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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2020-04-28
DRTVWR-510 Cleanup: Remove useless redundant debug lines clear; updateDebugTe...
Ptolemy
2020-04-28
DRTVWR-510 Cleanup: Add dark background under camera matrice for contrast whe...
Ptolemy
2020-04-28
DRTVWR-510 Cleanup: Align camera matrices columns for consistent placement to...
Ptolemy
2020-04-28
DRTVWR-510: Cleanup: Add link for Optimus global variable for nVidia driver.
Ptolemy
2020-04-27
SL-12971: Add logging of Display Devices -- useful on dual GPU machines
Ptolemy
2020-04-27
DRTVWR-510 Cleanup: Remove (redundant) last columns from Debug Camera matrice...
Ptolemy
2020-04-24
DRTVWR-510 Cleanup: Fix copy-pasta typo of camera matrices
Ptolemy
2020-04-22
Merged master into DRTVWR-510
Dave Houlton
2020-04-22
SL-12678 Remove automatic retry of login
Andrey Kleshchev
2020-04-20
Increment viewer version to 6.4.1
Nat Goodspeed
2020-04-17
Fixed -Wstring-plus-int related errors for compatibility with Xcode-11.4
Brad Kittenbrink
2020-04-15
SL-13019: Add debug logging of shaders used to track down macOSX / OSX GLSL l...
Ptolemy
2020-04-15
Cleanup to coding standard
Ptolemy
2020-04-15
SL-13040 Fixed crash at EnvironmentPersistAcrossLogin
Andrey Kleshchev
2020-04-14
SL-13019, fix broken varying linkage on MacOS
Dave Houlton
2020-04-13
SL-13029 Fixed load order
Andrey Kleshchev
2020-04-12
SL-13029 Environment update was not applying properly
Andrey Kleshchev
2020-04-09
SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...
Dave Houlton
2020-04-07
SL-10449: Put first shader error on new line for readability
Ptolemy
2020-04-07
SL-10449: Add dumping of shader to log file
Ptolemy
2020-04-07
SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders comp
Dave Houlton
2020-04-07
SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ...
Ptolemy
2020-04-07
SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi...
Ptolemy
2020-04-07
SL-10449 Fix ALM on OSX
Ptolemy
2020-04-03
SL-11368, fix missing water uniforms for low shader settings
Dave Houlton
2020-04-03
SL-12852 Cleanup for readability
Ptolemy
2020-04-01
Merged in eep-fix-falloff-edit (pull request #54)
Rye Mutt
2020-04-01
Merged in eep-fix-light-color (pull request #53)
Rye Mutt
2020-03-30
Update falloff fix with changes requested in review.
Rye Mutt
2020-03-30
SL-12888 Fix space alpha megaprim not using z-test
Ptolemy
2020-03-30
Fix light falloff being corrupted when editing value via build floater spinner
Rye Mutt
2020-03-30
Fix editing light color corrupting intensity and color values
Rye Mutt
2020-03-27
Merged in davep/DRTVWR-440 (pull request #52)
Dave Parks
2020-03-27
SL-12902 Better fix for light color values in color swatch not matching light...
Runitai Linden
2020-03-27
DRTVWR-440, quick fix, add return value - needed for Mac build
Dave Houlton
2020-03-27
SL-12911 Add Debug setting EnvironmentPersistAcrossLogin
Andrey Kleshchev
2020-03-27
Removed obsolete and misleading variable
Andrey Kleshchev
2020-03-26
Merged in davep/DRTVWR-440 (pull request #48)
Dave Parks
2020-03-26
SL-12902 Fix for doing the technically correct but compatibility wrong thing ...
Runitai Linden
2020-03-26
DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy
Dave Houlton
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-24
Merge cleanup
Runitai Linden
2020-03-24
Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...
Runitai Linden
2020-03-24
Fix for bad fullbright shiny shininess values and inconsistency between mater...
Runitai Linden
2020-03-20
WIP - Make EEP match production.
Runitai Linden
2020-03-19
Merged in SL-11589 (pull request #44)
Michael Pohoreski
2020-03-19
SL-11589 Remove redundant setting vary_texcoord0, cleanup grouping
Ptolemy
2020-03-19
SL-11589 Fix clouds drooping below horizon
Ptolemy
2020-03-18
SL-12574 Cleanup unused final_atten
Ptolemy
2020-03-18
SL-12574 Fix environmentMap being too dark on EEP
Ptolemy
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