Age | Commit message (Collapse) | Author |
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dlopen and dlsym are well suited for and let us avoid the need to deal with the pecularities of APR.
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SDL and Linux improvements
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bindDeferredShader and dead uniform cleanup
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Try to eliminate the runtime cost of `ll_convert_to<T>(const T&)`.
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Add UI callback to invoke specified script via menu
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Add support for Core and Debug GL context creation
Fix window position support
Fix vsync handling
Add minimum GL context support
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Horizontal Scrollwheels
Proper extra mouse button handling
SDL native double click handling
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functions
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Fix shutdown crash from OpenAL failing to release a buffer
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pasteTextWithLinebreaks (#2729)
GCC 13 did not like having a template<> inside the class body at all.
Thus turn the specialization of pasteTextWithLinebreaks into a
class methode pasteTextWithLinebreaksImpl.
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Don't clear big render target if all pixels will be replaced
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shaders that use them
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properly
Ex: Saving textures to hard drive sometimes fails
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replaced
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It needs a rework
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Honor FLAGS_SERVER_AUTOPILOT and don't locally override assigned agent rotation.
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Communicate menu (#2707)
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for testing purposes
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engaged. When flag is set allow sever to update local avatar rotation.
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"Current Window" to determine correct image size and upload cost
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on previously selected snapshot type and not necessarily snapshot to inventory
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image size and display upload cost to user
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