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2023-09-13SL-19242: Don't die if Windows app image installers/windows exists.Nat Goodspeed
2023-09-13SL-19242: Add NSIS language files etc. to Windows-app artifact.Nat Goodspeed
2023-09-13SL-19242: Don't exclude the prepared .nsi file from Windows-app.Nat Goodspeed
Since we need to run NSIS in a separate job step, allow the Windows-app build artifact to include the temporary .nsi file prepared by filling in our template. Also tweak the logic that finds and runs NSIS.
2023-09-13Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into ↵Erik Kundiman
DRTVWR-559
2023-09-12SL-20157: Fix scale of avatar mesh parts when mikktspace tangent generation ↵Cosmic Linden
fails
2023-09-12SL-20162 Option for debuging folder version in UIAndrey Kleshchev
Shows folder's data instead of a suffix. Will need either a new inventory window or to toggle UI debug on early.
2023-09-12Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-09-12Set but not used variable isn't an errorErik Kundiman
Encountered when using Clang on Linux. Switched to Clang cause sometimes errors can be less escapable on GCC.
2023-09-12Swap dependency between llmath & llmeshoptimizerErik Kundiman
It seems easier the other way around. This is only so building shared libraries won't fail.
2023-09-12Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559Erik Kundiman
2023-09-11SL-19242: Exclude installer from Windows-app artifact.Nat Goodspeed
2023-09-11SL-19242: Adjust Windows relative path base directory.Nat Goodspeed
2023-09-11SL-19242: Have to prefix upload-artifact exclude paths with pathname.Nat Goodspeed
2023-09-11SL-19242: Fix minor error in viewer_manifest.set_github_output().Nat Goodspeed
2023-09-11SL-19242: Eliminate cruft from Windows app image artifactNat Goodspeed
2023-09-11Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842RunitaiLinden
2023-09-11SL-20090 BugSplat Crash: LLViewerFetchedTexture::updateFetch(2099)Alexander Gavriliuk
2023-09-11SL-20199 Fix invalid or oversized folder being refetched indefinetelyAndrey Kleshchev
2023-09-11SL-19842 WIP -- Now that probes can override ambient, unroll ambient ↵RunitaiLinden
darkening hacks.
2023-09-11SL-19242: Try harder to post artifacts containing exactly app image.Nat Goodspeed
In a Windows build tree, we don't actually have an app-named top directory, so don't package its containing directory -- just the app dir itself, e.g. "newview/Release". In a Mac build tree, though we do have "Second Life Mumble.app", its parent directory also contains other large stuff. Try posting a temp directory containing a symlink to the .app. Ditch the "!*.bat" exclusion: the presence of a second path (even an exclusion) changes how upload-artifact nests its contents.
2023-09-11Fix macOS crash by explicitly ask SDL2 for GL 4.1Erik Kundiman
The reason it kept crashing was because it is now a requirement for the OpenGL version to be "detected" as equal or higher than 4.09. All this time (or maybe since macOS switching to SDL2), Megapahit has been given only OpenGL 2.1 by macOS (4.1 on SL viewer & Alchemy, though funny it's 2.1 too somehow on Kokua), and now is fixed by setting the profile to core 4.1 from SDL2. The commit is on this branch only cause somehow this fix didn't work on main branch (it crashed). So 6.6.x is stuck with 2.1 for macOS. We're moving forward with this branch anyway, which will be merged to main in the (hopefully near) future.
2023-09-11Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-09-11Revive HiDPI support & multi threaded OpenGLErik Kundiman
See 7dd1149e3649057f0962b85bdc467f4e9299b235. The attributes only needed to be moved from LLWindowMacOS X to LLWindowSDL.
2023-09-11GL_BUFFER_IMMUTABLE_STORAGE_EXT as an alternativeErik Kundiman
2023-09-11Try not to use non portable glDrawBufferErik Kundiman
2023-09-11Preprocess texture compression codeErik Kundiman
2023-09-11Use the more portable GL_COMPARE_REF_TO_TEXTUREErik Kundiman
2023-09-11Try to use GL_MULTISAMPLE_EXT or don't try at allErik Kundiman
to use GL_MULTISAMPLE
2023-09-11Use the more portable GL_FRAMEBUFFERErik Kundiman
2023-09-11Use more portable GL_TEXTURE_MAX_ANISOTROPY_EXTErik Kundiman
2023-09-11Assume GL_ANY_SAMPLES_PASSED is supportedErik Kundiman
2023-09-11Use the more portable GL_TIME_ELAPSED_EXTErik Kundiman
and only when it's available.
2023-09-11Use non 64 versions when no ARB timer queryErik Kundiman
2023-09-11Preprocess non portable OpenGL 3.0 codeErik Kundiman
2023-09-11Preprocess non portable OpenGL 4.0 codeErik Kundiman
2023-09-11Preprocess non portable OpenGL 3.2 codeErik Kundiman
2023-09-11Preprocess non portable OpenGL 1.2 codeErik Kundiman
2023-09-11Preprocess non portable OpenGL 1.1 codeErik Kundiman
2023-09-10SL-20261 Allow and resize existing textures as necessary for thumbnailsAndrey Kleshchev
2023-09-10SL-19826 Keep scroll from acting up if selection changedAndrey Kleshchev
Unfulfilled scroll (due to fetching) persisted after selection changed
2023-09-10SL-19826 Basic 'shift' support for gallery Part#4Andrey Kleshchev
2023-09-10SL-19826 Gallery multiselect support Part#3Andrey Kleshchev
wip
2023-09-10SL-19826 Implement feedback for dropping into flat folder view Part#2Andrey Kleshchev
2023-09-10SL-19826 Implement feedback for pasting into flat folder view Part#1Andrey Kleshchev
2023-09-10TinyGLTF & Vulkan glTF not included on systemlibsErik Kundiman
Vulkan glTF doesn't seem to be used yet. TINYGLTF_INCLUDE_DIR doesn't seem to be used yet either. Tiny GLTF can be headers only, easy to install to system.
2023-09-10Swap dependency between llmath & llmeshoptimizerErik Kundiman
It seems easier the other way around. This is only so building shared libraries won't fail.
2023-09-10Comment out dead_code_should_blow_up_hereErik Kundiman
Can't find its definition anywhere o.O
2023-09-10Fixes to get it build again on FreeBSDErik Kundiman
and hopefully GNU/Linux too.
2023-09-10SDL window overrides all window pure virtual funcsErik Kundiman
including the new getAvailableVRAMMegabytes. The "override" word must be explicitly stated now.
2023-09-10Merge branch 'main' into DRTVWR-559Erik Kundiman