diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-07-18 00:01:10 +0300 |
---|---|---|
committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-07-18 06:37:11 +0300 |
commit | e3a7ad3d35d1bf51544829b698525e7dcac5a8c8 (patch) | |
tree | 8784010f1d7aa06c835c8a0a2dfcfe9810757f26 /indra | |
parent | 5482d6a92fcc2eb4f8506a521c2386849a2e9172 (diff) |
viewer#2027 Cannot apply PBR Materials on larger linksets
Split updates into batches that respect server update limit
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llgltfmateriallist.cpp | 60 | ||||
-rw-r--r-- | indra/newview/llgltfmateriallist.h | 25 |
2 files changed, 73 insertions, 12 deletions
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp index 215f3dd3a7..25438eae5e 100644 --- a/indra/newview/llgltfmateriallist.cpp +++ b/indra/newview/llgltfmateriallist.cpp @@ -55,6 +55,8 @@ LLGLTFMaterialList::modify_queue_t LLGLTFMaterialList::sModifyQueue; LLGLTFMaterialList::apply_queue_t LLGLTFMaterialList::sApplyQueue; LLSD LLGLTFMaterialList::sUpdates; +const size_t MAX_TASK_UPDATES = 255; + #ifdef SHOW_ASSERT // return true if given data is (probably) valid update message for ModifyMaterialParams capability static bool is_valid_update(const LLSD& data) @@ -362,6 +364,17 @@ void LLGLTFMaterialList::queueApply(const LLViewerObject* obj, S32 side, const L LLGLTFMaterial* material = new LLGLTFMaterial(*material_override); sApplyQueue.push_back({ obj->getID(), side, asset_id, material }); } + + if (sUpdates.size() >= MAX_TASK_UPDATES) + { + LLCoros::instance().launch("modifyMaterialCoro", + std::bind(&LLGLTFMaterialList::modifyMaterialCoro, + gAgent.getRegionCapability("ModifyMaterialParams"), + sUpdates, + std::shared_ptr<CallbackHolder>(nullptr))); + + sUpdates = LLSD::emptyArray(); + } } void LLGLTFMaterialList::queueUpdate(const LLSD& data) @@ -374,16 +387,41 @@ void LLGLTFMaterialList::queueUpdate(const LLSD& data) } sUpdates[sUpdates.size()] = data; + + if (sUpdates.size() >= MAX_TASK_UPDATES) + { + LLCoros::instance().launch("modifyMaterialCoro", + std::bind(&LLGLTFMaterialList::modifyMaterialCoro, + gAgent.getRegionCapability("ModifyMaterialParams"), + sUpdates, + std::shared_ptr<CallbackHolder>(nullptr))); + + sUpdates = LLSD::emptyArray(); + } } void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool)) { + std::shared_ptr<CallbackHolder> callback_holder; + if (done_callback) + { + callback_holder = std::make_shared<CallbackHolder>(done_callback); + } + while (!sModifyQueue.empty() || !sApplyQueue.empty()) + { + flushUpdatesOnce(callback_holder); + } +} + +void LLGLTFMaterialList::flushUpdatesOnce(std::shared_ptr<CallbackHolder> callback_holder) +{ LLSD& data = sUpdates; - auto i = data.size(); + size_t i = data.size(); - for (ModifyMaterialData& e : sModifyQueue) + while (!sModifyQueue.empty() && i < MAX_TASK_UPDATES) { + ModifyMaterialData& e = sModifyQueue.front(); #ifdef SHOW_ASSERT // validate object has a material id LLViewerObject* obj = gObjectList.findObject(e.object_id); @@ -405,11 +443,12 @@ void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool)) llassert(is_valid_update(data[i])); ++i; + sModifyQueue.pop_front(); } - sModifyQueue.clear(); - for (ApplyMaterialAssetData& e : sApplyQueue) + while (!sApplyQueue.empty() && i < MAX_TASK_UPDATES) { + ApplyMaterialAssetData& e = sApplyQueue.front(); data[i]["object_id"] = e.object_id; data[i]["side"] = e.side; data[i]["asset_id"] = e.asset_id; @@ -425,8 +464,8 @@ void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool)) llassert(is_valid_update(data[i])); ++i; + sApplyQueue.pop_front(); } - sApplyQueue.clear(); #if 0 // debug output of data being sent to capability std::stringstream str; @@ -440,7 +479,7 @@ void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool)) std::bind(&LLGLTFMaterialList::modifyMaterialCoro, gAgent.getRegionCapability("ModifyMaterialParams"), sUpdates, - done_callback)); + callback_holder)); sUpdates = LLSD::emptyArray(); } @@ -661,7 +700,7 @@ void LLGLTFMaterialList::flushMaterials() } // static -void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool) ) +void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, std::shared_ptr<CallbackHolder> callback_holder) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t @@ -691,9 +730,12 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, success = false; } - if (done_callback) + if (callback_holder) { - done_callback(success); + // Set to false even if something went through + // since at the moment it get used to refresh UI + // if update failed + callback_holder->mSuccess &= success; } } diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h index 982538f106..e79da3592a 100644 --- a/indra/newview/llgltfmateriallist.h +++ b/indra/newview/llgltfmateriallist.h @@ -58,7 +58,9 @@ public: // NOTE: do not use to revert to asset when applying a new asset id, use queueApply below static void queueModify(const LLViewerObject* obj, S32 side, const LLGLTFMaterial* mat); - // Queue an application of a material asset we want to send to the simulator. Call "flushUpdates" to flush pending updates. + // Queue an application of a material asset we want to send to the simulator. + // Call "flushUpdates" to flush pending updates immediately. + // Will be flushed automatically if queue is full. // object_id - ID of object to apply material asset to // side - TextureEntry index to apply material to, or -1 for all sides // asset_id - ID of material asset to apply, or LLUUID::null to disassociate current material asset @@ -66,7 +68,9 @@ public: // NOTE: Implicitly clears most override data if present static void queueApply(const LLViewerObject* obj, S32 side, const LLUUID& asset_id); - // Queue an application of a material asset we want to send to the simulator. Call "flushUpdates" to flush pending updates. + // Queue an application of a material asset we want to send to the simulator. + // Call "flushUpdates" to flush pending updates immediately. + // Will be flushed automatically if queue is full. // object_id - ID of object to apply material asset to // side - TextureEntry index to apply material to, or -1 for all sides // asset_id - ID of material asset to apply, or LLUUID::null to disassociate current material asset @@ -104,7 +108,22 @@ private: // NOTE: this is NOT for applying overrides from the UI, see queueModifyMaterial above void queueOverrideUpdate(const LLUUID& id, S32 side, LLGLTFMaterial* override_data); - static void modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool)); + + class CallbackHolder + { + public: + CallbackHolder(void(*done_callback)(bool)) + : mCallback(done_callback) + {} + ~CallbackHolder() + { + if (mCallback) mCallback(mSuccess); + } + std::function<void(bool)> mCallback = nullptr; + bool mSuccess = true; + }; + static void flushUpdatesOnce(std::shared_ptr<CallbackHolder> callback_holder); + static void modifyMaterialCoro(std::string cap_url, LLSD overrides, std::shared_ptr<CallbackHolder> callback_holder); protected: static void onAssetLoadComplete( |