Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-15 | SL-16493: Fix non-fullbright partial alpha objects not being lit by sun ↵ | Ptolemy | |
broken in 511de439a3 | |||
2021-12-15 | Increment viewer version to 6.5.2 | Nat Goodspeed | |
following promotion of DRTVWR-552 | |||
2021-12-15 | SL-16495 FIXED Crash when unchecking "Animated Mesh" setting | Mnikolenko Productengine | |
2021-12-15 | SL-16485 Crash at memcpyNonAliased16 | Andrey Kleshchev | |
2021-12-13 | SL-16487 Fix for broken bounding boxes on rigged meshes (still broken, but ↵ | Runitai Linden | |
not more broken than release). | |||
2021-12-13 | SL-16497 Fix inventory update recursion | Andrey Kleshchev | |
2021-12-13 | SL-16496 Added the retry counter for Vivox daemon connect | Andrey Lihatskiy | |
2021-12-11 | Merge branch 'master' into SL-15742 | Bennett Goble | |
2021-12-10 | SL-15742: Convert build scripts to Python 3 | Bennett Goble | |
This changeset makes it possible to build the Second Life viewer using Python 3. It is designed to be used with an equivalent Autobuild branch so that a developer can compile without needing Python 2 on their machine. Breaking change: Python 2 support ending Rather than supporting two versions of Python, including one that was discontinued at the beginning of the year, this branch focuses on pouring future effort into Python 3 only. As a result, scripts do not need to be backwards compatible. This means that build environments, be they on personal computers and on build agents, need to have a compatible interpreter. Notes - SLVersionChecker will still use Python 2 on macOS - Fixed the message template url used by template_verifier.py | |||
2021-12-09 | SL-16479 'sloppy' precision in automated mode. | Andrey Kleshchev | |
2021-12-09 | SL-16461 disable occlusion-based reflection update | Dave Houlton | |
2021-12-09 | SL-16450 gcc compatibility | Andrey Kleshchev | |
2021-12-09 | SL-16471 Removed unneeded MeshOpt generation method | Andrey Kleshchev | |
2021-12-08 | SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh ↵ | Runitai Linden | |
support to highlight transparent). | |||
2021-12-08 | SL-16105 Crash at LLTrackBlenderLoopingManual's setPosition | Andrey Kleshchev | |
User opened editor, pressed play, according to logs environment wasn't loaded yet, asset had yet to arrive. | |||
2021-12-08 | SL-16105 Fix Day cycle editor not expecting an asset | Andrey Kleshchev | |
2021-12-08 | SL-16450 Don not crash viewer in case of invalid data type | Andrey Kleshchev | |
2021-12-08 | SL-16469 Fix for reflection/refraction passes breaking occlusion queries. | Runitai Linden | |
2021-12-07 | SL-16462 Fix for broken water clip plane during water reflection/refraction ↵ | Runitai Linden | |
map render. | |||
2021-12-07 | SL-16454 FIXED Performance viewer login screen is black after a Release ↵ | Mnikolenko Productengine | |
viewer session. | |||
2021-12-07 | SL-16450 Remake XMLRPC parsing into a switch(type) | Andrey Kleshchev | |
For better clarity. Also added xmlrpc_type_base64 and xmlrpc_type_mixed support. | |||
2021-12-07 | SL-16450 Fix LLEventNotifier not expecting ISO date | Andrey Kleshchev | |
2021-12-06 | SL-16451 Fix for rigged meshes disappearing when rendered as static. | Runitai Linden | |
2021-12-07 | SL-16450 handling additional xmlrpc_types | Andrey Kleshchev | |
2021-12-06 | SL-16446 Crash at loginToVivox when viewer quits | Andrey Kleshchev | |
2021-12-06 | SL-12456 Disable NSWindowIsRestorable to avoid crashing | Andrey Lihatskiy | |
2021-12-06 | SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ↵ | Dave Parks | |
(decruftify settings, compatibility pass). | |||
2021-12-03 | SL-16445 Small cleanup in llvoavatar | Andrey Kleshchev | |
2021-12-03 | SL-16443 Fix crash at showAdvanced | Andrey Kleshchev | |
2021-12-03 | SL-16434 Crash opening landmarks | Andrey Kleshchev | |
potentially due to corrupted install, handling just in case | |||
2021-12-03 | SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵ | Dave Parks | |
textures | |||
2021-12-03 | SL-16438 Machine id for Linux is always 0 | Andrey Kleshchev | |
2021-12-03 | SL-16434 Fix menu localization | Andrey Kleshchev | |
2021-12-02 | SL-16405 Remove “pass == <magic number>” anti-pattern from various ↵ | Dave Parks | |
drawpools. | |||
2021-12-02 | SL-14403 Remove unused shader binds | Andrey Kleshchev | |
remains from glod | |||
2021-12-02 | SL-16420 Upload's physics LODs are broken in preview #2 | Andrey Kleshchev | |
2021-12-01 | SL-16420 Upload's physics LODs are broken in preview | Andrey Kleshchev | |
2021-12-01 | SL-16386 skip void return | Dave Houlton | |
2021-11-30 | SL-16386 consolidate all VertexShader capability checks to a single ↵ | Dave Houlton | |
LLPipeline::shadersLoaded() | |||
2021-11-30 | SL-16386 remove references to (const true) LLPipeline::mVertexShadersEnabled | Dave Houlton | |
2021-11-30 | SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush() | Dave Houlton | |
2021-11-30 | SL-16386 purge write-only state member LLCubeMap::mTextureCoordStage | Dave Houlton | |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend() | Dave Houlton | |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend() | Dave Houlton | |
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-30 | SL-16421: Destroy the "General" ThreadPool as soon as cleanup starts. | Nat Goodspeed | |
Introduce LLAppViewer::onCleanup(), a method that accepts a nullary callable to execute once viewer shutdown begins. Fire the collected callables in LLAppViewer::cleanup(). In llstartup.cpp, instead of declaring a static unique_ptr and relying on static object destruction to clean up the "General" ThreadPool, bind the pointer to the new ThreadPool into an onCleanup() lambda that will delete it when called. ~ThreadPool() takes care of orderly shutdown. | |||
2021-11-30 | SL-16421: Unify LLAppViewer::cleanup() indentation. | Nat Goodspeed | |
Use hard tabs because most of the existing function uses those. | |||
2021-11-30 | SL-16421: Unify LLAppViewer class declaration alignment. | Nat Goodspeed | |
Use hard tabs as most of the class declaration already uses those. | |||
2021-11-30 | SL-16369 Remove Hardware Skinning setting | Mnikolenko Productengine | |