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AgeCommit message (Expand)Author
2020-05-08SL-12396 FIXED Last line can't be removed if it was selected via triple-clickingMnikolenko Productengine
2020-05-05SL-13178 Improve initial opening time of the landmarks floaterMnikolenko Productengine
2020-05-05SL-12527 cursor is not changed to the pointer on the MoTD link when teleportingAndrey Kleshchev
2020-05-05BuildfixAndrey Lihatskiy
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
2020-05-04Merge branch 'master' into DRTVWR-501-maintAndrey Lihatskiy
2020-05-04Increment viewer version to 6.4.2Nat Goodspeed
2020-05-01SL-12896 - BOM texture settingsBrad Payne (Vir Linden)
2020-04-30SL-13141 Crashfix contributionAndrey Kleshchev
2020-04-29Merge branch 'DRTVWR-500' into DRTVWR-501-maintAndrey Lihatskiy
2020-04-21AMD CPUs list updateAndrey Lihatskiy
2020-04-20Restored SL-12732 after merge conflictAndrey Kleshchev
2020-04-20SL-13040 Fixed crash at EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-04-20Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2020-04-20Increment viewer version to 6.4.1Nat Goodspeed
2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-13SL-11172 Re-fixed, now should affect 'tab' onlyAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...Dave Houlton
2020-04-07SL-10449: Put first shader error on new line for readabilityPtolemy
2020-04-07SL-10449: Add dumping of shader to log filePtolemy
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ...Ptolemy
2020-04-07SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi...Ptolemy
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-06SL-10993 Fixed Korean font on OSX CatalinaAndrey Lihatskiy
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton
2020-04-03SL-12968 Wrong avatar was paused on selectionAndrey Kleshchev
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-04-01Merged in eep-fix-falloff-edit (pull request #54)Rye Mutt
2020-04-01Merged in eep-fix-light-color (pull request #53)Rye Mutt
2020-03-30Update falloff fix with changes requested in review.Rye Mutt
2020-03-30SL-12888 Fix space alpha megaprim not using z-testPtolemy
2020-03-30Fix light falloff being corrupted when editing value via build floater spinnerRye Mutt
2020-03-30Fix editing light color corrupting intensity and color valuesRye Mutt
2020-03-28Merge branch 'master' into DRTVWR-501-maintAndrey Lihatskiy
2020-03-27Merged in davep/DRTVWR-440 (pull request #52)Dave Parks
2020-03-27SL-12902 Better fix for light color values in color swatch not matching light...Runitai Linden
2020-03-27DRTVWR-440, quick fix, add return value - needed for Mac buildDave Houlton
2020-03-27SL-12824 Imported fix for crashAndrey Kleshchev
2020-03-27Revert SL-11848 in scope of SL-12824Andrey Kleshchev
2020-03-27SL-12911 Add Debug setting EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-03-27Removed obsolete and misleading variableAndrey Kleshchev
2020-03-26Merged in davep/DRTVWR-440 (pull request #48)Dave Parks
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ...Runitai Linden
2020-03-26DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopyDave Houlton
2020-03-25Fix for class2/softenLightF.glsl not matching class1/softenLightF.glslRunitai Linden
2020-03-25SL-12478 Long names are not beautiful in nametagsAndrey Kleshchev
2020-03-25SL-12554 FIXED The value of the 'Avatar Maximum Complexity' is not synchroniz...Mnikolenko Productengine