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2010-10-20Add terrain to physics shape display.Dave Parks
2010-10-20Fix for broken shadows on rigged attachments when attachment penetrates ↵Dave Parks
shadow frustum near clip plane.
2010-10-19First stab at using GetObjectPhysicsDataDave Parks
2010-10-19Don't call getCapability from a background thread.Dave Parks
2010-10-19Aggressive error checking in curl.Dave Parks
2010-10-19mergeDave Parks
2010-10-19CTS-283 Fix for objects being locked when imported.Dave Parks
2010-10-19Make preview render match what will be uploaded (exposes transform changes ↵Dave Parks
between LODs)
2010-10-19Moved retry logic for certain mesh header fetches to help with SH-323 'Some ↵Jonathan Wolk
mesh objects fail to load data for valid meshes'. Renamed some variables to be more clear.
2010-10-18Turn assertion around cache loading into an early out.Dave Parks
2010-10-18Improved locking around command queues.Dave Parks
2010-10-16Better physics shape display.Dave Parks
2010-10-15mergeDave Parks
2010-10-15SH-329 WIP get branch ready for open source releaseNyx (Neal Orman)
updated build config to strip havok debug symbols also added mac convex decomp stub lib.
2010-10-15Fix for various crashes on exit and leaks when using convex decomposition.Dave Parks
Make rendering of convex hullified prims work in physics shape display. Reviewed by Falcon.
2010-10-15CTS-265 Fix for spinners having a scale limit of 10mDave Parks
2010-10-15Proper loading of hull indices, bad use of initThreadDave Parks
2010-10-15SH-338 Fix for crash when setting medium LOD to none.Dave Parks
2010-10-14mergeDave Parks
2010-10-14SH-324 Clamp models to 64m on upload.Dave Parks
2010-10-14SH-329 WIP merging in oz's fix for license issues in the mesh branchNyx (Neal Orman)
2010-10-14Fix for debug build (copy correct collada dll).Dave Parks
2010-10-14Make radius on viewer match radius on simulator for streaming cost estimation.Dave Parks
2010-10-14Updated colladadom.Dave Parks
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-12SH-157 Make RenderShaderLightingMaxLevel automatically reload shaders.Dave Parks
2010-10-12SH-320 Make "scale" spinner actually work and show dimensions of current model.Dave Parks
2010-10-12Disable uniform map checking for now (breaks on several valid edge cases).Dave Parks
2010-10-12Make viewer mesh cost scaler match current sim mesh cost scaler.Dave Parks
2010-10-12SH-264 Fix for lowest lod defaulting to a huge number of triangles when ↵Dave Parks
choosing "Triangle Limit"
2010-10-12SH-302 Fix for crash when uploading models with hundreds of meshes.Dave Parks
2010-10-08Fix for bad labels on physics shape in importer.Dave Parks
Fix for crash due to race condition when uploading meshes.
2010-10-07Prep loves to type static const intDave Parks
2010-10-07mergeDave Parks
2010-10-07Fix for crash when convex decomposition fails.Dave Parks
2010-10-07Automated merge with ssh://hg.lindenlab.com/davep/viewer-mesh/Nyx Linden
2010-10-07BUILDFIX: viewer-mesh mac buildNyx Linden
xcode didn't like the way we were defining inner classes and assuming that if the outer class was a friend that the inner class would be too. Couldn't forward-declare the inner class so had to re-arrange the order of class declaration. Between re-ordering the class declarations, and explicitly making the inner class a friend, this un-sticks the mac build, and makes it happy. Code reviewed by davep.
2010-10-07Fix for crash when attempting to render single hull rep when no such rep is ↵Dave Parks
available.
2010-10-07Increase default scale limit to 64mDave Parks
2010-10-07mergeNyx Linden
2010-10-07SH-65 WIP update convex decomp on macNyx Linden
Pushing in the cmake change that will make the mac build use the non-stub version of the convex decomp lib.
2010-10-07Update convex decomp and physics shape display to include convex hulls for ↵Dave Parks
prims where appropriate.
2010-10-07Add pure physics cost to UIDave Parks
2010-10-06mergeDave Parks
2010-10-06Fix for double uploads of non modelsjwolk
2010-10-06mergeDave Parks
2010-10-06MergeDave Parks
2010-10-06ATI compatibility passDave Parks
2010-10-06Added mandatory single hull simplification to mesh upload.Dave Parks
2010-10-05mergeDave Parks