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2014-03-04merge changes for bug-1044Oz Linden
2014-03-03STORM-2017: Added translatable help text to rotation.Ricky Curtice
I chose the camera’s up vector to place the help text as it provided a consistent location on the screen for the user to see the text pop up. While doing this I realized that the calls to hud_render_utf8text utilized a condition that was guaranteed to be false based on a surrounding if-statement, and so could trivially be replaced with a constant. Also cleaned out a compiler warning about unused private member variables in llmaniptranslate. I don’t like warnings and useless code. :P
2014-03-03STORM-2017 Untranslatable text appears when scaling, or moving objectsJonathan Yap
2014-03-02Fixed compile-time errors. My bad.Ricky Curtice
Serves me right for not waiting through the compile!
2014-03-02Better code documentation.Ricky Curtice
2014-03-02STORM-1920: Corrected bug where snap values would highlight that weren’t ↵Ricky Curtice
supposed to be highlighting. Did some more cleanup and documentation. Also corrected a bug in Richard’s patch that resulted in the object scaling up when the mouse went the opposite direction from the scale. The issue is that the vector length is an absolute value. To allow for "negative" results to be found and discarded, I instead used a dot product with a parallel unit vector to get the signed magnitude - or, if you prefer, the mono-dimensional vector. This bug only surfaced once the code made to actually work as intended in regards to the highlighting. Turns out that if the snapped value was at 2, any axis that was showing values would highlight its "2" text - and the same for all other values. To fix this, I used a simple enum and repurposed the property that tracked whether or not the cursor was in a snap regime. Now it not only tracks whether or not the cursor is in a snap regime, but which one it is in. This allowed the highlight render code to be able to differentiate which row was supposed to highlight and which did not. A couple more duplicated math operations were reduced by rearranging the order of some variable definitions. If at all possible, only do division once. The result is much cleaner and easier to read code. Several deprecated vector functions were updated to match their new versions. If you are going to mark something deprecated, why not just take the time to go through and find all uses and clean it up!? faceToUnitVector() was cleaned up to use the single-output design, matching cornerToUnitVector(). A mess of trailing whitespace was cleaned out. Many more LLManipScale private variables are now documented - though I only documented those I understood fully while reading where they were created and how they were used.
2014-03-02STORM-1920: From Richard, fix for scale sliding when mouse goes in the ↵Ricky Curtice
opposite direction of the scale. I had discovered a set of bugs in the fix he sent me involving when the user decided to move the mouse in the opposite direction. This fixes the bug where the scale would start sliding around.
2014-03-02MergeRicky Curtice
2014-03-02STORM-1920: Richard fixed and optimized a ton more math.Ricky Curtice
From Richard: There are a bunch of things I changed...mainly I eliminated all the grid_offset nonsense and instead simply calculate the tick index for the current drag position and use that to generate a snapped position as needed. I still use approx_equal because I want grid numbers to light up even when they aren't the axis you are currently snapping to.
2014-02-26Merged lindenlab/viewer-release into defaultJames Johnson
2014-02-24increment viewer version to 3.7.3Oz Linden
2014-02-22Simple variable cleanup.Ricky Curtice
There was a lot of repeated division that was obscuring meaning, along with a variable that was always identical to another preexisting variable. This last was probably an archaism, and was just due for removal.
2014-02-21changed variable names and errors to more accurately reflect the operation ↵JJ Linden
being performed
2014-02-19duplicated the workaround added for darwin codesigning onto the windos ↵JJ Linden
codesigning
2014-02-18STORM-1920: Documented the meaning of some of the variables involved, built ↵Ricky Curtice
simplest change to solve issue. The highlighting code assumed that the axis of the scaling movement was aligned with the scale tick marks - e.g. one of the cardinal directions with respect to the OBB of the selection. This was and is NOT true when dragging from the corner, aka scaling more than one axis at a time. The solution was to calculate the measured distance by projecting the snapped distance along the snap direction onto the axis of the relevant snap guide. This gives the correct values, and is nice and clean - both in the change involved, and in the values returned. However, while the fundamental misunderstanding in the code has been cleaned up by this change, the tick_val variable has so much jitter in the bottom end that the is_approx_equal function doesn’t come true > 98% of the time. This is the next problem to solve.
2014-02-18STORM-1920: Math cleanup from Richard Linden.Ricky Curtice
2014-02-14Merge. Refresh from viewer-release after 3.7.1 release.Monty Brandenberg
2014-02-14increment viewer version to 3.7.2Oz Linden
2014-02-11Merge. Refresh from viewer-release after 3.7.0 releaseMonty Brandenberg
2014-02-11Hack to fix ACME-1317Cho
2014-02-10increment viewer version to 3.7.1Oz Linden
2014-01-30fix odd editor artifactOz Linden
2014-01-30Another build triggerMonty Brandenberg
2014-01-29FITMESH-6: correct bounds checkingOz Linden
2014-01-29another trigger editMonty Brandenberg
2014-01-27Trivial edit to stimulate a new build.Monty Brandenberg
2014-01-24merge fix to the codesign fixOz Linden
2014-01-24fix error message python boo-booOz Linden
2014-01-24merge workaround for build farm Mac code signing failuresOz Linden
2014-01-23FITMESH-6, FITMESH-20 Fix for some objects disappearing when hardware ↵Dave Parks
skinning enabled and ALM disabled.
2014-01-22add retries around OSX codesign to try to work around frequent build farm ↵Oz Linden
failures
2014-01-09Merge. Refresh from viewer-release after 3.6.13 release.Monty Brandenberg
2014-01-09SH-4667 HTTP Viewer reports network error instead of a misnamed joint on ↵Monty Brandenberg
mesh upload Tried to add consistent mesh upload retries in the HTTP work but a combination of bad status choices in the upload service and the one-shot nature of the upload capabilities means that status information can be lost. For now, retain the wonderful manual retry logic. At some future point, we might fix the services or add application-level retry.
2014-01-08merge changes for 3.6.13-releaseOz Linden
2014-01-08increment viewer version to 3.6.14Oz Linden
2014-01-07merge changes for Snowstorm fall contributionsOz Linden
2014-01-07merge changes for storm-1980Oz Linden
2014-01-04STORM-1980 Center floater on screen. Tweak shaking parameters.Jonathan Yap
2014-01-03change shaking to decay exponentiallyOz Linden
2014-01-03STORM-1980 Small optimization and tweaks of shaking constantsJonathan Yap
2014-01-03STORM-1980 Add shake effectJonathan Yap
2014-01-03merge changes for 3.6.12-releaseOz Linden
2014-01-02increment version to 3.7.0Oz Linden
2014-01-02merge changes for 3.6.12-releaseOz Linden
2014-01-02STORM-1980 Remove callback in destructor.Jonathan Yap
Shrink floater and add a "!" icon in the top left corner.
2013-12-19merge changes from project qa viewerOz Linden
2013-12-19merge addition of LLAgent::removeRegionChangeCallbackOz Linden
2013-12-19clean up audio engine loggingOz Linden
2013-12-18STORM-1980: set new region restart sound uuidOz Linden
2013-12-18STORM-1831 Changing addRegionChangedCallback to more closely resemble the ↵Ima Mechanique
feature it replaces. This fixes the crashes reported by Whirly ;-)