use_primary ? LLView::getWindow()->copyTextToPrimary(mString) : LLView::getWindow()->copyTextToClipboard(mString));
}
-
-const LLWString& LLClipboard::getPastePrimaryWString( LLUUID* source_id )
+// Copy the System clipboard to the output string.
+// Manage the LL Clipboard / System clipboard consistency
+bool LLClipboard::pasteFromClipboard(LLWString &dst, bool use_primary)
{
- if( mSourceID.notNull() )
- {
- LLWString temp_string;
- LLView::getWindow()->pasteTextFromPrimary(temp_string);
-
- if( temp_string != mString )
- {
- mSourceID.setNull();
- mString = temp_string;
- }
- }
- else
- {
- LLView::getWindow()->pasteTextFromPrimary(mString);
- }
-
- if( source_id )
+ bool res = (use_primary ? LLView::getWindow()->pasteTextFromPrimary(dst) : LLView::getWindow()->pasteTextFromClipboard(dst));
+ if (res)
{
- *source_id = mSourceID;
+ mString = dst;
}
-
- return mString;
+ return res;
}
-
-BOOL LLClipboard::canPastePrimaryString() const
+// Return true if there's something on the System clipboard
+bool LLClipboard::isTextAvailable(bool use_primary) const
{
- return LLView::getWindow()->isPrimaryTextAvailable();
+ return (use_primary ? LLView::getWindow()->isPrimaryTextAvailable() : LLView::getWindow()->isClipboardTextAvailable());
}
-void LLClipboard::setSourceObject(const LLUUID& source_id, LLAssetType::EType type)
-{
- mSourceItem = new LLInventoryObject (source_id, LLUUID::null, type, "");
-}
diff --git a/indra/llui/llclipboard.h b/indra/llui/llclipboard.h
index 9371b94284..fd2e7610df 100644
--- a/indra/llui/llclipboard.h
+++ b/indra/llui/llclipboard.h
@@ -27,46 +27,68 @@
#ifndef LL_LLCLIPBOARD_H
#define LL_LLCLIPBOARD_H
+#include <boost/function.hpp>
#include "llstring.h"
#include "lluuid.h"
#include "stdenums.h"
+#include "llsingleton.h"
+#include "llassettype.h"
#include "llinventory.h"
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLClipboard
+//
+// This class is used to cut/copy/paste text strings and inventory items around
+// the world. Use LLClipboard::instance().method() to use its methods.
+// Note that the text and UUIDs are loosely coupled only. There are few cases
+// where the viewer does offer a serialized version of the UUID on the clipboard.
+// In those case, the text is overridden when copying/cutting the item.
+// In all other cases, the text and the UUIDs are very much independent.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLClipboard
+class LLClipboard : public LLSingleton<LLClipboard>
{
public:
LLClipboard();
~LLClipboard();
+
+ // Clears the clipboard
+ void reset();
+ // Returns the state of the clipboard so client can know if it has been modified (comparing with tracked state)
+ int getGeneration() const { return mGeneration; }
- /* We support two flavors of clipboard. The default is the explicitly
- copy-and-pasted clipboard. The second is the so-called 'primary' clipboard
- which is implicitly copied upon selection on platforms which expect this
- (i.e. X11/Linux). */
-
- void copyFromSubstring(const LLWString &copy_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null );
- void copyFromString(const LLWString &copy_from, const LLUUID& source_id = LLUUID::null );
- BOOL canPasteString() const;
- const LLWString& getPasteWString(LLUUID* source_id = NULL);
+ // Text strings management:
+ // ------------------------
+ // We support two flavors of text clipboards. The default is the explicitly
+ // copy-and-pasted clipboard. The second is the so-called 'primary' clipboard
+ // which is implicitly copied upon selection on platforms which expect this
+ // (i.e. X11/Linux, Mac).
+ bool copyToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false);
+ bool addToClipboard(const LLWString& src, S32 pos, S32 len, bool use_primary = false);
+ bool pasteFromClipboard(LLWString& dst, bool use_primary = false);
+ bool isTextAvailable(bool use_primary = false) const;
+
+ // Object list management:
+ // -----------------------
+ // Clears and adds one single object to the clipboard
+ bool copyToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE);
+ // Adds one object to the current list of objects on the clipboard
+ bool addToClipboard(const LLUUID& src, const LLAssetType::EType type = LLAssetType::AT_NONE);
+ // Gets a copy of the objects on the clipboard
+ bool pasteFromClipboard(std::vector<LLUUID>& inventory_objects) const;
+
+ bool hasContents() const; // True if the clipboard has pasteable objects
+ bool isOnClipboard(const LLUUID& object) const; // True if the input object uuid is on the clipboard
- void copyFromPrimarySubstring(const LLWString &copy_from, S32 pos, S32 len, const LLUUID& source_id = LLUUID::null );
- BOOL canPastePrimaryString() const;
- const LLWString& getPastePrimaryWString(LLUUID* source_id = NULL);
+ bool isCutMode() const { return mCutMode; }
+ void setCutMode(bool mode) { mCutMode = mode; mGeneration++; }
- // Support clipboard for object known only by their uuid and asset type
- void setSourceObject(const LLUUID& source_id, LLAssetType::EType type);
- const LLInventoryObject* getSourceObject() { return mSourceItem; }
-
private:
- LLUUID mSourceID;
- LLWString mString;
- LLInventoryObject* mSourceItem;
+ std::vector<LLUUID> mObjects; // Objects on the clipboard. Can be empty while mString contains something licit (e.g. text from chat)
+ LLWString mString; // The text string. If mObjects is not empty, this string is reflecting them (UUIDs for the moment) if the asset type is knowable.
+ bool mCutMode; // This is a convenience flag for the viewer.
+ int mGeneration; // Incremented when the clipboard changes so that interested parties can check for changes on the clipboard.
};
-
-// Global singleton
-extern LLClipboard gClipboard;
-
-
#endif // LL_LLCLIPBOARD_H
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 22b20969fc..8ca1e685a9 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -68,10 +68,10 @@ namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
{
- declare("none", LLFloaterEnums::OPEN_POSITIONING_NONE);
- declare("cascading", LLFloaterEnums::OPEN_POSITIONING_CASCADING);
- declare("centered", LLFloaterEnums::OPEN_POSITIONING_CENTERED);
- declare("specified", LLFloaterEnums::OPEN_POSITIONING_SPECIFIED);
+ declare("relative", LLFloaterEnums::POSITIONING_RELATIVE);
+ declare("cascading", LLFloaterEnums::POSITIONING_CASCADING);
+ declare("centered", LLFloaterEnums::POSITIONING_CENTERED);
+ declare("specified", LLFloaterEnums::POSITIONING_SPECIFIED);
}
}
@@ -177,9 +177,7 @@ LLFloater::Params::Params()
save_visibility("save_visibility", false),
can_dock("can_dock", false),
show_title("show_title", true),
- open_positioning("open_positioning", LLFloaterEnums::OPEN_POSITIONING_NONE),
- specified_left("specified_left"),
- specified_bottom("specified_bottom"),
+ positioning("positioning", LLFloaterEnums::POSITIONING_RELATIVE),
header_height("header_height", 0),
legacy_header_height("legacy_header_height", 0),
close_image("close_image"),
@@ -249,9 +247,7 @@ LLFloater::LLFloater(const LLSD& key, const LLFloater::Params& p)
mCanClose(p.can_close),
mDragOnLeft(p.can_drag_on_left),
mResizable(p.can_resize),
- mOpenPositioning(p.open_positioning),
- mSpecifiedLeft(p.specified_left),
- mSpecifiedBottom(p.specified_bottom),
+ mPositioning(p.positioning),
mMinWidth(p.min_width),
mMinHeight(p.min_height),
mHeaderHeight(p.header_height),
@@ -547,10 +543,18 @@ LLFloater::~LLFloater()
void LLFloater::storeRectControl()
{
- if( mRectControl.size() > 1 )
+ if (!mRectControl.empty())
{
getControlGroup()->setRect( mRectControl, getRect() );
}
+ if (!mPosXControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosXControl, mPosition.mX );
+ }
+ if (!mPosYControl.empty() && mPositioning == LLFloaterEnums::POSITIONING_RELATIVE)
+ {
+ getControlGroup()->setF32( mPosYControl, mPosition.mY );
+ }
}
void LLFloater::storeVisibilityControl()
@@ -569,23 +573,6 @@ void LLFloater::storeDockStateControl()
}
}
-LLRect LLFloater::getSavedRect() const
-{
- LLRect rect;
-
- if (mRectControl.size() > 1)
- {
- rect = getControlGroup()->getRect(mRectControl);
- }
-
- return rect;
-}
-
-bool LLFloater::hasSavedRect() const
-{
- return !getSavedRect().isEmpty();
-}
-
// static
std::string LLFloater::getControlName(const std::string& name, const LLSD& key)
{
@@ -863,7 +850,7 @@ void LLFloater::applyControlsAndPosition(LLFloater* other)
{
if (!applyRectControl())
{
- applyPositioning(other);
+ applyPositioning(other, true);
}
}
}
@@ -872,29 +859,68 @@ bool LLFloater::applyRectControl()
{
bool saved_rect = false;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+
LLFloater* last_in_group = LLFloaterReg::getLastFloaterInGroup(mInstanceName);
if (last_in_group && last_in_group != this)
{
// other floaters in our group, position ourselves relative to them and don't save the rect
mRectControl.clear();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP;
+ mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
}
- else if (mRectControl.size() > 1)
+ else
{
- // If we have a saved rect, use it
- const LLRect& rect = getControlGroup()->getRect(mRectControl);
- saved_rect = rect.notEmpty();
- if (saved_rect)
+ bool rect_specified = false;
+ if (!mRectControl.empty())
{
- setOrigin(rect.mLeft, rect.mBottom);
-
- if (mResizable)
+ // If we have a saved rect, use it
+ const LLRect& rect = getControlGroup()->getRect(mRectControl);
+ if (rect.notEmpty()) saved_rect = true;
+ if (saved_rect)
{
- reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ setOrigin(rect.mLeft, rect.mBottom);
+
+ if (mResizable)
+ {
+ reshape(llmax(mMinWidth, rect.getWidth()), llmax(mMinHeight, rect.getHeight()));
+ }
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
+ rect_specified = true;
}
}
+
+ LLControlVariablePtr x_control = getControlGroup()->getControl(mPosXControl);
+ LLControlVariablePtr y_control = getControlGroup()->getControl(mPosYControl);
+ if (x_control.notNull()
+ && y_control.notNull()
+ && !x_control->isDefault()
+ && !y_control->isDefault())
+ {
+ mPosition.mX = x_control->getValue().asReal();
+ mPosition.mY = y_control->getValue().asReal();
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ applyRelativePosition();
+
+ saved_rect = true;
+ }
+
+ // remember updated position
+ if (rect_specified)
+ {
+ storeRectControl();
+ }
}
+ if (saved_rect)
+ {
+ // propagate any derived positioning data back to settings file
+ storeRectControl();
+ }
+
+
return saved_rect;
}
@@ -911,50 +937,56 @@ bool LLFloater::applyDockState()
return docked;
}
-void LLFloater::applyPositioning(LLFloater* other)
+void LLFloater::applyPositioning(LLFloater* other, bool on_open)
{
// Otherwise position according to the positioning code
- switch (mOpenPositioning)
+ switch (mPositioning)
{
- case LLFloaterEnums::OPEN_POSITIONING_CENTERED:
+ case LLFloaterEnums::POSITIONING_CENTERED:
center();
break;
- case LLFloaterEnums::OPEN_POSITIONING_SPECIFIED:
- {
- // Translate relative to snap rect
- setOrigin(mSpecifiedLeft, mSpecifiedBottom);
- const LLRect& snap_rect = gFloaterView->getSnapRect();
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect);
- }
+ case LLFloaterEnums::POSITIONING_SPECIFIED:
break;
- case LLFloaterEnums::OPEN_POSITIONING_CASCADE_GROUP:
- case LLFloaterEnums::OPEN_POSITIONING_CASCADING:
- if (other != NULL && other != this)
+ case LLFloaterEnums::POSITIONING_CASCADING:
+ if (!on_open)
{
- stackWith(*other);
+ applyRelativePosition();
}
- else
+ // fall through
+ case LLFloaterEnums::POSITIONING_CASCADE_GROUP:
+ if (on_open)
{
- static const U32 CASCADING_FLOATER_HOFFSET = 0;
- static const U32 CASCADING_FLOATER_VOFFSET = 0;
+ if (other != NULL && other != this)
+ {
+ stackWith(*other);
+ }
+ else
+ {
+ static const U32 CASCADING_FLOATER_HOFFSET = 0;
+ static const U32 CASCADING_FLOATER_VOFFSET = 0;
- const LLRect& snap_rect = gFloaterView->getSnapRect();
+ const LLRect& snap_rect = gFloaterView->getSnapRect();
- const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
- const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
+ const S32 horizontal_offset = CASCADING_FLOATER_HOFFSET;
+ const S32 vertical_offset = snap_rect.getHeight() - CASCADING_FLOATER_VOFFSET;
- S32 rect_height = getRect().getHeight();
- setOrigin(horizontal_offset, vertical_offset - rect_height);
+ S32 rect_height = getRect().getHeight();
+ setOrigin(horizontal_offset, vertical_offset - rect_height);
- translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect);
+ translate(snap_rect.mLeft, snap_rect.mBottom);
+ }
+ setFollows(FOLLOWS_TOP | FOLLOWS_LEFT);
}
break;
- case LLFloaterEnums::OPEN_POSITIONING_NONE:
+ case LLFloaterEnums::POSITIONING_RELATIVE:
+ {
+ applyRelativePosition();
+
+ break;
+ }
default:
// Do nothing
break;
@@ -1072,7 +1104,9 @@ void LLFloater::handleReshape(const LLRect& new_rect, bool by_user)
if (by_user && !isMinimized())
{
storeRectControl();
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
+ LLRect screen_rect = calcScreenRect();
+ mPosition = LLCoordGL(screen_rect.getCenterX(), screen_rect.getCenterY()).convert();
}
// if not minimized, adjust all snapped dependents to new shape
@@ -1250,6 +1284,7 @@ void LLFloater::setMinimized(BOOL minimize)
// Reshape *after* setting mMinimized
reshape( mExpandedRect.getWidth(), mExpandedRect.getHeight(), TRUE );
+ applyPositioning(NULL, false);
}
make_ui_sound("UISndWindowClose");
@@ -1590,7 +1625,7 @@ void LLFloater::setDocked(bool docked, bool pop_on_undock)
if (mDocked)
{
setMinimized(FALSE);
- mOpenPositioning = LLFloaterEnums::OPEN_POSITIONING_NONE;
+ mPositioning = LLFloaterEnums::POSITIONING_RELATIVE;
}
updateTitleButtons();
@@ -1624,7 +1659,7 @@ void LLFloater::onClickTearOff(LLFloater* self)
self->openFloater(self->getKey());
// only force position for floaters that don't have that data saved
- if (self->mRectControl.size() <= 1)
+ if (self->mRectControl.empty())
{
new_rect.setLeftTopAndSize(host_floater->getRect().mLeft + 5, host_floater->getRect().mTop - floater_header_size - 5, self->getRect().getWidth(), self->getRect().getHeight());
self->setRect(new_rect);
@@ -2164,19 +2199,14 @@ LLFloaterView::LLFloaterView (const Params& p)
mSnapOffsetBottom(0),
mSnapOffsetRight(0)
{
+ mSnapView = getHandle();
}
// By default, adjust vertical.
void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
{
- S32 old_right = mLastSnapRect.mRight;
- S32 old_top = mLastSnapRect.mTop;
-
LLView::reshape(width, height, called_from_parent);
- S32 new_right = getSnapRect().mRight;
- S32 new_top = getSnapRect().mTop;
-
mLastSnapRect = getSnapRect();
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
@@ -2189,35 +2219,39 @@ void LLFloaterView::reshape(S32 width, S32 height, BOOL called_from_parent)
continue;
}
- if (!floaterp->isMinimized())
+ if (!floaterp->isMinimized() && floaterp->getCanDrag())
{
- LLRect r = floaterp->getRect();
+ LLRect old_rect = floaterp->getRect();
+ floaterp->applyPositioning(NULL, false);
+ LLRect new_rect = floaterp->getRect();
- // Compute absolute distance from each edge of screen
- S32 left_offset = llabs(r.mLeft - 0);
- S32 right_offset = llabs(old_right - r.mRight);
+ //LLRect r = floaterp->getRect();
- S32 top_offset = llabs(old_top - r.mTop);
- S32 bottom_offset = llabs(r.mBottom - 0);
+ //// Compute absolute distance from each edge of screen
+ //S32 left_offset = llabs(r.mLeft - 0);
+ //S32 right_offset = llabs(old_right - r.mRight);
- S32 translate_x = 0;
- S32 translate_y = 0;
+ //S32 top_offset = llabs(old_top - r.mTop);
+ //S32 bottom_offset = llabs(r.mBottom - 0);
- if (left_offset > right_offset)
- {
- translate_x = new_right - old_right;
- }
+ S32 translate_x = new_rect.mLeft - old_rect.mLeft;
+ S32 translate_y = new_rect.mBottom - old_rect.mBottom;
- if (top_offset < bottom_offset)
- {
- translate_y = new_top - old_top;
- }
+ //if (left_offset > right_offset)
+ //{
+ // translate_x = new_right - old_right;
+ //}
+
+ //if (top_offset < bottom_offset)
+ //{
+ // translate_y = new_top - old_top;
+ //}
// don't reposition immovable floaters
- if (floaterp->getCanDrag())
- {
- floaterp->translate(translate_x, translate_y);
- }
+ //if (floaterp->getCanDrag())
+ //{
+ // floaterp->translate(translate_x, translate_y);
+ //}
BOOST_FOREACH(LLHandle<LLFloater> dependent_floater, floaterp->mDependents)
{
if (dependent_floater.get())
@@ -2913,9 +2947,11 @@ void LLFloater::setInstanceName(const std::string& name)
std::string ctrl_name = getControlName(mInstanceName, mKey);
// save_rect and save_visibility only apply to registered floaters
- if (!mRectControl.empty())
+ if (mSaveRect)
{
mRectControl = LLFloaterReg::declareRectControl(ctrl_name);
+ mPosXControl = LLFloaterReg::declarePosXControl(ctrl_name);
+ mPosYControl = LLFloaterReg::declarePosYControl(ctrl_name);
}
if (!mVisibilityControl.empty())
{
@@ -2972,7 +3008,10 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
LLPanel::initFromParams(p);
// override any follows flags
- setFollows(FOLLOWS_NONE);
+ if (mPositioning != LLFloaterEnums::POSITIONING_SPECIFIED)
+ {
+ setFollows(FOLLOWS_NONE);
+ }
mTitle = p.title;
mShortTitle = p.short_title;
@@ -2991,14 +3030,9 @@ void LLFloater::initFromParams(const LLFloater::Params& p)
mSingleInstance = p.single_instance;
mReuseInstance = p.reuse_instance.isProvided() ? p.reuse_instance : p.single_instance;
- mOpenPositioning = p.open_positioning;
- mSpecifiedLeft = p.specified_left;
- mSpecifiedBottom = p.specified_bottom;
+ mPositioning = p.positioning;
- if (p.save_rect && mRectControl.empty())
- {
- mRectControl = "t"; // flag to build mRectControl name once mInstanceName is set
- }
+ mSaveRect = p.save_rect;
if (p.save_visibility)
{
mVisibilityControl = "t"; // flag to build mVisibilityControl name once mInstanceName is set
@@ -3113,7 +3147,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
params.rect.left.set(0);
}
params.from_xui = true;
- applyXUILayout(params, parent);
+ applyXUILayout(params, parent, parent == gFloaterView ? gFloaterView->getSnapRect() : parent->getLocalRect());
initFromParams(params);
initFloater(params);
@@ -3272,8 +3306,27 @@ void LLFloater::stackWith(LLFloater& other)
next_rect.setLeftTopAndSize(next_rect.mLeft, next_rect.mTop, getRect().getWidth(), getRect().getHeight());
setShape(next_rect);
+
+ if (!other.getHost())
+ {
+ other.mPositioning = LLFloaterEnums::POSITIONING_CASCADE_GROUP;
+ other.setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
+ }
}
+void LLFloater::applyRelativePosition()
+{
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+ LLRect floater_screen_rect = calcScreenRect();
+
+ LLCoordGL new_center = mPosition.convert();
+ LLCoordGL cur_center(floater_screen_rect.getCenterX(), floater_screen_rect.getCenterY());
+ translate(new_center.mX - cur_center.mX, new_center.mY - cur_center.mY);
+}
+
+
LLCoordFloater::LLCoordFloater(F32 x, F32 y, LLFloater& floater)
: coord_t((S32)x, (S32)y)
{
@@ -3306,9 +3359,12 @@ bool LLCoordFloater::operator==(const LLCoordFloater& other) const
LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
{
- const LLCoordFloater& self = static_cast<const LLCoordFloater&>(*this);
+ const LLCoordFloater& self = static_cast<const LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
LLFloater* floaterp = mFloater.get();
S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
@@ -3348,8 +3404,12 @@ LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
{
- LLCoordFloater& self = static_cast<LLCoordFloater&>(*this);
+ LLCoordFloater& self = static_cast<LLCoordFloater&>(LLCoordFloater::getTypedCoords(*this));
LLRect snap_rect = gFloaterView->getSnapRect();
+ LLRect floater_view_screen_rect = gFloaterView->calcScreenRect();
+ snap_rect.translate(floater_view_screen_rect.mLeft, floater_view_screen_rect.mBottom);
+
+
LLFloater* floaterp = mFloater.get();
S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index a7cc9ae961..64d6dcea04 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -64,12 +64,12 @@ namespace LLFloaterEnums
{
enum EOpenPositioning
{
- OPEN_POSITIONING_NONE,
- OPEN_POSITIONING_CASCADING,
- OPEN_POSITIONING_CASCADE_GROUP,
- OPEN_POSITIONING_CENTERED,
- OPEN_POSITIONING_SPECIFIED,
- OPEN_POSITIONING_COUNT
+ POSITIONING_RELATIVE,
+ POSITIONING_CASCADING,
+ POSITIONING_CASCADE_GROUP,
+ POSITIONING_CENTERED,
+ POSITIONING_SPECIFIED,
+ POSITIONING_COUNT
};
}
@@ -163,10 +163,7 @@ public:
can_dock,
show_title;
- Optional<LLFloaterEnums::EOpenPositioning> open_positioning;
- Optional<S32> specified_left;
- Optional<S32> specified_bottom;
-
+ Optional<LLFloaterEnums::EOpenPositioning> positioning;
Optional<S32> header_height,
legacy_header_height; // HACK see initFromXML()
@@ -272,8 +269,6 @@ public:
BOOL isResizable() const { return mResizable; }
void setResizeLimits( S32 min_width, S32 min_height );
void getResizeLimits( S32* min_width, S32* min_height ) { *min_width = mMinWidth; *min_height = mMinHeight; }
- LLRect getSavedRect() const;
- bool hasSavedRect() const;
static std::string getControlName(const std::string& name, const LLSD& key);
static LLControlGroup* getControlGroup();
@@ -355,7 +350,7 @@ public:
void enableResizeCtrls(bool enable, bool width = true, bool height = true);
- bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mOpenPositioning); }
+ bool isPositioning(LLFloaterEnums::EOpenPositioning p) const { return (p == mPositioning); }
protected:
void applyControlsAndPosition(LLFloater* other);
@@ -363,7 +358,9 @@ protected:
virtual bool applyRectControl();
bool applyDockState();
- void applyPositioning(LLFloater* other);
+ void applyPositioning(LLFloater* other, bool on_open);
+ void applyRelativePosition();
+
void storeRectControl();
void storeVisibilityControl();
void storeDockStateControl();
@@ -427,7 +424,10 @@ public:
commit_signal_t* mMinimizeSignal;
protected:
+ bool mSaveRect;
std::string mRectControl;
+ std::string mPosXControl;
+ std::string mPosYControl;
std::string mVisibilityControl;
std::string mDocStateControl;
LLSD mKey; // Key used for retrieving instances; set (for now) by LLFLoaterReg
@@ -453,9 +453,7 @@ private:
BOOL mDragOnLeft;
BOOL mResizable;
- LLFloaterEnums::EOpenPositioning mOpenPositioning;
- S32 mSpecifiedLeft;
- S32 mSpecifiedBottom;
+ LLFloaterEnums::EOpenPositioning mPositioning;
LLCoordFloater mPosition;
S32 mMinWidth;
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index e144b68f5e..9115eb7174 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -96,7 +96,9 @@ LLFloater* LLFloaterReg::getLastFloaterCascading()
{
LLFloater* inst = *iter;
- if (inst->getVisible() && inst->isPositioning(LLFloaterEnums::OPEN_POSITIONING_CASCADING))
+ if (inst->getVisible()
+ && (inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING)
+ || inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADE_GROUP)))
{
if (candidate_rect.mTop > inst->getRect().mTop)
{
@@ -358,9 +360,7 @@ void LLFloaterReg::restoreVisibleInstances()
//static
std::string LLFloaterReg::getRectControlName(const std::string& name)
{
- std::string res = std::string("floater_rect_") + name;
- LLStringUtil::replaceChar( res, ' ', '_' );
- return res;
+ return std::string("floater_rect_") + getBaseControlName(name);
}
//static
@@ -368,19 +368,48 @@ std::string LLFloaterReg::declareRectControl(const std::string& name)
{
std::string controlname = getRectControlName(name);
LLFloater::getControlGroup()->declareRect(controlname, LLRect(),
- llformat("Window Position and Size for %s", name.c_str()),
+ llformat("Window Size for %s", name.c_str()),
TRUE);
return controlname;
}
+std::string LLFloaterReg::declarePosXControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_x";
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window X Position for %s", name.c_str()),
+ TRUE);
+ return controlname;
+}
+
+std::string LLFloaterReg::declarePosYControl(const std::string& name)
+{
+ std::string controlname = std::string("floater_pos_") + getBaseControlName(name) + "_y";
+ LLFloater::getControlGroup()->declareF32(controlname,
+ 10.f,
+ llformat("Window Y Position for %s", name.c_str()),
+ TRUE);
+
+ return controlname;
+}
+
+
//static
std::string LLFloaterReg::getVisibilityControlName(const std::string& name)
{
- std::string res = std::string("floater_vis_") + name;
+ return std::string("floater_vis_") + getBaseControlName(name);
+}
+
+//static
+std::string LLFloaterReg::getBaseControlName(const std::string& name)
+{
+ std::string res(name);
LLStringUtil::replaceChar( res, ' ', '_' );
return res;
}
+
//static
std::string LLFloaterReg::declareVisibilityControl(const std::string& name)
{
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 534cf8b40a..a1e1f8a988 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -115,9 +115,11 @@ public:
// Control Variables
static std::string getRectControlName(const std::string& name);
static std::string declareRectControl(const std::string& name);
+ static std::string declarePosXControl(const std::string& name);
+ static std::string declarePosYControl(const std::string& name);
static std::string getVisibilityControlName(const std::string& name);
static std::string declareVisibilityControl(const std::string& name);
-
+ static std::string getBaseControlName(const std::string& name);
static std::string declareDockStateControl(const std::string& name);
static std::string getDockStateControlName(const std::string& name);
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index ae262f794e..4c730286da 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -113,7 +113,26 @@ S32 LLLayoutPanel::getLayoutDim() const
? getRect().getWidth()
: getRect().getHeight()));
}
-
+
+S32 LLLayoutPanel::getTargetDim() const
+{
+ return mTargetDim;
+}
+
+void LLLayoutPanel::setTargetDim(S32 value)
+{
+ LLRect new_rect(getRect());
+ if (mOrientation == LLLayoutStack::HORIZONTAL)
+ {
+ new_rect.mRight = new_rect.mLeft + value;
+ }
+ else
+ {
+ new_rect.mTop = new_rect.mBottom + value;
+ }
+ setShape(new_rect, true);
+}
+
S32 LLLayoutPanel::getVisibleDim() const
{
F32 min_dim = getRelevantMinDim();
@@ -172,12 +191,15 @@ void LLLayoutPanel::handleReshape(const LLRect& new_rect, bool by_user)
LLLayoutStack* stackp = dynamic_cast<LLLayoutStack*>(getParent());
if (stackp)
{
- stackp->mNeedsLayout = true;
if (by_user)
- {
- // tell layout stack to account for new shape
+ { // tell layout stack to account for new shape
+
+ // make sure that panels have already been auto resized
+ stackp->updateLayout();
+ // now apply requested size to panel
stackp->updatePanelRect(this, new_rect);
}
+ stackp->mNeedsLayout = true;
}
LLPanel::handleReshape(new_rect, by_user);
}
@@ -241,7 +263,6 @@ void LLLayoutStack::draw()
drawChild(panelp, 0, 0, !clip_rect.isEmpty());
}
}
- mAnimatedThisFrame = false;
}
void LLLayoutStack::removeChild(LLView* view)
@@ -310,7 +331,7 @@ void LLLayoutStack::updateLayout()
if (!mNeedsLayout) return;
- bool animation_in_progress = animatePanels();
+ bool continue_animating = animatePanels();
F32 total_visible_fraction = 0.f;
S32 space_to_distribute = (mOrientation == HORIZONTAL)
? getRect().getWidth()
@@ -415,7 +436,7 @@ void LLLayoutStack::updateLayout()
// clear animation flag at end, since panel resizes will set it
// and leave it set if there is any animation in progress
- mNeedsLayout = animation_in_progress;
+ mNeedsLayout = continue_animating;
} // end LLLayoutStack::updateLayout
LLLayoutPanel* LLLayoutStack::findEmbeddedPanel(LLPanel* panelp) const
@@ -488,6 +509,7 @@ void LLLayoutStack::updateClass()
for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
it->updateLayout();
+ it->mAnimatedThisFrame = false;
}
}
@@ -557,7 +579,7 @@ void LLLayoutStack::normalizeFractionalSizes()
bool LLLayoutStack::animatePanels()
{
- bool animation_in_progress = false;
+ bool continue_animating = false;
//
// animate visibility
@@ -577,14 +599,15 @@ bool LLLayoutStack::animatePanels()
}
}
- animation_in_progress = true;
+ mAnimatedThisFrame = true;
+ continue_animating = true;
}
else
{
if (panelp->mVisibleAmt != 1.f)
{
panelp->mVisibleAmt = 1.f;
- animation_in_progress = true;
+ mAnimatedThisFrame = true;
}
}
}
@@ -601,14 +624,15 @@ bool LLLayoutStack::animatePanels()
}
}
- animation_in_progress = true;
+ continue_animating = true;
+ mAnimatedThisFrame = true;
}
else
{
if (panelp->mVisibleAmt != 0.f)
{
panelp->mVisibleAmt = 0.f;
- animation_in_progress = true;
+ mAnimatedThisFrame = true;
}
}
}
@@ -616,22 +640,31 @@ bool LLLayoutStack::animatePanels()
F32 collapse_state = panelp->mCollapsed ? 1.f : 0.f;
if (panelp->mCollapseAmt != collapse_state)
{
- if (!mAnimatedThisFrame)
+ if (mAnimate)
{
- panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant));
- }
- animation_in_progress = true;
+ if (!mAnimatedThisFrame)
+ {
+ panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, collapse_state, LLCriticalDamp::getInterpolant(mCloseTimeConstant));
+ }
- if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f)
+ if (llabs(panelp->mCollapseAmt - collapse_state) < 0.001f)
+ {
+ panelp->mCollapseAmt = collapse_state;
+ }
+
+ mAnimatedThisFrame = true;
+ continue_animating = true;
+ }
+ else
{
panelp->mCollapseAmt = collapse_state;
+ mAnimatedThisFrame = true;
}
}
}
- mAnimatedThisFrame = true;
-
- return animation_in_progress;
+ if (mAnimatedThisFrame) mNeedsLayout = true;
+ return continue_animating;
}
void LLLayoutStack::updatePanelRect( LLLayoutPanel* resized_panel, const LLRect& new_rect )
diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h
index d32caec5f9..648cd5fdce 100644
--- a/indra/llui/lllayoutstack.h
+++ b/indra/llui/lllayoutstack.h
@@ -155,6 +155,8 @@ public:
void setVisible(BOOL visible);
S32 getLayoutDim() const;
+ S32 getTargetDim() const;
+ void setTargetDim(S32 value);
S32 getMinDim() const { return llmax(0, mMinDim); }
void setMinDim(S32 value) { mMinDim = value; }
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 7e84814c51..d0fbf4b913 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -1047,7 +1047,7 @@ void LLLineEditor::cut()
// Prepare for possible rollback
LLLineEditorRollback rollback( this );
- gClipboard.copyFromSubstring( mText.getWString(), left_pos, length );
+ LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length );
deleteSelection();
// Validate new string and rollback the if needed.
