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2024-07-26Fix GCC being overly suspicious about a possible zero size allocationNicky
2024-07-26Add missing semicolonNicky
2024-07-24Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
2024-07-23Update expired cert in integration testAndrey Lihatskiy
see fe8c976 for more info
2024-07-22Whitespace fixRye Mutt
2024-07-22Fix nullptr crash in LLFloaterIMContainer::onAddButtonClickedRye Mutt
2024-07-22Fix null region pointer crash in LLIMViewRye Mutt
2024-07-22Fix nullptr crash in LLInvFVBridge::getClipboardEntriesRye Mutt
2024-07-22Fix nullptr crash in LLLandmarksPanel::canItemBeModifiedRye Mutt
2024-07-22Fix nullptr crash in LLLandmarksPanel::isActionEnabledRye Mutt
2024-07-22Fix nullptr crash in LLInventoryPanel::itemChangedRye Mutt
2024-07-22Fix nullptr crash in handleVSyncChangedRye Mutt
2024-07-22Fix crash in LLViewerWindow::handleDragNDropRye Mutt
2024-07-22Fix nullptr crash in LLScrollListCtrl::getSelectedItemLabelRye Mutt
2024-07-22Use thread pool to create plugin processes to reduce created/destroyed ↵Rye Mutt
threads and fix various crashes (#2079)
2024-07-22Merge pull request #2078 from RyeMutt/fix-rare-shutdown-crashesAndrey Lihatskiy
Fix two rare shutdown crashes in gCacheName and gObjectList
2024-07-22Cache various frequently accessed settings (#2080)Rye Mutt
2024-07-22Introduce scroll wheel support to LLComboBoxRye Mutt
2024-07-21Fix rare shutdown crash in gCacheNameRye Mutt
2024-07-21Fix rare shutdown crash in LLViewerObjectListRye Mutt
2024-07-21Add newer MSVC redist libs to copy action (#2075)Rye Mutt
2024-07-20calcDataSizeJ2C adjusted to use maximum possible components (#2073)TommyTheTerrible
Previous pyramid walking calculation (#2032) assumed the incoming components variable can be accurate but unfortunately the needs_aux is only set to true if the face has an alpha mask setting. Without this information we must assume the J2C files have the maximum component size of four so that alpha channels are found when decoding both the color and aux textures.
2024-07-19Merge pull request #1996 from secondlife/davep/fix_tracy_buildBrad Linden
Fix for tracy build.
2024-07-19viewer#1923 Fix dependent floater going too far from parentAndrey Kleshchev
2024-07-19#2053 BugSplat Crash #1494325: LLVOVolume::getReflectionProbeNearClip()Alexander Gavriliuk
2024-07-19Enable SSE2 instruction support in glm for optimized codegen (#2066)Rye Mutt
2024-07-18viewer#2061 Crash in ~LLScriptEdCore()Andrey Kleshchev
2024-07-18viewer#1997 Warn user if closing appearance with unsaved changesAndrey Kleshchev
2024-07-18Fixes bad upload quality issue with OpenJPEG (#2054)Ayane
2024-07-18Remove unnecessary code and (re-)add some more compile time constants (#2057)Ansariel Hiller
2024-07-18#1500 Better out of disk space handlingAlexander Gavriliuk
2024-07-18Fix trailing whitespaces in webrtc code to pass pre-commitAndrey Lihatskiy
2024-07-18#2051 BugSplat Crash #1495268: LLVOAvatar::updateRiggingInfo()Alexander Gavriliuk
2024-07-18#2029 OSMessageBoxWin32 shows message box behind the viewer windowAlexander Gavriliuk
2024-07-18Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
2024-07-18Remove trailing whitespaces to make pre-commit happyAndrey Lihatskiy
2024-07-18Merge branch 'release/maint-b' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/JsonCpp.cmake # indra/llimage/llimageworker.cpp # indra/llmessage/CMakeLists.txt # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodelloader.cpp # indra/llprimitive/llmodelloader.h # indra/llwindow/llkeyboard.cpp # indra/llwindow/llkeyboard.h # indra/llwindow/llkeyboardheadless.cpp # indra/llwindow/llkeyboardheadless.h # indra/llwindow/llkeyboardsdl.cpp # indra/llwindow/llkeyboardsdl.h # indra/llwindow/llwindowsdl.cpp # indra/llwindow/llwindowsdl.h # indra/newview/app_settings/shaders/class1/deferred/screenSpaceReflUtil.glsl # indra/newview/llappviewerlinux_api_dbus.cpp # indra/newview/llconversationloglist.cpp # indra/newview/lldirpicker.cpp # indra/newview/llfilepicker.cpp # indra/newview/llfloateremojipicker.cpp # indra/newview/llfloaterpreferencesgraphicsadvanced.cpp # indra/newview/llmodelpreview.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpanelface.cpp # indra/newview/llviewerobject.h # indra/newview/llxmlrpctransaction.cpp # indra/newview/viewer_manifest.py
2024-07-18viewer#2027 Cannot apply PBR Materials on larger linksetsAndrey Kleshchev
Split updates into batches that respect server update limit
2024-07-17Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
# Conflicts: # autobuild.xml
2024-07-17Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # autobuild.xml # indra/newview/llvoicechannel.cpp
2024-07-17Merge remote-tracking branch 'origin/release/webrtc-voice' into developBrad Linden
# Conflicts: # autobuild.xml
2024-07-17viewer-private#251 Fixed state of folder creation in marketplaceAndrey Kleshchev
2024-07-17#2036 BugSplat Crash #1494874: ↵Alexander Gavriliuk
LLScrollingPanelList::updatePanelVisiblilty()(220)
2024-07-17Fix: Update calcDataSizeJ2C to pyramid-base file size estimation (#2032)TommyTheTerrible
* Fix: Update calcDataSizeJ2C to pyramid-base file size estimation Used the loop from the previous LayerFactored method to create a more accurate file size estimation by walking up the pyramid tiles. Sizes are much larger in many cases and eliminate partial decoder issues with OpenJPEG. KDU not tested but expected to produce better files as well. Should also stop decode failures on tiny or very rectangular dimensions. --------- Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2024-07-17Raised the 512x512 limitation for uploading snapshots to inventory to ↵Ayane
2048x2048 (#2025)
2024-07-16#2039 BugSplat Crash #1494687: LLPipeline::calcNearbyLights(LLCamera&)Alexander Gavriliuk
2024-07-16#2034 BugSplat Crash #1494883: LLCullResult::clear(3983)Alexander Gavriliuk
2024-07-16viewer#2006 Fixed terrain textures not updating in the "Region/Estate" floaterAndrey Kleshchev
2024-07-16viewer#1975 Fixed "Allow Land Resell" option not switchingAndrey Kleshchev
2024-07-14Fix: Stop textures from being set as inactive if still on a face. (#2017)TommyTheTerrible
Textures were being set to Inactive even if still in scene, causing them to be deleted and re-decoded in a loop.