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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-04-18
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-18
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-18
NORSPEC-135 Fix for environment map not showing up if glossiness is zero.
Dave Parks
2013-04-17
Simplify ifdefs in alpha shaders for Mac
Graham Madarasz
2013-04-17
NORSPEC-128 Edit glossiness and environment as U8's from [0,255], as they are...
Dave Parks
2013-04-17
NORSPEC-59 new shader changes -> new decrepit shader compiler workarounds
Graham Madarasz
2013-04-17
NORSPEC-133 More NULL shader pointer crash suppression
Graham Madarasz
2013-04-17
NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br...
Graham Madarasz
2013-04-16
NORSPEC-59 fix? for mac crasher
Graham Madarasz
2013-04-16
NORSPEC-127 work-around crasher by forcing simple faces into simple pass
Graham Madarasz
2013-04-16
Merge viewer-dev-materials
Graham Madarasz (Graham Linden)
2013-04-16
See if we can run with no ifdefs in alpha shaders on all platforms
Graham Madarasz
2013-04-16
merge rollback from graham
Oz Linden
2013-04-16
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-16
NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct ...
Graham Madarasz
2013-04-16
NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct ...
Graham Madarasz
2013-04-16
merge changes for alpha fixes from geenz
Oz Linden
2013-04-16
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-15
Merged Graham's stuff amongst others.
Geenz
2013-04-15
Fix for mac build
Dave Parks
2013-04-15
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-15
NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so dis...
Dave Parks
2013-04-15
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
Dave Parks
2013-04-15
Hooked up normal and specular texture coordinates.
Geenz
2013-04-15
Normal mapped alpha support. Specular and environment map support needs a bi...
Geenz
2013-04-12
Fix issue with alphaNonIndexedNoColorF shader and static init fail on default...
g
2013-04-12
NORSPEC-91 default to alpha blend when a material is present and a diff tex w...
g
2013-04-12
NORSPEC-111 probable fix for IntelHD advanced lighting crasher
Graham Madarasz
2013-04-11
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-11
NORSPEC-98 redux...hopefully fix mac AND linux at the same time
Graham Madarasz (Graham Linden)
2013-04-11
merge NORSPEC-94
Oz Linden
2013-04-11
Pass binormal masks in on particles and in lldrawpoolalpha
Dave Parks
2013-04-11
NORSPEC-98 fix? for mac shader compiler crasher
Graham Madarasz (Graham Linden)
2013-04-11
First pass on alpha blended materials
Geenz
2013-04-11
NORSPEC-96 less insane repeats per meter behavior in planar mode for norm/spe...
Graham Madarasz (Graham Linden)
2013-04-11
NORSPEC-94: Set default specular color to white.
Tonya Souther
2013-04-11
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-10
merge per pixel improvement from geenz
Oz Linden
2013-04-10
NORSPEC-56 slight tweak to log formatting to correct material count
Graham Madarasz (Graham Linden)
2013-04-10
Merged lindenlab/viewer-development-materials into default
graham linden
2013-04-10
NORSPEC-98 side-step nV compiler fail-o-rama
Graham Madarasz
2013-04-10
Merge
Graham Madarasz (Graham Linden)
2013-04-10
NORSPEC-92 More UI fixes
Graham Madarasz (Graham Linden)
2013-04-10
NORSPEC-75 Fix bug introduced by previous change where objects with an emissi...
Dave Parks
2013-04-10
Fix for mac build?
Dave Parks
2013-04-10
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-10
NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ...
Dave Parks
2013-04-09
merge fixes from graham
Oz Linden
2013-04-09
More per-pixel lighting fanciness.
Geenz
2013-04-09
merge changes for fix from geenz
Oz Linden
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