@@ -1078,13 +1078,13 @@ void LLLineEditor::copy()
{
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromSubstring( mText.getWString(), left_pos, length );
+ LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length );
}
}
BOOL LLLineEditor::canPaste() const
{
- return !mReadOnly && gClipboard.canPasteString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable();
}
void LLLineEditor::paste()
@@ -1115,14 +1115,7 @@ void LLLineEditor::pasteHelper(bool is_primary)
if (can_paste_it)
{
LLWString paste;
- if (is_primary)
- {
- paste = gClipboard.getPastePrimaryWString();
- }
- else
- {
- paste = gClipboard.getPasteWString();
- }
+ LLClipboard::instance().pasteFromClipboard(paste, is_primary);
if (!paste.empty())
{
@@ -1209,13 +1202,13 @@ void LLLineEditor::copyPrimary()
{
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromPrimarySubstring( mText.getWString(), left_pos, length );
+ LLClipboard::instance().copyToClipboard( mText.getWString(), left_pos, length, true);
}
}
BOOL LLLineEditor::canPastePrimary() const
{
- return !mReadOnly && gClipboard.canPastePrimaryString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable(true);
}
void LLLineEditor::updatePrimary()
diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp
index 20bed050ad..9b7e30bb04 100644
--- a/indra/llui/llscrollcontainer.cpp
+++ b/indra/llui/llscrollcontainer.cpp
@@ -389,10 +389,17 @@ void LLScrollContainer::calcVisibleSize( S32 *visible_width, S32 *visible_height
{
*show_h_scrollbar = TRUE;
*visible_height -= scrollbar_size;
- // Note: Do *not* recompute *show_v_scrollbar here because with
- // the (- scrollbar_size) we just did we will always add a vertical scrollbar
- // even if the height of the items is actually less than the visible size.
- // Fear not though: there's enough calcVisibleSize() calls to add a vertical slider later.
+
+ // The view inside the scroll container should not be extended
+ // to container's full height to ensure the correct computation
+ // of *show_v_scrollbar after subtracting horizontal scrollbar_size.
+
+ // Must retest now that visible_height has changed
+ if( !*show_v_scrollbar && ((doc_height - *visible_height) > 1) )
+ {
+ *show_v_scrollbar = TRUE;
+ *visible_width -= scrollbar_size;
+ }
}
}
}
diff --git a/indra/llui/llscrollcontainer.h b/indra/llui/llscrollcontainer.h
index 3aa79cc255..d87c95b3d7 100644
--- a/indra/llui/llscrollcontainer.h
+++ b/indra/llui/llscrollcontainer.h
@@ -91,7 +91,7 @@ public:
void setReserveScrollCorner( BOOL b ) { mReserveScrollCorner = b; }
LLRect getVisibleContentRect();
LLRect getContentWindowRect();
- const LLRect& getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; }
+ virtual const LLRect getScrolledViewRect() const { return mScrolledView ? mScrolledView->getRect() : LLRect::null; }
void pageUp(S32 overlap = 0);
void pageDown(S32 overlap = 0);
void goToTop();
@@ -116,6 +116,9 @@ public:
bool autoScroll(S32 x, S32 y);
+protected:
+ LLView* mScrolledView;
+
private:
// internal scrollbar handlers
virtual void scrollHorizontal( S32 new_pos );
@@ -124,7 +127,6 @@ private:
void calcVisibleSize( S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar ) const;
LLScrollbar* mScrollbar[SCROLLBAR_COUNT];
- LLView* mScrolledView;
S32 mSize;
BOOL mIsOpaque;
LLUIColor mBackgroundColor;
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 466fac33ea..b3e1b63db5 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -2504,7 +2504,7 @@ void LLScrollListCtrl::copy()
{
buffer += (*itor)->getContentsCSV() + "\n";
}
- gClipboard.copyFromSubstring(utf8str_to_wstring(buffer), 0, buffer.length());
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(buffer), 0, buffer.length());
}
// virtual
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index 3409b6817d..9720dded6c 100644
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -1332,7 +1332,7 @@ void LLTextEditor::cut()
}
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromSubstring( getWText(), left_pos, length, mSourceID );
+ LLClipboard::instance().copyToClipboard( getWText(), left_pos, length);
deleteSelection( FALSE );
onKeyStroke();
@@ -1352,12 +1352,12 @@ void LLTextEditor::copy()
}
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromSubstring(getWText(), left_pos, length, mSourceID);
+ LLClipboard::instance().copyToClipboard(getWText(), left_pos, length);
}
BOOL LLTextEditor::canPaste() const
{
- return !mReadOnly && gClipboard.canPasteString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable();
}
// paste from clipboard
@@ -1393,16 +1393,8 @@ void LLTextEditor::pasteHelper(bool is_primary)
return;
}
- LLUUID source_id;
LLWString paste;
- if (is_primary)
- {
- paste = gClipboard.getPastePrimaryWString(&source_id);
- }
- else
- {
- paste = gClipboard.getPasteWString(&source_id);
- }
+ LLClipboard::instance().pasteFromClipboard(paste, is_primary);
if (paste.empty())
{
@@ -1475,12 +1467,12 @@ void LLTextEditor::copyPrimary()
}
S32 left_pos = llmin( mSelectionStart, mSelectionEnd );
S32 length = llabs( mSelectionStart - mSelectionEnd );
- gClipboard.copyFromPrimarySubstring(getWText(), left_pos, length, mSourceID);
+ LLClipboard::instance().copyToClipboard(getWText(), left_pos, length, true);
}
BOOL LLTextEditor::canPastePrimary() const
{
- return !mReadOnly && gClipboard.canPastePrimaryString();
+ return !mReadOnly && LLClipboard::instance().isTextAvailable(true);
}
void LLTextEditor::updatePrimary()
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 421166dcd4..54843227b7 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -1835,7 +1835,10 @@ const LLCtrlQuery & LLView::getFocusRootsQuery()
void LLView::setShape(const LLRect& new_rect, bool by_user)
{
- handleReshape(new_rect, by_user);
+ if (new_rect != getRect())
+ {
+ handleReshape(new_rect, by_user);
+ }
}
void LLView::handleReshape(const LLRect& new_rect, bool by_user)
@@ -2225,145 +2228,163 @@ static bool get_last_child_rect(LLView* parent, LLRect *rect)
}
//static
-void LLView::applyXUILayout(LLView::Params& p, LLView* parent)
+void LLView::applyXUILayout(LLView::Params& p, LLView* parent, LLRect layout_rect)
{
+ if (!parent) return;
+
const S32 VPAD = 4;
const S32 MIN_WIDGET_HEIGHT = 10;
// *NOTE: This will confuse export of floater/panel coordinates unless
// the default is also "topleft". JC
- if (p.layout().empty() && parent)
+ if (p.layout().empty())
{
p.layout = parent->getLayout();
}
- if (parent)
+ if (layout_rect.isEmpty())
{
- LLRect parent_rect = parent->getLocalRect();
- // overwrite uninitialized rect params, using context
- LLRect default_rect = parent->getLocalRect();
+ layout_rect = parent->getLocalRect();
+ }
- bool layout_topleft = (p.layout() == "topleft");
+ // overwrite uninitialized rect params, using context
+ LLRect default_rect = parent->getLocalRect();
- // convert negative or centered coordinates to parent relative values
- // Note: some of this logic matches the logic in TypedParam<LLRect>::setValueFromBlock()
- if (p.rect.left.isProvided() && p.rect.left < 0) p.rect.left = p.rect.left + parent_rect.getWidth();
- if (p.rect.right.isProvided() && p.rect.right < 0) p.rect.right = p.rect.right + parent_rect.getWidth();
- if (p.rect.bottom.isProvided() && p.rect.bottom < 0) p.rect.bottom = p.rect.bottom + parent_rect.getHeight();
- if (p.rect.top.isProvided() && p.rect.top < 0) p.rect.top = p.rect.top + parent_rect.getHeight();
+ bool layout_topleft = (p.layout() == "topleft");
+ // convert negative or centered coordinates to parent relative values
+ // Note: some of this logic matches the logic in TypedParam<LLRect>::setValueFromBlock()
+ if (p.rect.left.isProvided())
+ {
+ p.rect.left = p.rect.left + ((p.rect.left >= 0) ? layout_rect.mLeft : layout_rect.mRight);
+ }
+ if (p.rect.right.isProvided())
+ {
+ p.rect.right = p.rect.right + ((p.rect.right >= 0) ? layout_rect.mLeft : layout_rect.mRight);
+ }
+ if (p.rect.bottom.isProvided())
+ {
+ p.rect.bottom = p.rect.bottom + ((p.rect.bottom >= 0) ? layout_rect.mBottom : layout_rect.mTop);
if (layout_topleft)
{
//invert top to bottom
- if (p.rect.top.isProvided()) p.rect.top = parent_rect.getHeight() - p.rect.top;
- if (p.rect.bottom.isProvided()) p.rect.bottom = parent_rect.getHeight() - p.rect.bottom;
+ p.rect.bottom = layout_rect.mBottom + layout_rect.mTop - p.rect.bottom;
}
-
- // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels
- if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0)
+ }
+ if (p.rect.top.isProvided())
+ {
+ p.rect.top = p.rect.top + ((p.rect.top >= 0) ? layout_rect.mBottom : layout_rect.mTop);
+ if (layout_topleft)
{
- p.rect.height = MIN_WIDGET_HEIGHT;
+ //invert top to bottom
+ p.rect.top = layout_rect.mBottom + layout_rect.mTop - p.rect.top;
}
+ }
+
+ // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels
+ if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0)
+ {
+ p.rect.height = MIN_WIDGET_HEIGHT;
+ }
- default_rect.translate(0, default_rect.getHeight());
+ default_rect.translate(0, default_rect.getHeight());
- // If there was a recently constructed child, use its rectangle
- get_last_child_rect(parent, &default_rect);
+ // If there was a recently constructed child, use its rectangle
+ get_last_child_rect(parent, &default_rect);
- if (layout_topleft)
+ if (layout_topleft)
+ {
+ // Invert the sense of bottom_delta for topleft layout
+ if (p.bottom_delta.isProvided())
{
- // Invert the sense of bottom_delta for topleft layout
- if (p.bottom_delta.isProvided())
- {
- p.bottom_delta = -p.bottom_delta;
- }
- else if (p.top_pad.isProvided())
- {
- p.bottom_delta = -(p.rect.height + p.top_pad);
- }
- else if (p.top_delta.isProvided())
- {
- p.bottom_delta =
- -(p.top_delta + p.rect.height - default_rect.getHeight());
- }
- else if (!p.left_delta.isProvided()
- && !p.left_pad.isProvided())
- {
- // set default position is just below last rect
- p.bottom_delta.set(-(p.rect.height + VPAD), false);
- }
- else
- {
- p.bottom_delta.set(0, false);
- }
-
- // default to same left edge
- if (!p.left_delta.isProvided())
- {
- p.left_delta.set(0, false);
- }
- if (p.left_pad.isProvided())
- {
- // left_pad is based on prior widget's right edge
- p.left_delta.set(p.left_pad + default_rect.getWidth(), false);
- }
-
- default_rect.translate(p.left_delta, p.bottom_delta);
+ p.bottom_delta = -p.bottom_delta;
}
- else
- {
- // set default position is just below last rect
- if (!p.bottom_delta.isProvided())
- {
- p.bottom_delta.set(-(p.rect.height + VPAD), false);
- }
- if (!p.left_delta.isProvided())
- {
- p.left_delta.set(0, false);
- }
- default_rect.translate(p.left_delta, p.bottom_delta);
+ else if (p.top_pad.isProvided())
+ {
+ p.bottom_delta = -(p.rect.height + p.top_pad);
}
-
- // this handles case where *both* x and x_delta are provided
- // ignore x in favor of default x + x_delta
- if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false);
- if (p.left_delta.isProvided()) p.rect.left.set(0, false);
-
- // selectively apply rectangle defaults, making sure that
- // params are not flagged as having been "provided"
- // as rect params are overconstrained and rely on provided flags
- if (!p.rect.left.isProvided())
+ else if (p.top_delta.isProvided())
{
- p.rect.left.set(default_rect.mLeft, false);
- //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value
- p.rect.paramChanged(p.rect.left, true);
+ p.bottom_delta =
+ -(p.top_delta + p.rect.height - default_rect.getHeight());
}
- if (!p.rect.bottom.isProvided())
+ else if (!p.left_delta.isProvided()
+ && !p.left_pad.isProvided())
{
- p.rect.bottom.set(default_rect.mBottom, false);
- p.rect.paramChanged(p.rect.bottom, true);
+ // set default position is just below last rect
+ p.bottom_delta.set(-(p.rect.height + VPAD), false);
}
- if (!p.rect.top.isProvided())
+ else
{
- p.rect.top.set(default_rect.mTop, false);
- p.rect.paramChanged(p.rect.top, true);
+ p.bottom_delta.set(0, false);
}
- if (!p.rect.right.isProvided())
+
+ // default to same left edge
+ if (!p.left_delta.isProvided())
{
- p.rect.right.set(default_rect.mRight, false);
- p.rect.paramChanged(p.rect.right, true);
-
+ p.left_delta.set(0, false);
}
- if (!p.rect.width.isProvided())
+ if (p.left_pad.isProvided())
{
- p.rect.width.set(default_rect.getWidth(), false);
- p.rect.paramChanged(p.rect.width, true);
+ // left_pad is based on prior widget's right edge
+ p.left_delta.set(p.left_pad + default_rect.getWidth(), false);
}
- if (!p.rect.height.isProvided())
+
+ default_rect.translate(p.left_delta, p.bottom_delta);
+ }
+ else
+ {
+ // set default position is just below last rect
+ if (!p.bottom_delta.isProvided())
{
- p.rect.height.set(default_rect.getHeight(), false);
- p.rect.paramChanged(p.rect.height, true);
+ p.bottom_delta.set(-(p.rect.height + VPAD), false);
}
+ if (!p.left_delta.isProvided())
+ {
+ p.left_delta.set(0, false);
+ }
+ default_rect.translate(p.left_delta, p.bottom_delta);
+ }
+
+ // this handles case where *both* x and x_delta are provided
+ // ignore x in favor of default x + x_delta
+ if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false);
+ if (p.left_delta.isProvided()) p.rect.left.set(0, false);
+
+ // selectively apply rectangle defaults, making sure that
+ // params are not flagged as having been "provided"
+ // as rect params are overconstrained and rely on provided flags
+ if (!p.rect.left.isProvided())
+ {
+ p.rect.left.set(default_rect.mLeft, false);
+ //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value
+ p.rect.paramChanged(p.rect.left, true);
+ }
+ if (!p.rect.bottom.isProvided())
+ {
+ p.rect.bottom.set(default_rect.mBottom, false);
+ p.rect.paramChanged(p.rect.bottom, true);
+ }
+ if (!p.rect.top.isProvided())
+ {
+ p.rect.top.set(default_rect.mTop, false);
+ p.rect.paramChanged(p.rect.top, true);
+ }
+ if (!p.rect.right.isProvided())
+ {
+ p.rect.right.set(default_rect.mRight, false);
+ p.rect.paramChanged(p.rect.right, true);
+
+ }
+ if (!p.rect.width.isProvided())
+ {
+ p.rect.width.set(default_rect.getWidth(), false);
+ p.rect.paramChanged(p.rect.width, true);
+ }
+ if (!p.rect.height.isProvided())
+ {
+ p.rect.height.set(default_rect.getHeight(), false);
+ p.rect.paramChanged(p.rect.height, true);
}
}
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index fd19309a56..1c35349510 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -505,7 +505,7 @@ public:
// Set up params after XML load before calling new(),
// usually to adjust layout.
- static void applyXUILayout(Params& p, LLView* parent);
+ static void applyXUILayout(Params& p, LLView* parent, LLRect layout_rect = LLRect());
// For re-export of floaters and panels, convert the coordinate system
// to be top-left based.
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index 6834b34387..5b7424acbb 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -192,6 +192,21 @@ BOOL LLWindow::setSize(LLCoordScreen size)
return setSizeImpl(size);
}
+BOOL LLWindow::setSize(LLCoordWindow size)
+{
+ //HACK: we are inconsistently using minimum window dimensions
+ // in this case, we are constraining the inner "client" rect and other times
+ // we constrain the outer "window" rect
+ // There doesn't seem to be a good way to do this consistently without a bunch of platform
+ // specific code
+ if (!getMaximized())
+ {
+ size.mX = llmax(size.mX, mMinWindowWidth);
+ size.mY = llmax(size.mY, mMinWindowHeight);
+ }
+ return setSizeImpl(size);
+}
+
// virtual
void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
@@ -440,7 +455,7 @@ BOOL LLWindowManager::isWindowValid(LLWindow *window)
//coordinate conversion utility funcs that forward to llwindow
LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
{
- const LLCoordWindow& self = static_cast<const LLCoordWindow&>(*this);
+ const LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
LLWindow* windowp = &(*LLWindow::beginInstances());
LLCoordGL out;
@@ -450,7 +465,7 @@ LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
{
- LLCoordWindow& self = static_cast<LLCoordWindow&>(*this);
+ LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
LLWindow* windowp = &(*LLWindow::beginInstances());
LLCoordGL from_gl(from);
@@ -459,7 +474,7 @@ void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
{
- const LLCoordScreen& self = static_cast<const LLCoordScreen&>(*this);
+ const LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
LLWindow* windowp = &(*LLWindow::beginInstances());
LLCoordGL out;
@@ -469,7 +484,7 @@ LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from)
{
- LLCoordScreen& self = static_cast<LLCoordScreen&>(*this);
+ LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
LLWindow* windowp = &(*LLWindow::beginInstances());
LLCoordGL from_gl(from);
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index d2971581d2..4da87f4e06 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -73,6 +73,7 @@ public:
virtual BOOL getSize(LLCoordWindow *size) = 0;
virtual BOOL setPosition(LLCoordScreen position) = 0;
BOOL setSize(LLCoordScreen size);
+ BOOL setSize(LLCoordWindow size);
virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0;
virtual BOOL setCursorPosition(LLCoordWindow position) = 0;
@@ -172,6 +173,7 @@ protected:
virtual BOOL canDelete();
virtual BOOL setSizeImpl(LLCoordScreen size) = 0;
+ virtual BOOL setSizeImpl(LLCoordWindow size) = 0;
protected:
LLWindowCallbacks* mCallbacks;
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index d4a778cb85..1f767f4c97 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -47,6 +47,7 @@ public:
/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;};
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index c952f8bbcf..32bb84cba5 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -1266,6 +1266,31 @@ BOOL LLWindowMacOSX::setSizeImpl(const LLCoordScreen size)
return TRUE;
}
+BOOL LLWindowMacOSX::setSizeImpl(const LLCoordWindow size)
+{
+ Rect client_rect;
+ if (mWindow)
+ {
+ OSStatus err = GetWindowBounds(mWindow, kWindowContentRgn, &client_rect);
+ if (err == noErr)
+ {
+ client_rect.right = client_rect.left + size.mX;
+ client_rect.bottom = client_rect.top + size.mY;
+ err = SetWindowBounds(mWindow, kWindowContentRgn, &client_rect);
+ }
+ if (err == noErr)
+ {
+ return TRUE;
+ }
+ else
+ {
+ llinfos << "Error setting size" << err << llendl;
+ return FALSE;
+ }
+ }
+ return FALSE;
+}
+
void LLWindowMacOSX::swapBuffers()
{
aglSwapBuffers(mContext);
diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h
index 073f294b54..52ba8b3bf3 100644
--- a/indra/llwindow/llwindowmacosx.h
+++ b/indra/llwindow/llwindowmacosx.h
@@ -59,6 +59,7 @@ public:
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 5f5baceef8..3d33af9d9b 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -981,6 +981,25 @@ BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size)
return FALSE;
}
+BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size)
+{
+ if(mWindow)
+ {
+ // Push a resize event onto SDL's queue - we'll handle it
+ // when it comes out again.
+ SDL_Event event;
+ event.type = SDL_VIDEORESIZE;
+ event.resize.w = size.mX;
+ event.resize.h = size.mY;
+ SDL_PushEvent(&event); // copied into queue
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
void LLWindowSDL::swapBuffers()
{
if (mWindow)
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 59719e4046..4e2a269ea3 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -64,6 +64,7 @@ public:
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index ebc3203f14..bc85acbf45 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -872,10 +872,30 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size)
return FALSE;
}
+ WINDOWPLACEMENT placement;
+ placement.length = sizeof(WINDOWPLACEMENT);
+
+ if (!GetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
+ placement.showCmd = SW_RESTORE;
+
+ if (!SetWindowPlacement(mWindowHandle, &placement)) return FALSE;
+
moveWindow(position, size);
return TRUE;
}
+BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size)
+{
+ RECT window_rect = {0, 0, size.mX, size.mY };
+ DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD dw_style = WS_OVERLAPPEDWINDOW;
+
+ AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
+
+ return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top));
+}
+
// changing fullscreen resolution
BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp)
{
@@ -886,12 +906,12 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
DWORD current_refresh;
DWORD dw_ex_style;
DWORD dw_style;
- RECT window_rect;
+ RECT window_rect = {0, 0, 0, 0};
S32 width = size.mX;
S32 height = size.mY;
BOOL auto_show = FALSE;
- if (mhRC)
+ if (mhRC)
{
auto_show = TRUE;
resetDisplayResolution();
@@ -986,7 +1006,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
dw_ex_style = WS_EX_APPWINDOW;
dw_style = WS_POPUP;
- // Move window borders out not to cover window contents
+ // Move window borders out not to cover window contents.
+ // This converts client rect to window rect, i.e. expands it by the window border size.
AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style);
}
// If it failed, we don't want to run fullscreen
@@ -1014,6 +1035,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
dw_style = WS_OVERLAPPEDWINDOW;
}
+
// don't post quit messages when destroying old windows
mPostQuit = FALSE;
@@ -1798,6 +1820,10 @@ static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse");
LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
{
+ // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
+ // This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
+ static bool sHandleLeftMouseUp = true;
+
LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA);
@@ -2144,10 +2170,20 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE));
return 0;
+ case WM_NCLBUTTONDOWN:
+ {
+ window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN");
+ // A click in a non-client area, e.g. title bar or window border.
