diff options
author | Graham Linden <graham@lindenlab.com> | 2019-07-22 15:44:35 -0700 |
---|---|---|
committer | Graham Linden <graham@lindenlab.com> | 2019-07-22 15:44:35 -0700 |
commit | b3466243073c2693be4c32b3586a191c30095d01 (patch) | |
tree | 6f990c486b83c203ab67277a4a673cc3971ff84f /indra | |
parent | aa4b24beee1d6451370983517d7ac3755429e26f (diff) |
SL-10761
Make vograss objects set their face vert/index counts to 0 when setting
the number of blades to 0 to disable rendering so we don't allocate space
and then skip setting it up with actual index data in getGeometry.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llgl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llglheaders.h | 3 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 8 | ||||
-rw-r--r-- | indra/newview/lldrawpool.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvograss.cpp | 23 |
5 files changed, 16 insertions, 22 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c01c15391d..babaa65c35 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -280,6 +280,7 @@ PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB = NULL; PFNGLDELETEOBJECTARBPROC glDeleteObjectARB = NULL; PFNGLGETHANDLEARBPROC glGetHandleARB = NULL; PFNGLDETACHOBJECTARBPROC glDetachObjectARB = NULL; +PFNGLISSHADERPROC glIsShader = NULL; PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB = NULL; PFNGLSHADERSOURCEARBPROC glShaderSourceARB = NULL; PFNGLCOMPILESHADERARBPROC glCompileShaderARB = NULL; @@ -1314,6 +1315,7 @@ void LLGLManager::initExtensions() glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDeleteObjectARB"); glGetHandleARB = (PFNGLGETHANDLEARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetHandleARB"); glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDetachObjectARB"); + glIsShader = (PFNGLISSHADERPROC) GLH_EXT_GET_PROC_ADDRESS("glIsShader"); glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC) GLH_EXT_GET_PROC_ADDRESS("glCreateShaderObjectARB"); glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC) GLH_EXT_GET_PROC_ADDRESS("glShaderSourceARB"); glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC) GLH_EXT_GET_PROC_ADDRESS("glCompileShaderARB"); diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 722dd9050b..258d227038 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -129,6 +129,7 @@ extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB; extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; extern PFNGLGETHANDLEARBPROC glGetHandleARB; extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; +extern PFNGLISSHADERPROC glIsShader; extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; @@ -397,6 +398,7 @@ extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB; extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; extern PFNGLGETHANDLEARBPROC glGetHandleARB; extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; +extern PFNGLISSHADERPROC glIsShader; extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; @@ -644,6 +646,7 @@ extern PFNGLPOINTPARAMETERFVARBPROC glPointParameterfvARB; extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; extern PFNGLGETHANDLEARBPROC glGetHandleARB; extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; +extern PFNGLISSHADERPROC glIsShader; extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 902c08b6ba..782304ae41 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -344,13 +344,17 @@ void LLGLSLShader::unloadInternal() { GLhandleARB obj[1024]; GLsizei count; + glGetAttachedObjectsARB(mProgramObject, 1024, &count, obj); - glGetAttachedObjectsARB(mProgramObject, sizeof(obj)/sizeof(obj[0]), &count, obj); for (GLsizei i = 0; i < count; i++) { - glDetachObjectARB(mProgramObject, obj[i]); + // avoid opengl errors when multiple programs link a common shader obj + if (glIsShader(obj[i])) + { + glDetachObjectARB(mProgramObject, obj[i]); glDeleteObjectARB(obj[i]); } + } glDeleteObjectARB(mProgramObject); diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index b110a6a810..2aee7b450a 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -408,7 +408,7 @@ void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL t void LLRenderPass::renderTexture(U32 type, U32 mask, BOOL batch_textures) { - pushBatches(type, mask, batch_textures); + pushBatches(type, mask, true, batch_textures); } void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures) diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index d651d540b9..f4a5d60f7c 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -289,23 +289,6 @@ void LLVOGrass::idleUpdate(LLAgent &agent, const F64 &time) return; } - if(LLVOTree::isTreeRenderingStopped()) //stop rendering grass - { - if(mNumBlades) - { - mNumBlades = 0 ; - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); - } - return; - } - else if(!mNumBlades)//restart grass rendering - { - mNumBlades = GRASS_MAX_BLADES ; - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); - - return; - } - if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime())) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); @@ -352,11 +335,15 @@ BOOL LLVOGrass::updateLOD() { return FALSE; } + + LLFace* face = mDrawable->getFace(0); + if(LLVOTree::isTreeRenderingStopped()) { if(mNumBlades) { mNumBlades = 0 ; + face->setSize(0, 0); gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); } return TRUE ; @@ -366,8 +353,6 @@ BOOL LLVOGrass::updateLOD() mNumBlades = GRASS_MAX_BLADES; } - LLFace* face = mDrawable->getFace(0); - F32 tan_angle = 0.f; S32 num_blades = 0; |