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2019-08-13SL-11212Graham Linden
Calculate sunAngle2 correctly given light dir in new coord space.
2019-08-13SL-11589Graham Linden
Modify altitude blend factor in cloud shaders to fade more aggressively and fix cloud rendering artifacts when at altitude.
2019-08-12Merged in graham_linden/viewer-eep-g (pull request #477)Graham Madarasz
Fix line-endings on new inline file.
2019-08-12Fix line-endings on new inline file.Graham Linden
2019-08-12Merged in graham_linden/viewer-eep-g (pull request #476)Graham Madarasz
SL-10566, SL-11676, SL-11677
2019-08-12SL-10566, SL-10677Graham Linden
Make sky updates only occur if the input atmospherics values have actually changed (perf optimization). Make water rendering use specular color for coloring spec.
2019-08-12SL-11676Graham Linden
Make sun/moon textures render on Low/Low-Mid again. Fix solar additive being present when moon was only heavenly body in sky.
2019-08-06Fix shutdown crash in teardown of joint heirarchy.Graham Linden
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning).
2019-08-05SL-10566 Use vector for some high-traffic, low-item count containers instead ↵Graham Linden
of list. Provide method of storing joint indices sep from weight data for faster runtime processing.
2019-08-02SL-11668 Changes caused by Arrow Keys were not commitedandreykproductengine
2019-07-30Make llerror do 66% fewer fprintf calls when engaging ANSI encoding and ↵Graham Linden
eliminate branches from high-traffic code.
2019-07-30SL-10566 part 1Graham Linden
Move Environment update to a loc that is more likely to be hit only once per frame.
2019-07-29SL-11373Graham Linden
More tweaks to CPU-generated sky cubemap color handling.
2019-07-29SL-11654Graham Linden
Make Low graphics not gamma correct the sky colors.
2019-07-29Silence Clang warnerror about (now) unused var.Graham Linden
2019-07-29MergeGraham Linden
2019-07-29Merged in andreykproductengine/maint-eep (pull request #471)Graham Madarasz
SL-11661 Backed out part of changeset 3a84abad1d46 to fix uploader crash
2019-07-29MergeGraham Linden
2019-07-29MergeGraham Linden
2019-07-29SL-11660 Empty names should not be allowedandreykproductengine
2019-07-29SL-11661 Backed out part of changeset 3a84abad1d46 to fix uploader crashandreykproductengine
2019-07-29SL-11626 FIXED [EEP] Day Cycle window does not display accurate values while ↵maxim_productengine
playhead is between keyframes.
2019-07-25SL-11649 FIXED [Love Me Render] Mesh links in HUDs do not have highlights ↵maxim_productengine
when selected.
2019-07-24SL-11550Graham Linden
2019-07-24SL-11600Graham Linden
Make default direction when neither sun nor moon are up straight down instead of noon.
2019-07-24no-op change to force build and build number updateBrad Payne (Vir Linden)
2019-07-24SL-10625Graham Linden
2019-07-24SL-10698Graham Linden
Reduce effect of refScale again to eliminate sampling beyond the correct area in the distortion map and getting the water fog color on the shoreline.
2019-07-24SL-11610Graham Linden
Revert attempted fix for 10625.
2019-07-24SL-10993 Use the Malgun font for Korean on WindowsAndreyL ProductEngine
2019-07-30SL-10639 Line endings fixAndreyL ProductEngine
2019-07-23SL-11621Graham Linden
Remove all references to unused shader var global_gamma. Remove many unused decls for gamma from shaders. Make post-deferred gamma correction use display_gamma. Make setting display_gamma use the correct RenderDeferredDisplayGamma setting.
2019-07-22Remove binding and use of glIsShader for now (only useful for avoiding ↵Graham Linden
warnings about deleting shader objects re-used across programs).
2019-07-22SL-10761Graham Linden
Make vograss objects set their face vert/index counts to 0 when setting the number of blades to 0 to disable rendering so we don't allocate space and then skip setting it up with actual index data in getGeometry.
2019-07-22FIX SL-10639 minor typo in Germaneli
2019-07-22SL-11443Graham Linden
Make fullbright rigged objects with alpha mode none use fullbright shader instead of incorrectly using the material shader. Increase effect of variance in cloud shaders.
2019-07-19SL-11557 FIXED [EEP] Clicking near a selected keyframe moves the keyframemaxim_productengine
2019-07-16SL-11597 Fix crash on dead objectandreykproductengine
2019-07-16SL-11598 Make internal view a perfect square to ensure identical x and y ↵andreykproductengine
behavior
2019-07-16Merged in graham_linden/viewer-eep-g (pull request #465)Graham Madarasz
SL-11605, SL-11610
2019-07-16SL-11610Graham Linden
Give bake its own RT to avoid issues with sharing the water distortion map. Use glFinish to insure RTs will be complete.
2019-07-16SL-11605Graham Linden
Fix broken throttling of sky/envmap updates.
2019-07-16Add more asserts to try to catch 10761 before the driver kabooms.Graham Linden
2019-07-16SL-11599 Crash on closing floater with uncommited changesandreykproductengine
2019-07-15Merged in graham_linden/viewer-eep-g (pull request #462)Graham Madarasz
SL-10761, SL-11590, SL-10625
2019-07-15Fix OSX compiler error from missing defaulted param and changed signature of ↵Graham Linden
renderAlphaMaskTextures.
2019-07-15SL-11590Graham Linden
Modified windlight shader to remove adjustment to glow.z
2019-07-15SL-10761Graham Linden
Add work-around for broken intel drivers which can't use glReadPixels from RGBA FBOs to get alpha without locking up.
2019-07-15SL-10761Graham Linden
Add code to force a usage hint when VBOs are disabled and make useBVOs reflect that as well.
2019-07-15SL-11528 FIXED Object Profile > Details does not show magenta highlight for ↵maxim_productengine
mesh objects