+ sHandleLeftMouseUp = false;
+ }
+ break;
+
case WM_LBUTTONDOWN:
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN");
LLFastTimer t2(FTM_MOUSEHANDLER);
+ sHandleLeftMouseUp = true;
+
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
window_imp->interruptLanguageTextInput();
@@ -2212,6 +2248,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP");
LLFastTimer t2(FTM_MOUSEHANDLER);
+
+ if (!sHandleLeftMouseUp)
+ {
+ sHandleLeftMouseUp = true;
+ break;
+ }
+
//if (gDebugClicks)
//{
// LL_INFOS("Window") << "WndProc left button up" << LL_ENDL;
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index b3602be8b7..54c9ac4d4d 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -58,6 +58,7 @@ public:
/*virtual*/ BOOL getSize(LLCoordWindow *size);
/*virtual*/ BOOL setPosition(LLCoordScreen position);
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
diff --git a/indra/lscript/lscript_byteformat.h b/indra/lscript/lscript_byteformat.h
index 7dd21bb1ad..a294def734 100644
--- a/indra/lscript/lscript_byteformat.h
+++ b/indra/lscript/lscript_byteformat.h
@@ -529,6 +529,7 @@ typedef enum e_lscript_runtime_permissions
SCRIPT_PERMISSION_CHANGE_PERMISSIONS,
SCRIPT_PERMISSION_TRACK_CAMERA,
SCRIPT_PERMISSION_CONTROL_CAMERA,
+ SCRIPT_PERMISSION_TELEPORT,
SCRIPT_PERMISSION_EOF
} LSCRIPTRunTimePermissions;
@@ -545,6 +546,7 @@ const U32 LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_EOF] =
(0x1 << 9), // SCRIPT_PERMISSION_CHANGE_PERMISSIONS
(0x1 << 10),// SCRIPT_PERMISSION_TRACK_CAMERA
(0x1 << 11),// SCRIPT_PERMISSION_CONTROL_CAMERA
+ (0x1 << 12),// SCRIPT_PERMISSION_TELEPORT
};
// http_request string constants
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index 4e103ae2ba..96b7e57e97 100644
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -212,7 +212,8 @@ extern "C" { int yyerror(const char *fmt, ...); }
"PERMISSION_CHANGE_JOINTS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_JOINTS]; return(INTEGER_CONSTANT); }
"PERMISSION_CHANGE_PERMISSIONS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CHANGE_PERMISSIONS]; return(INTEGER_CONSTANT); }
"PERMISSION_TRACK_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRACK_CAMERA]; return(INTEGER_CONSTANT); }
-"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
+"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
+"PERMISSION_TELEPORT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TELEPORT]; return(INTEGER_CONSTANT); }
"INVENTORY_TEXTURE" { count(); yylval.ival = LLAssetType::AT_TEXTURE; return(INTEGER_CONSTANT); }
"INVENTORY_SOUND" { count(); yylval.ival = LLAssetType::AT_SOUND; return(INTEGER_CONSTANT); }
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 3b719ac397..b45153013d 100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -41,12 +41,13 @@ include(UnixInstall)
include(LLKDU)
include(ViewerMiscLibs)
include(LLLogin)
+include(VisualLeakDetector)
include(GLOD)
include(CMakeCopyIfDifferent)
include_directories(
${DBUSGLIB_INCLUDE_DIRS}
- ${JSONCPP_INCLUDE_DIRS}
+ ${JSONCPP_INCLUDE_DIR}
${GLOD_INCLUDE_DIR}
${LLAUDIO_INCLUDE_DIRS}
${LLCHARACTER_INCLUDE_DIRS}
@@ -288,7 +289,6 @@ set(viewer_SOURCE_FILES
llinspectremoteobject.cpp
llinspecttoast.cpp
llinventorybridge.cpp
- llinventoryclipboard.cpp
llinventoryfilter.cpp
llinventoryfunctions.cpp
llinventoryicon.cpp
@@ -304,6 +304,7 @@ set(viewer_SOURCE_FILES
lllistbrowser.cpp
lllistcontextmenu.cpp
lllistview.cpp
+ lllocalbitmaps.cpp
lllocaltextureobject.cpp
lllocationhistory.cpp
lllocationinputctrl.cpp
@@ -844,7 +845,6 @@ set(viewer_HEADER_FILES
llinspectremoteobject.h
llinspecttoast.h
llinventorybridge.h
- llinventoryclipboard.h
llinventoryfilter.h
llinventoryfunctions.h
llinventoryicon.h
@@ -861,6 +861,7 @@ set(viewer_HEADER_FILES
lllistbrowser.h
lllistcontextmenu.h
lllistview.h
+ lllocalbitmaps.h
lllocaltextureobject.h
lllocationhistory.h
lllocationinputctrl.h
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index 82b43432eb..318b69438a 100644
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -91,6 +91,7 @@ PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to req
# PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions
PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera
PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera
+PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent
DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts
PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 4a0006c357..47f37d7d3e 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -610,6 +610,28 @@
<key>Value</key>
<string>http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/[GRID_LOWERCASE]/avatars.html</string>
</map>
+ <key>AvatarRotateThresholdSlow</key>
+ <map>
+ <key>Comment</key>
+ <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving slowly (degrees)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>60</integer>
+ </map>
+ <key>AvatarRotateThresholdFast</key>
+ <map>
+ <key>Comment</key>
+ <string>Angle between avatar facing and camera facing at which avatar turns to face same direction as camera, when moving fast (degrees)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>2</integer>
+ </map>
<key>AvatarBakedTextureUploadTimeout</key>
<map>
<key>Comment</key>
@@ -4271,17 +4293,6 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>InventoryInboxToggleState</key>
- <map>
- <key>Comment</key>
- <string>Stores the open/closed state of inventory Received items panel</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>InventoryLinking</key>
<map>
<key>Comment</key>
@@ -8228,7 +8239,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <real>128</real>
+ <real>512</real>
</map>
<key>RenderSpecularResY</key>
@@ -8252,7 +8263,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>8</real>
+ <real>384</real>
</map>
<key>RenderDeferred</key>
@@ -9619,18 +9630,29 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>ShowConsoleWindow</key>
- <map>
- <key>Comment</key>
- <string>Show log in separate OS window</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
- <key>NavBarShowCoordinates</key>
+ <key>ShowConsoleWindow</key>
+ <map>
+ <key>Comment</key>
+ <string>Show log in separate OS window</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>EnableVisualLeakDetector</key>
+ <map>
+ <key>Comment</key>
+ <string>EnableVisualLeakDetector</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>NavBarShowCoordinates</key>
<map>
<key>Comment</key>
<string>Show coordinates in navigation bar</string>
@@ -12843,7 +12865,7 @@
<key>WindowX</key>
<map>
<key>Comment</key>
- <string>X coordinate of lower left corner of SL viewer window, relative to primary display (pixels)</string>
+ <string>X coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -12854,7 +12876,7 @@
<key>WindowY</key>
<map>
<key>Comment</key>
- <string>Y coordinate of lower left corner of SL viewer window, relative to primary display (pixels)</string>
+ <string>Y coordinate of upper left corner of SL viewer window, relative to upper left corner of primary display (pixels)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
diff --git a/indra/newview/app_settings/settings_per_account.xml b/indra/newview/app_settings/settings_per_account.xml
index 8cdd8ed838..143126b334 100644
--- a/indra/newview/app_settings/settings_per_account.xml
+++ b/indra/newview/app_settings/settings_per_account.xml
@@ -33,6 +33,28 @@
<key>Value</key>
<string />
</map>
+ <key>InventoryInboxHeight</key>
+ <map>
+ <key>Comment</key>
+ <string>Inventory inbox panel height in Inventory floater.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>200</integer>
+ </map>
+ <key>InventoryInboxToggleState</key>
+ <map>
+ <key>Comment</key>
+ <string>Stores the open/closed state of inventory Received Items panel.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DisplayDestinationsOnInitialRun</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
index 3e4d438ed3..7a35905280 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -34,5 +36,5 @@ uniform sampler2D diffuseMap;
void main()
{
- gl_FragColor = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
+ frag_color = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index c012efa056..dd87ddb330 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -26,15 +26,15 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
vec4 diffuseLookup(vec2 texcoord);
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
@@ -69,6 +69,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
index 8641827777..beb3290187 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl
@@ -26,15 +26,15 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
uniform sampler2D diffuseMap;
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
@@ -81,9 +81,9 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
- //gl_FragColor = vec4(1,0,1,1);
- //gl_FragColor = vec4(1,0,1,1)*shadow;
+ frag_color = color;
+ //frag_color = vec4(1,0,1,1);
+ //frag_color = vec4(1,0,1,1)*shadow;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
index c13ea702db..cb87b754b4 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
@@ -26,14 +26,14 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
uniform sampler2D diffuseMap;
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
@@ -79,6 +79,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
index eada38eaaa..5a0e8ff684 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
@@ -41,7 +41,6 @@ vec3 atmosAffectDirectionalLight(float lightIntensity);
VARYING vec3 vary_position;
VARYING vec3 vary_ambient;
VARYING vec3 vary_directional;
-VARYING vec3 vary_normal;
VARYING vec3 vary_fragcoord;
VARYING vec3 vary_pointlight_col;
VARYING vec4 vertex_color;
@@ -110,8 +109,7 @@ void main()
gl_Position = frag_pos;
vary_position = pos.xyz;
- vary_normal = norm;
-
+
calcAtmospherics(pos.xyz);
vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 5c36118a50..cf38a2f4f7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -48,7 +48,6 @@ VARYING vec3 vary_ambient;
VARYING vec3 vary_directional;
VARYING vec3 vary_fragcoord;
VARYING vec3 vary_position;
-VARYING vec3 vary_light;
VARYING vec3 vary_pointlight_col;
VARYING vec4 vertex_color;
@@ -134,8 +133,6 @@ void main()
// Add windlight lights
col.rgb = atmosAmbient(vec3(0.));
- vary_light = light_position[0].xyz;
-
vary_ambient = col.rgb*diffuse_color.rgb;
vary_directional.rgb = diffuse_color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), (1.0-diffuse_color.a)*(1.0-diffuse_color.a)));
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
index 402f681631..22c9a4d14e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl
@@ -23,17 +23,17 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
-VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
void main()
{
- //gl_FragColor = vec4(1,1,1,vertex_color.a * texture2D(diffuseMap, vary_texcoord0.xy).a);
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
index ded6cced27..81961d7746 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl
@@ -27,11 +27,8 @@ uniform mat4 modelview_matrix;
uniform mat4 texture_matrix0;
ATTRIBUTE vec3 position;
-ATTRIBUTE vec4 diffuse_color;
ATTRIBUTE vec2 texcoord0;
-VARYING vec4 vertex_color;
-
mat4 getObjectSkinnedTransform();
void main()
@@ -42,8 +39,6 @@ void main()
mat = modelview_matrix * mat;
vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz;
- vertex_color = diffuse_color;
-
vec4 p = projection_matrix * vec4(pos, 1.0);
p.z = max(p.z, -p.w+0.01);
gl_Position = p;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl
new file mode 100644
index 0000000000..5f395801e5
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaNoColorV.glsl
@@ -0,0 +1,148 @@
+/**
+ * @file avatarAlphaNoColorV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 normal;
+ATTRIBUTE vec2 texcoord0;
+
+vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
+mat4 getSkinnedTransform();
+void calcAtmospherics(vec3 inPositionEye);
+
+float calcDirectionalLight(vec3 n, vec3 l);
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight);
+
+vec3 atmosAmbient(vec3 light);
+vec3 atmosAffectDirectionalLight(float lightIntensity);
+vec3 scaleDownLight(vec3 light);
+vec3 scaleUpLight(vec3 light);
+
+VARYING vec3 vary_position;
+VARYING vec3 vary_ambient;
+VARYING vec3 vary_directional;
+VARYING vec3 vary_fragcoord;
+VARYING vec3 vary_pointlight_col;
+VARYING vec2 vary_texcoord0;
+
+
+uniform float near_clip;
+
+uniform vec4 color;
+
+uniform vec4 light_position[8];
+uniform vec3 light_direction[8];
+uniform vec3 light_attenuation[8];
+uniform vec3 light_diffuse[8];
+
+float calcDirectionalLight(vec3 n, vec3 l)
+{
+ float a = max(dot(n,l),0.0);
+ return a;
+}
+
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
+{
+ //get light vector
+ vec3 lv = lp.xyz-v;
+
+ //get distance
+ float d = dot(lv,lv);
+
+ float da = 0.0;
+
+ if (d > 0.0 && la > 0.0 && fa > 0.0)
+ {
+ //normalize light vector
+ lv = normalize(lv);
+
+ //distance attenuation
+ float dist2 = d/la;
+ da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
+
+ // spotlight coefficient.
+ float spot = max(dot(-ln, lv), is_pointlight);
+ da *= spot*spot; // GL_SPOT_EXPONENT=2
+
+ //angular attenuation
+ da *= max(dot(n, lv), 0.0);
+ }
+
+ return da;
+}
+
+void main()
+{
+ vary_texcoord0 = texcoord0;
+
+ vec4 pos;
+ vec3 norm;
+
+ mat4 trans = getSkinnedTransform();
+ vec4 pos_in = vec4(position.xyz, 1.0);
+ pos.x = dot(trans[0], pos_in);
+ pos.y = dot(trans[1], pos_in);
+ pos.z = dot(trans[2], pos_in);
+ pos.w = 1.0;
+
+ norm.x = dot(trans[0].xyz, normal);
+ norm.y = dot(trans[1].xyz, normal);
+ norm.z = dot(trans[2].xyz, normal);
+ norm = normalize(norm);
+
+ vec4 frag_pos = projection_matrix * pos;
+ gl_Position = frag_pos;
+
+ vary_position = pos.xyz;
+
+ calcAtmospherics(pos.xyz);
+
+ vec4 col = vec4(0.0, 0.0, 0.0, 1.0);
+
+ // Collect normal lights
+ col.rgb += light_diffuse[2].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[2], light_direction[2], light_attenuation[2].x, light_attenuation[2].y, light_attenuation[2].z);
+ col.rgb += light_diffuse[3].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[3], light_direction[3], light_attenuation[3].x, light_attenuation[3].y, light_attenuation[3].z);
+ col.rgb += light_diffuse[4].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[4], light_direction[4], light_attenuation[4].x, light_attenuation[4].y, light_attenuation[4].z);
+ col.rgb += light_diffuse[5].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[5], light_direction[5], light_attenuation[5].x, light_attenuation[5].y, light_attenuation[5].z);
+ col.rgb += light_diffuse[6].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[6], light_direction[6], light_attenuation[6].x, light_attenuation[6].y, light_attenuation[6].z);
+ col.rgb += light_diffuse[7].rgb*calcPointLightOrSpotLight(pos.xyz, norm, light_position[7], light_direction[7], light_attenuation[7].x, light_attenuation[7].y, light_attenuation[7].z);
+
+ vary_pointlight_col = col.rgb*color.rgb;
+
+ col.rgb = vec3(0,0,0);
+
+ // Add windlight lights
+ col.rgb = atmosAmbient(vec3(0.));
+
+ vary_ambient = col.rgb*color.rgb;
+ vary_directional = color.rgb*atmosAffectDirectionalLight(max(calcDirectionalLight(norm, light_position[0].xyz), 0.0));
+
+ col.rgb = col.rgb * color.rgb;
+
+ vary_fragcoord.xyz = frag_pos.xyz + vec3(0,0,near_clip);
+}
+
+
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index 9a3b2e3e8a..46d2aa4877 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform sampler2D diffuseMap;
@@ -41,9 +43,9 @@ void main()
discard;
}
- gl_FragData[0] = vec4(diff.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0);
+ frag_data[0] = vec4(diff.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
index 558a88009a..3686f2f647 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
@@ -33,7 +35,7 @@ VARYING vec4 post_pos;
void main()
{
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
index 60d4dae99f..f400eb7a5b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
@@ -111,6 +113,6 @@ void main()
col /= defined_weight.xyxx;
col.y *= col.y;
- gl_FragColor = col;
+ frag_color = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
index 6cc5f23aca..680eadb852 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform sampler2D diffuseMap;
@@ -46,9 +48,9 @@ void main()
dot(norm,vary_mat1),
dot(norm,vary_mat2));
- gl_FragData[0] = vec4(col, 0.0);
- gl_FragData[1] = vertex_color.aaaa; // spec
- //gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(tnorm);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
index 6c205074b4..8ba75010a2 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl
@@ -30,7 +30,7 @@ ATTRIBUTE vec3 position;
ATTRIBUTE vec4 diffuse_color;
ATTRIBUTE vec3 normal;
ATTRIBUTE vec2 texcoord0;
-ATTRIBUTE vec2 texcoord2;
+ATTRIBUTE vec3 binormal;
VARYING vec3 vary_mat0;
VARYING vec3 vary_mat1;
@@ -52,7 +52,7 @@ void main()
vec3 n = normalize((mat * vec4(normal.xyz+position.xyz, 1.0)).xyz-pos.xyz);
- vec3 b = normalize((mat * vec4(vec4(texcoord2,0,1).xyz+position.xyz, 1.0)).xyz-pos.xyz);
+ vec3 b = normalize((mat * vec4(binormal.xyz+position.xyz, 1.0)).xyz-pos.xyz);
vec3 t = cross(b, n);
vary_mat0 = vec3(t.x, b.x, n.x);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
index db272cf601..1d8ca04ccd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
@@ -25,7 +25,9 @@
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
/////////////////////////////////////////////////////////////////////////
@@ -98,8 +100,8 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragData[0] = vec4(scaleSoftClip(color.rgb), alpha1);
- gl_FragData[1] = vec4(0.0,0.0,0.0,0.0);
- gl_FragData[2] = vec4(0,0,1,0);
+ frag_data[0] = vec4(scaleSoftClip(color.rgb), alpha1);
+ frag_data[1] = vec4(0.0,0.0,0.0,0.0);
+ frag_data[2] = vec4(0,0,1,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
index e612efba61..ccbc3c557c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cofF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -83,6 +85,6 @@ void main()
sc = max(sc, -max_cof);
vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- gl_FragColor.rgb = diff.rgb + bloom.rgb;
- gl_FragColor.a = sc/max_cof*0.5+0.5;
+ frag_color.rgb = diff.rgb + bloom.rgb;
+ frag_color.a = sc/max_cof*0.5+0.5;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
index e9989a4e48..b2027d3a5d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform float minimum_alpha;
@@ -44,9 +46,9 @@ void main()
discard;
}
- gl_FragData[0] = vec4(col.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0); // spec
+ frag_data[0] = vec4(col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0); // spec
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
index fdf8d72b38..ead384b07c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
VARYING vec3 vary_normal;
@@ -43,8 +45,8 @@ void main()
discard;
}
- gl_FragData[0] = vec4(col.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0);
+ frag_data[0] = vec4(col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
index bb20e2ca47..f73fa6f231 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseAlphaMaskNoColorF.glsl
@@ -25,7 +25,9 @@
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform float minimum_alpha;
@@ -44,9 +46,9 @@ void main()
discard;
}
- gl_FragData[0] = vec4(col.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0); // spec
+ frag_data[0] = vec4(col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0); // spec
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
index 7bde49eb86..227aa2aae3 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform sampler2D diffuseMap;
@@ -36,10 +38,10 @@ VARYING vec2 vary_texcoord0;
void main()
{
vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
- gl_FragData[0] = vec4(col, 0.0);
- gl_FragData[1] = vertex_color.aaaa; // spec
- //gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
index 75b45111e0..d442e5403a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
VARYING vec3 vary_normal;
@@ -35,9 +37,9 @@ void main()
{
vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;
- gl_FragData[0] = vec4(col, 0.0);
- gl_FragData[1] = vertex_color.aaaa; // spec
- //gl_FragData[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+ frag_data[0] = vec4(col, 0.0);
+ frag_data[1] = vertex_color.aaaa; // spec
+ //frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
index 01e3505359..a425e5062e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/dofCombineF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -37,14 +39,24 @@ uniform vec2 screen_res;
uniform float max_cof;
uniform float res_scale;
+uniform float dof_width;
+uniform float dof_height;
VARYING vec2 vary_fragcoord;
+vec4 dofSample(sampler2DRect tex, vec2 tc)
+{
+ tc.x = min(tc.x, dof_width);
+ tc.y = min(tc.y, dof_height);
+
+ return texture2DRect(tex, tc);
+}
+
void main()
{
vec2 tc = vary_fragcoord.xy;
- vec4 dof = texture2DRect(diffuseRect, vary_fragcoord.xy*res_scale);
+ vec4 dof = dofSample(diffuseRect, vary_fragcoord.xy*res_scale);
vec4 diff = texture2DRect(lightMap, vary_fragcoord.xy);
@@ -63,5 +75,5 @@ void main()
diff = mix(diff, col*0.25, a);
}
- gl_FragColor = mix(diff, dof, a);
+ frag_color = mix(diff, dof, a);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
index 92f78125d8..6aa4d7b4ed 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/emissiveF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
vec3 fullbrightAtmosTransport(vec3 light);
@@ -45,6 +47,6 @@ void main()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
index 84ae2f9f10..36433a5827 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -46,6 +48,6 @@ void main()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
index 5af9406452..e02a7b405b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
#define FXAA_PC 1
@@ -341,18 +343,23 @@ A. Or use FXAA_GREEN_AS_LUMA.
// 1 = API supports gather4 on alpha channel.
// 0 = API does not support gather4 on alpha channel.
//
+ #if (FXAA_GLSL_130 == 0)
+ #define FXAA_GATHER4_ALPHA 0
+ #endif
#if (FXAA_HLSL_5 == 1)
#define FXAA_GATHER4_ALPHA 1
#endif
- #ifdef GL_ARB_gpu_shader5
- #define FXAA_GATHER4_ALPHA 1
- #endif
- #ifdef GL_NV_gpu_shader5
- #define FXAA_GATHER4_ALPHA 1
- #endif
#ifndef FXAA_GATHER4_ALPHA
- #define FXAA_GATHER4_ALPHA 0
- #endif
+ #ifdef GL_ARB_gpu_shader5
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifdef GL_NV_gpu_shader5
+ #define FXAA_GATHER4_ALPHA 1
+ #endif
+ #ifndef FXAA_GATHER4_ALPHA
+ #define FXAA_GATHER4_ALPHA 0
+ #endif
+ #endif
#endif
/*============================================================================
@@ -2113,6 +2120,6 @@ void main()
//diff = texture2D(diffuseMap, vary_tc);
- gl_FragColor = diff;
+ frag_color = diff;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
index 29ca80ae92..da1b234240 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
@@ -184,5 +186,5 @@ void main()
vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- gl_FragColor.xyz = giAmbient(pos, norm);
+ frag_color.xyz = giAmbient(pos, norm);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
index a44173a2a4..bc0719cb82 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform float minimum_alpha;
@@ -45,7 +47,7 @@ void main()
discard;
}
- gl_FragData[0] = vec4(col.rgb, col.a * 0.005);
- gl_FragData[1] = texture2D(specularMap, vary_texcoord0.xy);
- gl_FragData[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0);
+ frag_data[0] = vec4(col.rgb, col.a * 0.005);
+ frag_data[1] = texture2D(specularMap, vary_texcoord0.xy);
+ frag_data[2] = vec4(texture2D(normalMap, vary_texcoord0.xy).xyz, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
index e014a14ad8..dcf474824d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl
@@ -26,12 +26,14 @@
uniform sampler2DRect diffuseMap;
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec2 vary_fragcoord;
void main()
{
- gl_FragColor = texture2DRect(diffuseMap, vary_fragcoord.xy);
+ frag_color = texture2DRect(diffuseMap, vary_fragcoord.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index 179c721a2f..4d01eeb64e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
@@ -126,7 +128,7 @@ void main()
if (sa > 0.0)
{
- sa = texture2D(lightFunc,vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
+ sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
sa *= noise;
col += da*sa*light_col[i].rgb*spec.rgb;
}
@@ -141,6 +143,6 @@ void main()
discard;
}
- gl_FragColor.rgb = out_col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = out_col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 2196d14895..75de47614c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
//class 1 -- no shadows
@@ -242,6 +244,6 @@ void main()
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
index 879942d8fa..62cfa5c316 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D alphaMap;
@@ -52,5 +54,5 @@ void main()
norm *= 0.5;
norm += 0.5;
- gl_FragColor = vec4(norm, alpha);
+ frag_color = vec4(norm, alpha);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index b673d00d6e..19800a8b8e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -107,7 +109,7 @@ void main()
float sa = dot(normalize(lv-normalize(pos)),norm);
if (sa > 0.0)
{
- sa = texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
+ sa = 6 * texture2D(lightFunc, vec2(sa, spec.a)).r * min(dist_atten*4.0, 1.0);
sa *= noise;
col += da*sa*color.rgb*spec.rgb;
}
@@ -118,6 +120,6 @@ void main()
discard;
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
index 18d451bf87..bf362e21a4 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -122,5 +124,5 @@ void main()
diff /= w;
}
- gl_FragColor = diff;
+ frag_color = diff;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
index c275434777..eb5beeef39 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -40,6 +42,6 @@ void main()
vec4 diff = texture2DRect(diffuseRect, vary_fragcoord.xy);
vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
- gl_FragColor = diff + bloom;
+ frag_color = diff + bloom;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
index 0d5c8e7287..bd0cb50464 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoTCV.glsl
@@ -1,5 +1,5 @@
/**
- * @file postgiV.glsl
+ * @file postDeferredV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,17 +24,17 @@
*/
uniform mat4 modelview_projection_matrix;
-
-ATTRIBUTE vec3 position;
+ATTRIBUTE vec3 position;
VARYING vec2 vary_fragcoord;
+
uniform vec2 screen_res;
void main()
{
//transform vertex
vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
- gl_Position = pos;
+ gl_Position = pos;
vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
index 84d65d5b3b..96f9628424 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl
@@ -24,8 +24,10 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
- out vec4 gl_FragColor;
- #endif
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
uniform sampler2DRect depthMap;
uniform sampler2DRect normalMap;
@@ -96,5 +98,5 @@ void main()
col = col*col*blur_quad.x + col*blur_quad.y + blur_quad.z;
- gl_FragColor.rgb = col;
+ frag_color.rgb = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
index c1fb7b55d4..cf8cf8364a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -44,7 +46,7 @@ void main()
discard;
}
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
index bf75ca262e..7e55fdc12a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl
@@ -24,14 +24,16 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 post_pos;
void main()
{
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
index 96ad0aa93a..faa54a316e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
/////////////////////////////////////////////////////////////////////////
@@ -57,8 +59,8 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragData[0] = vec4(scaleSoftClip(color.rgb), 1.0);
- gl_FragData[1] = vec4(0.0,0.0,0.0,0.0);
- gl_FragData[2] = vec4(0,0,1,0);
+ frag_data[0] = vec4(scaleSoftClip(color.rgb), 1.0);
+ frag_data[1] = vec4(0.0,0.0,0.0,0.0);
+ frag_data[2] = vec4(0,0,1,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
index cb7603f4fd..7c02d31d43 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl
@@ -26,7 +26,6 @@
uniform mat4 modelview_projection_matrix;
ATTRIBUTE vec3 position;
-ATTRIBUTE vec2 texcoord0;
// SKY ////////////////////////////////////////////////////////////////////////
// The vertex shader for creating the atmospheric sky
@@ -34,7 +33,6 @@ ATTRIBUTE vec2 texcoord0;
// Output parameters
VARYING vec4 vary_HazeColor;
-VARYING vec2 vary_texcoord0;
// Inputs
uniform vec3 camPosLocal;
@@ -60,8 +58,7 @@ void main()
// World / view / projection
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
- vary_texcoord0 = texcoord0;
-
+
// Get relative position
vec3 P = position.xyz - camPosLocal.xyz + vec3(0,50,0);
//vec3 P = position.xyz + vec3(0,50,0);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 0c53a4ffa5..66e3cf6d13 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -299,11 +301,11 @@ void main()
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnormpersp, sun_dir.xyz);
- vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).r;
+ vec3 dumbshiny = vary_SunlitColor*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
+ bloom = dot(spec_contrib, spec_contrib) / 4;
col += spec_contrib;
//add environmentmap
@@ -322,7 +324,7 @@ void main()
col = diffuse.rgb;
}
- gl_FragColor.rgb = col;
+ frag_color.rgb = col;
- gl_FragColor.a = bloom;
+ frag_color.a = bloom;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index cc0f4e5b6b..7ed8ed3370 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -27,7 +27,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -184,6 +186,6 @@ void main()
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
index 03fccd2766..821058804c 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
VARYING vec4 vertex_color;
@@ -36,7 +38,7 @@ void main()
{
vec4 col = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy);
- gl_FragData[0] = col;
- gl_FragData[1] = vec4(0,0,0,0);
- gl_FragData[2] = vec4(0,0,1,0);
+ frag_data[0] = col;
+ frag_data[1] = vec4(0,0,0,0);
+ frag_data[2] = vec4(0,0,1,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
index adc7c5d005..5ca817aff6 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl
@@ -28,10 +28,12 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
void main()
{
- gl_FragColor = vec4(0,0,0,0);
+ frag_color = vec4(0,0,0,0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
index e5d3bb8ea6..47e9d15fbc 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightNoFragCoordV.glsl
@@ -1,5 +1,5 @@
/**
- * @file giV.glsl
+ * @file sunLightF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,13 +24,8 @@
*/
uniform mat4 modelview_projection_matrix;
-
+
ATTRIBUTE vec3 position;
-ATTRIBUTE vec4 diffuse_color;
-ATTRIBUTE vec2 texcoord0;
-
-VARYING vec4 vertex_color;
-VARYING vec2 vary_fragcoord;
uniform vec2 screen_res;
@@ -39,10 +34,4 @@ void main()
//transform vertex
vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
gl_Position = pos;
-
- vary_fragcoord = (pos.xy * 0.5 + 0.5)*screen_res;
- vec4 tex = vec4(texcoord0,0,1);
- tex.w = 1.0;
-
- vertex_color = diffuse_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
index fc5959a33c..2422d73a3e 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
//class 1 -- no shadow, SSAO only
@@ -37,8 +39,6 @@ uniform sampler2D noiseMap;
// Inputs
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform float ssao_radius;
uniform float ssao_max_radius;
uniform float ssao_factor;
@@ -49,9 +49,6 @@ VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-uniform float shadow_bias;
-uniform float shadow_offset;
-
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).r;
@@ -128,8 +125,8 @@ void main()
vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
- gl_FragColor[0] = 1.0;
- gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
- gl_FragColor[2] = 1.0;
- gl_FragColor[3] = 1.0;
+ frag_color[0] = 1.0;
+ frag_color[1] = calcAmbientOcclusion(pos, norm);
+ frag_color[2] = 1.0;
+ frag_color[3] = 1.0;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
index 5522e6c41d..8a5e482e80 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform sampler2D detail_0;
@@ -51,9 +53,9 @@ void main()
float alphaFinal = texture2D(alpha_ramp, vary_texcoord1.zw).a;
vec4 outColor = mix( mix(color3, color2, alpha2), mix(color1, color0, alpha1), alphaFinal );
- gl_FragData[0] = vec4(outColor.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0);
+ frag_data[0] = vec4(outColor.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
index ea98d6884c..6cf6106b51 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
uniform sampler2D diffuseMap;
@@ -43,8 +45,8 @@ void main()
discard;
}
- gl_FragData[0] = vec4(vertex_color.rgb*col.rgb, 0.0);
- gl_FragData[1] = vec4(0,0,0,0);
+ frag_data[0] = vec4(vertex_color.rgb*col.rgb, 0.0);
+ frag_data[1] = vec4(0,0,0,0);
vec3 nvn = normalize(vary_normal);
- gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
+ frag_data[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
index 20d0170535..d4d2f5f571 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/treeShadowF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -43,7 +45,7 @@ void main()
discard;
}
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index 4c9ea24a24..42dc7c0980 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragData[3];
+out vec4 frag_data[3];
+#else
+#define frag_data gl_FragData
#endif
vec3 scaleSoftClip(vec3 inColor);
@@ -157,7 +159,7 @@ void main()
//wavef = normalize(wavef);
vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz;
- gl_FragData[0] = vec4(color.rgb, 0.5); // diffuse
- gl_FragData[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
- gl_FragData[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
+ frag_data[0] = vec4(color.rgb, 0.5); // diffuse
+ frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
+ frag_data[2] = vec4(screenspacewavef.xy*0.5+0.5, screenspacewavef.z, screenspacewavef.z*0.5); // normalxyz, displace
}
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
index 9a3d792224..0f5eb288fd 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseMap;
@@ -46,7 +48,7 @@ void main()
float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) );
float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) );
- gl_FragColor.rgb = col.rgb;
- gl_FragColor.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
+ frag_color.rgb = col.rgb;
+ frag_color.a = max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha);
}
diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
index 90bb84323c..c1f6af9f57 100644
--- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
+++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
@@ -54,5 +56,5 @@ void main()
col += kern[6] * texture2D(diffuseMap, vary_texcoord2.zw);
col += kern[7] * texture2D(diffuseMap, vary_texcoord3.zw);
- gl_FragColor = vec4(col.rgb * glowStrength, col.a);
+ frag_color = vec4(col.rgb * glowStrength, col.a);
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
index 18f6d91804..668a710c04 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -59,6 +61,6 @@ void main()
/// Add WL Components
outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb);
- gl_FragColor = vec4(scaleSoftClip(outColor.rgb), 1.0);
+ frag_color = vec4(scaleSoftClip(outColor.rgb), 1.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
index e5c7ced52c..a956562396 100644
--- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -60,6 +62,6 @@ void main()
outColor.rgb = atmosLighting(outColor.rgb * vertex_color.rgb);
outColor = applyWaterFog(outColor);
- gl_FragColor = outColor;
+ frag_color = outColor;
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
index 1fdb90f792..0d8dab0a41 100644
--- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
@@ -106,5 +108,5 @@ void main()
vec4 fb = texture2D(screenTex, distort);
- gl_FragColor = applyWaterFog(fb,view.xyz);
+ frag_color = applyWaterFog(fb,view.xyz);
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
index 444c896d38..79bffab745 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
vec3 scaleSoftClip(vec3 inColor);
@@ -135,5 +137,5 @@ void main()
color.rgb = scaleSoftClip(color.rgb);
color.a = spec * sunAngle2;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
index d2f5e1987a..f520f301d9 100644
--- a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
@@ -42,5 +44,5 @@ void main()
discard;
}
- gl_FragColor = col;
+ frag_color = col;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
index 4b481ba834..a96d04cc39 100644
--- a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
@@ -38,5 +40,5 @@ void main()
{
vec4 color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
color.a *= custom_alpha;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
index 6bcc97ba18..67c6baddbb 100644
