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AgeCommit message (Expand)Author
2016-12-07DRTVWR-418: Apparently (some) Windows hosts still need freeport().Nat Goodspeed
2016-12-07DRTVWR-418: Make testrunner.run() avoid extra Thread altogether.Nat Goodspeed
2016-12-07DRTVWR-418: Diagnostic prints to identify hangupNat Goodspeed
2016-12-07DRTVWR-418: Reinstate test that we THOUGHT was killing test run.Nat Goodspeed
2016-12-07DRTVWR-418: Fix a couple variable references in debugging output.Nat Goodspeed
2016-12-07DRTVWR-418: Revamp testrunner to shutdown server Thread at end.Nat Goodspeed
2016-12-06DRTVWR-418: Remove duplicate testrunner.pyNat Goodspeed
2016-12-06Fix minor error in forwarding shutdown_request() call.Nat Goodspeed
2016-12-06Try even harder to ignore errors in llcorehttp's dummy server.Nat Goodspeed
2016-12-06DRTVWR-418: Skip the whole of the failing llcorehttp test function.Nat Goodspeed
2016-12-06DRTVWR-418: Skip the llcorehttp test that breaks test machinery.Nat Goodspeed
2016-12-05increment viewer version to 5.0.1Oz Linden
2016-11-30SL-540 - fix for regression in handling of out-of-range joint indices in skin...Brad Payne (Vir Linden)
2016-11-18SL-534 - make handling of other-gender sliders more consistent. Fixes mGroin ...Brad Payne (Vir Linden)
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-15increment viewer version to 4.1.3Oz Linden
2016-11-11MAINT-6915 - fixed a bug in Reset Skeletons And Animations. For self avatar, ...Brad Payne (Vir Linden)
2016-11-11MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix...Brad Payne (Vir Linden)
2016-11-09MAINT-6915 - option for Reset Skeleton And Animations.Brad Payne (Vir Linden)
2016-11-08Backed out changeset: fb2eb1a59be6AndreyL ProductEngine
2016-11-08Backed out changeset: 2a56972b1571AndreyL ProductEngine
2016-11-08Backed out changeset: 27782e83386bAndreyL ProductEngine
2016-11-08MAINT-6914 Increase maximum UI size value to 4.0AndreyL ProductEngine
2016-11-04SL-524 - resetSkeleton() now includes collision volume joint positions. Also ...Brad Payne (Vir Linden)
2016-10-28SL-451 - avoid more high-cost string operations in a per-frame functionBrad Payne (Vir Linden)
2016-10-27MAINT-6810 win10, 4k monitor and UI scale of 2.0 makes most web content too s...pavelkproductengine
2016-10-27SL-503 - fix for mac build whingingBrad Payne (Vir Linden)
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-10-26Backed out changeset: 5816c800a9c1AndreyL ProductEngine
2016-10-24SL-109 - fix for build errorBrad Payne (Vir Linden)
2016-10-24SL-503 - dumpArchetypeXML sort joints by name within each typeBrad Payne (Vir Linden)
2016-10-24SL-504 - try to prevent an intermittent crash in addAttachmentOverridesForObj...Brad Payne (Vir Linden)
2016-10-24SL-109 - made overly verbose showAttachmentOverrides harder to get when not d...Brad Payne (Vir Linden)
2016-10-21MAINT-6841 - more removal of the include enhanced skeleton toggleBrad Payne (Vir Linden)
2016-10-21MAINT-6853 - fix for viewer crash when checking preview skin weightsBrad Payne (Vir Linden)
2016-10-19SL-395 - believed fix for intermittent problem uploading meshes with scale locksBrad Payne (Vir Linden)
2016-10-18mergeBrad Payne (Vir Linden)
2016-10-18MAINT-6841 - removed the joint remapping code, since it was designed to suppo...Brad Payne (Vir Linden)
2016-10-18MAINT-6793 Rigged mesh sometimes full of holesandreykproductengine
2016-10-18MAINT-6487 Decreasing delayandreykproductengine
2016-10-17Merged lindenlab/viewer-bear into defaultRider Linden
2016-10-17MergeRider Linden
2016-10-17MAINT-6837: forced sit error messages.Rider Linden
2016-10-18Restored MAINT-4488 (perviosly reverted in MAINT-6242)andreykproductengine
2016-10-17Merged lindenlab/viewer-release into defaultRider Linden
2016-10-17Backed out changeset: 4df419cb7b2fandreykproductengine
2016-10-17MAINT-6833 HUD warning will no longer show for temp attached objectsandreykproductengine
2016-10-17Merged in MAINT-6487Andrey Kleshchev
2016-10-15MAINT-6831 Fix rtsp mime type should be opened with vlcAndreyL ProductEngine
2016-10-12MAINT-6487 Viewer Objects should not queue too many downloadsandreykproductengine