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authorGraham Linden <graham@lindenlab.com>2019-06-12 14:09:47 -0700
committerGraham Linden <graham@lindenlab.com>2019-06-12 14:09:47 -0700
commitc68c9678a3fccf031532bfb813ecffce89f39f67 (patch)
tree2b1e0817ade7ff2faf9cf73d93c75190fc6746a0 /indra
parent653133b9c035e7c34563b199e991189ca3046092 (diff)
SL-11406
Adjust atmospheric lighting in frag shader.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl
index ee9c990b12..ee745b48c2 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl
@@ -36,8 +36,8 @@ vec3 atmosFragLighting(vec3 light, vec3 additive, vec3 atten)
return light;
}
light *= atten.r;
- light += additive;
- return light * 2.0;
+ light += additive * 2.0;
+ return light;
}
vec3 atmosLighting(vec3 light)