--- a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
@@ -24,12 +24,14 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform vec4 color;
void main()
{
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
index f67703b839..ed803de277 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
#extension GL_ARB_texture_rectangle : enable
@@ -37,6 +39,6 @@ VARYING vec2 vary_texcoord1;
void main()
{
- gl_FragColor = texture2D(glowMap, vary_texcoord0.xy) +
+ frag_color = texture2D(glowMap, vary_texcoord0.xy) +
texture2DRect(screenMap, vary_texcoord1.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
index c66a6e5b48..59520bb99f 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -38,5 +40,5 @@ void main()
{
vec3 col = texture2DRect(diffuseRect, vary_tc*screen_res).rgb;
- gl_FragColor = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144)));
+ frag_color = vec4(col.rgb, dot(col.rgb, vec3(0.299, 0.587, 0.144)));
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
index ecbc30f05f..6cc9bbbea2 100644
--- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform vec4 color;
@@ -34,5 +36,5 @@ VARYING vec2 vary_texcoord0;
void main()
{
- gl_FragColor = color*texture2D(diffuseMap, vary_texcoord0.xy);
+ frag_color = color*texture2D(diffuseMap, vary_texcoord0.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
index 85f819f4c2..db130e456c 100644
--- a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
@@ -24,10 +24,12 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
void main()
{
- gl_FragColor = vec4(1,1,1,1);
+ frag_color = vec4(1,1,1,1);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
index fafeb5a7b4..415181126b 100644
--- a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D tex0;
@@ -33,5 +35,5 @@ VARYING vec2 vary_texcoord0;
void main()
{
- gl_FragColor = texture2D(tex0, vary_texcoord0.xy);
+ frag_color = texture2D(tex0, vary_texcoord0.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
index f790122749..67dc500493 100644
--- a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D tex0;
@@ -36,5 +38,5 @@ void main()
{
float alpha = texture2D(tex0, vary_texcoord0.xy).a * vertex_color.a;
- gl_FragColor = vec4(vertex_color.rgb, alpha);
+ frag_color = vec4(vertex_color.rgb, alpha);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
index a0bb255cfa..772bb374e8 100644
--- a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect screenMap;
@@ -36,5 +38,5 @@ VARYING vec2 vary_texcoord0;
void main()
{
- gl_FragColor = texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color;
+ frag_color = texture2DRect(screenMap, vary_texcoord0.xy) * vertex_color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
index cdb48163dd..95679e93e7 100644
--- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D tex0;
@@ -35,5 +37,5 @@ VARYING vec2 vary_texcoord1;
void main()
{
- gl_FragColor = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy);
+ frag_color = texture2D(tex0, vary_texcoord0.xy)+texture2D(tex1, vary_texcoord1.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
index 36d6e06fc5..299bfb72aa 100644
--- a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
@@ -34,5 +36,5 @@ VARYING vec4 vertex_color;
void main()
{
- gl_FragColor = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
+ frag_color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
index 10413bdeb0..cf29939cb2 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void default_lighting()
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
index 1164e5b0a6..4070d41f47 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -50,6 +52,6 @@ void default_lighting()
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
index 735f5b3813..d6ebfcb825 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void default_lighting()
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
index ba99c0ed71..6c34643aab 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void fullbright_lighting()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
index c3edc0bd70..2ff7f795b0 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void fullbright_lighting()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
index 276fad4f44..f4477bd29a 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -50,6 +52,6 @@ void fullbright_lighting()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
index 4e1e664e6b..2738ff8947 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -43,6 +45,6 @@ void fullbright_lighting()
color.rgb = fullbrightScaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
index c981e9eba2..777c8b45bb 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -50,6 +52,6 @@ void fullbright_shiny_lighting()
color.a = max(color.a, vertex_color.a);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
index a4893f0359..4fa3b1d939 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -51,6 +53,6 @@ void fullbright_shiny_lighting()
color.a = max(color.a, vertex_color.a);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
index c10cde98e0..58984a4263 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl
@@ -23,7 +23,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -48,6 +50,6 @@ void fullbright_shiny_lighting_water()
color.rgb = fullbrightScaleSoftClip(color.rgb);
color.a = max(color.a, vertex_color.a);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
index e9b26087f4..a39b7205d7 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl
@@ -23,7 +23,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -49,6 +51,6 @@ void fullbright_shiny_lighting_water()
color.rgb = fullbrightScaleSoftClip(color.rgb);
color.a = max(color.a, vertex_color.a);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index 754b2922d9..99a6fe85fe 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void fullbright_lighting_water()
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
index 2547f9e750..df182168f3 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void fullbright_lighting_water()
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
index f69b907dc7..63f92a8844 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -48,6 +50,6 @@ void fullbright_lighting_water()
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
index aa3ef8cdd9..0e68091e7c 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void fullbright_lighting_water()
color.rgb = fullbrightAtmosTransport(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
index 9f1a358b53..0aca768021 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -43,6 +45,6 @@ void default_lighting()
color.rgb = scaleSoftClip(color.rgb);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
index e9c27dbefd..52e3b2ad02 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -49,6 +51,6 @@ void shiny_lighting()
color.rgb = scaleSoftClip(color.rgb);
color.a = max(color.a, vertex_color.a);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
index 595ad74365..474d5ea496 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -50,6 +52,6 @@ void shiny_lighting()
color.rgb = scaleSoftClip(color.rgb);
color.a = max(color.a, vertex_color.a);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
index 68c727d62c..d2a4c47aac 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -46,6 +48,6 @@ void shiny_lighting_water()
color.rgb = atmosLighting(color.rgb);
color.a = max(color.a, vertex_color.a);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
index f32b9e1958..f3bd662364 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -47,6 +49,6 @@ void shiny_lighting_water()
color.rgb = atmosLighting(color.rgb);
color.a = max(color.a, vertex_color.a);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
index 103dd633c9..b68240ba0d 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -46,6 +48,6 @@ void default_lighting_water()
color.rgb = atmosLighting(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
index bef72752da..da3b20012d 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -50,6 +52,6 @@ void default_lighting_water()
color = applyWaterFog(color);
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
index e9537d1e9d..00609e93cd 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl
@@ -24,8 +24,10 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
-#endif
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
@@ -39,6 +41,6 @@ void default_lighting_water()
color.rgb = atmosLighting(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
index 8b0c25b705..13ecb7a636 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterNonIndexedF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -41,6 +43,6 @@ void default_lighting_water()
color.rgb = atmosLighting(color.rgb);
- gl_FragColor = applyWaterFog(color);
+ frag_color = applyWaterFog(color);
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
index 4b85d61aca..d55f0db530 100644
--- a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D texture0;
@@ -38,5 +40,5 @@ void main()
float tex0 = texture2D(texture0, vary_texcoord0.xy).a;
float tex1 = texture2D(texture1, vary_texcoord1.xy).a;
- gl_FragColor = vec4(tex0+(1.0-tex1)-0.5);
+ frag_color = vec4(tex0+(1.0-tex1)-0.5);
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
index 3c6e22b295..add437d144 100644
--- a/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform float minimum_alpha;
@@ -42,5 +44,5 @@ void main()
discard;
}
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
index a95c9e0ab9..7c0699d72f 100644
--- a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl
@@ -23,9 +23,9 @@
* $/LicenseInfo$
*/
-ATTRIBUTE float texture_index;
+ATTRIBUTE ivec4 texture_index;
-VARYING float vary_texture_index;
+VARYING_FLAT ivec4 vary_texture_index;
void passTextureIndex()
{
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 1179b212ae..08f6ec63fe 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -78,7 +80,7 @@ void main()
vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
frag *= screen_res;
- float shadow = 1.0;
+ float shadow = 0.0;
vec4 pos = vec4(vary_position, 1.0);
vec4 spos = pos;
@@ -87,31 +89,65 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+
+ shadow /= weight;
+ }
+ else
+ {
+ shadow = 1.0;
}
vec4 diff = diffuseLookup(vary_texcoord0.xy);
@@ -125,6 +161,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
index 0df557f2aa..aae6a070e2 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRectShadow shadowMap0;
@@ -91,7 +93,7 @@ void main()
vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
frag *= screen_res;
- float shadow = 1.0;
+ float shadow = 0.0;
vec4 pos = vec4(vary_position, 1.0);
vec4 spos = pos;
@@ -100,33 +102,68 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+
+ shadow /= weight;
+
}
-
+ else
+ {
+ shadow = 1.0;
+ }
+
vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, vertex_color.a);
@@ -138,6 +175,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
index 331dbc7079..931577359e 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRectShadow shadowMap0;
@@ -90,7 +92,7 @@ void main()
vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
frag *= screen_res;
- float shadow = 1.0;
+ float shadow = 0.0;
vec4 pos = vec4(vary_position, 1.0);
vec4 spos = pos;
@@ -99,31 +101,65 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.5);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+
+ shadow /= weight;
+ }
+ else
+ {
+ shadow = 1.0;
}
vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
@@ -137,6 +173,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
+ frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index 14a683971a..f7f1f649ce 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -253,6 +255,6 @@ void main()
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 27ea77b5a2..a137bea30f 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
@@ -307,11 +309,11 @@ void main()
//
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnormpersp, sun_dir.xyz);
- vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).r;
+ vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r);
// add the two types of shiny together
vec3 spec_contrib = dumbshiny * spec.rgb;
- bloom = dot(spec_contrib, spec_contrib);
+ bloom = dot(spec_contrib, spec_contrib) / 4;
col += spec_contrib;
//add environmentmap
@@ -330,6 +332,6 @@ void main()
col = diffuse.rgb;
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = bloom;
+ frag_color.rgb = col;
+ frag_color.a = bloom;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index 31bd0c79da..99a277fbfc 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -201,6 +203,6 @@ void main()
}
}
- gl_FragColor.rgb = col;
- gl_FragColor.a = 0.0;
+ frag_color.rgb = col;
+ frag_color.a = 0.0;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
index 229c2f4b67..8c4ccf9cb3 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl
@@ -26,7 +26,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
//class 2, shadows, no SSAO
@@ -129,11 +131,11 @@ void main()
/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
{
- gl_FragColor = vec4(0.0); // doesn't matter
+ frag_color = vec4(0.0); // doesn't matter
return;
}*/
- float shadow = 1.0;
+ float shadow = 0.0;
float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz));
vec3 shadow_pos = pos.xyz + displace*norm;
@@ -152,32 +154,62 @@ void main()
{
vec4 lpos;
- if (spos.z < -shadow_clip.z)
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 0.25);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 0.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 0.75);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.0);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+ shadow /= weight;
+
// take the most-shadowed value out of these two:
// * the blurred sun shadow in the light (shadow) map
// * an unblurred dot product between the sun and this norm
@@ -198,19 +230,19 @@ void main()
shadow = 1.0;
}
- gl_FragColor[0] = shadow;
- gl_FragColor[1] = 1.0;
+ frag_color[0] = shadow;
+ frag_color[1] = 1.0;
spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
//spotlight shadow 1
vec4 lpos = shadow_matrix[4]*spos;
- gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8);
+ frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8);
//spotlight shadow 2
lpos = shadow_matrix[5]*spos;
- gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8);
+ frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8);
- //gl_FragColor.rgb = pos.xyz;
- //gl_FragColor.b = shadow;
+ //frag_color.rgb = pos.xyz;
+ //frag_color.b = shadow;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
index 6b420833b9..02075a7687 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl
@@ -25,7 +25,9 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
//class 2 -- shadows and SSAO
@@ -190,11 +192,11 @@ void main()
/*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL
{
- gl_FragColor = vec4(0.0); // doesn't matter
+ frag_color = vec4(0.0); // doesn't matter
return;
}*/
- float shadow = 1.0;
+ float shadow = 0.0;
float dp_directional_light = max(0.0, dot(norm, sun_dir.xyz));
vec3 shadow_pos = pos.xyz + displace*norm;
@@ -212,33 +214,63 @@ void main()
else
{
vec4 lpos;
-
- if (spos.z < -shadow_clip.z)
+
+ vec4 near_split = shadow_clip*-0.75;
+ vec4 far_split = shadow_clip*-1.25;
+ vec4 transition_domain = near_split-far_split;
+ float weight = 0.0;
+
+ if (spos.z < near_split.z)
{
lpos = shadow_matrix[3]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap3, lpos, 0.25);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap3, lpos, 0.25)*w;
+ weight += w;
shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0);
}
- else if (spos.z < -shadow_clip.y)
+
+ if (spos.z < near_split.y && spos.z > far_split.z)
{
lpos = shadow_matrix[2]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap2, lpos, 0.5);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.y, 0.0)/transition_domain.y;
+ w -= max(near_split.z-spos.z, 0.0)/transition_domain.z;
+ shadow += pcfShadow(shadowMap2, lpos, 0.75)*w;
+ weight += w;
}
- else if (spos.z < -shadow_clip.x)
+
+ if (spos.z < near_split.x && spos.z > far_split.y)
{
lpos = shadow_matrix[1]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap1, lpos, 0.75);
+
+ float w = 1.0;
+ w -= max(spos.z-far_split.x, 0.0)/transition_domain.x;
+ w -= max(near_split.y-spos.z, 0.0)/transition_domain.y;
+ shadow += pcfShadow(shadowMap1, lpos, 0.75)*w;
+ weight += w;
}
- else
+
+ if (spos.z > far_split.x)
{
lpos = shadow_matrix[0]*spos;
lpos.xy *= shadow_res;
- shadow = pcfShadow(shadowMap0, lpos, 1.0);
+
+ float w = 1.0;
+ w -= max(near_split.x-spos.z, 0.0)/transition_domain.x;
+
+ shadow += pcfShadow(shadowMap0, lpos, 1.0)*w;
+ weight += w;
}
+
+ shadow /= weight;
+
// take the most-shadowed value out of these two:
// * the blurred sun shadow in the light (shadow) map
// * an unblurred dot product between the sun and this norm
@@ -259,19 +291,19 @@ void main()
shadow = 1.0;
}
- gl_FragColor[0] = shadow;
- gl_FragColor[1] = calcAmbientOcclusion(pos, norm);
+ frag_color[0] = shadow;
+ frag_color[1] = calcAmbientOcclusion(pos, norm);
spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0);
//spotlight shadow 1
vec4 lpos = shadow_matrix[4]*spos;
- gl_FragColor[2] = pcfShadow(shadowMap4, lpos, 0.8);
+ frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8);
//spotlight shadow 2
lpos = shadow_matrix[5]*spos;
- gl_FragColor[3] = pcfShadow(shadowMap5, lpos, 0.8);
+ frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8);
- //gl_FragColor.rgb = pos.xyz;
- //gl_FragColor.b = shadow;
+ //frag_color.rgb = pos.xyz;
+ //frag_color.b = shadow;
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
index 4ab06c6e21..96c70651b1 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
/////////////////////////////////////////////////////////////////////////
@@ -96,7 +98,7 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragColor.rgb = scaleSoftClip(color.rgb);
- gl_FragColor.a = alpha1;
+ frag_color.rgb = scaleSoftClip(color.rgb);
+ frag_color.a = alpha1;
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
index c9d96b2cf4..e2a2367626 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
/////////////////////////////////////////////////////////////////////////
@@ -57,7 +59,7 @@ void main()
color *= 2.;
/// Gamma correct for WL (soft clip effect).
- gl_FragColor.rgb = scaleSoftClip(color.rgb);
- gl_FragColor.a = 1.0;
+ frag_color.rgb = scaleSoftClip(color.rgb);
+ frag_color.a = 1.0;
}
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index 6931b55c4c..bad60a9757 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -26,6 +26,10 @@
#include "llviewerprecompiledheaders.h"
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+
#include "llappviewerwin32.h"
#include "llmemtype.h"
@@ -105,6 +109,14 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
+#ifdef INCLUDE_VLD
+ // only works for debug builds (hard coded into vld.h)
+ #ifdef _DEBUG
+ // start with Visual Leak Detector turned off
+ VLDGlobalDisable();
+ #endif // _DEBUG
+#endif // INCLUDE_VLD
+
LLMemType mt1(LLMemType::MTYPE_STARTUP);
const S32 MAX_HEAPS = 255;
diff --git a/indra/newview/llassetuploadqueue.cpp b/indra/newview/llassetuploadqueue.cpp
index 7e50098a17..f943759bb8 100644
--- a/indra/newview/llassetuploadqueue.cpp
+++ b/indra/newview/llassetuploadqueue.cpp
@@ -123,7 +123,9 @@ public:
for(LLSD::array_const_iterator line = compile_errors.beginArray();
line < compile_errors.endArray(); line++)
{
- mSupplier->log(line->asString());
+ std::string str = line->asString();
+ str.erase(std::remove(str.begin(), str.end(), '\n'), str.end());
+ mSupplier->log(str);
llinfos << content["errors"] << llendl;
}
}
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 9a7cdcfa21..f618af9536 100755
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -738,6 +738,11 @@ void LLAvatarActions::shareWithAvatars()
LLFloaterAvatarPicker* picker =
LLFloaterAvatarPicker::show(boost::bind(give_inventory, _1, _2), TRUE, FALSE);
+ if (!picker)
+ {
+ return;
+ }
+
picker->setOkBtnEnableCb(boost::bind(is_give_inventory_acceptable));
picker->openFriendsTab();
LLNotificationsUtil::add("ShareNotification");
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp
index a42677845e..4f5f9e22b6 100644
--- a/indra/newview/llcompilequeue.cpp
+++ b/indra/newview/llcompilequeue.cpp
@@ -100,6 +100,7 @@ BOOL LLFloaterScriptQueue::postBuild()
{
childSetAction("close",onCloseBtn,this);
getChildView("close")->setEnabled(FALSE);
+ setVisible(true);
return TRUE;
}
@@ -158,7 +159,6 @@ void LLFloaterScriptQueue::addObject(const LLUUID& id)
BOOL LLFloaterScriptQueue::start()
{
- //llinfos << "LLFloaterCompileQueue::start()" << llendl;
std::string buffer;
LLSelectMgr *mgr = LLSelectMgr::getInstance();
@@ -178,7 +178,7 @@ BOOL LLFloaterScriptQueue::start()
args["[COUNT]"] = llformat ("%d", mObjectIDs.count());
buffer = getString ("Starting", args);
- getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+ getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
return nextObject();
}
@@ -211,7 +211,7 @@ BOOL LLFloaterScriptQueue::nextObject()
if(isDone() && !mDone)
{
mDone = true;
- getChild<LLScrollListCtrl>("queue output")->setCommentText(getString("Done"));
+ getChild<LLScrollListCtrl>("queue output")->addSimpleElement(getString("Done"), ADD_BOTTOM);
getChildView("close")->setEnabled(TRUE);
}
return successful_start;
@@ -277,7 +277,7 @@ public:
return;
}
- queue->getChild<LLScrollListCtrl>("queue output")->setCommentText(message);
+ queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM);
}
private:
@@ -464,7 +464,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id,
}
if(queue && (buffer.size() > 0))
{
- queue->getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+ queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
}
delete data;
}
@@ -637,7 +637,7 @@ void LLFloaterResetQueue::handleInventory(LLViewerObject* viewer_obj,
LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
std::string buffer;
buffer = getString("Resetting") + (": ") + item->getName();
- getChild<LLScrollListCtrl>("queue output")->setCommentText(buffer);
+ getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ScriptReset);
msg->nextBlockFast(_PREHASH_AgentData);
@@ -690,7 +690,7 @@ void LLFloaterRunQueue::handleInventory(LLViewerObject* viewer_obj,
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("queue output");
std::string buffer;
buffer = getString("Running") + (": ") + item->getName();
- list->setCommentText(buffer);
+ list->addSimpleElement(buffer, ADD_BOTTOM);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_SetScriptRunning);
@@ -745,7 +745,7 @@ void LLFloaterNotRunQueue::handleInventory(LLViewerObject* viewer_obj,
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("queue output");
std::string buffer;
buffer = getString("NotRunning") + (": ") +item->getName();
- list->setCommentText(buffer);
+ list->addSimpleElement(buffer, ADD_BOTTOM);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_SetScriptRunning);
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index b002c11af5..0103373fd2 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1138,6 +1138,8 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
return;
}
+ llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted());
+
/*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view
{
gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f));
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 5d6081a35c..a93b2b71de 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -125,8 +125,16 @@ BOOL LLViewerDynamicTexture::render()
//-----------------------------------------------------------------------------
void LLViewerDynamicTexture::preRender(BOOL clear_depth)
{
- {
- // force rendering to on-screen portion of frame buffer
+ //only images up to 512x512 are supported
+ llassert(mFullHeight <= 512);
+ llassert(mFullWidth <= 512);
+
+ if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete())
+ { //using offscreen render target, just use the bottom left corner
+ mOrigin.set(0, 0);
+ }
+ else
+ { // force rendering to on-screen portion of frame buffer
LLCoordScreen window_pos;
gViewerWindow->getWindow()->getPosition( &window_pos );
mOrigin.set(0, gViewerWindow->getWindowHeightRaw() - mFullHeight); // top left corner
@@ -140,9 +148,9 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth)
mOrigin.mY += window_pos.mY;
mOrigin.mY = llmax(mOrigin.mY, 0) ;
}
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// Set up camera
LLViewerCamera* camera = LLViewerCamera::getInstance();
mCamera.setOrigin(*camera);
@@ -208,6 +216,13 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
return TRUE;
}
+ bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete();
+
+ if (use_fbo)
+ {
+ gPipeline.mWaterDis.bindTarget();
+ }
+
LLGLSLShader::bindNoShader();
LLVertexBuffer::unbind();
@@ -241,6 +256,11 @@ BOOL LLViewerDynamicTexture::updateAllInstances()
}
}
+ if (use_fbo)
+ {
+ gPipeline.mWaterDis.flush();
+ }
+
return ret;
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index cb445d6117..75cd209e1a 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1742,14 +1742,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
LLVector4a texIdx;
- F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0);
+ U8 index = mTextureIndex < 255 ? mTextureIndex : 0;
+
+ F32 val = 0.f;
+ U8* vp = (U8*) &val;
+ vp[0] = index;
+ vp[1] = 0;
+ vp[2] = 0;
+ vp[3] = 0;
+
llassert(index <= LLGLSLShader::sIndexedTextureChannels-1);
LLVector4Logical mask;
mask.clear();
mask.setElement<3>();
- texIdx.set(0,0,0,index);
+ texIdx.set(0,0,0,val);
{
LLFastTimer t(FTM_FACE_POSITION_STORE);
diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp
index f4b6dc2c81..575b613ccf 100644
--- a/indra/newview/llfavoritesbar.cpp
+++ b/indra/newview/llfavoritesbar.cpp
@@ -39,7 +39,7 @@
#include "llagent.h"
#include "llclipboard.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llfloatersidepanelcontainer.h"
@@ -1118,7 +1118,7 @@ BOOL LLFavoritesBarCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask)
}
void copy_slurl_to_clipboard_cb(std::string& slurl)
{
- gClipboard.copyFromString(utf8str_to_wstring(slurl));
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
LLSD args;
args["SLURL"] = slurl;
@@ -1187,7 +1187,7 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
}
else if (action == "copy")
{
- LLInventoryClipboard::instance().store(mSelectedItemID);
+ LLClipboard::instance().copyToClipboard(mSelectedItemID, LLAssetType::AT_LANDMARK);
}
else if (action == "paste")
{
@@ -1211,13 +1211,13 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata)
BOOL LLFavoritesBarCtrl::isClipboardPasteable() const
{
- if (!LLInventoryClipboard::instance().hasContents())
+ if (!LLClipboard::instance().hasContents())
{
return FALSE;
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -1246,7 +1246,7 @@ void LLFavoritesBarCtrl::pastFromClipboard() const
{
LLInventoryItem* item = NULL;
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
LLUUID parent_id(mFavoriteFolderId);
for(S32 i = 0; i < count; i++)
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp
index a7388d21a3..bca4b5e447 100644
--- a/indra/newview/llfloaterbuycontents.cpp
+++ b/indra/newview/llfloaterbuycontents.cpp
@@ -210,7 +210,9 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj,
LLSD row;
BOOL item_is_multi = FALSE;
- if ( inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED )
+ if ((inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
+ || inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
+ && !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
{
item_is_multi = TRUE;
}
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index d495f20a9a..56051ff684 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -32,7 +32,7 @@
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llagent.h"
#include "llappearancemgr.h"
@@ -90,6 +90,12 @@ public:
if(mFloater)
{
mFloater->addGesture(inv_item,NULL,mFloater->getChild<LLScrollListCtrl>("gesture_list"));
+
+ // EXP-1909 (Pasted gesture displayed twice)
+ // The problem is that addGesture is called here for the second time for the same item (which is copied)
+ // First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory
+ // change. So we need to refresh the gesture list to avoid duplicates.
+ mFloater->refreshAll();
}
}
};
@@ -391,11 +397,11 @@ bool LLFloaterGesture::isActionEnabled(const LLSD& command)
std::string command_name = command.asString();
if("paste" == command_name)
{
- if(!LLInventoryClipboard::instance().hasContents())
+ if(!LLClipboard::instance().hasContents())
return false;
LLDynamicArray<LLUUID> ids;
- LLInventoryClipboard::instance().retrieve(ids);
+ LLClipboard::instance().pasteFromClipboard(ids);
for(LLDynamicArray<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++)
{
LLInventoryItem* item = gInventory.getItem(*it);
@@ -490,27 +496,26 @@ void LLFloaterGesture::onActivateBtnClick()
void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
{
std::string command_name = command.asString();
- // since we select this comman inventory item had already arrived .
+ // Since we select this command, the inventory items must have already arrived
if("copy_gesture" == command_name)
{
uuid_vec_t ids;
getSelectedIds(ids);
- // make sure that clopboard is empty
- LLInventoryClipboard::instance().reset();
+ // Make sure the clipboard is empty
+ LLClipboard::instance().reset();
for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++)
{
LLInventoryItem* item = gInventory.getItem(*it);
if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE)
{
- LLInventoryClipboard::instance().add(item->getUUID());
+ LLClipboard::instance().addToClipboard(item->getUUID(),LLAssetType::AT_GESTURE);
}
}
}
else if ("paste" == command_name)
{
- LLInventoryClipboard& clipbord = LLInventoryClipboard::instance();
LLDynamicArray<LLUUID> ids;
- clipbord.retrieve(ids);
+ LLClipboard::instance().pasteFromClipboard(ids);
if(ids.empty() || !gInventory.isCategoryComplete(mGestureFolderID))
return;
LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID);
@@ -530,11 +535,11 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
gesture_dir->getUUID(), getString("copy_name", string_args), cb);
}
}
- clipbord.reset();
+ LLClipboard::instance().reset();
}
else if ("copy_uuid" == command_name)
{
- gClipboard.copyFromString(utf8str_to_wstring(mGestureList->getCurrentID().asString()), mGestureList->getCurrentID());
+ LLClipboard::instance().copyToClipboard(mGestureList->getCurrentID(),LLAssetType::AT_GESTURE);
}
}
diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp
index a34e0353ec..fb905eae11 100644
--- a/indra/newview/llfloatergodtools.cpp
+++ b/indra/newview/llfloatergodtools.cpp
@@ -1123,8 +1123,12 @@ bool LLPanelObjectTools::callbackSimWideDeletes( const LLSD& notification, const
void LLPanelObjectTools::onClickSet()
{
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2));
// grandparent is a floater, which can have a dependent
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelObjectTools::callbackAvatarID, this, _1,_2)));
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
void LLPanelObjectTools::onClickSetBySelection(void* data)
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 95da8ff948..ee18c95b34 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2739,7 +2739,12 @@ void LLPanelLandAccess::onCommitAny(LLUICtrl *ctrl, void *userdata)
void LLPanelLandAccess::onClickAddAccess()
{
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1)) );
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ boost::bind(&LLPanelLandAccess::callbackAvatarCBAccess, this, _1));
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
void LLPanelLandAccess::callbackAvatarCBAccess(const uuid_vec_t& ids)
@@ -2783,7 +2788,12 @@ void LLPanelLandAccess::onClickRemoveAccess(void* data)
// static
void LLPanelLandAccess::onClickAddBanned()
{
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1)));
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ boost::bind(&LLPanelLandAccess::callbackAvatarCBBanned, this, _1));
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
// static
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index 676059779c..17850ff35d 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -650,7 +650,10 @@ void LLPanelRegionGeneralInfo::onClickKick()
// in order to set up floater dependency
LLFloater* parent_floater = gFloaterView->getParentFloater(this);
LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelRegionGeneralInfo::onKickCommit, this, _1), FALSE, TRUE);
- parent_floater->addDependentFloater(child_floater);
+ if (child_floater)
+ {
+ parent_floater->addDependentFloater(child_floater);
+ }
}
void LLPanelRegionGeneralInfo::onKickCommit(const uuid_vec_t& ids)
@@ -1470,7 +1473,10 @@ void LLPanelEstateInfo::onClickKickUser()
// in order to set up floater dependency
LLFloater* parent_floater = gFloaterView->getParentFloater(this);
LLFloater* child_floater = LLFloaterAvatarPicker::show(boost::bind(&LLPanelEstateInfo::onKickUserCommit, this, _1), FALSE, TRUE);
- parent_floater->addDependentFloater(child_floater);
+ if (child_floater)
+ {
+ parent_floater->addDependentFloater(child_floater);
+ }
}
void LLPanelEstateInfo::onKickUserCommit(const uuid_vec_t& ids)
@@ -1891,6 +1897,26 @@ void LLPanelEstateInfo::sendEstateAccessDelta(U32 flags, const LLUUID& agent_or_
gAgent.sendReliableMessage();
}
+// static
+void LLPanelEstateInfo::updateEstateOwnerName(const std::string& name)
+{
+ LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
+ if (panelp)
+ {
+ panelp->setOwnerName(name);
+ }
+}
+
+// static
+void LLPanelEstateInfo::updateEstateName(const std::string& name)
+{
+ LLPanelEstateInfo* panelp = LLFloaterRegionInfo::getPanelEstate();
+ if (panelp)
+ {
+ panelp->getChildRef<LLTextBox>("estate_name").setText(name);
+ }
+}
+
void LLPanelEstateInfo::updateControls(LLViewerRegion* region)
{
BOOL god = gAgent.isGodlike();
diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h
index ae45949b4a..e36ef4604b 100644
--- a/indra/newview/llfloaterregioninfo.h
+++ b/indra/newview/llfloaterregioninfo.h
@@ -294,6 +294,9 @@ public:
void updateControls(LLViewerRegion* region);
+ static void updateEstateName(const std::string& name);
+ static void updateEstateOwnerName(const std::string& name);
+
virtual bool refreshFromRegion(LLViewerRegion* region);
virtual bool estateUpdate(LLMessageSystem* msg);
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index c08848b1ea..3ec1e372eb 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -285,7 +285,11 @@ void LLFloaterReporter::getObjectInfo(const LLUUID& object_id)
void LLFloaterReporter::onClickSelectAbuser()
{
- gFloaterView->getParentFloater(this)->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE ));
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterReporter::callbackAvatarID, this, _1, _2), FALSE, TRUE );
+ if (picker)
+ {
+ gFloaterView->getParentFloater(this)->addDependentFloater(picker);
+ }
}
void LLFloaterReporter::callbackAvatarID(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp
index 3434841d09..64c0dfa023 100644
--- a/indra/newview/llfloatersellland.cpp
+++ b/indra/newview/llfloatersellland.cpp
@@ -392,8 +392,12 @@ void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata)
void LLFloaterSellLandUI::doSelectAgent()
{
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE);
// grandparent is a floater, in order to set up dependency
- addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), FALSE, TRUE));
+ if (picker)
+ {
+ addDependentFloater(picker);
+ }
}
void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
diff --git a/indra/newview/llfloatervoiceeffect.cpp b/indra/newview/llfloatervoiceeffect.cpp
index 030fed0575..227720bee3 100644
--- a/indra/newview/llfloatervoiceeffect.cpp
+++ b/indra/newview/llfloatervoiceeffect.cpp
@@ -145,7 +145,9 @@ void LLFloaterVoiceEffect::refreshEffectList()
for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it)
{
const LLUUID& effect_id = it->second;
- std::string effect_name = getString("effect_" + it->first); // will throw an error if the effect is not listed in the XML
+
+ std::string localized_effect = "effect_" + it->first;
+ std::string effect_name = hasString(localized_effect) ? getString(localized_effect) : it->first; // XML contains localized effects names
LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id);
diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp
index 3b5c3663fb..3fe2518de6 100644
--- a/indra/newview/llfloaterwebcontent.cpp
+++ b/indra/newview/llfloaterwebcontent.cpp
@@ -169,7 +169,7 @@ void LLFloaterWebContent::geometryChanged(const std::string &uuid, S32 x, S32 y,
void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height)
{
// Make sure the layout of the browser control is updated, so this calculation is correct.
