Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-25 | Mac buildfix | AndreyL ProductEngine | |
2019-06-24 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-06-24 | DRTVWR-493 Cleanup LLFirstUse | andreykproductengine | |
2019-06-23 | [SL-11433] - fix dirty flag in texture picker | Anchor | |
2019-06-22 | Merge | Anchor | |
2019-06-22 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2019-06-22 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-06-21 | DRTVWR-493 LLViewerParcelMedia to singleton | andreykproductengine | |
2019-06-21 | DRTVWR-493 LLViewerMedia to singleton | andreykproductengine | |
2019-06-20 | SL-11371 | Graham Linden | |
Remove the ugly band of fog color at the horizon in Low/Low+ entirely. | |||
2019-06-20 | SL-9989 | Graham Linden | |
Remove use of distance multiplier from sky shaders (but leave in the atmospherics helpers). | |||
2019-06-20 | Merge | Graham Linden | |
2019-06-20 | Merge the Rainbow | Graham Linden | |
2019-06-20 | increment viewer version to 6.2.4 | Nat Goodspeed | |
2019-06-20 | DRTVWR-493 LLLocalBitmapMgr to Singleton | andreykproductengine | |
2019-06-20 | DRTVWR-493 LLHint to singleton | andreykproductengine | |
2019-06-20 | SL-11373 | Graham Linden | |
Fix class2/windlight clouds. | |||
2019-06-20 | SL-11432 FIXED [OSX] Avatar is spinning when pressing Alt+D+Command and then ↵ | Mnikolenko ProductEngine | |
releasing D key | |||
2019-06-20 | Merged in DRTVWR-492 | AndreyL ProductEngine | |
2019-06-19 | Sky fixes. | Graham Linden | |
Make class1 sky use pre-projection pos to get proper distances for attenuation. Make all sky shaders use the dist_mul again. Revert to using old sky tessellation logic (may regress bugs addressed by new tess code). | |||
2019-06-19 | SL-11450 After detaching everything viewer shows wrong slot count | andreykproductengine | |
Attachments' title not overwriting properly | |||
2019-06-19 | SL-11318 | Graham Linden | |
Make alpha pass start with no shader bound. Make diffuse mode alpha-blended fullbrights get into alpha pass properly. | |||
2019-06-19 | SL-11416 Teleport failure messages should not stack up | andreykproductengine | |
2019-06-19 | DRTVWR-493 LLMachineId to singleton | andreykproductengine | |
2019-06-19 | DRTVWR-493 LLCallDialogManager to singleton | andreykproductengine | |
2019-06-19 | DRTVWR-493 LLFollowCamMgr to singleton | andreykproductengine | |
2019-06-18 | SL-11051 | Graham Linden | |
Make genDrawInfo pay more attention to faces with 100% transparency that are not invisiprims. | |||
2019-06-18 | SL-11406 | Graham Linden | |
Fix alpha output of fullbright deferred materials objects. | |||
2019-06-18 | SL-10829 the 2nd | Graham Linden | |
Made pointLightF use correct colorspace as multiPoint already was. | |||
2019-06-18 | SL-11041 | Graham Linden | |
Revert fix for SL_11406 causing regression of SL-11041 | |||
2019-06-18 | SL-10969 | Graham Linden | |
Remove ambiance handling from alpha and blended materials objects for now. Still too many setups where they get blown out due to attenuation mismatches with deferred. | |||
2019-06-18 | SL-11109 | Graham Linden | |
Move vert alpha multiply back before discard tests to fix object transparency only object shadow casting. Very likely re-breaks SL_11051 making fullbright alpha mask objects not cast when they should (due to broken vertex alpha...). | |||
2019-06-18 | SL-11372 | Graham Linden | |
Fix incorrect diffuse handling in class1 softenLight from contrib. | |||
2019-06-18 | Fix sky atmospherics in class1 to match class2 and Mid. | Graham Linden | |
2019-06-14 | Backed out changeset: 4a4c5e6ff01e | Anchor | |
2019-06-14 | SL-11361 Moving folder to My Outfits should create an outfit | andreykproductengine | |
2019-06-17 | OPEN-345 Fixed enigmatic messages during build | AndreyL ProductEngine | |
2019-06-14 | SL-11425 FIXED [EEP] Wave vectors cross all over the Water tab if key frame ↵ | maxim_productengine | |
is not selected. | |||
2019-06-13 | SL-11402 Resaving home image if file does not exist | andreykproductengine | |
2019-06-13 | SL-11402 Fallback for home image | andreykproductengine | |
2019-06-13 | SL-11420 FIXED [EEP] The fields next to 'Ground' and 'Sky4' are shifted to ↵ | maxim_productengine | |
the right | |||
2019-06-12 | SL-11370 | Graham Linden | |
Take another pass at fixing up refraction map culling across render modes. | |||
2019-06-12 | SL-11406 | Graham Linden | |
Adjust atmospheric lighting in frag shader. | |||
2019-06-12 | [SL-11393] - use opaque bg on aux channels | Anchor | |
2019-06-12 | SL-11402 Floater reporter images should be saved as png | andreykproductengine | |
2019-06-12 | SL-11402 Last session image should be saved as png | andreykproductengine | |
2019-06-12 | SL-11402 Save last session image per grid | andreykproductengine | |
2019-06-11 | Pull in CEF 75.0.1+gb5e74dd+chromium-75.0.3770.80 and Dullahan 1.2.x along ↵ | callum_linden | |
with some minor compatibility changes | |||
2019-06-11 | SL-11370, SL-11372, SL-11337 | Graham Linden | |
Fix culling on Low+ water reflection pass. Make Mid+ / High use class1 deferred sky again (no rainbows, but faster!). Fix setting of cloud color for deferred sky/cloud shaders. Put water reflections back in wrong colorspace for consistency with release. | |||
2019-06-11 | SOCIAL-231 Show tooltips for links and images im media browser | maxim_productengine | |