Age | Commit message (Expand) | Author |
2025-03-04 | #3591 rethrow should be mac specific | Andrey Kleshchev |
2025-03-03 | #3512 Add UX for marking water exclusion surfaces | Maxim Nikolenko |
2025-02-28 | #3280 Fix crashes at gFloaterTools | Andrey Kleshchev |
2025-02-28 | #3267 Fix parts of avatar's texture floater not being clickable | Andrey Kleshchev |
2025-02-27 | Merge pull request #3583 'faster avatar loading' into release/2025.03 | Andrey Kleshchev |
2025-02-27 | theoretical earlier start to asset downloads during startup (#3589) | Andrew Meadows |
2025-02-27 | #3627 Warn user about low memory on bad_alloc | Andrey Kleshchev |
2025-02-26 | #3591 Remove now pointless rethrow | Andrey Kleshchev |
2025-02-26 | #3591 Reprot SEH directly to bugsplat | Andrey Kleshchev |
2025-02-25 | #3591 More test coverage for crashes | Andrey Kleshchev |
2025-02-25 | Merge branch 'release/2024.12-ForeverFPS' into release/2025.03 | Jonathan "Geenz" Goodman |
2025-02-25 | Mitigation for #3331 | Jonathan "Geenz" Goodman |
2025-02-24 | Merge branch 'release/2024.12-ForeverFPS' into geenz/eep-setting-fixes | Jonathan "Geenz" Goodman |
2025-02-24 | Backout minimal+ change. | Jonathan "Geenz" Goodman |
2025-02-23 | Quick fix for null pointer in LLDrawPoolWater | Jonathan "Geenz" Goodman |
2025-02-23 | Cleanup | Jonathan "Geenz" Goodman |
2025-02-23 | #3596 Fix use of dead references | Andrey Kleshchev |
2025-02-22 | Accidental double linearization, try roughness ^2 for water punctual light. | Jonathan "Geenz" Goodman |
2025-02-22 | viewer-private#398 Fix constant asset rerequests | Andrey Kleshchev |
2025-02-22 | #3596 Convert some mesh repository functions to const | Andrey Kleshchev |
2025-02-22 | #3596 Fix mMutex in mesh thread | Andrey Kleshchev |
2025-02-22 | #3596 Ensure correct loading mesh gets checked and removed | Andrey Kleshchev |
2025-02-21 | #3547 Store and restore position when rebulding picks | Andrey Kleshchev |
2025-02-21 | #3572 fix for More/Less previews are being disabled in Shape editor | Maxim Nikolenko |
2025-02-19 | Increment Viewer Version for 2025.03 (#3588) | Brad Linden |
2025-02-19 | Merge branch release/2025.03 | Andrey Kleshchev |
2025-02-19 | #3488 Prioritization adjustments | Andrey Kleshchev |
2025-02-19 | Merge Forever Fps into 2025.03 | Andrey Kleshchev |
2025-02-18 | drain UDP socket to avoid dropped packets (#3565) | Andrew Meadows |
2025-02-18 | #3551 Crash at findItemByID | Andrey Kleshchev |
2025-02-18 | #3520 Name name cache based on grid | Andrey Kleshchev |
2025-02-18 | #3511 fix for PBR skies being too bright on Low Graphics | Maxim Nikolenko |
2025-02-18 | #3557 Waves not applying without Transparent Water | Andrey Kleshchev |
2025-02-15 | #2639 GPU test twice to fix misreported bandwidth (#3558) | Andrey Kleshchev |
2025-02-14 | Switch from GL_RGB16F to GL_R11F_G11F_B10F for probes (#3562) | Jonathan "Geenz" Goodman |
2025-02-13 | Merge pull request #3549 from secondlife/marchcat/foreverfps-xcode-16 | Andrey Lihatskiy |
2025-02-13 | Fix xcode16 build errors | Andrey Lihatskiy |
2025-02-13 | viewer-private#394 Ensure correct item id is used on mac | Maxim Nikolenko |
2025-02-12 | viewer-private#396 Use benefits for picks count | Andrey Kleshchev |
2025-02-12 | viewer-private#395 Fix voice not reconnecting | Andrey Kleshchev |
2025-02-12 | #3210 Fix for "Texture will be downscaled" log message happening too often | Maxim Nikolenko |
2025-02-11 | Additional water fixes and tweaks. (#3524) | Jonathan "Geenz" Goodman |
2025-02-10 | #3332 Issues with text buffer updates | Andrey Kleshchev |
2025-02-07 | #3332 Switching screens can break text rendering | Andrey Kleshchev |
2025-02-07 | viewer-private#375 add more logging in attempt to get more info | Maxim Nikolenko |
2025-02-07 | #3505 Make inventory run less content checks | Andrey Kleshchev |
2025-02-07 | #3505 Make checkFolderForContentsOfType cheaper | Andrey Kleshchev |
2025-02-07 | Water Exclusion Surfaces (#3517) | Jonathan "Geenz" Goodman |
2025-02-06 | Add some haze to the distance on water. (#3508) | Jonathan "Geenz" Goodman |
2025-02-05 | #3488 Speed up nearby avatar loading after a tp | Andrey Kleshchev |