- LLLayoutStack::updateClass();
+ getChild<LLLayoutStack>("stack1")->updateLayout();
// TODO: need to adjust size and constrain position to make sure floaters aren't moved outside the window view, etc.
LLCoordWindow window_size;
@@ -258,7 +258,7 @@ void LLFloaterWebContent::open_media(const Params& p)
if (!p.preferred_media_size().isEmpty())
{
- LLLayoutStack::updateClass();
+ getChild<LLLayoutStack>("stack1")->updateLayout();
LLRect browser_rect = mWebBrowser->calcScreenRect();
LLCoordWindow window_size;
getWindow()->getSize(&window_size);
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index 86001e4146..1fa194ab19 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -30,7 +30,7 @@
#include "llcallbacklist.h"
#include "llinventorybridge.h"
-#include "llinventoryclipboard.h" // *TODO: remove this once hack below gone.
+#include "llclipboard.h" // *TODO: remove this once hack below gone.
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
@@ -165,6 +165,33 @@ void LLCloseAllFoldersFunctor::doItem(LLFolderViewItem* item)
{ }
///----------------------------------------------------------------------------
+/// Class LLFolderViewScrollContainer
+///----------------------------------------------------------------------------
+
+// virtual
+const LLRect LLFolderViewScrollContainer::getScrolledViewRect() const
+{
+ LLRect rect = LLRect::null;
+ if (mScrolledView)
+ {
+ LLFolderView* folder_view = dynamic_cast<LLFolderView*>(mScrolledView);
+ if (folder_view)
+ {
+ S32 height = folder_view->mRunningHeight;
+
+ rect = mScrolledView->getRect();
+ rect.setLeftTopAndSize(rect.mLeft, rect.mTop, rect.getWidth(), height);
+ }
+ }
+
+ return rect;
+}
+
+LLFolderViewScrollContainer::LLFolderViewScrollContainer(const LLScrollContainer::Params& p)
+: LLScrollContainer(p)
+{}
+
+///----------------------------------------------------------------------------
/// Class LLFolderView
///----------------------------------------------------------------------------
LLFolderView::Params::Params()
@@ -429,8 +456,8 @@ S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_gen
}
else
{
- folderp->setVisible(show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders?
- (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))); // passed filter or has descendants that passed filter
+ folderp->setVisible((show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders?
+ (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))));
}
if (folderp->getVisible())
@@ -535,6 +562,7 @@ void LLFolderView::reshape(S32 width, S32 height, BOOL called_from_parent)
{
width = scroll_rect.getWidth();
}
+
LLView::reshape(width, height, called_from_parent);
mReshapeSignal(mSelectedItems, FALSE);
}
@@ -769,7 +797,7 @@ void LLFolderView::sanitizeSelection()
// if nothing selected after prior constraints...
if (mSelectedItems.empty())
{
- // ...select first available parent of original selection, or "My Inventory" otherwise
+ // ...select first available parent of original selection
LLFolderViewItem* new_selection = NULL;
if (original_selected_item)
{
@@ -943,6 +971,9 @@ void LLFolderView::draw()
// We should call this method to also notify parent about required rect.
// See EXT-7564, EXT-7047.
arrangeFromRoot();
+ LLUI::popMatrix();
+ LLUI::pushMatrix();
+ LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom);
}
}
@@ -1014,6 +1045,24 @@ bool isDescendantOfASelectedItem(LLFolderViewItem* item, const std::vector<LLFol
return false;
}
+// static
+void LLFolderView::removeCutItems()
+{
+ // There's no item in "cut" mode on the clipboard -> exit
+ if (!LLClipboard::instance().isCutMode())
+ return;
+
+ // Get the list of clipboard item uuids and iterate through them
+ LLDynamicArray<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+ for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
+ iter != objects.end();
+ ++iter)
+ {
+ gInventory.removeObject(*iter);
+ }
+}
+
void LLFolderView::onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
@@ -1293,7 +1342,7 @@ BOOL LLFolderView::canCopy() const
void LLFolderView::copy()
{
// *NOTE: total hack to clear the inventory clipboard
- LLInventoryClipboard::instance().reset();
+ LLClipboard::instance().reset();
S32 count = mSelectedItems.size();
if(getVisible() && getEnabled() && (count > 0))
{
@@ -1334,7 +1383,7 @@ BOOL LLFolderView::canCut() const
void LLFolderView::cut()
{
// clear the inventory clipboard
- LLInventoryClipboard::instance().reset();
+ LLClipboard::instance().reset();
S32 count = mSelectedItems.size();
if(getVisible() && getEnabled() && (count > 0))
{
@@ -1348,6 +1397,7 @@ void LLFolderView::cut()
listener->cutToClipboard();
}
}
+ LLFolderView::removeCutItems();
}
mSearchString.clear();
}
@@ -1961,19 +2011,13 @@ void LLFolderView::deleteAllChildren()
void LLFolderView::scrollToShowSelection()
{
- // If items are filtered while background fetch is in progress
- // scrollbar resets to the first filtered item. See EXT-3981.
- // However we allow scrolling for folder views with mAutoSelectOverride
- // (used in Places SP) as an exception because the selection in them
- // is not reset during items filtering. See STORM-133.
- if ( (!LLInventoryModelBackgroundFetch::instance().folderFetchActive() || mAutoSelectOverride)
- && mSelectedItems.size() )
+ if ( mSelectedItems.size() )
{
mNeedsScroll = TRUE;
}
}
-// If the parent is scroll containter, scroll it to make the selection
+// If the parent is scroll container, scroll it to make the selection
// is maximally visible.
void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constraint_rect)
{
@@ -2108,10 +2152,10 @@ bool LLFolderView::doToSelected(LLInventoryModel* model, const LLSD& userdata)
removeSelectedItems();
return true;
}
-
- if ("copy" == action)
- {
- LLInventoryClipboard::instance().reset();
+ if (("copy" == action) || ("cut" == action))
+ {
+ // Clear the clipboard before we start adding things on it
+ LLClipboard::instance().reset();
}
static const std::string change_folder_string = "change_folder_type_";
@@ -2192,46 +2236,56 @@ void LLFolderView::doIdle()
arrangeAll();
}
+ if (mFilter->isModified() && mFilter->isNotDefault())
+ {
+ mNeedsAutoSelect = TRUE;
+ }
mFilter->clearModified();
- BOOL filter_modified_and_active = mCompletedFilterGeneration < mFilter->getCurrentGeneration() &&
- mFilter->isNotDefault();
- mNeedsAutoSelect = filter_modified_and_active &&
- !(gFocusMgr.childHasKeyboardFocus(this) || gFocusMgr.getMouseCapture());
- // filter to determine visiblity before arranging
+ // filter to determine visibility before arranging
filterFromRoot();
// automatically show matching items, and select first one if we had a selection
- // do this every frame until user puts keyboard focus into the inventory window
- // signaling the end of the automatic update
- // only do this when mNeedsFilter is set, meaning filtered items have
- // potentially changed
if (mNeedsAutoSelect)
{
LLFastTimer t3(FTM_AUTO_SELECT);
// select new item only if a filtered item not currently selected
LLFolderViewItem* selected_itemp = mSelectedItems.empty() ? NULL : mSelectedItems.back();
- if ((selected_itemp && !selected_itemp->getFiltered()) && !mAutoSelectOverride)
+ if (!mAutoSelectOverride && (!selected_itemp || !selected_itemp->potentiallyFiltered()))
{
- // select first filtered item
- LLSelectFirstFilteredItem filter;
- applyFunctorRecursively(filter);
+ // these are named variables to get around gcc not binding non-const references to rvalues
+ // and functor application is inherently non-const to allow for stateful functors
+ LLSelectFirstFilteredItem functor;
+ applyFunctorRecursively(functor);
}
// Open filtered folders for folder views with mAutoSelectOverride=TRUE.
// Used by LLPlacesFolderView.
if (mAutoSelectOverride && !mFilter->getFilterSubString().empty())
{
- LLOpenFilteredFolders filter;
- applyFunctorRecursively(filter);
+ // these are named variables to get around gcc not binding non-const references to rvalues
+ // and functor application is inherently non-const to allow for stateful functors
+ LLOpenFilteredFolders functor;
+ applyFunctorRecursively(functor);
}
scrollToShowSelection();
}
+ BOOL filter_finished = mCompletedFilterGeneration >= mFilter->getCurrentGeneration()
+ && !LLInventoryModelBackgroundFetch::instance().folderFetchActive();
+ if (filter_finished
+ || gFocusMgr.childHasKeyboardFocus(inventory_panel)
+ || gFocusMgr.childHasMouseCapture(inventory_panel))
+ {
+ // finishing the filter process, giving focus to the folder view, or dragging the scrollbar all stop the auto select process
+ mNeedsAutoSelect = FALSE;
+ }
+
+
// during filtering process, try to pin selected item's location on screen
// this will happen when searching your inventory and when new items arrive
- if (filter_modified_and_active)
+ if (!filter_finished)
{
// calculate rectangle to pin item to at start of animated rearrange
if (!mPinningSelectedItem && !mSelectedItems.empty())
@@ -2297,7 +2351,7 @@ void LLFolderView::doIdle()
{
scrollToShowItem(mSelectedItems.back(), constraint_rect);
// continue scrolling until animated layout change is done
- if (!filter_modified_and_active
+ if (filter_finished
&& (!needsArrange() || !is_visible))
{
mNeedsScroll = FALSE;
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index 1d018b5e6a..da8bb15f8e 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -44,6 +44,7 @@
#include "lldepthstack.h"
#include "lleditmenuhandler.h"
#include "llfontgl.h"
+#include "llscrollcontainer.h"
#include "lltooldraganddrop.h"
#include "llviewertexture.h"
@@ -54,15 +55,33 @@ class LLInventoryModel;
class LLPanel;
class LLLineEditor;
class LLMenuGL;
-class LLScrollContainer;
class LLUICtrl;
class LLTextBox;
+/**
+ * Class LLFolderViewScrollContainer
+ *
+ * A scroll container which provides the information about the height
+ * of currently displayed folder view contents.
+ * Used for updating vertical scroll bar visibility in inventory panel.
+ * See LLScrollContainer::calcVisibleSize().
+ */
+class LLFolderViewScrollContainer : public LLScrollContainer
+{
+public:
+ /*virtual*/ ~LLFolderViewScrollContainer() {};
+ /*virtual*/ const LLRect getScrolledViewRect() const;
+
+protected:
+ LLFolderViewScrollContainer(const LLScrollContainer::Params& p);
+ friend class LLUICtrlFactory;
+};
+
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderView
//
-// Th LLFolderView represents the root level folder view object. It
-// manages the screen region of the folder view.
+// The LLFolderView represents the root level folder view object.
+// It manages the screen region of the folder view.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
@@ -81,6 +100,9 @@ public:
Params();
};
+
+ friend class LLFolderViewScrollContainer;
+
LLFolderView(const Params&);
virtual ~LLFolderView( void );
@@ -88,7 +110,7 @@ public:
virtual LLFolderView* getRoot() { return this; }
- // FolderViews default to sort by name. This will change that,
+ // FolderViews default to sort by name. This will change that,
// and resort the items if necessary.
void setSortOrder(U32 order);
void setFilterPermMask(PermissionMask filter_perm_mask);
@@ -117,20 +139,20 @@ public:
virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse);
virtual BOOL addFolder( LLFolderViewFolder* folder);
- // Finds width and height of this object and it's children. Also
- // makes sure that this view and it's children are the right size.
+ // Find width and height of this object and its children. Also
+ // makes sure that this view and its children are the right size.
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
void arrangeAll() { mArrangeGeneration++; }
S32 getArrangeGeneration() { return mArrangeGeneration; }
- // applies filters to control visibility of inventory items
+ // Apply filters to control visibility of inventory items
virtual void filter( LLInventoryFilter& filter);
- // get the last selected item
+ // Get the last selected item
virtual LLFolderViewItem* getCurSelectedItem( void );
- // Record the selected item and pass it down the hierachy.
+ // Record the selected item and pass it down the hierarchy.
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
BOOL take_keyboard_focus);
@@ -140,13 +162,13 @@ public:
// Called once a frame to update the selection if mSelectThisID has been set
void updateSelection();
- // This method is used to toggle the selection of an item. Walks
- // children, and keeps track of selected objects.
+ // This method is used to toggle the selection of an item.
+ // Walks children and keeps track of selected objects.
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
virtual std::set<LLUUID> getSelectionList() const;
- // make sure if ancestor is selected, descendents are not
+ // Make sure if ancestor is selected, descendents are not
void sanitizeSelection();
void clearSelection();
void addToSelectionList(LLFolderViewItem* item);
@@ -157,21 +179,22 @@ public:
void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; }
LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; }
- // deletion functionality
+ // Deletion functionality
void removeSelectedItems();
+ static void removeCutItems();
- // open the selected item.
+ // Open the selected item
void openSelectedItems( void );
void propertiesSelectedItems( void );
- // change the folder type
+ // Change the folder type
void changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type);
void autoOpenItem(LLFolderViewFolder* item);
void closeAutoOpenedFolders();
BOOL autoOpenTest(LLFolderViewFolder* item);
- // copy & paste
+ // Copy & paste
virtual void copy();
virtual BOOL canCopy() const;
@@ -184,7 +207,7 @@ public:
virtual void doDelete();
virtual BOOL canDoDelete() const;
- // public rename functionality - can only start the process
+ // Public rename functionality - can only start the process
void startRenamingSelectedItem( void );
// These functions were used when there was only one folderview,
@@ -325,7 +348,7 @@ protected:
/**
* Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll.
- * NOTE: For now it uses only to cut LLFolderViewItem::mLabel text to be used for Landmarks in Places Panel.
+ * NOTE: For now it's used only to cut LLFolderViewItem::mLabel text for Landmarks in Places Panel.
*/
bool mUseEllipses; // See EXT-719
diff --git a/indra/newview/llfoldervieweventlistener.h b/indra/newview/llfoldervieweventlistener.h
index aee31ca033..06682dcbf1 100644
--- a/indra/newview/llfoldervieweventlistener.h
+++ b/indra/newview/llfoldervieweventlistener.h
@@ -75,7 +75,7 @@ public:
virtual void move( LLFolderViewEventListener* parent_listener ) = 0;
virtual BOOL isItemCopyable() const = 0;
virtual BOOL copyToClipboard() const = 0;
- virtual void cutToClipboard() = 0;
+ virtual BOOL cutToClipboard() const = 0;
virtual BOOL isClipboardPasteable() const = 0;
virtual void pasteFromClipboard() = 0;
virtual void pasteLinkFromClipboard() = 0;
diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp
index afad27b4e0..d2b4866987 100644
--- a/indra/newview/llfolderviewitem.cpp
+++ b/indra/newview/llfolderviewitem.cpp
@@ -40,6 +40,7 @@
#include "llviewerwindow.h" // Argh, only for setCursor()
// linden library includes
+#include "llclipboard.h"
#include "llfocusmgr.h" // gFocusMgr
#include "lltrans.h"
@@ -220,6 +221,11 @@ BOOL LLFolderViewItem::potentiallyVisible()
{
// we haven't been checked against min required filter
// or we have and we passed
+ return potentiallyFiltered();
+}
+
+BOOL LLFolderViewItem::potentiallyFiltered()
+{
return getLastFilterGeneration() < getRoot()->getFilter()->getMinRequiredGeneration() || getFiltered();
}
@@ -1002,7 +1008,7 @@ void LLFolderViewItem::draw()
LLColor4 color = (mIsSelected && filled) ? sHighlightFgColor : sFgColor;
if (highlight_link) color = sLinkColor;
if (in_library) color = sLibraryColor;
-
+
F32 right_x = 0;
F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)TEXT_PAD - (F32)TOP_PAD;
F32 text_left = (F32)(ARROW_SIZE + TEXT_PAD + ICON_WIDTH + ICON_PAD + mIndentation);
@@ -1158,7 +1164,37 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation)
mNeedsSort = false;
}
- mHasVisibleChildren = hasFilteredDescendants(filter_generation);
+ // evaluate mHasVisibleChildren
+ mHasVisibleChildren = false;
+ if (hasFilteredDescendants(filter_generation))
+ {
+ // We have to verify that there's at least one child that's not filtered out
+ bool found = false;
+ // Try the items first
+ for (items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit)
+ {
+ LLFolderViewItem* itemp = (*iit);
+ found = (itemp->getFiltered(filter_generation));
+ if (found)
+ break;
+ }
+ if (!found)
+ {
+ // If no item found, try the folders
+ for (folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit)
+ {
+ LLFolderViewFolder* folderp = (*fit);
+ found = ( folderp->getListener()
+ && (folderp->getFiltered(filter_generation)
+ || (folderp->getFilteredFolder(filter_generation)
+ && folderp->hasFilteredDescendants(filter_generation))));
+ if (found)
+ break;
+ }
+ }
+
+ mHasVisibleChildren = found;
+ }
// calculate height as a single item (without any children), and reshapes rectangle to match
LLFolderViewItem::arrange( width, height, filter_generation );
@@ -1311,7 +1347,7 @@ void LLFolderViewFolder::requestSort()
void LLFolderViewFolder::setCompletedFilterGeneration(S32 generation, BOOL recurse_up)
{
- mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation);
+ //mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation);
mCompletedFilterGeneration = generation;
// only aggregate up if we are a lower (older) value
if (recurse_up
@@ -1345,7 +1381,8 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter)
&& !mPassedFilter) // and did not pass the filter
{
// go ahead and flag this folder as done
- mLastFilterGeneration = filter_generation;
+ mLastFilterGeneration = filter_generation;
+ mStringMatchOffset = std::string::npos;
}
else // filter self only on first pass through
{
diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h
index 4e8dc2da16..3c7592046a 100644
--- a/indra/newview/llfolderviewitem.h
+++ b/indra/newview/llfolderviewitem.h
@@ -304,7 +304,8 @@ public:
BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor );
S32 getIndentation() { return mIndentation; }
- virtual BOOL potentiallyVisible(); // do we know for a fact that this item has been filtered out?
+ virtual BOOL potentiallyVisible(); // do we know for a fact that this item won't be displayed?
+ virtual BOOL potentiallyFiltered(); // do we know for a fact that this item has been filtered out?
virtual BOOL getFiltered();
virtual BOOL getFiltered(S32 filter_generation);
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 2de2b17373..b86c453d61 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -47,7 +47,7 @@
#include "llgiveinventory.h"
#include "llimfloater.h"
#include "llimview.h"
-#include "llinventoryclipboard.h"
+#include "llclipboard.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
@@ -143,6 +143,42 @@ bool isMarketplaceSendAction(const std::string& action)
return ("send_to_marketplace" == action);
}
+// Used by LLFolderBridge as callback for directory fetching recursion
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids) : LLInventoryFetchDescendentsObserver(ids) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void execute(bool clear_observer = false);
+ virtual void done()
+ {
+ execute(true);
+ }
+};
+
+// Used by LLFolderBridge as callback for directory content items fetching
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
+{
+public:
+ LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) : LLInventoryFetchItemsObserver(ids) { };
+ ~LLRightClickInventoryFetchObserver() {}
+ void execute(bool clear_observer = false)
+ {
+ if (clear_observer)
+ {
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ }
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+ }
+ virtual void done()
+ {
+ execute(true);
+ }
+};
+
// +=================================================+
// | LLInvFVBridge |
// +=================================================+
@@ -215,13 +251,27 @@ BOOL LLInvFVBridge::isLink() const
/**
* @brief Adds this item into clipboard storage
*/
-void LLInvFVBridge::cutToClipboard()
+BOOL LLInvFVBridge::cutToClipboard() const
+{
+ const LLInventoryObject* obj = gInventory.getObject(mUUID);
+ if (obj && isItemMovable() && isItemRemovable())
+ {
+ LLClipboard::instance().setCutMode(true);
+ return LLClipboard::instance().addToClipboard(mUUID);
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::copyToClipboard() const
{
- if(isItemMovable())
+ const LLInventoryObject* obj = gInventory.getObject(mUUID);
+ if (obj && isItemCopyable())
{
- LLInventoryClipboard::instance().cut(mUUID);
+ return LLClipboard::instance().addToClipboard(mUUID);
}
+ return FALSE;
}
+
// *TODO: make sure this does the right thing
void LLInvFVBridge::showProperties()
{
@@ -396,6 +446,11 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
for(; it != end; ++it)
{
gInventory.moveObject((*it), trash_id);
+ LLViewerInventoryItem* item = gInventory.getItem(*it);
+ if (item)
+ {
+ model->updateItem(item);
+ }
}
// notify inventory observers.
@@ -404,7 +459,8 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
BOOL LLInvFVBridge::isClipboardPasteable() const
{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ // Return FALSE on degenerated cases: empty clipboard, no inventory, no agent
+ if (!LLClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
@@ -414,37 +470,42 @@ BOOL LLInvFVBridge::isClipboardPasteable() const
return FALSE;
}
- const LLUUID &agent_id = gAgent.getID();
+ // In cut mode, whatever is on the clipboard is always pastable
+ if (LLClipboard::instance().isCutMode())
+ {
+ return TRUE;
+ }
+ // In normal mode, we need to check each element of the clipboard to know if we can paste or not
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
const LLUUID &item_id = objects.get(i);
- // Can't paste folders
+ // Folders are pastable if all items in there are copyable
const LLInventoryCategory *cat = model->getCategory(item_id);
if (cat)
{
+ LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, item_id);
+ if (!cat_br.isItemCopyable())
return FALSE;
+ // Skip to the next item in the clipboard
+ continue;
}
- const LLInventoryItem *item = model->getItem(item_id);
- if (item)
- {
- if (!item->getPermissions().allowCopyBy(agent_id))
- {
+ // Each item must be copyable to be pastable
+ LLItemBridge item_br(mInventoryPanel.get(), mRoot, item_id);
+ if (!item_br.isItemCopyable())
return FALSE;
}
- }
- }
return TRUE;
}
BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
{
- if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ if (!LLClipboard::instance().hasContents() || !isAgentInventory())
{
return FALSE;
}
@@ -455,7 +516,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -606,6 +667,12 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
disabled_items.push_back(std::string("Copy"));
}
+ items.push_back(std::string("Cut"));
+ if (!isItemMovable() || !isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Cut"));
+ }
+
if (canListOnMarketplace())
{
items.push_back(std::string("Marketplace Separator"));
@@ -917,7 +984,7 @@ void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- change_item_parent(model, item, new_parent_id, restamp);
+ model->changeItemParent(item, new_parent_id, restamp);
}
// static
@@ -926,7 +993,7 @@ void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
const LLUUID& new_parent_id,
BOOL restamp)
{
- change_category_parent(model, cat, new_parent_id, restamp);
+ model->changeCategoryParent(cat, new_parent_id, restamp);
}
LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
@@ -1285,6 +1352,12 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
gViewerWindow->getWindow()->copyTextToClipboard(utf8str_to_wstring(buffer));
return;
}
+ else if ("cut" == action)
+ {
+ cutToClipboard();
+ LLFolderView::removeCutItems();
+ return;
+ }
else if ("copy" == action)
{
copyToClipboard();
@@ -1292,7 +1365,6 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
}
else if ("paste" == action)
{
- // Single item only
LLInventoryItem* itemp = model->getItem(mUUID);
if (!itemp) return;
@@ -1667,16 +1739,6 @@ BOOL LLItemBridge::isItemCopyable() const
return FALSE;
}
-BOOL LLItemBridge::copyToClipboard() const
-{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
- return TRUE;
- }
- return FALSE;
-}
-
LLViewerInventoryItem* LLItemBridge::getItem() const
{
LLViewerInventoryItem* item = NULL;
@@ -1710,16 +1772,20 @@ BOOL LLFolderBridge::isItemMovable() const
LLInventoryObject* obj = getInventoryObject();
if(obj)
{
- return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+ // If it's a protected type folder, we can't move it
+ if (LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()))
+ return FALSE;
+ return TRUE;
}
return FALSE;
}
void LLFolderBridge::selectItem()
{
+ // Have no fear: the first thing start() does is to test if everything for that folder has been fetched...
+ LLInventoryModelBackgroundFetch::instance().start(getUUID(), true);
}
-
// Iterate through a folder's children to determine if
// all the children are removable.
class LLIsItemRemovable : public LLFolderViewFunctor
@@ -1775,19 +1841,35 @@ BOOL LLFolderBridge::isUpToDate() const
BOOL LLFolderBridge::isItemCopyable() const
{
- // Can copy folders to paste-as-link, but not for straight paste.
- return gSavedSettings.getBOOL("InventoryLinking");
+ // Folders are copyable if items in them are, recursively, copyable.
+
+ // Get the content of the folder
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(mUUID,cat_array,item_array);
+
+ // Check the items
+ LLInventoryModel::item_array_t item_array_copy = *item_array;
+ for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+ {
+ LLInventoryItem* item = *iter;
+ LLItemBridge item_br(mInventoryPanel.get(), mRoot, item->getUUID());
+ if (!item_br.isItemCopyable())
+ return FALSE;
}
-BOOL LLFolderBridge::copyToClipboard() const
+ // Check the folders
+ LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+ for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
{
- if(isItemCopyable())
- {
- LLInventoryClipboard::instance().add(mUUID);
+ LLViewerInventoryCategory* category = *iter;
+ LLFolderBridge cat_br(mInventoryPanel.get(), mRoot, category->getUUID());
+ if (!cat_br.isItemCopyable())
+ return FALSE;
+ }
+
return TRUE;
}
- return FALSE;
-}
BOOL LLFolderBridge::isClipboardPasteable() const
{
@@ -1804,7 +1886,7 @@ BOOL LLFolderBridge::isClipboardPasteable() const
}
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
const LLViewerInventoryCategory *current_cat = getCategory();
// Search for the direct descendent of current Friends subfolder among all pasted items,
@@ -1842,7 +1924,7 @@ BOOL LLFolderBridge::isClipboardPasteableAsLink() const
const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
const LLUUID &current_cat_id = current_cat->getUUID();
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
S32 count = objects.count();
for(S32 i = 0; i < count; i++)
{
@@ -2432,121 +2514,114 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
return accept;
}
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchObserver : public LLInventoryFetchItemsObserver
+void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
{
-public:
- LLRightClickInventoryFetchObserver(const uuid_vec_t& ids) :
- LLInventoryFetchItemsObserver(ids),
- mCopyItems(false)
- { };
- LLRightClickInventoryFetchObserver(const uuid_vec_t& ids,
- const LLUUID& cat_id,
- bool copy_items) :
- LLInventoryFetchItemsObserver(ids),
- mCatID(cat_id),
- mCopyItems(copy_items)
- { };
- virtual void done()
- {
- // we've downloaded all the items, so repaint the dialog
- LLFolderBridge::staticFolderOptionsMenu();
-
- gInventory.removeObserver(this);
- delete this;
- }
-
-protected:
- LLUUID mCatID;
- bool mCopyItems;
-
-};
-
-//Used by LLFolderBridge as callback for directory recursion.
-class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
-{
-public:
- LLRightClickInventoryFetchDescendentsObserver(const uuid_vec_t& ids,
- bool copy_items) :
- LLInventoryFetchDescendentsObserver(ids),
- mCopyItems(copy_items)
- {}
- ~LLRightClickInventoryFetchDescendentsObserver() {}
- virtual void done();
-protected:
- bool mCopyItems;
-};
-
-void LLRightClickInventoryFetchDescendentsObserver::done()
-{
- // Avoid passing a NULL-ref as mCompleteFolders.front() down to
- // gInventory.collectDescendents()
+ // Bail out immediately if no descendents
if( mComplete.empty() )
{
llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ if (clear_observer)
+ {
dec_busy_count();
gInventory.removeObserver(this);
delete this;
+ }
return;
}
- // What we do here is get the complete information on the items in
- // the library, and set up an observer that will wait for that to
- // happen.
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- gInventory.collectDescendents(mComplete.front(),
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH);
- S32 count = item_array.count();
-#if 0 // HACK/TODO: Why?
- // This early causes a giant menu to get produced, and doesn't seem to be needed.
- if(!count)
+ // Copy the list of complete fetched folders while "this" is still valid
+ uuid_vec_t completed_folder = mComplete;
+
+ // Clean up, and remove this as an observer now since recursive calls
+ // could notify observers and throw us into an infinite loop.
+ if (clear_observer)
{
- llwarns << "Nothing fetched in category " << mCompleteFolders.front()
- << llendl;
dec_busy_count();
gInventory.removeObserver(this);
delete this;
- return;
}
-#endif
- uuid_vec_t ids;
- for(S32 i = 0; i < count; ++i)
+ for (uuid_vec_t::iterator current_folder = completed_folder.begin(); current_folder != completed_folder.end(); ++current_folder)
{
- ids.push_back(item_array.get(i)->getUUID());
- }
+ // Get the information on the fetched folder items and subfolders and fetch those
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
- LLRightClickInventoryFetchObserver* outfit = new LLRightClickInventoryFetchObserver(ids, mComplete.front(), mCopyItems);
+ S32 item_count = item_array->count();
+ S32 cat_count = cat_array->count();
+
+ // Move to next if current folder empty
+ if ((item_count == 0) && (cat_count == 0))
+ {
+ continue;
+ }
- // clean up, and remove this as an observer since the call to the
- // outfit could notify observers and throw us into an infinite
- // loop.
- dec_busy_count();
- gInventory.removeObserver(this);
- delete this;
+ uuid_vec_t ids;
+ LLRightClickInventoryFetchObserver* outfit = NULL;
+ LLRightClickInventoryFetchDescendentsObserver* categories = NULL;
- // increment busy count and either tell the inventory to check &
- // call done, or add this object to the inventory for observation.
- inc_busy_count();
+ // Fetch the items
+ if (item_count)
+ {
+ for (S32 i = 0; i < item_count; ++i)
+ {
+ ids.push_back(item_array->get(i)->getUUID());
+ }
+ outfit = new LLRightClickInventoryFetchObserver(ids);
+ }
+ // Fetch the subfolders
+ if (cat_count)
+ {
+ for (S32 i = 0; i < cat_count; ++i)
+ {
+ ids.push_back(cat_array->get(i)->getUUID());
+ }
+ categories = new LLRightClickInventoryFetchDescendentsObserver(ids);
+ }
- // do the fetch
+ // Perform the item fetch
+ if (outfit)
+ {
outfit->startFetch();
- outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+ outfit->execute(); // Not interested in waiting and this will be right 99% of the time.
+ delete outfit;
//Uncomment the following code for laggy Inventory UI.
-/* if(outfit->isFinished())
+ /*
+ if (outfit->isFinished())
{
// everything is already here - call done.
- outfit->done();
+ outfit->execute();
+ delete outfit;
}
else
{
- // it's all on it's way - add an observer, and the inventory
+ // it's all on its way - add an observer, and the inventory
// will call done for us when everything is here.
+ inc_busy_count();
gInventory.addObserver(outfit);
- }*/
+ }
+ */
+ }
+ // Perform the subfolders fetch : this is where we truly recurse down the folder hierarchy
+ if (categories)
+ {
+ categories->startFetch();
+ if (categories->isFinished())
+ {
+ // everything is already here - call done.
+ categories->execute();
+ delete categories;
+ }
+ else
+ {
+ // it's all on its way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ inc_busy_count();
+ gInventory.addObserver(categories);
+ }
+ }
+ }
}
@@ -2665,6 +2740,12 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
modifyOutfit(TRUE);
return;
}
+ else if ("cut" == action)
+ {
+ cutToClipboard();
+ LLFolderView::removeCutItems();
+ return;
+ }
else if ("copy" == action)
{
copyToClipboard();
@@ -2867,7 +2948,7 @@ bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& re
{
// move it to the trash
LLPreview::hide(mUUID);
- remove_category(getInventoryModel(), mUUID);
+ getInventoryModel()->removeCategory(mUUID);
return TRUE;
}
return FALSE;
@@ -2886,7 +2967,7 @@ void LLFolderBridge::pasteFromClipboard()
const BOOL move_is_into_outbox = model->isObjectDescendentOf(mUUID, outbox_id);
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
if (move_is_into_outbox)
{
@@ -2936,7 +3017,8 @@ void LLFolderBridge::pasteFromClipboard()
const LLUUID& item_id = (*iter);
LLInventoryItem *item = model->getItem(item_id);
- if (item)
+ LLInventoryObject *obj = model->getObject(item_id);
+ if (obj)
{
if (move_is_into_current_outfit || move_is_into_outfit)
{
@@ -2945,10 +3027,21 @@ void LLFolderBridge::pasteFromClipboard()
dropToOutfit(item, move_is_into_current_outfit);
}
}
- else if(LLInventoryClipboard::instance().isCutMode())
+ else if (LLClipboard::instance().isCutMode())
+ {
+ // Do a move to "paste" a "cut"
+ // move_inventory_item() is not enough, as we have to update inventory locally too
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+ llassert(vicat);
+ if (vicat)
+ {
+ changeCategoryParent(model, vicat, parent_id, FALSE);
+ }
+ }
+ else
{
- // move_inventory_item() is not enough,
- //we have to update inventory locally too
LLViewerInventoryItem* viitem = dynamic_cast<LLViewerInventoryItem*>(item);
llassert(viitem);
if (viitem)
@@ -2956,6 +3049,19 @@ void LLFolderBridge::pasteFromClipboard()
changeItemParent(model, viitem, parent_id, FALSE);
}
}
+ }
+ else
+ {
+ // Do a "copy" to "paste" a regular copy clipboard
+ if (LLAssetType::AT_CATEGORY == obj->getType())
+ {
+ LLViewerInventoryCategory* vicat = (LLViewerInventoryCategory *) model->getCategory(item_id);
+ llassert(vicat);
+ if (vicat)
+ {
+ copy_inventory_category(model, vicat, parent_id);
+ }
+ }
else
{
copy_inventory_item(
@@ -2969,6 +3075,9 @@ void LLFolderBridge::pasteFromClipboard()
}
}
}
+ // Change mode to paste for next paste
+ LLClipboard::instance().setCutMode(false);
+ }
}
void LLFolderBridge::pasteLinkFromClipboard()
@@ -2992,7 +3101,7 @@ void LLFolderBridge::pasteLinkFromClipboard()
const LLUUID parent_id(mUUID);
LLDynamicArray<LLUUID> objects;
- LLInventoryClipboard::instance().retrieve(objects);
+ LLClipboard::instance().pasteFromClipboard(objects);
for (LLDynamicArray<LLUUID>::const_iterator iter = objects.begin();
iter != objects.end();
++iter)
@@ -3030,6 +3139,8 @@ void LLFolderBridge::pasteLinkFromClipboard()
LLPointer<LLInventoryCallback>(NULL));
}
}
+ // Change mode to paste for next paste
+ LLClipboard::instance().setCutMode(false);
}
}
@@ -3287,16 +3398,19 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
folders.push_back(category->getUUID());
sSelf = getHandle();
- LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders, FALSE);
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(folders);
fetch->startFetch();
- inc_busy_count();
if (fetch->isFinished())
{
+ // Do not call execute() or done() here as if the folder is here, there's likely no point drilling down
+ // This saves lots of time as buildContextMenu() is called a lot
+ delete fetch;
buildContextMenuFolderOptions(flags);
}
else
{
// it's all on its way - add an observer, and the inventory will call done for us when everything is here.
+ inc_busy_count();
gInventory.addObserver(fetch);
}
}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 3b4f845f54..dc9e88d54d 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -106,8 +106,8 @@ public:
virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch);
virtual void move(LLFolderViewEventListener* new_parent_bridge) {}
virtual BOOL isItemCopyable() const { return FALSE; }
- virtual BOOL copyToClipboard() const { return FALSE; }
- virtual void cutToClipboard();
+ virtual BOOL copyToClipboard() const;
+ virtual BOOL cutToClipboard() const;
virtual BOOL isClipboardPasteable() const;
virtual BOOL isClipboardPasteableAsLink() const;
virtual void pasteFromClipboard() {}
@@ -212,7 +212,6 @@ public:
virtual BOOL renameItem(const std::string& new_name);
virtual BOOL removeItem();
virtual BOOL isItemCopyable() const;
- virtual BOOL copyToClipboard() const;
virtual BOOL hasChildren() const { return FALSE; }
virtual BOOL isUpToDate() const { return TRUE; }
@@ -275,7 +274,6 @@ public:
virtual BOOL isItemCopyable() const;
virtual BOOL isClipboardPasteable() const;
virtual BOOL isClipboardPasteableAsLink() const;
- virtual BOOL copyToClipboard() const;
static void createWearable(LLFolderBridge* bridge, LLWearableType::EType type);
diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp
index 5496c273f2..4d0af94f9f 100644
--- a/indra/newview/llinventoryfilter.cpp
+++ b/indra/newview/llinventoryfilter.cpp
@@ -39,8 +39,11 @@
#include "llviewerfoldertype.h"
// linden library includes
+#include "llclipboard.h"
#include "lltrans.h"
+LLFastTimer::DeclareTimer FT_FILTER_CLIPBOARD("Filter Clipboard");
+
LLInventoryFilter::FilterOps::FilterOps() :
mFilterObjectTypes(0xffffffffffffffffULL),
mFilterCategoryTypes(0xffffffffffffffffULL),
@@ -88,11 +91,15 @@ LLInventoryFilter::~LLInventoryFilter()
BOOL LLInventoryFilter::check(const LLFolderViewItem* item)
{
- // If it's a folder and we're showing all folders, return TRUE automatically.
+ // Clipboard cut items are *always* filtered so we need this value upfront
+ const LLFolderViewEventListener* listener = item->getListener();
+ const BOOL passed_clipboard = (listener ? checkAgainstClipboard(listener->getUUID()) : TRUE);
+
+ // If it's a folder and we're showing all folders, return automatically.
const BOOL is_folder = (dynamic_cast<const LLFolderViewFolder*>(item) != NULL);
if (is_folder && (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS))
{
- return TRUE;
+ return passed_clipboard;
}
mSubStringMatchOffset = mFilterSubString.size() ? item->getSearchableLabel().find(mFilterSubString) : std::string::npos;
@@ -103,6 +110,7 @@ BOOL LLInventoryFilter::check(const LLFolderViewItem* item)
const BOOL passed = (passed_filtertype &&
passed_permissions &&
passed_filterlink &&
+ passed_clipboard &&
(mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos));
return passed;
@@ -114,8 +122,10 @@ bool LLInventoryFilter::check(const LLInventoryItem* item)
const bool passed_filtertype = checkAgainstFilterType(item);
const bool passed_permissions = checkAgainstPermissions(item);
+ const BOOL passed_clipboard = checkAgainstClipboard(item->getUUID());
const bool passed = (passed_filtertype &&
passed_permissions &&
+ passed_clipboard &&
(mFilterSubString.size() == 0 || mSubStringMatchOffset != std::string::npos));
return passed;
@@ -145,12 +155,15 @@ bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) const
bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
{
+ // Always check against the clipboard
+ const BOOL passed_clipboard = checkAgainstClipboard(folder_id);
+
// we're showing all folders, overriding filter
if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)
{
- return true;
+ return passed_clipboard;
}
-
+
if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY)
{
// Can only filter categories for items in your inventory
@@ -163,7 +176,7 @@ bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
return false;
}
- return true;
+ return passed_clipboard;
}
BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) const
@@ -255,7 +268,7 @@ BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) con
}
}
}
-
+
return TRUE;
}
@@ -309,6 +322,31 @@ bool LLInventoryFilter::checkAgainstFilterType(const LLInventoryItem* item) cons
return true;
}
+// Items and folders that are on the clipboard or, recursively, in a folder which
+// is on the clipboard must be filtered out if the clipboard is in the "cut" mode.
+bool LLInventoryFilter::checkAgainstClipboard(const LLUUID& object_id) const
+{
+ if (LLClipboard::instance().isCutMode())
+ {
+ LLFastTimer ft(FT_FILTER_CLIPBOARD);
+ LLUUID current_id = object_id;
+ LLInventoryObject *current_object = gInventory.getObject(object_id);
+ while (current_id.notNull() && current_object)
+ {
+ if (LLClipboard::instance().isOnClipboard(current_id))
+ {
+ return false;
+ }
+ current_id = current_object->getParentUUID();
+ if (current_id.notNull())
+ {
+ current_object = gInventory.getObject(current_id);
+ }
+ }
+ }
+ return true;
+}
+
BOOL LLInventoryFilter::checkAgainstPermissions(const LLFolderViewItem* item) const
{
const LLFolderViewEventListener* listener = item->getListener();
@@ -364,6 +402,11 @@ std::string::size_type LLInventoryFilter::getStringMatchOffset() const
return mSubStringMatchOffset;
}
+BOOL LLInventoryFilter::isDefault() const
+{
+ return !isNotDefault();
+}
+
// has user modified default filter params?
BOOL LLInventoryFilter::isNotDefault() const
{
@@ -379,7 +422,7 @@ BOOL LLInventoryFilter::isNotDefault() const
not_default |= (mFilterOps.mMinDate != mDefaultFilterOps.mMinDate);
not_default |= (mFilterOps.mMaxDate != mDefaultFilterOps.mMaxDate);
not_default |= (mFilterOps.mHoursAgo != mDefaultFilterOps.mHoursAgo);
-
+
return not_default;
}
@@ -558,8 +601,14 @@ void LLInventoryFilter::setDateRange(time_t min_date, time_t max_date)
setModified();
}
- areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE
- : mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ if (areDateLimitsSet())
+ {
+ mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+ }
+ else
+ {
+ mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ }
}
void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl)
@@ -575,8 +624,14 @@ void LLInventoryFilter::setDateRangeLastLogoff(BOOL sl)
setModified();
}
- areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE
- : mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ if (areDateLimitsSet())
+ {
+ mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+ }
+ else
+ {
+ mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ }
}
BOOL LLInventoryFilter::isSinceLogoff() const
@@ -622,8 +677,14 @@ void LLInventoryFilter::setHoursAgo(U32 hours)
}
}
- areDateLimitsSet() ? mFilterOps.mFilterTypes |= FILTERTYPE_DATE
- : mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ if (areDateLimitsSet())
+ {
+ mFilterOps.mFilterTypes |= FILTERTYPE_DATE;
+ }
+ else
+ {
+ mFilterOps.mFilterTypes &= ~FILTERTYPE_DATE;
+ }
}
void LLInventoryFilter::setFilterLinks(U64 filter_links)
@@ -947,7 +1008,7 @@ void LLInventoryFilter::fromLLSD(LLSD& data)
{
if(data.has("filter_types"))
{
- setFilterObjectTypes((U32)data["filter_types"].asInteger());
+ setFilterObjectTypes((U64)data["filter_types"].asInteger());
}
if(data.has("min_date") && data.has("max_date"))
diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h
index 6be2acfaa3..9e600c036f 100644
--- a/indra/newview/llinventoryfilter.h
+++ b/indra/newview/llinventoryfilter.h
@@ -124,6 +124,7 @@ public:
BOOL checkAgainstPermissions(const LLFolderViewItem* item) const;
bool checkAgainstPermissions(const LLInventoryItem* item) const;
BOOL checkAgainstFilterLinks(const LLFolderViewItem* item) const;
+ bool checkAgainstClipboard(const LLUUID& object_id) const;
std::string::size_type getStringMatchOffset() const;
@@ -162,6 +163,7 @@ public:
// +-------------------------------------------------------------------+
// + Default
// +-------------------------------------------------------------------+
+ BOOL isDefault() const;
BOOL isNotDefault() const;
void markDefault();
void resetDefault();
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index dd92188e9d..ab5b082915 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -54,7 +54,6 @@
#include "lliconctrl.h"
#include "llimview.h"
#include "llinventorybridge.h"
-#include "llinventoryclipboard.h"
#include "llinventorymodel.h"
#include "llinventorypanel.h"
#include "lllineeditor.h"
@@ -109,91 +108,6 @@ void append_path(const LLUUID& id, std::string& path)
path.append(temp);
}
-void change_item_parent(LLInventoryModel* model,
- LLViewerInventoryItem* item,
- const LLUUID& new_parent_id,
- BOOL restamp)
-{
- if (item->getParentUUID() != new_parent_id)
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent_id);
- new_item->updateParentOnServer(restamp);
- model->updateItem(new_item);
- model->notifyObservers();
- }
-}
-
-void change_category_parent(LLInventoryModel* model,
- LLViewerInventoryCategory* cat,
- const LLUUID& new_parent_id,
- BOOL restamp)
-{
- if (!model || !cat)
- {
- return;
- }
-
- // Can't move a folder into a child of itself.
- if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
- {
- return;
- }
-
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
- update.push_back(new_folder);
- model->accountForUpdate(update);
-
- LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
- new_cat->setParent(new_parent_id);
- new_cat->updateParentOnServer(restamp);
- model->updateCategory(new_cat);
- model->notifyObservers();
-}
-
-void remove_category(LLInventoryModel* model, const LLUUID& cat_id)
-{
- if (!model || !get_is_category_removable(model, cat_id))
- {
- return;
- }
-
- // Look for any gestures and deactivate them
- LLInventoryModel::cat_array_t descendent_categories;
- LLInventoryModel::item_array_t descendent_items;
- gInventory.collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
-
- for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
- iter != descendent_items.end();
- ++iter)
- {
- const LLViewerInventoryItem* item = (*iter);
- const LLUUID& item_id = item->getUUID();
- if (item->getType() == LLAssetType::AT_GESTURE
- && LLGestureMgr::instance().isGestureActive(item_id))
- {
- LLGestureMgr::instance().deactivateGesture(item_id);
- }
- }
-
- LLViewerInventoryCategory* cat = gInventory.getCategory(cat_id);
- if (cat)
- {
- const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- change_category_parent(model, cat, trash_id, TRUE);
- }
-}
-
void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name)
{
LLViewerInventoryCategory* cat;
@@ -214,6 +128,49 @@ void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::s
model->notifyObservers();
}
+void copy_inventory_category(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& parent_id,
+ const LLUUID& root_copy_id)
+{
+ // Create the initial folder
+ LLUUID new_cat_uuid = gInventory.createNewCategory(parent_id, LLFolderType::FT_NONE, cat->getName());
+ model->notifyObservers();
+
+ // We need to exclude the initial root of the copy to avoid recursively copying the copy, etc...
+ LLUUID root_id = (root_copy_id.isNull() ? new_cat_uuid : root_copy_id);
+
+ // Get the content of the folder
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ gInventory.getDirectDescendentsOf(cat->getUUID(),cat_array,item_array);
+
+ // Copy all the items
+ LLInventoryModel::item_array_t item_array_copy = *item_array;
+ for (LLInventoryModel::item_array_t::iterator iter = item_array_copy.begin(); iter != item_array_copy.end(); iter++)
+ {
+ LLInventoryItem* item = *iter;
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ new_cat_uuid,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+
+ // Copy all the folders
+ LLInventoryModel::cat_array_t cat_array_copy = *cat_array;
+ for (LLInventoryModel::cat_array_t::iterator iter = cat_array_copy.begin(); iter != cat_array_copy.end(); iter++)
+ {
+ LLViewerInventoryCategory* category = *iter;
+ if (category->getUUID() != root_id)
+ {
+ copy_inventory_category(model, category, new_cat_uuid, root_id);
+ }
+ }
+}
+
class LLInventoryCollectAllItems : public LLInventoryCollectFunctor
{
public:
@@ -568,8 +525,7 @@ void move_to_outbox_cb_action(const LLSD& payload)
LLUUID parent = viitem->getParentUUID();
- change_item_parent(
- &gInventory,
+ gInventory.changeItemParent(
viitem,
dest_folder_id,
false);
@@ -596,7 +552,7 @@ void move_to_outbox_cb_action(const LLSD& payload)
if (cat_array->empty() && item_array->empty())
{
- remove_category(&gInventory, parent);
+ gInventory.removeCategory(parent);
}
if (parent == top_level_folder)
@@ -670,7 +626,7 @@ void move_item_within_outbox(LLInventoryItem* inv_item, LLUUID dest_folder, S32
LLViewerInventoryItem * viewer_inv_item = (LLViewerInventoryItem *) inv_item;
- change_item_parent(&gInventory,
+ gInventory.changeItemParent(
viewer_inv_item,
dest_folder,
false);
@@ -992,20 +948,24 @@ void LLSaveFolderState::setApply(BOOL apply)
void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
{
LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
+ if(!bridge) return;
+
if(mApply)
{
// we're applying the open state
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
LLUUID id(bridge->getUUID());
if(mOpenFolders.find(id) != mOpenFolders.end())
{
- folder->setOpen(TRUE);
+ if (!folder->isOpen())
+ {
+ folder->setOpen(TRUE);
+ }
}
else
{
// keep selected filter in its current state, this is less jarring to user
- if (!folder->isSelected())
+ if (!folder->isSelected() && folder->isOpen())
{
folder->setOpen(FALSE);
}
@@ -1016,8 +976,6 @@ void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
// we're recording state at this point
if(folder->isOpen())
{
- LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
- if(!bridge) return;
mOpenFolders.insert(bridge->getUUID());
}
}
@@ -1053,7 +1011,6 @@ void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
{
item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
}
- item->getRoot()->scrollToShowSelection();
mItemSelected = TRUE;
}
}
@@ -1067,7 +1024,6 @@ void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
{
folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
}
- folder->getRoot()->scrollToShowSelection();
mItemSelected = TRUE;
}
}
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index ce2b89b22e..5cf9c528b0 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -57,20 +57,10 @@ void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
void show_item_original(const LLUUID& item_uuid);
-void change_item_parent(LLInventoryModel* model,
- LLViewerInventoryItem* item,
- const LLUUID& new_parent_id,
- BOOL restamp);
-
-void change_category_parent(LLInventoryModel* model,
- LLViewerInventoryCategory* cat,
- const LLUUID& new_parent_id,
- BOOL restamp);
-
-void remove_category(LLInventoryModel* model, const LLUUID& cat_id);
-
void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
+void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id = LLUUID::null);
+
// Generates a string containing the path to the item specified by item_id.
void append_path(const LLUUID& id, std::string& path);
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index ba64447c1d..8092f3bf36 100755
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -30,6 +30,7 @@
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
+#include "llclipboard.h"
#include "llinventorypanel.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@@ -46,6 +47,8 @@
#include "llviewerregion.h"
#include "llcallbacklist.h"
#include "llvoavatarself.h"
+#include "llgesturemgr.h"
+#include <typeinfo>
//#define DIFF_INVENTORY_FILES
#ifdef DIFF_INVENTORY_FILES
@@ -1017,6 +1020,66 @@ void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
}
}
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (item->getParentUUID() == new_parent_id)
+ {
+ LL_DEBUGS("Inventory") << "'" << item->getName() << "' (" << item->getUUID()
+ << ") is already in folder " << new_parent_id << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("Inventory") << "Moving '" << item->getName() << "' (" << item->getUUID()
+ << ") from " << item->getParentUUID() << " to folder "
+ << new_parent_id << LL_ENDL;
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent_id);
+ new_item->updateParentOnServer(restamp);
+ updateItem(new_item);
+ notifyObservers();
+ }
+}
+
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (!cat)
+ {
+ return;
+ }
+
+ // Can't move a folder into a child of itself.
+ if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
+ {
+ return;
+ }
+
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent_id);
+ new_cat->updateParentOnServer(restamp);
+ updateCategory(new_cat);
+ notifyObservers();
+}
+
// Delete a particular inventory object by ID.
void LLInventoryModel::deleteObject(const LLUUID& id)
{
@@ -1110,50 +1173,82 @@ void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
return;
}
LLPointer<LLViewerInventoryCategory> cat = getCategory(id);
- if(cat.notNull())
+ if (cat.notNull())
{
- // do the cache accounting
- llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
- << llendl;
- S32 descendents = cat->getDescendentCount();
- if(descendents > 0)
+ if (LLClipboard::instance().hasContents() && LLClipboard::instance().isCutMode())
{
- LLCategoryUpdate up(id, -descendents);
- accountForUpdate(up);
+ // Something on the clipboard is in "cut mode" and needs to be preserved
+ llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
+ << " iterate and purge non hidden items" << llendl;
+ cat_array_t* categories;
+ item_array_t* items;
+ // Get the list of direct descendants in tha categoy passed as argument
+ getDirectDescendentsOf(id, categories, items);
+ std::vector<LLUUID> list_uuids;
+ // Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently)
+ // Note: we need to do that shallow copy as purging things will invalidate the categories or items lists
+ for (cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ // Iterate through the list and only purge the UUIDs that are not on the clipboard
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ if (!LLClipboard::instance().isOnClipboard(*it))
+ {
+ purgeObject(*it);
+ }
+ }
}
+ else
+ {
+ // Fast purge
+ // do the cache accounting
+ llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
+ << llendl;
+ S32 descendents = cat->getDescendentCount();
+ if(descendents > 0)
+ {
+ LLCategoryUpdate up(id, -descendents);
+ accountForUpdate(up);
+ }
- // we know that descendent count is 0, aide since the
- // accounting may actually not do an update, we should force
- // it here.
- cat->setDescendentCount(0);
+ // we know that descendent count is 0, however since the
+ // accounting may actually not do an update, we should force
+ // it here.
+ cat->setDescendentCount(0);
- // send it upstream
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessage("PurgeInventoryDescendents");
- msg->nextBlock("AgentData");
- msg->addUUID("AgentID", gAgent.getID());
- msg->addUUID("SessionID", gAgent.getSessionID());
- msg->nextBlock("InventoryData");
- msg->addUUID("FolderID", id);
- gAgent.sendReliableMessage();
+ // send it upstream
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("PurgeInventoryDescendents");
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("InventoryData");
+ msg->addUUID("FolderID", id);
+ gAgent.sendReliableMessage();
- // unceremoniously remove anything we have locally stored.
- cat_array_t categories;
- item_array_t items;
- collectDescendents(id,
- categories,
- items,
- INCLUDE_TRASH);
- S32 count = items.count();
- S32 i;
- for(i = 0; i < count; ++i)
- {
- deleteObject(items.get(i)->getUUID());
- }
- count = categories.count();
- for(i = 0; i < count; ++i)
- {
- deleteObject(categories.get(i)->getUUID());
+ // unceremoniously remove anything we have locally stored.
+ cat_array_t categories;
+ item_array_t items;
+ collectDescendents(id,
+ categories,
+ items,
+ INCLUDE_TRASH);
+ S32 count = items.count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ deleteObject(items.get(i)->getUUID());
+ }
+ count = categories.count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ deleteObject(categories.get(i)->getUUID());
+ }
}
}
}
@@ -2964,21 +3059,77 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderT
void LLInventoryModel::removeItem(const LLUUID& item_id)
{
LLViewerInventoryItem* item = getItem(item_id);
- const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (item && item->getParentUUID() != new_parent)
+ if (! item)
{
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
- update.push_back(new_folder);
- accountForUpdate(update);
+ LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
+ }
+ else
+ {
+ const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (new_parent.notNull())
+ {
+ LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
+ changeItemParent(item, new_parent, TRUE);
+ }
+ }
+}
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent);
- new_item->updateParentOnServer(TRUE);
- updateItem(new_item);
- notifyObservers();
+void LLInventoryModel::removeCategory(const LLUUID& category_id)
+{
+ if (! get_is_category_removable(this, category_id))
+ {
+ return;
+ }
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ collectDescendents(category_id, descendent_categories, descendent_items, FALSE);
+
+ for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
+ iter != descendent_items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ const LLUUID& item_id = item->getUUID();
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureMgr::instance().isGestureActive(item_id))
+ {
+ LLGestureMgr::instance().deactivateGesture(item_id);
+ }
+ }
+
+ LLViewerInventoryCategory* cat = getCategory(category_id);
+ if (cat)
+ {
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id.notNull())
+ {
+ changeCategoryParent(cat, trash_id, TRUE);
+ }
+ }
+}
+
+void LLInventoryModel::removeObject(const LLUUID& object_id)
+{
+ LLInventoryObject* obj = getObject(object_id);
+ if (dynamic_cast<LLViewerInventoryItem*>(obj))
+ {
+ removeItem(object_id);
+ }
+ else if (dynamic_cast<LLViewerInventoryCategory*>(obj))
+ {
+ removeCategory(object_id);
+ }
+ else if (obj)
+ {
+ LL_WARNS("Inventory") << "object ID " << object_id
+ << " is an object of unrecognized class "
+ << typeid(*obj).name() << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL;
}
}
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h
index 7cd85c4ab7..8382e875b4 100644
--- a/indra/newview/llinventorymodel.h
+++ b/indra/newview/llinventorymodel.h
@@ -306,6 +306,16 @@ public:
// observer notification, or server update is performed.
void moveObject(const LLUUID& object_id, const LLUUID& cat_id);
+ // Migrated from llinventoryfunctions
+ void changeItemParent(LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp);
+
+ // Migrated from llinventoryfunctions
+ void changeCategoryParent(LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ BOOL restamp);
+
//--------------------------------------------------------------------
// Delete
//--------------------------------------------------------------------
@@ -315,8 +325,13 @@ public:
// consistent internal state. No cache accounting, observer
// notification, or server update is performed.
void deleteObject(const LLUUID& id);
+ /// move Item item_id to Trash
void removeItem(const LLUUID& item_id);
-
+ /// move Category category_id to Trash
+ void removeCategory(const LLUUID& category_id);
+ /// removeItem() or removeCategory(), whichever is appropriate
+ void removeObject(const LLUUID& object_id);
+
// Delete a particular inventory object by ID, and delete it from
// the server. Also updates linked items.
void purgeObject(const LLUUID& id);
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 01a8ecfb5d..71dd963f28 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -33,6 +33,7 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
+#include "llclipboard.h"
#include "llfloaterinventory.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
@@ -206,10 +207,11 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
LLScrollContainer::Params scroller_params(params.scroll());
scroller_params.rect(scroller_view_rect);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroller_params);
+ mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroller_params);
addChild(mScroller);
mScroller->addChild(mFolderRoot);
mFolderRoot->setScrollContainer(mScroller);
+ mFolderRoot->setFollowsAll();
mFolderRoot->addChild(mFolderRoot->mStatusTextBox);
}
@@ -247,6 +249,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
getFilter()->setFilterEmptySystemFolders();
}
+ // keep track of the clipboard state so that we avoid filtering too much
+ mClipboardState = LLClipboard::instance().getGeneration();
+
// Initialize base class params.
LLPanel::initFromParams(params);
}
@@ -277,6 +282,14 @@ void LLInventoryPanel::draw()
{
// Select the desired item (in case it wasn't loaded when the selection was requested)
mFolderRoot->updateSelection();
+
+ // Nudge the filter if the clipboard state changed
+ if (mClipboardState != LLClipboard::instance().getGeneration())
+ {
+ mClipboardState = LLClipboard::instance().getGeneration();
+ getFilter()->setModified(LLClipboard::instance().isCutMode() ? LLInventoryFilter::FILTER_MORE_RESTRICTIVE : LLInventoryFilter::FILTER_LESS_RESTRICTIVE);
+ }
+
LLPanel::draw();
}
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 7d805f6862..6db59afb9b 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -222,6 +222,7 @@ public:
private:
std::string mSortOrderSetting;
+ int mClipboardState;
//--------------------------------------------------------------------
// Hidden folders
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
new file mode 100644
index 0000000000..459e52c4f4
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -0,0 +1,942 @@
+/**
+ * @file lllocalbitmaps.cpp
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps source
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/* precompiled headers */
+#include "llviewerprecompiledheaders.h"
+
+/* own header */
+#include "lllocalbitmaps.h"
+
+/* boost: will not compile unless equivalent is undef'd, beware. */
+#ifdef equivalent
+#undef equivalent
+#endif
+#include <boost/filesystem.hpp>
+
+/* image compression headers. */
+#include "llimagebmp.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+
+/* time headers */
+#include <time.h>
+#include <ctime>
+
+/* misc headers */
+#include "llscrolllistctrl.h"
+#include "llfilepicker.h"
+#include "llviewertexturelist.h"
+#include "llviewerobjectlist.h"
+#include "llviewerobject.h"
+#include "llface.h"
+#include "llvoavatarself.h"
+#include "llwearable.h"
+#include "llagentwearables.h"
+#include "lltexlayerparams.h"
+#include "llvovolume.h"
+#include "llnotificationsutil.h"
+
+/*=======================================*/
+/* Formal declarations, constants, etc. */
+/*=======================================*/
+std::list<LLLocalBitmap*> LLLocalBitmapMgr::sBitmapList;
+LLLocalBitmapTimer LLLocalBitmapMgr::sTimer;
+bool LLLocalBitmapMgr::sNeedsRebake;
+
+static const F32 LL_LOCAL_TIMER_HEARTBEAT = 3.0;
+static const BOOL LL_LOCAL_USE_MIPMAPS = true;
+static const S32 LL_LOCAL_DISCARD_LEVEL = 0;
+static const U32 LL_LOCAL_TEXLAYER_FOR_IDX = 0;
+static const bool LL_LOCAL_SLAM_FOR_DEBUG = true;
+static const bool LL_LOCAL_REPLACE_ON_DEL = true;
+static const S32 LL_LOCAL_UPDATE_RETRIES = 5;
+
+/*=======================================*/
+/* LLLocalBitmap: unit class */
+/*=======================================*/
+LLLocalBitmap::LLLocalBitmap(std::string filename)
+ : mFilename(filename)
+ , mShortName(gDirUtilp->getBaseFileName(filename, true))
+ , mValid(false)
+ , mLastModified()
+ , mLinkStatus(LS_ON)
+ , mUpdateRetries(LL_LOCAL_UPDATE_RETRIES)
+{
+ mTrackingID.generate();
+
+ /* extension */
+ std::string temp_exten = gDirUtilp->getExtension(mFilename);
+
+ if (temp_exten == "bmp")
+ {
+ mExtension = ET_IMG_BMP;
+ }
+ else if (temp_exten == "tga")
+ {
+ mExtension = ET_IMG_TGA;
+ }
+ else if (temp_exten == "jpg" || temp_exten == "jpeg")
+ {
+ mExtension = ET_IMG_JPG;
+ }
+ else if (temp_exten == "png")
+ {
+ mExtension = ET_IMG_PNG;
+ }
+ else
+ {
+ llwarns << "File of no valid extension given, local bitmap creation aborted." << "\n"
+ << "Filename: " << mFilename << llendl;
+ return; // no valid extension.
+ }
+
+ /* next phase of unit creation is nearly the same as an update cycle.
+ we're running updateSelf as a special case with the optional UT_FIRSTUSE
+ which omits the parts associated with removing the outdated texture */
+ mValid = updateSelf(UT_FIRSTUSE);
+}
+
+LLLocalBitmap::~LLLocalBitmap()
+{
+ // replace IDs with defaults, if set to do so.
+ if(LL_LOCAL_REPLACE_ON_DEL && mValid) // fix for STORM-1837
+ {
+ replaceIDs(mWorldID, IMG_DEFAULT);
+ LLLocalBitmapMgr::doRebake();
+ }
+
+ // delete self from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(mWorldID);
+ gTextureList.deleteImage(image);
+
+ if (image)
+ {
+ image->unref();
+ }
+}
+
+/* accessors */
+std::string LLLocalBitmap::getFilename()
+{
+ return mFilename;
+}
+
+std::string LLLocalBitmap::getShortName()
+{
+ return mShortName;
+}
+
+LLUUID LLLocalBitmap::getTrackingID()
+{
+ return mTrackingID;
+}
+
+LLUUID LLLocalBitmap::getWorldID()
+{
+ return mWorldID;
+}
+
+bool LLLocalBitmap::getValid()
+{
+ return mValid;
+}
+
+/* update functions */
+bool LLLocalBitmap::updateSelf(EUpdateType optional_firstupdate)
+{
+ bool updated = false;
+
+ if (mLinkStatus == LS_ON)
+ {
+ // verifying that the file exists
+ if (gDirUtilp->fileExists(mFilename))
+ {
+ // verifying that the file has indeed been modified
+ const std::time_t temp_time = boost::filesystem::last_write_time(boost::filesystem::path(mFilename));
+ LLSD new_last_modified = asctime(localtime(&temp_time));
+
+ if (mLastModified.asString() != new_last_modified.asString())
+ {
+ /* loading the image file and decoding it, here is a critical point which,
+ if fails, invalidates the whole update (or unit creation) process. */
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw();
+ if (decodeBitmap(raw_image))
+ {
+ // decode is successful, we can safely proceed.
+ LLUUID old_id = LLUUID::null;
+ if (!(optional_firstupdate == UT_FIRSTUSE) && !mWorldID.isNull())
+ {
+ old_id = mWorldID;
+ }
+ mWorldID.generate();
+ mLastModified = new_last_modified;
+
+ LLPointer<LLViewerFetchedTexture> texture = new LLViewerFetchedTexture
+ ("file://"+mFilename, mWorldID, LL_LOCAL_USE_MIPMAPS);
+
+ texture->createGLTexture(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->setCachedRawImage(LL_LOCAL_DISCARD_LEVEL, raw_image);
+ texture->ref();
+
+ gTextureList.addImage(texture);
+
+ if (!optional_firstupdate == UT_FIRSTUSE)
+ {
+ // seek out everything old_id uses and replace it with mWorldID
+ replaceIDs(old_id, mWorldID);
+
+ // remove old_id from gimagelist
+ LLViewerFetchedTexture* image = gTextureList.findImage(old_id);
+ gTextureList.deleteImage(image);
+ image->unref();
+ }
+
+ mUpdateRetries = LL_LOCAL_UPDATE_RETRIES;
+ updated = true;
+ }
+
+ // if decoding failed, we get here and it will attempt to decode it in the next cycles
+ // until mUpdateRetries runs out. this is done because some software lock the bitmap while writing to it
+ else
+ {
+ if (mUpdateRetries)
+ {
+ mUpdateRetries--;
+ }
+ else
+ {
+ llwarns << "During the update process the following file was found" << "\n"
+ << "but could not be opened or decoded for " << LL_LOCAL_UPDATE_RETRIES << " attempts." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << llendl;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ notif_args["NRETRIES"] = LL_LOCAL_UPDATE_RETRIES;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFailedFinal", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+ }
+
+ } // end if file exists
+
+ else
+ {
+ llwarns << "During the update process, the following file was not found." << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "Disabling further update attempts for this file." << llendl;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = mFilename;
+ LLNotificationsUtil::add("LocalBitmapsUpdateFileNotFound", notif_args);
+
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return updated;
+}
+
+bool LLLocalBitmap::decodeBitmap(LLPointer<LLImageRaw> rawimg)
+{
+ bool decode_successful = false;
+
+ switch (mExtension)
+ {
+ case ET_IMG_BMP:
+ {
+ LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
+ if (bmp_image->load(mFilename) && bmp_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_TGA:
+ {
+ LLPointer<LLImageTGA> tga_image = new LLImageTGA;
+ if ((tga_image->load(mFilename) && tga_image->decode(rawimg))
+ && ((tga_image->getComponents() == 3) || (tga_image->getComponents() == 4)))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_JPG:
+ {
+ LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
+ if (jpeg_image->load(mFilename) && jpeg_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ case ET_IMG_PNG:
+ {
+ LLPointer<LLImagePNG> png_image = new LLImagePNG;
+ if (png_image->load(mFilename) && png_image->decode(rawimg, 0.0f))
+ {
+ rawimg->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
+ decode_successful = true;
+ }
+ break;
+ }
+
+ default:
+ {
+ // separating this into -several- llwarns calls because in the extremely unlikely case that this happens
+ // accessing mFilename and any other object properties might very well crash the viewer.
+ // getting here should be impossible, or there's been a pretty serious bug.
+
+ llwarns << "During a decode attempt, the following local bitmap had no properly assigned extension." << llendl;
+ llwarns << "Filename: " << mFilename << llendl;
+ llwarns << "Disabling further update attempts for this file." << llendl;
+ mLinkStatus = LS_BROKEN;
+ }
+ }
+
+ return decode_successful;
+}
+
+void LLLocalBitmap::replaceIDs(LLUUID old_id, LLUUID new_id)
+{
+ // checking for misuse.
+ if (old_id == new_id)
+ {
+ llinfos << "An attempt was made to replace a texture with itself. (matching UUIDs)" << "\n"
+ << "Texture UUID: " << old_id.asString() << llendl;
+ return;
+ }
+
+ updateUserPrims(old_id, new_id);
+ updateUserSculpts(old_id, new_id); // isn't there supposed to be an IMG_DEFAULT_SCULPT or something?
+
+ // default safeguard image for layers
+ if( new_id == IMG_DEFAULT )
+ {
+ new_id = IMG_DEFAULT_AVATAR;
+ }
+
+ /* It doesn't actually update all of those, it merely checks if any of them
+ contain the referenced ID and if so, updates. */
+ updateUserLayers(old_id, new_id, LLWearableType::WT_ALPHA);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_EYES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_GLOVES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_JACKET);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_PANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SHOES);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIN);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SKIRT);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_SOCKS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_TATTOO);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERPANTS);
+ updateUserLayers(old_id, new_id, LLWearableType::WT_UNDERSHIRT);
+}
+
+// this function sorts the faces from a getFaceList[getNumFaces] into a list of objects
+// in order to prevent multiple sendTEUpdate calls per object during updateUserPrims
+std::vector<LLViewerObject*> LLLocalBitmap::prepUpdateObjects(LLUUID old_id)
+{
+ std::vector<LLViewerObject*> obj_list;
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+
+ for(U32 face_iterator = 0; face_iterator < old_texture->getNumFaces(); face_iterator++)
+ {
+ // getting an object from a face
+ LLFace* face_to_object = (*old_texture->getFaceList())[face_iterator];
+
+ if(face_to_object)
+ {
+ LLViewerObject* affected_object = face_to_object->getViewerObject();
+
+ if(affected_object)
+ {
+
+ // we have an object, we'll take it's UUID and compare it to
+ // whatever we already have in the returnable object list.
+ // if there is a match - we do not add (to prevent duplicates)
+ LLUUID mainlist_obj_id = affected_object->getID();
+ bool add_object = true;
+
+ // begin looking for duplicates
+ std::vector<LLViewerObject*>::iterator objlist_iter = obj_list.begin();
+ for(; (objlist_iter != obj_list.end()) && add_object; objlist_iter++)
+ {
+ LLViewerObject* obj = *objlist_iter;
+ if (obj->getID() == mainlist_obj_id)
+ {
+ add_object = false; // duplicate found.
+ }
+ }
+ // end looking for duplicates
+
+ if(add_object)
+ {
+ obj_list.push_back(affected_object);
+ }
+
+ }
+
+ }
+
+ } // end of face-iterating for()
+
+ return obj_list;
+}
+
+void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id)
+{
+ std::vector<LLViewerObject*> objectlist = prepUpdateObjects(old_id);
+
+ for(std::vector<LLViewerObject*>::iterator object_iterator = objectlist.begin();
+ object_iterator != objectlist.end(); object_iterator++)
+ {
+ LLViewerObject* object = *object_iterator;
+
+ if(object)
+ {
+ bool update_obj = false;
+ S32 num_faces = object->getNumFaces();
+
+ for (U8 face_iter = 0; face_iter < num_faces; face_iter++)
+ {
+ if (object->mDrawable)
+ {
+ LLFace* face = object->mDrawable->getFace(face_iter);
+ if (face && face->getTexture() && face->getTexture()->getID() == old_id)
+ {
+ object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture
+ (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+
+ update_obj = true;
+ }
+ }
+ }
+
+ if (update_obj)
+ {
+ object->sendTEUpdate();
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmap::updateUserSculpts(LLUUID old_id, LLUUID new_id)
+{
+ LLViewerFetchedTexture* old_texture = gTextureList.findImage(old_id);
+ for(U32 volume_iter = 0; volume_iter < old_texture->getNumVolumes(); volume_iter++)
+ {
+ LLVOVolume* volume_to_object = (*old_texture->getVolumeList())[volume_iter];
+ LLViewerObject* object = (LLViewerObject*)volume_to_object;
+
+ if(object)
+ {
+ if (object->isSculpted() && object->getVolume() &&
+ object->getVolume()->getParams().getSculptID() == old_id)
+ {
+ LLSculptParams* old_params = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLSculptParams new_params(*old_params);
+ new_params.setSculptTexture(new_id);
+ object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, new_params, TRUE);
+ }
+ }
+ }
+}
+
+void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type)
+{
+ U32 count = gAgentWearables.getWearableCount(type);
+ for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
+ {
+ LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter);
+ if (wearable)
+ {
+ std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
+ for(std::vector<LLLocalTextureObject*>::iterator texture_iter = texture_list.begin();
+ texture_iter != texture_list.end(); texture_iter++)
+ {
+ LLLocalTextureObject* lto = *texture_iter;
+
+ if (lto && lto->getID() == old_id)
+ {
+ U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
+ LLVOAvatarDefines::EBakedTextureIndex baked_texind =
+ lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
+
+ LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+ if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES)
+ {
+ U32 index = gAgentWearables.getWearableIndex(wearable);
+ gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index);
+ gAgentAvatarp->wearableUpdated(type, FALSE);
+
+ /* telling the manager to rebake once update cycle is fully done */
+ LLLocalBitmapMgr::setNeedsRebake();
+ }
+
+ }
+ }
+ }
+ }
+}
+
+LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+ LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind)
+{
+ LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return.
+
+ switch(type)
+ {
+ case LLWearableType::WT_ALPHA:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_EYES:
+ {
+ result = LLVOAvatarDefines::TEX_EYES_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_HAIR:
+ {
+ result = LLVOAvatarDefines::TEX_HAIR_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_ALPHA;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_ALPHA;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_ALPHA;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+
+ }
+
+ case LLWearableType::WT_EYES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_EYES)
+ {
+ result = LLVOAvatarDefines::TEX_EYES_IRIS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_GLOVES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_GLOVES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_JACKET:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_JACKET;
+ }
+ else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_JACKET;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_PANTS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_PANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_SHIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SHOES:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_SHOES;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SKIN:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_SKIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT)
+ {
+ result = LLVOAvatarDefines::TEX_SKIRT;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_SOCKS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_SOCKS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_TATTOO:
+ {
+ switch(baked_texind)
+ {
+ case LLVOAvatarDefines::BAKED_HEAD:
+ {
+ result = LLVOAvatarDefines::TEX_HEAD_TATTOO;
+ break;
+ }
+
+ case LLVOAvatarDefines::BAKED_LOWER:
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_TATTOO;
+ break;
+ }
+ case LLVOAvatarDefines::BAKED_UPPER:
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_TATTOO;
+ break;
+ }
+
+ default:
+ {
+ break;
+ }
+
+ }
+ break;
+ }
+
+ case LLWearableType::WT_UNDERPANTS:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ {
+ result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS;
+ }
+
+ break;
+ }
+
+ case LLWearableType::WT_UNDERSHIRT:
+ {
+ if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ {
+ result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT;
+ }
+
+ break;
+ }
+
+ default:
+ {
+ llwarns << "Unknown wearable type: " << (int)type << "\n"
+ << "Baked Texture Index: " << (int)baked_texind << "\n"
+ << "Filename: " << mFilename << "\n"
+ << "TrackingID: " << mTrackingID << "\n"
+ << "InworldID: " << mWorldID << llendl;
+ }
+
+ }
+ return result;
+}
+
+/*=======================================*/
+/* LLLocalBitmapTimer: timer class */
+/*=======================================*/
+LLLocalBitmapTimer::LLLocalBitmapTimer() : LLEventTimer(LL_LOCAL_TIMER_HEARTBEAT)
+{
+}
+
+LLLocalBitmapTimer::~LLLocalBitmapTimer()
+{
+}
+
+void LLLocalBitmapTimer::startTimer()
+{
+ mEventTimer.start();
+}
+
+void LLLocalBitmapTimer::stopTimer()
+{
+ mEventTimer.stop();
+}
+
+bool LLLocalBitmapTimer::isRunning()
+{
+ return mEventTimer.getStarted();
+}
+
+BOOL LLLocalBitmapTimer::tick()
+{
+ LLLocalBitmapMgr::doUpdates();
+ return FALSE;
+}
+
+/*=======================================*/
+/* LLLocalBitmapMgr: manager class */
+/*=======================================*/
+LLLocalBitmapMgr::LLLocalBitmapMgr()
+{
+ // The class is all made of static members, should i even bother instantiating?
+}
+
+LLLocalBitmapMgr::~LLLocalBitmapMgr()
+{
+}
+
+bool LLLocalBitmapMgr::addUnit()
+{
+ bool add_successful = false;
+
+ LLFilePicker& picker = LLFilePicker::instance();
+ if (picker.getMultipleOpenFiles(LLFilePicker::FFLOAD_IMAGE))
+ {
+ sTimer.stopTimer();
+
+ std::string filename = picker.getFirstFile();
+ while(!filename.empty())
+ {
+ LLLocalBitmap* unit = new LLLocalBitmap(filename);
+
+ if (unit->getValid())
+ {
+ sBitmapList.push_back(unit);
+ add_successful = true;
+ }
+ else
+ {
+ llwarns << "Attempted to add invalid or unreadable image file, attempt cancelled.\n"
+ << "Filename: " << filename << llendl;
+
+ LLSD notif_args;
+ notif_args["FNAME"] = filename;
+ LLNotificationsUtil::add("LocalBitmapsVerifyFail", notif_args);
+
+ delete unit;
+ unit = NULL;
+ }
+
+ filename = picker.getNextFile();
+ }
+
+ sTimer.startTimer();
+ }
+
+ return add_successful;
+}
+
+void LLLocalBitmapMgr::delUnit(LLUUID tracking_id)
+{
+ if (!sBitmapList.empty())
+ {
+ std::vector<LLLocalBitmap*> to_delete;
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ { /* finding which ones we want deleted and making a separate list */
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ to_delete.push_back(unit);
+ }
+ }
+
+ for(std::vector<LLLocalBitmap*>::iterator del_iter = to_delete.begin();
+ del_iter != to_delete.end(); del_iter++)
+ { /* iterating over a temporary list, hence preserving the iterator validity while deleting. */
+ LLLocalBitmap* unit = *del_iter;
+ sBitmapList.remove(unit);
+ delete unit;
+ unit = NULL;
+ }
+ }
+}
+
+LLUUID LLLocalBitmapMgr::getWorldID(LLUUID tracking_id)
+{
+ LLUUID world_id = LLUUID::null;
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ world_id = unit->getWorldID();
+ }
+ }
+
+ return world_id;
+}
+
+std::string LLLocalBitmapMgr::getFilename(LLUUID tracking_id)
+{
+ std::string filename = "";
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ LLLocalBitmap* unit = *iter;
+ if (unit->getTrackingID() == tracking_id)
+ {
+ filename = unit->getFilename();
+ }
+ }
+
+ return filename;
+}
+
+void LLLocalBitmapMgr::feedScrollList(LLScrollListCtrl* ctrl)
+{
+ if (ctrl)
+ {
+ ctrl->clearRows();
+
+ if (!sBitmapList.empty())
+ {
+ for (local_list_iter iter = sBitmapList.begin();
+ iter != sBitmapList.end(); iter++)
+ {
+ LLSD element;
+ element["columns"][0]["column"] = "unit_name";
+ element["columns"][0]["type"] = "text";
+ element["columns"][0]["value"] = (*iter)->getShortName();
+
+ element["columns"][1]["column"] = "unit_id_HIDDEN";
+ element["columns"][1]["type"] = "text";
+ element["columns"][1]["value"] = (*iter)->getTrackingID();
+
+ ctrl->addElement(element);
+ }
+ }
+ }
+
+}
+
+void LLLocalBitmapMgr::doUpdates()
+{
+ // preventing theoretical overlap in cases with huge number of loaded images.
+ sTimer.stopTimer();
+ sNeedsRebake = false;
+
+ for (local_list_iter iter = sBitmapList.begin(); iter != sBitmapList.end(); iter++)
+ {
+ (*iter)->updateSelf();
+ }
+
+ doRebake();
+ sTimer.startTimer();
+}
+
+void LLLocalBitmapMgr::setNeedsRebake()
+{
+ sNeedsRebake = true;
+}
+
+void LLLocalBitmapMgr::doRebake()
+{ /* separated that from doUpdates to insure a rebake can be called separately during deletion */
+ if (sNeedsRebake)
+ {
+ gAgentAvatarp->forceBakeAllTextures(LL_LOCAL_SLAM_FOR_DEBUG);
+ sNeedsRebake = false;
+ }
+}
+
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
new file mode 100644
index 0000000000..7a23c7ef6e
--- /dev/null
+++ b/indra/newview/lllocalbitmaps.h
@@ -0,0 +1,136 @@
+/**
+ * @file lllocalbitmaps.h
+ * @author Vaalith Jinn
+ * @brief Local Bitmaps header
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALBITMAPS_H
+#define LL_LOCALBITMAPS_H
+
+#include "lleventtimer.h"
+#include "llwearabletype.h"
+#include "llvoavatardefines.h"
+
+class LLScrollListCtrl;
+
+class LLLocalBitmap
+{
+ public: /* main */
+ LLLocalBitmap(std::string filename);
+ ~LLLocalBitmap();
+
+ public: /* accessors */
+ std::string getFilename();
+ std::string getShortName();
+ LLUUID getTrackingID();
+ LLUUID getWorldID();
+ bool getValid();
+
+ public: /* self update public section */
+ enum EUpdateType
+ {
+ UT_FIRSTUSE,
+ UT_REGUPDATE
+ };
+
+ bool updateSelf(EUpdateType = UT_REGUPDATE);
+
+ private: /* self update private section */
+ bool decodeBitmap(LLPointer<LLImageRaw> raw);
+ void replaceIDs(LLUUID old_id, LLUUID new_id);
+ std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id);
+ void updateUserPrims(LLUUID old_id, LLUUID new_id);
+ void updateUserSculpts(LLUUID old_id, LLUUID new_id);
+ void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
+ LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind);
+
+ private: /* private enums */
+ enum ELinkStatus
+ {
+ LS_ON,
+ LS_BROKEN,
+ };
+
+ enum EExtension
+ {
+ ET_IMG_BMP,
+ ET_IMG_TGA,
+ ET_IMG_JPG,
+ ET_IMG_PNG
+ };
+
+ private: /* members */
+ std::string mFilename;
+ std::string mShortName;
+ LLUUID mTrackingID;
+ LLUUID mWorldID;
+ bool mValid;
+ LLSD mLastModified;
+ EExtension mExtension;
+ ELinkStatus mLinkStatus;
+ S32 mUpdateRetries;
+
+};
+
+class LLLocalBitmapTimer : public LLEventTimer
+{
+ public:
+ LLLocalBitmapTimer();
+ ~LLLocalBitmapTimer();
+
+ public:
+ void startTimer();
+ void stopTimer();
+ bool isRunning();
+ BOOL tick();
+
+};
+
+class LLLocalBitmapMgr
+{
+ public:
+ LLLocalBitmapMgr();
+ ~LLLocalBitmapMgr();
+
+ public:
+ static bool addUnit();
+ static void delUnit(LLUUID tracking_id);
+
+ static LLUUID getWorldID(LLUUID tracking_id);
+ static std::string getFilename(LLUUID tracking_id);
+
+ static void feedScrollList(LLScrollListCtrl* ctrl);
+ static void doUpdates();
+ static void setNeedsRebake();
+ static void doRebake();
+
+ private:
+ static std::list<LLLocalBitmap*> sBitmapList;
+ static LLLocalBitmapTimer sTimer;
+ static bool sNeedsRebake;
+ typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
+};
+
+#endif
+
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index bd20210190..f461c7e46f 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -508,6 +508,7 @@ void LLMeshRepoThread::run()
while (!mLODReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveLODRequests < sMaxConcurrentRequests)
{
+ if (mMutex)
{
mMutex->lock();
LODRequest req = mLODReqQ.front();
@@ -525,6 +526,7 @@ void LLMeshRepoThread::run()
while (!mHeaderReqQ.empty() && count < MAX_MESH_REQUESTS_PER_SECOND && sActiveHeaderRequests < sMaxConcurrentRequests)
{
+ if (mMutex)
{
mMutex->lock();
HeaderRequest req = mHeaderReqQ.front();
@@ -671,6 +673,12 @@ std::string LLMeshRepoThread::constructUrl(LLUUID mesh_id)
bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
{ //protected by mMutex
+
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -747,6 +755,11 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
{ //protected by mMutex
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -824,6 +837,11 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
{ //protected by mMutex
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
if (mMeshHeader.find(mesh_id) == mMeshHeader.end())
@@ -950,6 +968,11 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, U32& c
//return false if failed to get mesh lod.
bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, U32& count)
{ //protected by mMutex
+ if (!mHeaderMutex)
+ {
+ return false;
+ }
+
mHeaderMutex->lock();
bool retval = true;
@@ -1068,10 +1091,11 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
{
LLUUID mesh_id = mesh_params.getSculptID();
- mHeaderMutex->lock();
- mMeshHeaderSize[mesh_id] = header_size;
- mMeshHeader[mesh_id] = header;
- mHeaderMutex->unlock();
+ {
+ LLMutexLock lock(mHeaderMutex);
+ mMeshHeaderSize[mesh_id] = header_size;
+ mMeshHeader[mesh_id] = header;
+ }
//check for pending requests
pending_lod_map::iterator iter = mPendingLOD.find(mesh_params);
@@ -1646,6 +1670,11 @@ void LLMeshUploadThread::requestWholeModelFee()
void LLMeshRepoThread::notifyLoadedMeshes()
{
+ if (!mMutex)
+ {
+ return;
+ }
+
while (!mLoadedQ.empty())
{
mMutex->lock();
@@ -2357,93 +2386,92 @@ void LLMeshRepository::notifyLoadedMeshes()
}
}
- mMeshMutex->lock();
- mThread->mMutex->lock();
-
- //popup queued error messages from background threads
- while (!mUploadErrorQ.empty())
{
- LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front());
- mUploadErrorQ.pop();
- }
+ LLMutexLock lock1(mMeshMutex);
+ LLMutexLock lock2(mThread->mMutex);
+
+ //popup queued error messages from background threads
+ while (!mUploadErrorQ.empty())
+ {
+ LLNotificationsUtil::add("MeshUploadError", mUploadErrorQ.front());
+ mUploadErrorQ.pop();
+ }
- S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests);
+ S32 push_count = LLMeshRepoThread::sMaxConcurrentRequests-(LLMeshRepoThread::sActiveHeaderRequests+LLMeshRepoThread::sActiveLODRequests);
- if (push_count > 0)
- {
- //calculate "score" for pending requests
+ if (push_count > 0)
+ {
+ //calculate "score" for pending requests
- //create score map
- std::map<LLUUID, F32> score_map;
+ //create score map
+ std::map<LLUUID, F32> score_map;
- for (U32 i = 0; i < 4; ++i)
- {
- for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
+ for (U32 i = 0; i < 4; ++i)
{
- F32 max_score = 0.f;
- for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
+ for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
{
- LLViewerObject* object = gObjectList.findObject(*obj_iter);
-
- if (object)
+ F32 max_score = 0.f;
+ for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
{
- LLDrawable* drawable = object->mDrawable;
- if (drawable)
+ LLViewerObject* object = gObjectList.findObject(*obj_iter);
+
+ if (object)
{
- F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
- max_score = llmax(max_score, cur_score);
+ LLDrawable* drawable = object->mDrawable;
+ if (drawable)
+ {
+ F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
+ max_score = llmax(max_score, cur_score);
+ }
}
}
- }
- score_map[iter->first.getSculptID()] = max_score;
+ score_map[iter->first.getSculptID()] = max_score;
+ }
+ }
+
+ //set "score" for pending requests
+ for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+ {
+ iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+ }
+
+ //sort by "score"
+ std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
+
+ while (!mPendingRequests.empty() && push_count > 0)
+ {
+ LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
+ mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
+ mPendingRequests.erase(mPendingRequests.begin());
+ LLMeshRepository::sLODPending--;
+ push_count--;
}
}
- //set "score" for pending requests
- for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+ //send skin info requests
+ while (!mPendingSkinRequests.empty())
{
- iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+ mThread->loadMeshSkinInfo(mPendingSkinRequests.front());
+ mPendingSkinRequests.pop();
}
-
- //sort by "score"
- std::sort(mPendingRequests.begin(), mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
-
- while (!mPendingRequests.empty() && push_count > 0)
+
+ //send decomposition requests
+ while (!mPendingDecompositionRequests.empty())
{
- LLMeshRepoThread::LODRequest& request = mPendingRequests.front();
- mThread->loadMeshLOD(request.mMeshParams, request.mLOD);
- mPendingRequests.erase(mPendingRequests.begin());
- LLMeshRepository::sLODPending--;
- push_count--;
+ mThread->loadMeshDecomposition(mPendingDecompositionRequests.front());
+ mPendingDecompositionRequests.pop();
}
- }
-
- //send skin info requests
- while (!mPendingSkinRequests.empty())
- {
- mThread->loadMeshSkinInfo(mPendingSkinRequests.front());
- mPendingSkinRequests.pop();
- }
- //send decomposition requests
- while (!mPendingDecompositionRequests.empty())
- {
- mThread->loadMeshDecomposition(mPendingDecompositionRequests.front());
- mPendingDecompositionRequests.pop();
- }
+ //send physics shapes decomposition requests
+ while (!mPendingPhysicsShapeRequests.empty())
+ {
+ mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front());
+ mPendingPhysicsShapeRequests.pop();
+ }
- //send physics shapes decomposition requests
- while (!mPendingPhysicsShapeRequests.empty())
- {
- mThread->loadMeshPhysicsShape(mPendingPhysicsShapeRequests.front());
- mPendingPhysicsShapeRequests.pop();
+ mThread->notifyLoadedMeshes();
}
-
- mThread->notifyLoadedMeshes();
-
- mThread->mMutex->unlock();
- mMeshMutex->unlock();
mThread->mSignal->signal();
}
@@ -3091,13 +3119,14 @@ void LLPhysicsDecomp::doDecomposition()
num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(stage);
}
- mMutex->lock();
- mCurRequest->mHull.clear();
- mCurRequest->mHull.resize(num_hulls);
+ {
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull.clear();
+ mCurRequest->mHull.resize(num_hulls);
- mCurRequest->mHullMesh.clear();
- mCurRequest->mHullMesh.resize(num_hulls);
- mMutex->unlock();
+ mCurRequest->mHullMesh.clear();
+ mCurRequest->mHullMesh.resize(num_hulls);
+ }
for (S32 i = 0; i < num_hulls; ++i)
{
@@ -3121,14 +3150,14 @@ void LLPhysicsDecomp::doDecomposition()
get_vertex_buffer_from_mesh(mesh, mCurRequest->mHullMesh[i]);
- mMutex->lock();
- mCurRequest->mHull[i] = p;
- mMutex->unlock();
+ {
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull[i] = p;
+ }
}
{
LLMutexLock lock(mMutex);
-
mCurRequest->setStatusMessage("FAIL");
completeCurrent();
}
@@ -3196,7 +3225,6 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
LLCDMeshData mesh;
-#if 1
setMeshData(mesh, true);
LLCDResult ret = decomp->buildSingleHull() ;
@@ -3207,11 +3235,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
}
else
{
- mMutex->lock();
- mCurRequest->mHull.clear();
- mCurRequest->mHull.resize(1);
- mCurRequest->mHullMesh.clear();
- mMutex->unlock();
+ {
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull.clear();
+ mCurRequest->mHull.resize(1);
+ mCurRequest->mHullMesh.clear();
+ }
std::vector<LLVector3> p;
LLCDHull hull;
@@ -3227,93 +3256,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
p.push_back(vert);
v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
}
-
- mMutex->lock();
- mCurRequest->mHull[0] = p;
- mMutex->unlock();
- }
-#else
- setMeshData(mesh, false);
-
- //set all parameters to default
- std::map<std::string, const LLCDParam*> param_map;
-
- static const LLCDParam* params = NULL;
- static S32 param_count = 0;
-
- if (!params)
- {
- param_count = decomp->getParameters(&params);
- }
-
- for (S32 i = 0; i < param_count; ++i)
- {
- decomp->setParam(params[i].mName, params[i].mDefault.mIntOrEnumValue);
- }
-
- const S32 STAGE_DECOMPOSE = mStageID["Decompose"];
- const S32 STAGE_SIMPLIFY = mStageID["Simplify"];
- const S32 DECOMP_PREVIEW = 0;
- const S32 SIMPLIFY_RETAIN = 0;
-
- decomp->setParam("Decompose Quality", DECOMP_PREVIEW);
- decomp->setParam("Simplify Method", SIMPLIFY_RETAIN);
- decomp->setParam("Retain%", 0.f);
-
- LLCDResult ret = LLCD_OK;
- ret = decomp->executeStage(STAGE_DECOMPOSE);
-
- if (ret)
- {
- llwarns << "Could not execute decomposition stage when attempting to create single hull." << llendl;
- make_box(mCurRequest);
- }
- else
- {
- ret = decomp->executeStage(STAGE_SIMPLIFY);
-
- if (ret)
- {
- llwarns << "Could not execute simiplification stage when attempting to create single hull." << llendl;
- make_box(mCurRequest);
- }
- else
+
{
- S32 num_hulls =0;
- if (LLConvexDecomposition::getInstance() != NULL)
- {
- num_hulls = LLConvexDecomposition::getInstance()->getNumHullsFromStage(STAGE_SIMPLIFY);
- }
-
- mMutex->lock();
- mCurRequest->mHull.clear();
- mCurRequest->mHull.resize(num_hulls);
- mCurRequest->mHullMesh.clear();
- mMutex->unlock();
-
- for (S32 i = 0; i < num_hulls; ++i)
- {
- std::vector<LLVector3> p;
- LLCDHull hull;
- // if LLConvexDecomposition is a stub, num_hulls should have been set to 0 above, and we should not reach this code
- LLConvexDecomposition::getInstance()->getHullFromStage(STAGE_SIMPLIFY, i, &hull);
-
- const F32* v = hull.mVertexBase;
-
- for (S32 j = 0; j < hull.mNumVertices; ++j)
- {
- LLVector3 vert(v[0], v[1], v[2]);
- p.push_back(vert);
- v = (F32*) (((U8*) v) + hull.mVertexStrideBytes);
- }
-
- mMutex->lock();
- mCurRequest->mHull[i] = p;
- mMutex->unlock();
- }
+ LLMutexLock lock(mMutex);
+ mCurRequest->mHull[0] = p;
}
- }
-#endif
+ }
{
completeCurrent();
diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp
index 1dc4d796ab..ef5ef2ddc8 100644
--- a/indra/newview/lloutfitslist.cpp
+++ b/indra/newview/lloutfitslist.cpp
@@ -640,7 +640,7 @@ void LLOutfitsList::onOutfitsRemovalConfirmation(const LLSD& notification, const
if (mSelectedOutfitUUID.notNull())
{
- remove_category(&gInventory, mSelectedOutfitUUID);
+ gInventory.removeCategory(mSelectedOutfitUUID);
}
}
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index ca48e8561b..7a15d93181 100644
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -289,12 +289,12 @@ void LLPanelGroupInvite::impl::callbackClickAdd(void* userdata)
//Soon the avatar picker will be embedded into this panel
//instead of being it's own separate floater. But that is next week.
//This will do for now. -jwolk May 10, 2006
- LLFloater* parentp;
-
- parentp = gFloaterView->getParentFloater(panelp);
- parentp->addDependentFloater(LLFloaterAvatarPicker::show(boost::bind(impl::callbackAddUsers, _1,
- panelp->mImplementation),
- TRUE));
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(
+ boost::bind(impl::callbackAddUsers, _1, panelp->mImplementation), TRUE);
+ if (picker)
+ {
+ gFloaterView->getParentFloater(panelp)->addDependentFloater(picker);
+ }
}
}
diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp
index c7454e85a9..68a3b6d1cd 100644
--- a/indra/newview/llpanellandmarks.cpp
+++ b/indra/newview/llpanellandmarks.cpp
@@ -1149,7 +1149,7 @@ Rules:
- cut/rename/delete in any other accordions
- paste - only in Favorites, Landmarks accordions
3. For Folders we can: perform any action in Landmarks accordion, except Received folder
- 4. We can not paste folders from Clipboard (processed by LLFolderView::canPaste())
+ 4. We can paste folders from Clipboard (processed by LLFolderView::canPaste())
5. Check LLFolderView/Inventory Bridges rules
*/
bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFolderViewItem* item) const
@@ -1206,8 +1206,7 @@ bool LLLandmarksPanel::canItemBeModified(const std::string& command_name, LLFold
if ("cut" == command_name)
{
- // "Cut" disabled for folders. See EXT-8697.
- can_be_modified = root_folder->canCut() && listenerp->getInventoryType() != LLInventoryType::IT_CATEGORY;
+ can_be_modified = root_folder->canCut();
}
else if ("rename" == command_name)
{
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index c3c62920d3..c11597f532 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -375,7 +375,7 @@ void LLPanelMainInventory::onClearSearch()
if (mActivePanel)
{
mActivePanel->setFilterSubString(LLStringUtil::null);
- mActivePanel->setFilterTypes(0xffffffff);
+ mActivePanel->setFilterTypes(0xffffffffffffffffULL);
mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS);
}
@@ -726,7 +726,7 @@ void LLFloaterInventoryFinder::updateElementsFromFilter()
void LLFloaterInventoryFinder::draw()
{
LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
- U32 filter = 0xffffffff;
+ U64 filter = 0xffffffffffffffffULL;
BOOL filtered_by_all_types = TRUE;
if (!getChild<LLUICtrl>("check_animation")->getValue())
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index 98ea680504..1ca24f3031 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -124,7 +124,7 @@ public:
virtual void move(LLFolderViewEventListener* parent_listener);
virtual BOOL isItemCopyable() const;
virtual BOOL copyToClipboard() const;
- virtual void cutToClipboard();
+ virtual BOOL cutToClipboard() const;
virtual BOOL isClipboardPasteable() const;
virtual void pasteFromClipboard();
virtual void pasteLinkFromClipboard();
@@ -524,8 +524,9 @@ BOOL LLTaskInvFVBridge::copyToClipboard() const
return FALSE;
}
-void LLTaskInvFVBridge::cutToClipboard()
+BOOL LLTaskInvFVBridge::cutToClipboard() const
{
+ return FALSE;
}
BOOL LLTaskInvFVBridge::isClipboardPasteable() const
@@ -1568,7 +1569,7 @@ void LLPanelObjectInventory::reset()
scroll_p.rect(scroller_rect);
scroll_p.tab_stop(true);
scroll_p.follows.flags(FOLLOWS_ALL);
- mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroll_p);
+ mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroll_p);
addChild(mScroller);
mScroller->addChild(mFolders);
diff --git a/indra/newview/llpanelteleporthistory.cpp b/indra/newview/llpanelteleporthistory.cpp
index 1f1cccad85..c63d89fc98 100644
--- a/indra/newview/llpanelteleporthistory.cpp
+++ b/indra/newview/llpanelteleporthistory.cpp
@@ -358,7 +358,7 @@ void LLTeleportHistoryPanel::ContextMenu::onInfo()
//static
void LLTeleportHistoryPanel::ContextMenu::gotSLURLCallback(const std::string& slurl)
{
- gClipboard.copyFromString(utf8str_to_wstring(slurl));
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
}
void LLTeleportHistoryPanel::ContextMenu::onCopyToClipboard()
diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp
index eb4c7572d4..280cc11179 100644
--- a/indra/newview/llpaneltopinfobar.cpp
+++ b/indra/newview/llpaneltopinfobar.cpp
@@ -467,7 +467,7 @@ void LLPanelTopInfoBar::onContextMenuItemClicked(const LLSD::String& item)
LLAgentUI::buildSLURL(slurl, false);
LLUIString location_str(slurl.getSLURLString());
- gClipboard.copyFromString(location_str);
+ LLClipboard::instance().copyToClipboard(location_str,0,location_str.length());
}
}
diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp
index e2801c09bd..3b9934d4be 100644
--- a/indra/newview/llpanelwearing.cpp
+++ b/indra/newview/llpanelwearing.cpp
@@ -302,6 +302,6 @@ void LLPanelWearing::copyToClipboard()
}
}
- gClipboard.copyFromString(utf8str_to_wstring(text));
+ LLClipboard::instance().copyToClipboard(utf8str_to_wstring(text),0,text.size());
}
// EOF
diff --git a/indra/newview/llpreviewnotecard.cpp b/indra/newview/llpreviewnotecard.cpp
index 4974dde282..3a9360fd23 100644
--- a/indra/newview/llpreviewnotecard.cpp
+++ b/indra/newview/llpreviewnotecard.cpp
@@ -29,7 +29,6 @@
#include "llpreviewnotecard.h"
#include "llinventory.h"
-#include "llinventoryfunctions.h" // for change_item_parent()
#include "llagent.h"
#include "llassetuploadresponders.h"
@@ -494,7 +493,7 @@ void LLPreviewNotecard::deleteNotecard()
if (item != NULL)
{
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- change_item_parent(&gInventory, item, trash_id, FALSE);
+ gInventory.changeItemParent(item, trash_id, FALSE);
}
closeFloater();
diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp
index c8b67cc9ec..4f9ab318a5 100644
--- a/indra/newview/llsidepanelinventory.cpp
+++ b/indra/newview/llsidepanelinventory.cpp
@@ -78,7 +78,6 @@ static const char * const MARKETPLACE_INBOX_PANEL = "marketplace_inbox";
//
// Helpers
//
-
class LLInboxAddedObserver : public LLInventoryCategoryAddedObserver
{
public:
@@ -130,6 +129,11 @@ LLSidepanelInventory::LLSidepanelInventory()
LLSidepanelInventory::~LLSidepanelInventory()
{
+ LLLayoutPanel* inbox_layout_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
+
+ // Save the InventoryMainPanelHeight in settings per account
+ gSavedPerAccountSettings.setS32("InventoryInboxHeight", inbox_layout_panel->getTargetDim());
+
if (mCategoriesObserver && gInventory.containsObserver(mCategoriesObserver))
{
gInventory.removeObserver(mCategoriesObserver);
@@ -226,7 +230,12 @@ BOOL LLSidepanelInventory::postBuild()
bool is_inbox_collapsed = !inbox_button->getToggleState();
// Restore the collapsed inbox panel state
- inv_stack->collapsePanel(getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME), is_inbox_collapsed);
+ LLLayoutPanel* inbox_panel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME);
+ inv_stack->collapsePanel(inbox_panel, is_inbox_collapsed);
+ if (!is_inbox_collapsed)
+ {
+ inbox_panel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight"));
+ }
// Set the inbox visible based on debug settings (final setting comes from http request below)
enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox"));
@@ -370,10 +379,19 @@ void LLSidepanelInventory::onToggleInboxBtn()
// Expand/collapse the indicated panel
inv_stack->collapsePanel(inboxPanel, !inbox_expanded);
- if (inbox_expanded && inboxPanel->isInVisibleChain())
+ if (inbox_expanded)
{
- gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
+ inboxPanel->setTargetDim(gSavedPerAccountSettings.getS32("InventoryInboxHeight"));
+ if (inboxPanel->isInVisibleChain())
+ {
+ gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
+ }
}
+ else
+ {
+ gSavedPerAccountSettings.setS32("InventoryInboxHeight", inboxPanel->getTargetDim());
+ }
+
}
void LLSidepanelInventory::onOpen(const LLSD& key)
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 19a944e88e..ed9faa0706 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -67,6 +67,9 @@
#include "lluictrlfactory.h"
#include "lltrans.h"
+#include "llradiogroup.h"
+#include "llfloaterreg.h"
+#include "lllocalbitmaps.h"
static const S32 HPAD = 4;
static const S32 VPAD = 4;
@@ -78,6 +81,8 @@ static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
static const F32 CONTEXT_FADE_TIME = 0.08f;
+static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
+
//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
//static const char WHITE_IMAGE_NAME[] = "Blank Texture";
//static const char NO_IMAGE_NAME[] = "None";
@@ -142,6 +147,12 @@ public:
static void onApplyImmediateCheck(LLUICtrl* ctrl, void* userdata);
void onTextureSelect( const LLTextureEntry& te );
+ static void onModeSelect(LLUICtrl* ctrl, void *userdata);
+ static void onBtnAdd(void* userdata);
+ static void onBtnRemove(void* userdata);
+ static void onBtnUpload(void* userdata);
+ static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata);
+
protected:
LLPointer<LLViewerTexture> mTexturep;
LLTextureCtrl* mOwner;
@@ -169,8 +180,10 @@ protected:
BOOL mNoCopyTextureSelected;
F32 mContextConeOpacity;
LLSaveFolderState mSavedFolderState;
-
BOOL mSelectedItemPinned;
+
+ LLRadioGroup* mModeSelector;
+ LLScrollListCtrl* mLocalScrollCtrl;
};
LLFloaterTexturePicker::LLFloaterTexturePicker(
@@ -437,6 +450,17 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
+ mModeSelector = getChild<LLRadioGroup>("mode_selection");
+ mModeSelector->setCommitCallback(onModeSelect, this);
+ mModeSelector->setSelectedIndex(0, 0);
+
+ childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
+ childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
+ childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
+
+ mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
+ mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
+ LLLocalBitmapMgr::feedScrollList(mLocalScrollCtrl);
mNoCopyTextureSelected = FALSE;
@@ -464,7 +488,6 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
- S32 floater_header_size = getHeaderHeight();
if (mOwner)
{
// draw cone of context pointing back to texture swatch
@@ -554,10 +577,7 @@ void LLFloaterTexturePicker::draw()
}
// Border
- LLRect border( BORDER_PAD,
- getRect().getHeight() - floater_header_size - BORDER_PAD,
- ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD,
- BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight()));
+ LLRect border = getChildView("preview_widget")->getRect();
gl_rect_2d( border, LLColor4::black, FALSE );
@@ -748,7 +768,15 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
if (self->mOwner)
{
- self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT);
+ LLUUID local_id = LLUUID::null;
+
+ if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty())
+ {
+ LLUUID temp_id = self->mLocalScrollCtrl->getFirstSelected()->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+ local_id = LLLocalBitmapMgr::getWorldID(temp_id);
+ }
+
+ self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_SELECT, local_id);
}
self->closeFloater();
}
@@ -792,6 +820,112 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
}
// static
+void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ bool mode = (self->mModeSelector->getSelectedIndex() == 0);
+
+ self->getChild<LLButton>("Default")->setVisible(mode);
+ self->getChild<LLButton>("Blank")->setVisible(mode);
+ self->getChild<LLButton>("None")->setVisible(mode);
+ self->getChild<LLButton>("Pipette")->setVisible(mode);
+ self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
+ self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
+
+ /*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
+ no idea under which conditions the above is even shown, needs testing. */
+
+ self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
+}
+
+// static
+void LLFloaterTexturePicker::onBtnAdd(void* userdata)
+{
+ if (LLLocalBitmapMgr::addUnit() == true)
+ {
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+ }
+}
+
+// static
+void LLFloaterTexturePicker::onBtnRemove(void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+ if (!selected_items.empty())
+ {
+ for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin();
+ iter != selected_items.end(); iter++)
+ {
+ LLScrollListItem* list_item = *iter;
+ if (list_item)
+ {
+ LLUUID tracking_id = list_item->getColumn(LOCAL_TRACKING_ID_COLUMN)->getValue().asUUID();
+ LLLocalBitmapMgr::delUnit(tracking_id);
+ }
+ }
+
+ self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
+ self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
+ LLLocalBitmapMgr::feedScrollList(self->mLocalScrollCtrl);
+ }
+
+}
+
+// static
+void LLFloaterTexturePicker::onBtnUpload(void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+
+ if (selected_items.empty())
+ {
+ return;
+ }
+
+ /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!)
+ in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */
+
+ LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+ std::string filename = LLLocalBitmapMgr::getFilename(tracking_id);
+
+ if (!filename.empty())
+ {
+ LLFloaterReg::showInstance("upload_image", LLSD(filename));
+ }
+
+}
+
+//static
+void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected();
+ bool has_selection = !selected_items.empty();
+
+ self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection);
+ self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2));
+ /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */
+
+ if (has_selection)
+ {
+ LLUUID tracking_id = (LLUUID)self->mLocalScrollCtrl->getSelectedItemLabel(LOCAL_TRACKING_ID_COLUMN);
+ LLUUID inworld_id = LLLocalBitmapMgr::getWorldID(tracking_id);
+ self->mOwner->setImageAssetID(inworld_id);
+
+ if (self->childGetValue("apply_immediate_check").asBoolean())
+ {
+ self->mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE, inworld_id);
+ }
+ }
+}
+
+// static
void LLFloaterTexturePicker::onShowFolders(LLUICtrl* ctrl, void *user_data)
{
LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
@@ -1133,7 +1267,7 @@ void LLTextureCtrl::onFloaterClose()
mFloaterHandle.markDead();
}
-void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
+void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
{
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
@@ -1146,14 +1280,24 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
// (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
else if (mCommitOnSelection || op == TEXTURE_SELECT)
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
-
- if( floaterp->isDirty() )
+
+ if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work.
{
setTentative( FALSE );
- mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
- lldebugs << "mImageItemID: " << mImageItemID << llendl;
- mImageAssetID = floaterp->getAssetID();
- lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+
+ if (id.notNull())
+ {
+ mImageItemID = id;
+ mImageAssetID = id;
+ }
+ else
+ {
+ mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
+ lldebugs << "mImageItemID: " << mImageItemID << llendl;
+ mImageAssetID = floaterp->getAssetID();
+ lldebugs << "mImageAssetID: " << mImageAssetID << llendl;
+ }
+
if (op == TEXTURE_SELECT && mOnSelectCallback)
{
mOnSelectCallback( this, LLSD() );
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index b1312d641f..3abe84dcc3 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -157,7 +157,7 @@ public:
void closeDependentFloater();
void onFloaterClose();
- void onFloaterCommit(ETexturePickOp op);
+ void onFloaterCommit(ETexturePickOp op, LLUUID id = LLUUID::null);
// This call is returned when a drag is detected. Your callback
// should return TRUE if the drag is acceptable.
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index de305bf3d9..a8060649ba 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -243,8 +243,8 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
mBtnCallbackData.push_back(userdata);
LLButton::Params p;
- bool is_ignore_btn = form_element["index"].asInteger() == -1;
- const LLFontGL* font = is_ignore_btn ? sFontSmall: sFont; // for ignore button in script dialog
+ bool make_small_btn = form_element["index"].asInteger() == -1 || form_element["index"].asInteger() == -2;
+ const LLFontGL* font = make_small_btn ? sFontSmall: sFont; // for block and ignore buttons in script dialog
p.name(form_element["name"].asString());
p.label(form_element["text"].asString());
p.font(font);
@@ -264,7 +264,7 @@ LLButton* LLToastNotifyPanel::createButton(const LLSD& form_element, BOOL is_opt
p.rect.width = 1;
p.auto_resize = true;
}
- else if (mIsScriptDialog && is_ignore_btn)
+ else if (mIsScriptDialog && make_small_btn)
{
// this is ignore button, make it smaller
p.rect.height = BTN_HEIGHT_SMALL;
diff --git a/indra/newview/lltoolbarview.cpp b/indra/newview/lltoolbarview.cpp
index eccb2cf2f1..81ad96f39e 100644
--- a/indra/newview/lltoolbarview.cpp
+++ b/indra/newview/lltoolbarview.cpp
@@ -75,6 +75,7 @@ LLToolBarView::LLToolBarView(const LLToolBarView::Params& p)
mDragStarted(false),
mShowToolbars(true),
mDragToolbarButton(NULL),
+ mDragItem(NULL),
mToolbarsLoaded(false)
{
for (S32 i = 0; i < TOOLBAR_COUNT; i++)
@@ -579,7 +580,6 @@ BOOL LLToolBarView::handleDragTool( S32 x, S32 y, const LLUUID& uuid, LLAssetTyp
uuid_vec_t cargo_ids;
types.push_back(DAD_WIDGET);
cargo_ids.push_back(uuid);
- gClipboard.setSourceObject(uuid,LLAssetType::AT_WIDGET);
LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_VIEWER;
LLUUID srcID;
LLToolDragAndDrop::getInstance()->beginMultiDrag(types, cargo_ids, src, srcID);
@@ -662,6 +662,18 @@ void LLToolBarView::resetDragTool(LLToolBarButton* toolbarButton)
gToolBarView->mDragToolbarButton = toolbarButton;
}
+// Provide a handle on a free standing inventory item containing references to the tool.
+// This might be used by Drag and Drop to move around references to tool items.
+LLInventoryObject* LLToolBarView::getDragItem()
+{
+ if (mDragToolbarButton)
+ {
+ LLUUID item_uuid = mDragToolbarButton->getCommandId().uuid();
+ mDragItem = new LLInventoryObject (item_uuid, LLUUID::null, LLAssetType::AT_WIDGET, "");
+ }
+ return mDragItem;
+}
+
void LLToolBarView::setToolBarsVisible(bool visible)
{
mShowToolbars = visible;
diff --git a/indra/newview/lltoolbarview.h b/indra/newview/lltoolbarview.h
index be66bcae36..9c4194ebed 100644
--- a/indra/newview/lltoolbarview.h
+++ b/indra/newview/lltoolbarview.h
@@ -31,6 +31,7 @@
#include "lluictrl.h"
#include "lltoolbar.h"
#include "llcommandmanager.h"
+#include "llinventory.h"
class LLUICtrlFactory;
@@ -106,6 +107,7 @@ public:
static BOOL handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type);
static BOOL handleDropTool(void* cargo_data, S32 x, S32 y, LLToolBar* toolbar);
static void resetDragTool(LLToolBarButton* toolbarButton);
+ LLInventoryObject* getDragItem();
bool isModified() const;
@@ -129,6 +131,7 @@ private:
bool mDragStarted;
LLToolBarButton* mDragToolbarButton;
+ LLInventoryObject* mDragItem;
bool mShowToolbars;
};
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index c7ab934f9e..4f4eef0f3d 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -48,6 +48,7 @@
#include "llpreviewnotecard.h"
#include "llrootview.h"
#include "llselectmgr.h"
+#include "lltoolbarview.h"
#include "lltoolmgr.h"
#include "lltooltip.h"
#include "lltrans.h"
@@ -2528,7 +2529,7 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory(
}
else if(mSource == SOURCE_VIEWER)
{
- item = (LLViewerInventoryItem*)gClipboard.getSourceObject();
+ item = (LLViewerInventoryItem*)gToolBarView->getDragItem();
}
if(item) return item;
if(cat) return cat;
diff --git a/indra/newview/llurllineeditorctrl.cpp b/indra/newview/llurllineeditorctrl.cpp
index 56b5bbf942..cad5769042 100644
--- a/indra/newview/llurllineeditorctrl.cpp
+++ b/indra/newview/llurllineeditorctrl.cpp
@@ -89,5 +89,5 @@ void LLURLLineEditor::copyEscapedURLToClipboard()
else // human-readable location
text_to_copy = utf8str_to_wstring(unescaped_text);
- gClipboard.copyFromString( text_to_copy );
+ LLClipboard::instance().copyToClipboard(text_to_copy, 0, text_to_copy.size());
}
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 90594f28dc..f2712e7590 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -180,6 +180,16 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
return true;
}
+static bool handleLUTBufferChanged(const LLSD& newvalue)
+{
+ if (gPipeline.isInit())
+ {
+ gPipeline.releaseLUTBuffers();
+ gPipeline.createLUTBuffers();
+ }
+ return true;
+}
+
static bool handleAnisotropicChanged(const LLSD& newvalue)
{
LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
@@ -562,9 +572,9 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
+ gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 87fb4dc7ec..48e4813205 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -25,6 +25,11 @@
*/
#include "llviewerprecompiledheaders.h"
+
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+
#include "llviewermenu.h"
// linden library includes
@@ -214,7 +219,7 @@ void near_sit_down_point(BOOL success, void *);
void velocity_interpolate( void* );
-
+void handle_visual_leak_detector_toggle(void*);
void handle_rebake_textures(void*);
BOOL check_admin_override(void*);
void handle_admin_override_toggle(void*);
@@ -2073,6 +2078,15 @@ class LLAdvancedToggleViewAdminOptions : public view_listener_t
}
};
+class LLAdvancedToggleVisualLeakDetector : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ handle_visual_leak_detector_toggle(NULL);
+ return true;
+ }
+};
+
class LLAdvancedCheckViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -3507,6 +3521,35 @@ void handle_admin_override_toggle(void*)
show_debug_menus();
}
+void handle_visual_leak_detector_toggle(void*)
+{
+ static bool vld_enabled = false;
+
+ if ( vld_enabled )
+ {
+#ifdef INCLUDE_VLD
+ // only works for debug builds (hard coded into vld.h)
+#ifdef _DEBUG
+ // start with Visual Leak Detector turned off
+ VLDDisable();
+#endif // _DEBUG
+#endif // INCLUDE_VLD
+ vld_enabled = false;
+ }
+ else
+ {
+#ifdef INCLUDE_VLD
+ // only works for debug builds (hard coded into vld.h)
+ #ifdef _DEBUG
+ // start with Visual Leak Detector turned off
+ VLDEnable();
+ #endif // _DEBUG
+#endif // INCLUDE_VLD
+
+ vld_enabled = true;
+ };
+}
+
void handle_god_mode(void*)
{
gAgent.requestEnterGodMode();
@@ -6576,31 +6619,37 @@ class LLToolsSelectedScriptAction : public view_listener_t
std::string action = userdata.asString();
bool mono = false;
std::string msg, name;
+ std::string title;
if (action == "compile mono")
{
name = "compile_queue";
mono = true;
msg = "Recompile";
+ title = LLTrans::getString("CompileQueueTitle");
}
if (action == "compile lsl")
{
name = "compile_queue";
msg = "Recompile";
+ title = LLTrans::getString("CompileQueueTitle");
}
else if (action == "reset")
{
name = "reset_queue";
msg = "Reset";
+ title = LLTrans::getString("ResetQueueTitle");
}
else if (action == "start")
{
name = "start_queue";
msg = "SetRunning";
+ title = LLTrans::getString("RunQueueTitle");
}
else if (action == "stop")
{
name = "stop_queue";
msg = "SetRunningNot";
+ title = LLTrans::getString("NotRunQueueTitle");
}
LLUUID id; id.generate();
@@ -6609,6 +6658,7 @@ class LLToolsSelectedScriptAction : public view_listener_t
{
queue->setMono(mono);
queue_actions(queue, msg);
+ queue->setTitle(title);
}
else
{
@@ -8304,6 +8354,8 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
+ view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector");
+
view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index dc55247df2..dc2ea4bd1f 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -975,11 +975,12 @@ void upload_done_callback(
args["REASON"] = std::string(LLAssetStorage::getErrorString(result));
LLNotificationsUtil::add("CannotUploadReason", args);
}
+
+ delete data;
+ data = NULL;
}
LLUploadDialog::modalUploadFinished();
- delete data;
- data = NULL;
// *NOTE: This is a pretty big hack. What this does is check the
// file picker if there are any more pending uploads. If so,
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 2917fee62e..854e2bea52 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -156,7 +156,8 @@ const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
"AddAndRemoveJoints",
"ChangePermissions",
"TrackYourCamera",
- "ControlYourCamera"
+ "ControlYourCamera",
+ "TeleportYourAgent"
};
const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
@@ -171,7 +172,8 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
FALSE, // AddAndRemoveJoints
FALSE, // ChangePermissions
FALSE, // TrackYourCamera,
- FALSE // ControlYourCamera
+ FALSE, // ControlYourCamera
+ FALSE // TeleportYourAgent
};
bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
@@ -1065,7 +1067,9 @@ public:
// If we now try to remove the inventory item, it will cause a nested
// notifyObservers() call, which won't work.
// So defer moving the item to trash until viewer gets idle (in a moment).
- LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeItem, &gInventory, mObjectID));
+ // Use removeObject() rather than removeItem() because at this level,
+ // the object could be either an item or a folder.
+ LLAppViewer::instance()->addOnIdleCallback(boost::bind(&LLInventoryModel::removeObject, &gInventory, mObjectID));
gInventory.removeObserver(this);
delete this;
}
@@ -6845,12 +6849,14 @@ void process_covenant_reply(LLMessageSystem* msg, void**)
LLPanelEstateCovenant::updateEstateName(estate_name);
LLPanelLandCovenant::updateEstateName(estate_name);
+ LLPanelEstateInfo::updateEstateName(estate_name);
LLFloaterBuyLand::updateEstateName(estate_name);
std::string owner_name =
LLSLURL("agent", estate_owner_id, "inspect").getSLURLString();
LLPanelEstateCovenant::updateEstateOwnerName(owner_name);
LLPanelLandCovenant::updateEstateOwnerName(owner_name);
+ LLPanelEstateInfo::updateEstateOwnerName(owner_name);
LLFloaterBuyLand::updateEstateOwnerName(owner_name);
LLPanelPlaceProfile* panel = LLFloaterSidePanelContainer::getPanel<LLPanelPlaceProfile>("places", "panel_place_profile");
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index e590f29a9a..cd300accb7 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -877,6 +877,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
LLMemType mt(LLMemType::MTYPE_OBJECT);
U32 retval = 0x0;
+ // If region is removed from the list it is also deleted.
+ if (!LLWorld::instance().isRegionListed(mRegionp))
+ {
+ llwarns << "Updating object in an invalid region" << llendl;
+ return retval;
+ }
+
// Coordinates of objects on simulators are region-local.
U64 region_handle;
mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
@@ -3478,7 +3485,8 @@ LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
void LLViewerObject::updatePositionCaches() const
{
- if(mRegionp)
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
{
if (!isRoot())
{
@@ -3495,7 +3503,8 @@ void LLViewerObject::updatePositionCaches() const
const LLVector3d LLViewerObject::getPositionGlobal() const
{
- if(mRegionp)
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
{
LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
@@ -3514,7 +3523,8 @@ const LLVector3d LLViewerObject::getPositionGlobal() const
const LLVector3 &LLViewerObject::getPositionAgent() const
{
- if (mRegionp)
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
{
if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
{
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 6db2138688..10c61c01d5 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp